• Title/Summary/Keyword: 객체 특징 추출

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Implementation of a Content-Based Image Retrieval System with Color Assignments (칼라 지정을 이용한 내용기반 화상검색 시스템 구현)

  • Kim, Cheol-Won;Choi, Ki-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.4
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    • pp.933-943
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    • 1997
  • In this paper, a conernt-based image retrival system with color assigments has been stueide and implment-ed. The color of images has been extracted after changing RGB color space to HSV(hue, saturation, value)that is the most compatible color for peop]e's feeling. In the color extracting, an image is divided into 9 different areasand 3 major colors for each area are selected by using color histograms. It is possible to chose the class of umages by keywords. We are evaluate four different types of queries such as an image input, keywords with color assignments, combining an image input and keywords with color assinments, and selecting specific part of an umage. Experimental rusults show that four different query types privide precision/recall 0.55/0.37, 0.57/0.43, 0.59/0.45 and 0.63/0.61, respectively. With color assignments, the retrieval system has been able to obtain high performance and validity.

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An Implementation of Pattern Recognition Algorithm for Fast Paper Currency Counting (고속 지폐 계수를 위한 패턴 인식 알고리즘 구현)

  • Kim, Seon-Gu;Kang, Byeong-Gwon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.7
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    • pp.459-466
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    • 2014
  • In this paper, we suggest an efficient image processing method for fast paper currency counting with pattern recognition. The patterns are consisted of feature data in each note object extracted from full reflection image of notes and a general contact image sensor(CIS) is used to aggregate the feature images. The proposed pattern recognition algorithm can endure image variation when the paper currency is scanned because it is not sensitive to changes of image resulting in successful note recognition. We tested 100 notes per denomination and currency of several countries including Korea, U.S., China, EU, Britain and Turkey. To ensure the reliability of the result, we tested a total of 10 times per each direction of notes. We can conclude that this algorithm will be applicable to commercial product because of its successful recognition rates. The 100% recognition rates are obtained in almost cases with exceptional case of 99.9% in Euro and 99.8% in Turkish Lira.

Development of a Detection and Recognition System for Rectangular Marker (사각형 마커 검출 및 인식 시스템 개발)

  • Kang Sun-Kyung;Lee Sang-Seol;Jung Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.97-107
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    • 2006
  • In this paper, we present a method for the detection and recognition of rectangular markers from a camera image. It converts the camera image to a binary image and extracts contours of objects in the binary image. After that. it approximates the contours to a list of line segments. It finds rectangular markers by using geometrical features which are extracted from the approximated line segments. It normalizes the shape of extracted markers into exact squares by using the warping technique. It extracts feature vectors from marker image by using principal component analysis. It then calculates the distance between feature vector of input marker image and those of standard markers. Finally, it recognizes the marker by using minimum distance method. Experimental results show that the Proposed method achieves 98% recognition rate at maximum for 50 markers and execution speed of 11.1 frames/sec for images which contains eleven markers.

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Image-Based Application Testing Method Using Faster D2-Net for Identification of the Same Image (동일 이미지 판별을 위해 Faster D2-Net을 이용한 이미지 기반의 애플리케이션 테스트 방법)

  • Chun, Hye-Won;Jo, Min-Seok;Han, Sung-Soo;Jeong, Chang-Sung
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.2
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    • pp.87-92
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    • 2022
  • Image-based application testing proposes an application testing method via image structure comparison. This test method allows testing on various devices without relying on various types of device operating systems or GUI. Traditional studies required the creation of a tester for each variant in the existing case, because it differs from the correct image for operating system changes, screen animation execution, and resolution changes. The study determined that the screen is the same for variations. The tester compares the underlying structure of the objects in the two images and extracts the regions in which the differences exist in the images, and compares image similarity as characteristic points of the Faster D2-Net. The development of the Faster D2-Net reduced the number of operations and spatial losses compared to the D2-Net, making it suitable for extracting features from application images and reducing test performance time.

Identifiers Recognition of Container Image Using Morphological Characteristic and FCM-based Fuzzy RBF Networks (형태학적 특성과 FCM 기반 퍼지 RBF 네트워크를 이용한 컨테이너 식별자 인식)

  • Kim, Tae-Hyung;Soung, Won-Goo;Kim, Kwang-Baek
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.252-257
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    • 2007
  • 우리나라의 항만은 수 출입화물의 99.5%를 처리하며, 육로 및 철도 수송 물동량의 기종점 역할을 수행하는 중요한 곳으로서 항만 물동량의 신속한 처리와 자동화 시스템에 의한 비용절감은 엄청난 효과를 가져온다. 따라서 본 논문에서는 항만에서 취급하는 컨테이너를 자동으로 식별할 수 있는 자동화 방법을 제안한다. 실제 컨테이너 영상을 그레이 영상으로 변환한 후, 프리윗 마스크(Prewitt-Mask)를 적용하여 윤곽선을 추출하고 컨테이너를 식별할 수 있는 개별 식별자의 형태학적 특징 정보를 이용하여 식별자 후보영역을 검출한다. 검출된 식별자 후보영역은 개별 식별자 영역외에 잡음 영역이 포함되어 있으므로 4방향 윤곽선 추적 알고리즘과 Grassfire 알고리즘을 적용하여 잡음을 제거하고 개별 식별자들을 각각 객체화한다. 잡음이 제거된 식별자 후보 영역에서 객체화 한 개별 식별자는 컨테이너 식별을 위해 FCM 기반 퍼지 RBF 네트워크를 적용하여 인식한다. 본 논문에서 제안한 컨테이너 식별자 인식 방법의 성능을 평가하기 위해 실제 컨테이너 영상 300장을 대상으로 실험한 결과, 기존의 방법보다 인식 성능이 개선되었음을 확인할 수 있었다.

