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A Practical Algorithm to Simulate Erosion of On-Shore Zone (실용적 해안선 후퇴 반영 알고리즘)

  • Kim, Hyoseob;Lee, Jungsu;Jin, Jae-Youll;Jang, Changhwan
    • Journal of Wetlands Research
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    • v.15 no.3
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    • pp.423-430
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    • 2013
  • An algorithm to allow shoreline movement during numerical experiment on sediment transport, deposition or resuspension for general coastal morphology is proposed here. The bed slope near shoreline, i.e. mean sea level, is influenced by bed material, tidal current, waves, and wave-induced current, but has been reported to remain within a stable range. Its annual variation is not large, either. The algorithm is adjusting the bathymetry, if the largest bed slope within shoreline band exceeds a given bed slope due to continuous erosion at zones below the shoreline. This algorithm automatically describes retreat of shoreline caused by erosion, when used within a numerical system. The algorithm was tested to a situation which includes a continuous dredging at a point, and showed satisfactory development of concentric circle contours. Next, the algorithm was tested to another situation which includes sinking of eroded part of bed plate, and produced satisfactory results, too. Finally, the algorithm was tested to a movable-bed laboratory experimental conditions. The shoreline movement behind detached breakwater was reasonably reproduced with this algorithm.

Competitiveness and Yield Loss of Red Pepper by Densities of Echinochloa crus-galli (L.) P. Beauv. and Chenopodium album L. (고추밭 잡초 피와 명아주 발생밀도에 따른 경합 및 고추 수량 감소)

  • Won, Jong-Gun;Jang, Kil-Su;Hwang, Ji-Eun;Kwon, Oh-Hun;Jeon, Su-Gyung;Park, Sang-Gu
    • Korean Journal of Weed Science
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    • v.31 no.1
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    • pp.71-77
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    • 2011
  • This study was conducted to predict the yield loss of red pepper and to determine the economic weed thresholds levels for red pepper cultivation field from competition with the most serious weeds, Echinochlor crus-galli (L.) P. beauv. (barnyard grass) and Chenopodium album L. (goosefoot) in Youngyang of Korea. Crop yield as a function of weed density was predicted by using a rectangular hyperbola, and their economic threshold levels were determined by using the equation developed by Cousens (1987). The red pepper yield loss models of weeds were predicted as y=317.0 kg/ (1+0.1707x), $R^2$=0.895 in E. crus-galli and y=323.2 kg/(1+0.2900x), $R^2$=0.896 in C. album L.. Economic thresholds calculated using Cousens' equation was negatively related with the competitiveness of weed. Economic thresholds of each weed were calculated as 6.5 plant $100m^{-2}$ in E. crus-galli, and 3.7 plant $100m^{-2}$ in C. album L..

Yield Response of Red Pepper by Densities of D. ciliaris and A. patulus in Eco-firendly Cultivated Field (친환경 고추밭 바랭이와 가는털비름 발생밀도에 따른 고추 수량 반응)

  • Won, Jong-Gun;Jang, Kil-Su;Hwang, Ji-Eun;Kwon, Oh-Hun;Kwon, Tae-Young;Moon, Byeong-Chul
    • Weed & Turfgrass Science
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    • v.1 no.4
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    • pp.38-43
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    • 2012
  • This study was conducted to predict the yield response of red pepper and to determine the economic weed threshold levels for red pepper cultivation field from competition with the most serious weeds, Amaranthus patulus and Digitaria ciliaris in Youngyang of Korea. Crop yield as a function of weed density was predicted by using a rectangular hyperbola, and their economic threshold levels were determined by using the equation developed by Cousens (1987). The red pepper yield loss models of weeds were predicted as y=304.7/(1+0.063x), $R^2$=0.967 in D. ciliaris and y=281.3/(1+0.1723x), $R^2$=0.952 in A. patulus. Economic thresholds calculated using Cousens' equation were negatively related with the competitiveness of weed. Economic thresholds of each weed were calculated as 18.2 plant $100m^{-2}$ in D ciliaris, and 7.2 plant $100m^{-2}$ in A. patulus.

