• Title/Summary/Keyword: 결합유형

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Multi-class Support Vector Machines Model Based Clustering for Hierarchical Document Categorization in Big Data Environment (빅 데이터 환경에서 계층적 문서 유형 분류를 위한 클러스터링 기반 다중 SVM 모델)

  • Kim, Young Soo;Lee, Byoung Yup
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.600-608
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    • 2017
  • Recently data growth rates are growing exponentially according to the rapid expansion of internet. Since users need some of all the information, they carry a heavy workload for examination and discovery of the necessary contents. Therefore information retrieval must provide hierarchical class information and the priority of examination through the evaluation of similarity on query and documents. In this paper we propose an Multi-class support vector machines model based clustering for hierarchical document categorization that make semantic search possible considering the word co-occurrence measures. A combination of hierarchical document categorization and SVM classifier gives high performance for analytical classification of web documents that increase exponentially according to extension of document hierarchy. More information retrieval systems are expected to use our proposed model in their developments and can perform a accurate and rapid information retrieval service.

The Type of e-book's Visualization by the Narrative Space (내러티브 공간에 의한 이북(e-book)의 시각화 유형)

  • Shin, Seung-Yun;Jung, Hyun-Sun
    • The Journal of the Korea Contents Association
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    • v.14 no.7
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    • pp.103-114
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    • 2014
  • This study intends to make a proposal the direction classification to develop the independent study of e-book's visualization. For this, we research into the e-book of Disney animation which achieved recognition in the literary value and amusement First of all, We grasp the meaning of the concept of e-book's aerial-image and perceptual principle. Next, We found the subject that starts the movement, and then observed the factor of the presentation to be possible to experience the actual spatial experience by the motion-produced cues. Through analysis process, We can classify the appearance elements, media, camera, and the readers' motion-produced cues into 13 parts and define as the codes. As we analysis the frequency of use of the analysis object, We separated it into the 46 combination exercises. According to the combination with the independent exercise, We separated them into 4 groups. There are the actual spatial experience, narrative spatial experience, the experience of characters. The basis for these, we can analyze the characteristics of the motion-produced cues. This study has the meaning of the expansion of e-book into the film language system by separating the e-book's narrative visualization type.

Types of Special Educational Technology Contents for Children with Disabilities (장애아동을 위한 특수교육공학 콘텐츠 유형 탐색)

  • Kwon, Choong-Hoon;Kim, Hun-Hee
    • The Journal of the Korea Contents Association
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    • v.7 no.8
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    • pp.207-214
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    • 2007
  • The special educational technology is the combination term of special education and educational technology. These days, the applications of educational technology in special education field is very increasing through the development of IT and the progress of teaching methods. The development of IT bring out the applications of assistive technology. The various development and operation strategies of the individualized educational program have promoted the advancement of teaching methods for the children with disabilities. The purpose of this paper is to inquiry and to present the applicable contents of special educational technology for the children with disabilities. The important study problems of this study are to examine the differences between educational technology and special educational technology, to categorize special educational technology in the view of application and to develop the contents of instructional design and assistive technology device. Finally it is to suggest the progress tasks for the development of the special educational technology.

An Analyses of the Terms used in the Information Boards of Geosites at Jeonbuk West Coast National Geopark (전북 서해안권 국가지질공원 지질명소 안내 표지판에 사용된 용어 분석)

  • Shin, Young-Jun;Cho, Kyu-Seong
    • Journal of the Korean earth science society
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    • v.41 no.1
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    • pp.40-47
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    • 2020
  • The purpose of this study was to analyze the terms used in the Information Boards of Geosites at Jeonbuk West Coast National Geopark. Among the terms used in the Information Boards, nouns were extracted and listed based on the Standard Korean Language Dictionary, a glossary of earth and the data for the development of textbooks according to the 2015 revision of curriculum, by which eight types were classified. Seventy-one nouns (10.8%) of the extracted terms were not listed in any glossary. Most of these terms were compound words derived by combining [noun]+[noun] or [noun]+[affix] so that they were not easy to comprehend. In addition, two hundred fifty-six nouns (46%) of the terms were identified as jargons used in specific disciplines. Therefore, it is strongly suggested that when creating the National Geopark Information Boards, the academic jargon embedded terminologies be explained with annotation for general public visitors and students to understand without difficulty.

Possibilities and Limitations of Virtual Reality Based Content - Focused on the Theme Park (가상현실 기반 콘텐츠의 가능성과 한계 - 테마파크를 중심으로)

  • Kim, Ki-Jeong;Han, Ho-Seong
    • Journal of Digital Convergence
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    • v.15 no.5
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    • pp.373-380
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    • 2017
  • Recently, virtual reality contents are being experimented and introduced in various fields such as game, education, medical, exhibition, movie, SNS. However, research on virtual reality is mainly focused on industrial and technological perspectives, so contents-centric or contents-oriented research is on virtual reality is very rare. In order to prepare for the future of virtual reality properly, content-oriented research is very much needed. The purpose of this study is to investigate the types, characteristics, and possibilities of virtual reality contents applied to theme parks. For this purpose, we tried to classify the contents type of virtual reality based theme park. The criteria of type classification are divided into 'fixed type', 'continuous moving type', and 'segmented moving type' according to the player's position movement possibility and movement type, here we combine the senses such as tactile, taste, smell, balance etc.

