• Title/Summary/Keyword: 가상의

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Introduction to 3D game character production skill for 3D on-line game (3D온라인게임을 위한 효율적인 3D게임캐릭터 제작기법)

  • 김미진;김재준
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.4
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    • pp.55-63
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    • 2003
  • The game & multimedia industry is a high-valued industry comparing to any industry. Also, it has been shown the possibility as considerably bright future industry due to a development of the Internet, an explosive growth of on-line game market, and a union with virtual reality technology Since an on-line game having a clear profit model is expanding to PC and other platform, it brings to us a large change throughout the whole game industry. In order to develop a game, we need a number of elements. A game character among them delivers to a user the overall characteristics of a game as a visual representation and makes us access to a game directly and sensuously. A game character of on-line game is considerable in an operation in the volume of initial sales from a viewpoint of marketing. In addition, it affects to secure users and be immersed in a game. In this paper, we propose a production skill of an efficient 3D game character for 3D on-line game.

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The Study of Factors Affecting the e-Learning Performance (e-Learning 학습 성과에 영향을 미치는 요인 분석)

  • Lee, Moon-Bong;Kang, Byung-Young
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.5
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    • pp.173-182
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    • 2007
  • e-Learning can be seen as not only one of Internet based information systems which can provide education services, but also one of teaching-learning methods which can implement self-directed learning. This paper tests factors affecting the e-Learning performance based on information systems success model and self-efficacy theory using a field study. Questionnaires are collected from 216 students who are enrolling a e-learning class using online survey. The results are following: first, the service quality and self-efficacy are significant predictors of use intention, but system quality and information quality are not. second, the system quality, information quality, service quality and self-efficacy are significant predictors of user satisfaction. Third, use intention and user satisfaction are found to be a strong predictor of the learning performance.

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Design Route Analysis of Dangerous Road for Traffic Accident using GIS (GIS를 이용한 사고 위험도로의 설계노선 분석)

  • Lee, Kye-Dong;Jung, Sung-Heuk;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.591-598
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    • 2008
  • Recently, the government has improvement projects of dangerous road for the site that has very high accident rate due to bad geometric structures of the road. Although, route selecting of the road is a basic and important process, but the process of route selecting must consider the technical, safety and environment factor together. Also, the technology for the 3-dimensional terrain model can be used as an important factor in planning and designing for selecting alternative route projects. In the course of experimenting with the 3-dimensional topography generated by the combination of the digital map and drawing of route, the technology as been developed to offer the multi-dimensional access to the potential construction sites from the nearby main roads. This 3-dimensional digital elevation model has made it possible to make various terrain analysis base on GIS, which provides real-time virtual access to the designated construction sites for development planning and construction projects. Therefore, this study presents a reasonable plan for route selecting from some alternative routes through subjective evaluation and classify the methods linked basic design of road construction.

Analysis of the Vulnerable Area about Inundation on the Upriver Basin of Dam by Flood Simulation Using GIS (GIS 홍수 시뮬레이션에 의한 댐 상류 유역의 침수 취약지역 분석)

  • Um, Dae-Yong;Kim, Ji-Hye
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.6
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    • pp.723-731
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    • 2009
  • Recently, it has been strangely increasing rainfall and rainfall meter by global warming. so flood damage is being increase. It has happened there are so many damaged by influence by backwater of dam. However, the alleviative solutions of flood damages are focused on the lower river basin where the density of population is higher than upper river basin. This research proceeds based on design and build 3D topography model and reflects the topographical factors of upper river basin. It also simulated the circumstances of flooding by investigation of factors of outflow, hence, as a result, we would find out the vulnerable area for flooding and scale of damages effectively. This research suggests the solution and method of flooding for vulnerable area of the flooding to reduce the damages by predicting flooding. Thus, the suggestion may support to make a decision efficiently to prevent the damage of flooding.