Crack Growth Analysis due to PWSCC in Dissimilar Metal Butt Weld for Reactor Piping Considering Hydrostatic and Normal Operating Conditions (수압시험 및 정상운전 하중을 고려한 원자로 배관 이종금속 맞대기 용접부 응력부식균열 성장 해석)

  • Lee, Hwee-Sueng;Huh, Nam-Su;Lee, Seung-Gun;Park, Heung-Bae;Lee, Sung-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.37 no.1
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    • pp.47-54
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    • 2013
  • This study investigates the crack growth behavior due to primary water stress corrosion cracking (PWSCC) in the dissimilar metal butt weld of a reactor piping using Alloy 82/182. First, detailed finite element stress analyses were performed to predict the stress distribution of the dissimilar metal butt weld in which the hydrostatic and the normal operating loads as well as the weld residual stresses were considered to evaluate the stress redistribution due to mechanical loadings. Based on the stress distributions along the wall thickness of the dissimilar metal butt weld, the crack growth behavior of the postulated axial and circumferential cracks were predicted, from which the crack growth diagram due to PWSCC was proposed. The present results can be applied to predict the crack growth rate in the dissimilar metal butt weld of reactor piping due to PWSCC.

Design and Implementation of a Virtual MCU Based on SystemC to Provide the Implementation Environment of MAC Layer Software (MAC 계층 소프트웨어의 구현 환경을 제공하기 위한 SystemC 기반의 가상 MCU 모듈의 설계 및 구현)

  • Jeong, Yoo-Jin;Park, Soo-Jin;Lee, Ho-Eung;Park, Hyun-Ju
    • Journal of Internet Computing and Services
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    • v.10 no.6
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    • pp.7-17
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    • 2009
  • The development of wireless communication MAC layer is usually released as SoC which is a combination in hardware and software. In this system development environment, an environment for software development and verification is necessary because the hardware development takes a lot of time priori to completion. In integrated development of hardware and software, simulation environment of hardware and software provided by hardware modeling using HDL at RTL and ISS respectively. By increasing the development complexity of system, ESL design modeling systems at higher abstraction level than RTL has already prompted. The ESL design is divided untime model and time model. This paper present design and implementation of MCU for untime model simulation, not time model. Proposed MCU can optimize the system at early step of system development and move up the development completion time by verifying the system function easily and rapidly than part required exact time in untime model. In this paper, we present an MCU module based on SystemC and UC/OS-II Module providing real-time operate system.

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Effect of Dietary Herb Medical Stuff on the Non-specific Immune Response of Nile Tilapia, Oreochromis niloticus (나일틸라피아, Oreochromis niloticus의 비특이적 면역반응에 대한 생약재 투여 효과)

  • Hwang, Mi-Hye;Park, Soo-Il;Kim, Yi-Cheong
    • Journal of fish pathology
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    • v.12 no.1
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    • pp.7-15
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    • 1999
  • In order to investigate the immune response induced by supplementation of herb medical stuff in diet on the nile tilapia. Oreochromis niloticus, experiments were performed with feeding of four different experimental diets supplemented with 2% ginseng. Panax ginseng, 3% Kugija. Lycium chinense, 3% Hasuo, Polygonum multiflorum, 2% Omija, Schizandra chinensis, respectively, for 84 days. The non-specific immune responses changed during the feeding period were investigated at 2, 4, 6, 8, 10, 12 weeks in each group. Average body weight of the nile tilapia with supplemented diets was heavier than control group. The fish fed on diet supplemented with 3% Kugija showed the better growth than the other tested groups. Complement activity such as complete hemolytic activity ($CH_{50}$) and bactericidal activity against Escherichia coli tended to be increased by the supplementation of herb medical stuff. The lysozyme activity of serum and adherent phagocyte activity showed higher in the fish fec on diet supplemented with 3% kugija than the other tested groups. In respect to the RPS against experimental Edwardsiella tarda infection, all of the group fed on the herb medical stuff in diet appeared higher response compared with control group. From these results, herb medical stuff (Panax ginseng, Lycium chinense. Polygonum multiflorum, Schizandra chinensis) might be used a additives of diet for the increasing of non-specific immune response or resistance against bacterial fish diseases.