A Review of Spatial Neglect: Types, Theories, Neuroanatomy, Assessments and Treatment (편측 공간무시에 관한 고찰: 유형 및 이론, 해부학적 영역, 평가와 치료)

  • Jeong, Eun-Hwa
    • Therapeutic Science for Rehabilitation
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    • v.6 no.1
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    • pp.11-23
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    • 2017
  • Spatial neglect is a neurological disorder following stroke, a lesion that usually affects the right hemisphere, fail to process or attention on the contralateral side of body and space. Functional neuroimaging studies report that spatial neglect is associated with lesions of large middle cerebral artery, perisylvian network and attention network. Spatial neglect is associated with a poor outcome. For optimal diagnosis and intervention, Types and theories of spatial neglect should be considered, in addition to clinical assessment with the conventional test and functional test. The treatment for spatial neglect could be consist of top-down approaches and bottom-up approaches. Recent trends in rehabilitation intervention for spatial neglect have reported prism adaptation.

Development of interactive children's museum contents for online-offline experience and research on satisfaction level (온·오프라인 연계 체험형 어린이 박물관 콘텐츠 개발 및 만족도 조사 연구)

  • LEE, JI-EUN;LEE, SANG-WON
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.59-65
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    • 2021
  • This study intends to find a positive effect on the learning of elementary school students by developing the exhibition contents of on-offline museum. This on-offline museum contents were combined with existing exhibit types and direct experience elements, and the theory of [blended learning]. Through this study, analyzing the limitations of existing online museum and finding with experiment to see if the new contents had a learning effect compared to the existing online museum. As a result of the experimental study, the content with a [direct experience] was counted as a high satisfaction and frequency index, and the [play] and [experience] type of direct experience contents showed higher satisfaction than the indirect experience type contents. Through this study, we want to provide new implications and development possibilities in the development of contents that online museums can provide, and to promote various effects on children's education.

Experimental Evaluation of Ice-regolith Mixture Settlement Caused by Lunar Ice Extraction (달 얼음-월면토 결합 형태에 따른 얼음 추출로 발생하는 침하량 평가)

  • Lee, Jangguen;Gong, Zheng;Jin, Hyunwoo;Ryu, Byung Hyun
    • Journal of the Korean Geotechnical Society
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    • v.39 no.6
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    • pp.13-19
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    • 2023
  • Lunar ice is a resource available for future human exploration in deep space and long-term extraterrestrial habitat. However, the origin and nature of lunar ice remains unclear. In addition to remote sensing, international space agencies are competitively planning and conducting missions for lunar surface exploration to determine the existence and resource extent of lunar ice. If a sufficient amount of lunar ice is confirmed, its future in-situ resource utilization is expected to be greatly beneficial. However, due to ice extraction, settlement may occur, which should be taken into account from a geotechnical engineering perspective. Herein, experimental investigations of the potential settlement caused by lunar ice extraction were conducted and different textures of lunar ice were simulated. Consequently, it was confirmed that significant settlement occurs even at the initial water content of ~10% in lunar regolith simulant-ice-mixed soil.

Interaction Design Type in sensor-based meida installation Artwork (센서 기반 미디어 설치 제작에서의 인터랙션 설계유형)

  • Seo, Sang Hee;Lee, Jung Eun
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.747-752
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    • 2023
  • This study is about interaction design types in the production of sensor-based media installations combining Arduino, an open source platform. By typifying the realized media installation works, we seek to explore the diversity and meaning of new media art expression methods. Based on the understanding of the interaction method of media art, the interaction design type in the production of media installation using sensors was divided into physical movement through motor control, 'artificial plants using ultrasonic sensors and motors', and 'virtual garden using light and sound sensors'. 'Moving images using tilt sensors' are classified into four types. Through this, it is expected that media software can be selected as an appropriate technology for the work and can be presented as an example of artistic expression that is evolving into various expressions.

Annealing effects of organic inorganic hybrid silica material with C-H hydrogen bonds (C-H 수소결합을 갖는 유무기 하이브리드 물질에서의 열처리 효과)

  • Oh, Teresa
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.11
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    • pp.20-25
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    • 2007
  • In this paper, It was reported the dielectric constant in organic inorganic hybrid silica material such as SiOC film modeling of bond structure by annealing in organic properties. The organic inorganic hybrid silica material were deposited using bis-trimethylsilymethane (BTMSM, [(CH3)3Si]2CH2) and oxygen gas precursor by a plasma chemical vapor deposition (CVD). The organic inorganic hybrid silica material have three types according to the deposition condition. The dielectric constant of the films were performed MIS(Al/Si-O-C film/p-Si) structure. The C 1s spectra in organin inorganic silica materials with the flow rate ratio of O2/BTMSM=1.5 was organometallic carbon with the peak 282.9 eV by XPS. It means that organometallic carbon component is the cross-link bonding structure with good stability. The dielectric constant was the lowest at annealed films with cross-link bonding structure.