A Study on the Tensile Deformation Characteristics of Knits and Appearance Using 3D Digital Virtual Clothing Systems (니트소재의 인장변형 특성과 3D 디지털 클로딩 시스템에 의한 외관표현에 관한 연구)

  • Choi, Kyoung-Me;Kim, Jong-Jun
    • Journal of Fashion Business
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    • v.16 no.2
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    • pp.151-162
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    • 2012
  • The industry-wide development of digital technologies has also affected the textile and fashion industries immensely. The applications of 3D technology, virtual reality, and/or augmented reality systems have helped to create novel fashion brands based on the marriage of IT and textile/fashion industries. 3D digital virtual clothing systems have been developed to help the textile and fashion industries in terms of the planning, manufacturing, marketing and sales sectors. So far, most of the development effort for the 3d virtual clothing systems has been focused on the woven fabrics. The characteristics of woven fabrics differ from those of knitted fabric. Since the physical structures and mechanical properties of the knitted fabrics are definitely different from those of woven fabrics, the simulation process for the knitted fabrics should follow different approaches. The loops in a knitted fabric deform easily. The deformation results in a readily stretchable fabric appearance. Cloth simulation mostly employs models that approximate the mechanical properties of linear elastic planes. This simulation scheme does not, however, describe well enough the behavior of knitted fabrics, which deviate largely from the linear isotropic material characteristics. This study aims at characterizing the tensile deformation and surface textures of a knitted fabric product. Tensile deformation curves for the wale, course, and bias direction are analyzed. The surface texture of the knitted fabric is analyzed by using a 3-dimensional scanning device.

Comparison of pants for adults women by 3D simulation - Focus of the DC Suite Program - (3차원 시뮬레이션을 활용한 성인여성용 팬츠 원형 비교 연구 - DC Suite Program을 중심으로 -)

  • Cha, Sujoung;Kang, Yeonkyung
    • Journal of Fashion Business
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    • v.17 no.4
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    • pp.1-21
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    • 2013
  • A study using compare and analyze about differences among three basic pants patterns(shape and size of pattern, fitting and amount of air gap and so on) through 3D simulation. This study use 3D simulation program, DC Suite version 3.0. The results are as a follows: The results of comparison about total pants pattern shape, the ESMOD have two tucks of front and one dart of back and the Secoli and On&on have each dart of front and back. The results of estimation about total appearance, the On&on is the best of all pattern about total silhouette of front and back side and the ESMOD is the worst of all. In a case of the ESMOD, the thigh part has so many spaces between body and pants so it is rated low. When we examine about space between body and pants, amount of air gap of ESMOD is 0.6 at waist circumference and next is On&on(0.07). In case of hip circumference, the Secoli is 0.08 and the ESMOD is 0.14. The ESMOD's amount of air gap is 0.32 at thigh circumference and 0.62 at knee circumference. The Secoli's amount air gap is 0.26 at thigh circumference and 0.59 at knee circumference.

Proposal of a Mechanically Rigorous Slope Stability Chart (역학적으로 엄밀한 사면안정도표의 제안)

  • 김종민
    • Journal of the Korean Geotechnical Society
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    • v.20 no.1
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    • pp.121-129
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    • 2004
  • In this study, a slope stability chart for assessing stability of homogeneous simple soil slopes is proposed. Most existing slope stability charts are based on limit equilibrium method, which is not rigorous in mechanical standpoint. Meanwhile, limit analysis based on the principle of virtual work and the bound theorems of plasticity is suitable for evaluating the stability of geotechnical structures such as slope due to its simplicity in computation and mechanical rigor. Numerical limit analysis taking advantage of finite elements and linear programming can consider various slope conditions and, in addition, find the optimum stability solution with effeciency. In this study, a numerical limit analysis program in terms of effective stress is developed and a mechanically rigorous slope stability chart is proposed by performing stability analyses for various slope conditions. Pore pressure ratio, commonly used in stability charts, is applied to consider the effects of pore pressure for effective stress analysis. As a result of comparison between proposed stability chart and Spencer's stability chart, it was found that Spencer's chart solutions are biased to lower bound which means conservative in design.