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A Research on Glass Breakage Vs. Surface Temperature on Fire Exposed Glass for The Water Film Cooling-down Glazing System (수막보호 유리벽의 가열면 온도변화에 따른 급냉파열특성에 관한 연구)

  • 박형주;지남용;김창훈
    • Proceedings of the Korea Institute of Fire Science and Engineering Conference
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    • 2001.11a
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    • pp.301-310
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    • 2001
  • 본 연구는 내화성능을 가진 수막보호유리벽을 실제 건축물에 적용하는데 있어서 필수적으로 고려해야 할 가상시나리오 중에서 수막이 유리면을 보호하기 이전에 유리면에 근접되어 있는 화염으로부터 방출되는 복사열이 유리면이 가열된 상태에서 수막이 형성될 경우 유리면의 온도가 급속히 냉각됨으로서 발생할 수 있는 급냉파열특성을 규명하기 위해 실험한 연구로서 가열면온도범위에 따라 유리면에$150^{\circ}C$이상 $250^{\circ}C$이하에서 수막이 형성될 경우 급냉파열은 일어나지 않았으나 일반유리는 $100^{\circ}C$이상 $150^{\circ}C$이하에서 급냉파열이 일어남을 확인하였다. 즉 방화구획벽에 적용가능한 수막형성유리벽의 유리가 강화유리인점을 착안하면 수막의 도포이전에 강화유리면의 온도가 $250^{\circ}C$까지 올라가기 전에는 수막을 유리면에 접촉하여도 유리면의 급냉파열이 일어나짐 않음을 확인할 수 있었다. 이점은 일정한 구획내에서 유리면의 직근에 설치된 감지기에 의해 수막형성시스템의 가동을 할 경우 급내파열형상이 발생하지 않는 온도범위를 설정할 때 중요한 데이터로 활용가능하다. 결과적으로 국부복사열에 의하여 온도범위를 설정할 때 중요한 데이터로 활용가능하다. 결과적으로 국부복사열에 의하여 유리면의 온도가 급냉파열현상을 일으키는 한계온도에 이르기 전에 유리벽체 상부의감지기의 작동이 필수적으로 일어날 수 있음을 증명한다면 수막을 이용한 유리벽체를 일정시간이상의 내화성능이 요구되는 방화구획의 수직부재로 활용하는데 있어서 걸림돌이 되는 급냉파열에 대한 우려를 종식시키는데 이바지할 수 있다.l류 11.56%, acid류 38.87%, hydrocarbon류 2.89%, ester류 0.80%, 총 70.32%가 확인되었다. Alcohol류에서 linalool가 3.78%, acid류에서는 caproic acid류가 14.40%, carbonyl류에서 2-hydroxy-4-methoxyacetophenone이 2.99%, hydrocabon류에서는 aromadendrene가1.59% 그리고 ester류에서는 methyl palmitate가 0.43%으로 가장 많이 함유하고 있었다.0ppm에서 약 25.6%흡수되었고 ferric citrate 100ppm은 24.7%, ferrous sulfate는 19.7%흡수되었다. ILC를 첨가하지 않은 100ppm 철분염 용액은 ferrous sulfate를 제외하고는 흡수도가 감소되었다. 철분 결핍된 쥐에게 gavage 방법에 의하여 철분강화우유를 투여하였을 때 철분 25ppm 시료에서는 ferrous sulfate가 12.5%로 가장 높았고 ferrous lactate는 8.1%, ferric citrate는 6.5% 흡수되었다. 철분 100ppm수준에서는 흡수율이 낮아져 ferrous sulfate는 25ppm 시료보다 절반이하 수준이었다. Ferric citrate는 차이가 거의 없었으며 ferrous lactate는 70%수준이었다. 이상의 결과에서 철분강화우유에 사용하기 적합한 철분염은 ferrous lactate, ferric citrate였는데 특히 ferrous lactate는 제품의 이화학적 품질, 생이용성 측면 모두에서 가장 좋은 것으로 나타났다.다 높았으며, 1회당 평균 8.1$\pm$5.1개의 난포란을 회수하였다.