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Infrared Thermal Video Stabilization Performance Comparison (열화상 영상 안정화 성능 비교)

  • Park, Chan-hyeok;Kwon, Hyuk-shin;Kang, Seok-hoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.101-104
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    • 2015
  • Motion vector is that comparing a frame between previous frame and current one about how much moved. Using this motion vector, if move the image object of current frame to former frame, it could be corrected to shake from hand and camera shaking. On this thesis, compared efficiency of block matching using SAD(Sum of Absolute Difference) equation as picking out the motion vector, matching using phase correlation, matching using feature point, block matching using bitplane.

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Implementation of Constructor-Oriented Visualization System for Occluded Construction via Mobile Augmented-Reality (모바일 증강현실을 이용한 작업자 중심의 폐색된 건축물 시각화 시스템 개발)

  • Kim, Tae-Ho;Kim, Kyung-Ho;Han, Yunsang;Lee, Seok-Han;Choi, Jong-Soo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.2
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    • pp.55-68
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    • 2014
  • Some infrastructure these days is usually constructed under the ground for it to not interfere the foot-traffic of pedestrians, and thus, it is difficult to visually confirm the accurate location of the site where the establishments must be buried. These technical difficulties increase the magnitude of the problems that could arise from over-reliance on the experience of the worker or a mere blueprint. Such problems include exposure to flood and collapse. This paper proposes a constructor-oriented visualization system via mobile gadgets in general construction sites with occluded structures. This proposal is consisted with three stages. First, "Stage of detecting manhole and extracting features" detects and extracts the basis point of occluded structures which is unoccluded manhole. Next, "Stage of tracking features" tracks down the extracted features in the previous stage. Lastly, "Stage of visualizing occluded constructions" analyzes and synthesizes the GPS data and 3D objects obtained from mobile gadgets in the previous stages. This proposal implemented ideal method through parallel analysis of manhole detection, feature extraction, and tracking techniques in indoor environment, and confirmed the possibility through occluded water-pipe augmentation in real environment. Also, it offers a practical constructor-oriented environment derived from the augmented 3D results of occluded water-pipings.

A Method for Effective Homography Estimation Applying a Depth Image-Based Filter (깊이 영상 기반 필터를 적용한 효과적인 호모그래피 추정 방법)

  • Joo, Yong-Joon;Hong, Myung-Duk;Yoon, Ui-Nyoung;Go, Seung-Hyun;Jo, Geun-Sik
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.2
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    • pp.61-66
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    • 2019
  • Augmented reality is a technology that makes a virtual object appear as if it exists in reality by composing a virtual object in real time with the image captured by the camera. In order to augment the virtual object on the object existing in reality, the homography of images utilized to estimate the position and orientation of the object. The homography can be estimated by applying the RANSAC algorithm to the feature points of the images. But the homography estimation method using the RANSAC algorithm has a problem that accurate homography can not be estimated when there are many feature points in the background. In this paper, we propose a method to filter feature points of a background when the object is near and the background is relatively far away. First, we classified the depth image into relatively near region and a distant region using the Otsu's method and improve homography estimation performance by filtering feature points on the relatively distant area. As a result of experiment, processing time is shortened 71.7% compared to a conventional homography estimation method, and the number of iterations of the RANSAC algorithm was reduced 69.4%, and Inlier rate was increased 16.9%.

Segmentation of Target Objects Based on Feature Clustering in Stereoscopic Images (입체영상에서 특징의 군집화를 통한 대상객체 분할)

  • Jang, Seok-Woo;Choi, Hyun-Jun;Huh, Moon-Haeng
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4807-4813
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    • 2012
  • Since the existing methods of segmenting target objects from various images mainly use 2-dimensional features, they have several constraints due to the shortage of 3-dimensional information. In this paper, we therefore propose a new method of accurately segmenting target objects from three dimensional stereoscopic images using 2D and 3D feature clustering. The suggested method first estimates depth features from stereo images by using a stereo matching technique, which represent the distance between a camera and an object from left and right images. It then eliminates background areas and detects foreground areas, namely, target objects by effectively clustering depth and color features. To verify the performance of the proposed method, we have applied our approach to various stereoscopic images and found that it can accurately detect target objects compared to other existing 2-dimensional methods.

A Study on NPC Grouping of 3D Game using Gabor Characteristics (가버 특성을 이용한 3D 게임의 NPC 그룹핑에 관한 연구)

  • Park, Chang-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2836-2842
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    • 2010
  • An NPC grouping method is proposed for various 3D games depending on their characteristics. Immovable objects tend to have particular orientation features in their Gabor filtering results whereas the movable objects controlled by AI appearing as a human or an animal do not. First of all, We analyzed directional and frequency domain features in the NPC object and configured them as 24 Gabor filter banks. Then, 24-dimensional feature vectors according to the scale and direction of the filter are calculated. Each extracted vector represents the energy of a certain direction. This energy indicates the particular direction strength of the object texture. Thus, using this property, NPCs could be grouped as artificial objects and natural objects effectively and it draws the game more speed and strategic actions as a result.