Viewer Tracking in 3D Environment and Bare-hand Interaction using the Binocular Augmented Reality System with Smartphones (스마트폰을 이용한 양안식 증강현실 시스템의 3차원 공간에서의 시점 위치 추적 및 맨손 인터랙션 기술)

  • Hwang, Jae-In;Lee, Jinwoo;Rho, Seungmin;Lee, Youna;Lim, Yongwan;Kim, Junho
    • Journal of the HCI Society of Korea
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    • v.10 no.2
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    • pp.65-71
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    • 2015
  • In this paper, we present binocular augmented reality system with smartphones. With improvements of performance and resolution of recent smartphones, various virtual reality devices using smartphones and applications are appearing in the market. But the augmented reality system with smartphones are not that popular because of the lack of required technologies. In our work, we discuss about 3D mapping and tracking using computer vision. Also, we provide hybrid tracking using sensors in the smartphone which can handle the computer vision failure cases. Bare hand 3D interaction method in our system will be also presented.

Developments of a Cross-Correlation Calculation Algorithm for Gas Temperature Distributions Based on TDLAS (레이저흡수분광법(TDLAS) 기반 가스온도분포 산정을 위한 상호상관계산 알고리듬 개발)

  • CHOI, DOOWON;KIM, KWANGNAM;CHO, GYONGRAE;SHIM, JOONHWAN;KIM, DONGHYUK;DEGUCHI, YOSHIHIRO;DOH, DEOGHEE
    • Journal of Hydrogen and New Energy
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    • v.27 no.1
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    • pp.127-134
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    • 2016
  • Most of reconstruction algorithms for the calculation of temperature distributions in CT (computed tomography)-TDLAS (tunable diode laser absorption spectroscopy) are based upon two-line thermometry method. This method gives unstable calculation convergence due to signal noise, bias error, and signal mis-matches. In this study, a new reconstruction algorithm based on cross-correlation for temperature calculation is proposed. The patterns of the optical signals at all wave lengths were used to reconstruct the temperature distribution. Numerical test has been made using phantom temperature distributions. Using these phantom temperature data, absorption spectra for all wave lengths were constructed, and these spectra were regarded as the signals that would be obtained in an actual experiments. Using these virtually generated experimental signals, temperature distribution was once again reconstructed, and was compared with those of the original phantom data. Calculation errors obtained by the newly proposed algorithm were slightly large at high temperatures with small errors at low temperature.

2D Temperature Measurement of CT-TDLAS by Using Two-Ratios-of-Three-Peaks Algorithm (컴퓨터토모그래피 레이저흡수분광법(CT-TDLAS) 기반 2차원 온도분포 산정 Two-Ratios-of-Three-Peaks (2R3P) 알고리듬 개발)

  • CHOI, DOOWON;CHO, GYONGRAE;SHIM, JOONHWAN;DEGUCHI, YOSHIHIRO;KIM, DONGHYUK;DOH, DEOGHEE
    • Journal of Hydrogen and New Energy
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    • v.27 no.3
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    • pp.318-327
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    • 2016
  • In order to improve the performance of temperature field measurements by CT-TDLAS (Computer Tomography Tunable Diode Laser Absorption Spectroscopy), a new reconstruction algorithm, named two-ratios-of-three-peaks method is proposed in this paper. Further, two methods for selecting appropriate initial values of the iterative calculation of CT-TDLAS are proposed. One is MLOS (multiplicative line of sight) method and the other one is ALOS (additive line of sight) method. Two-ratios-of-three-peaks (2R3P) algorithm combined with MART (multiplicative algebraic reconstruction technique) is finally developed for the enhancements of reconstructive calculations. The results have been compared with those obtained by the conventional one-ratio-of-two-peaks (1R2P) algorithm. In order to evaluate the performance of this algorithm, numerical test has been performed using phantom Gaussian temperature distributions with $11{\times}11$ square mesh. The performance of the constructed algorithm has been demonstrated by comparing the results obtained in actual burner experiments with those obtained by thermocouples. It has been verified that 2R3P algorithm with MART and MLOS showed best performance than that of 1R2P algorithm.