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A Management for IMS Network Using SDN and SNMP (SDN과 SNMP를 이용한 IMS 네트워크 관리)

  • Yang, Woo-Seok;Kim, Jung-Ho;Lee, Jae-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.694-699
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    • 2017
  • In accordance with the development of information and communications technology, a network user has to be able to use quality of service (QoS)-based multimedia services easily. Thus, information and communications operators began to focus on a technique for providing multimedia services. The IP Multimedia Subsystem (IMS) is a platform based on Internet Protocol (IP) as a technology for providing multimedia services and application services. The emerging 5G networks are described as having massive capacity and connectivity, adaptability, seamless heterogeneity, and great flexibility. The explosive growth in network services and devices for 5G will cause excessive traffic loads. In this paper, software-defined networking (SDN) is applied as a kind of virtualization technology for the network in order to minimize the traffic load, and Simple Network Management Protocol (SNMP) is used to provide more efficient network management. To accomplish these purposes, we suggest the design of a dynamic routing algorithm to be utilized in the IMS network using SDN and an SNMP private management information base (MIB). The proposal in this paper gives information and communications operators the ability to supply more efficient network resources.

A Design of Hybrid Implementation Server System for Network Game (네트워크 게임을 위한 하이브리드 분산 서버 시스템 설계에 관한 연구)

  • 배재환
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.455-459
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    • 2003
  • In the great motive power which promotes the Game of future to develop. three main factors focus on 3D Graphics, Network and Virtual Reality. the Network technique as necessary elemental technique in Next-generation on-line game is being researched largely. However, from viewing the features of on-line game, if many users meet in same server, it not only causes heavy load to the server and brings inconvenience to the users, but also increases expense to the service provider and creates a problem which is to put up server or not. A proposal is going to do hybrid distributed system a client hardly depends on server for this paper, and to be able to enjoy a network game through information alternating current between clients. depended on the existing server, and the most message processing did a design in order to achieve between clients. A design way to propose is as follows. Primarily it was done in order proposed a message grade anger process way, and to be able to manage server or a client according to importance of message, and, with the second, did a Client-Server method and a Pear-to-Pear method at the same time, and a chase did efficiency. Third is going to propose other problem solving way by message grade anger in multi-anger and a security section of a message cue.

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Early Null Pointer Check using Predication in Java Just-In-Time Compilation (자바 적시 컴파일에서의 조건 수행을 이용한 비어 있는 포인터의 조기검사)

  • Lee Sanggyu;Choi Hyug-Kyu;Moon Soo-Mook
    • Journal of KIISE:Software and Applications
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    • v.32 no.7
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    • pp.683-692
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    • 2005
  • Java specification states that all accesses to an object must be checked at runtime if object refers to null. Since Java is an object-oriented language, object accesses are frequent enough to make null pointer checks affect the performance significantly. In order to reduce the performance degradation, there have been attempts to remove redundant null pointer checks. For example, in a Java environment where a just-in-time (JIT) compiler is used, the JIT compiler removes redundant null pointer check code via code analysis. This paper proposes a technique to remove additional null pointer check code that could not be removed by previous JIT compilation techniques, via early null pointer check using an architectural feature called predication. Generally, null point check code consists of two instructions: a compare and a branch. Our idea is moving the compare instruction that is usually located just before an use of an object, to the point right after the object is defined so that the total number of compare instructions is reduced. This results in reduction of dynamic and static compare instructions by 3.21$\%$ and 1.98$\%$. respectively, in SPECjvm98 bechmarks, compared to the code that has already been optimized by previous null pointer check elimination techniques. Its performance impact on an Itanium machine is an improvement of 0.32$\%$.