References
- Kang, J. W. (2023). A Study on Overcoming the Art Crisis of Elementary School Students Using AI Art Computer Program. Master's Thesis, Graduate School of Education, Gyeongin National University of Education.
- Ministry of Education (2020). Introduction of AI Digital Textbooks in Mathematics, English, and Information Technology Courses Starting in 2025. Korea Policy Briefing. Retrieved July 5, 2024, from https://www.korea.kr/news/policyNewsView.do?newsId=148912094.
- Ministry of Education & Ewha Womans University Future Education Research Institute (2023). Research on Educational Utilization of Generative AI Technology. 8th Digital Future Talent Forum, 49-59.
- National Intelligence Service (2023). Security Guidelines for the Use of Generative AI, including ChatGPT. National Cyber Security Center. Retrieved July 5, 2024, from https://www.ncsc.go.kr:4018/main/cop/bbs/selectBoardArticle.do?bbsId=InstructionGuide_main&nttId=54340&pageIndex=1.
- Kwon, W. K. (2023). Changes in the perception of AI in elementary school students after AI-using art and music classes. Master's Thesis, Graduate School of Education, Jeonbuk National University.
- Kim, S. Y., Go, B. I., & Seo, E. G. (2024). The impact of learners' gratitude disposition on computer thinking ability and digital efficacy in a Christian edu-tech program utilizing metaverse, generative AI, and Scratch based on a design thinking. Journal of Christian Education in Korea, 78, 231-262.
- Kim, H. R. (2023). The ChatGPT Era and Christian Worship: A Study of the Use of Generative AI in Christian Worship. Theology and praxis, 87, 7-34.
- Nam, S. W. (2023). Implications for the Direction of Christian Education in the Age of Artificial Intelligence. Journal of Christian Education in Korea, 74, 107-134.
- Nam, S. W. (2024). A Study of AI Convergence Teaching Competency Factor Constructs for Prospective Religious Education Teachers. Theology and Society, 38(1), 207-231.
- Dong-A Science (October 19, 2017). AlphaGo's 100-0 Victory: The World's Strongest Go Player 'AlphaGo Zero.' Retrieved from https://m.dongascience.com/news.php?idx=20142.
- Suh, D. H. (2023). Utilization strategies of generative ai platforms for cg education. Journal of Practical Engineering Education, 15(2), 357-364.
- Song, Y. W. (2023). Development of an Elementary Music Education Program Utilizing Artificial Intelligence. Master's Thesis, Graduate School of Education, Gyeongin National University of Education.
- Ahn, J. H., & Park, H. O. (2023). Development of a case-based nursing education program using generative artificial intelligence. The Journal of Korean Academic Society of Nursing Education, 29(3), 234-246.
- Oh, S. K. (2023). A study on the case of using chatgpt & learners' perceptions in college liberal arts writing. Korean Journal of General Education, 17(3), 11-23
- Yoon, I. S. (2023). Reimagining writing education as a liberal art in the age of generative AI and literacy. The Korean Journal of Literacy Research, 14(4), 13-40.
- Lee, G. L. (2023). University students' change of awareness and self-directed learning competencies after experience using and applying Chat GPT. Journal of Teaching & Learning research, 16(3), 71-94.
- AI Times (December 26, 2020). DeepMind Announces Muzero: An Innovative AI That Surpasses AlphaZero and Requires No Learning Rules. Retrieved from https://www.aitimes.kr/news/articleView.html?idxno=18776.
- Leem, B. H. (2023). Empowering Personalized Bible Study with ChatGPT. Logos Management Review, 21(2), 1-16.
- Im, J. S., & Ham, Y. J. (2020). A Study on Theological Students' Perception of Artificial Intelligence and the Christian Educational Implications. Journal of Christian Education in Korea, 61, 233-262.
- Jang, J. H. (2023). ChatGPT and Pastoral Ethics : Theological Discourse on the Pastoral Use of Artificial Intelligence. THEOLOGICAL THOUGHT, 201, 257-283.
- Jang, J. H. (2018). New AI Technology GAN: Understanding and Concepts of GAN. SAMSUNG SDS. Retrieved from https://www.samsungsds.com/kr/insights/generative-adversarial-network-ai-2.html.
- Jeong, Y. H. (2023). NYC Department of Education Changes Policy to Ban ChatGPT in Schools. Tech Recipe. Retrieved July 6, 2024, from https://techrecipe.co.kr/posts/54258.
- Jung, J. W. (2024). Possibilities and Limitations in the Use of Generative AI for Christian Preaching. Preaching Korea, 19, 45-91.
- Chung, J. Y., & Kim, J. H. (2023). A study on generative AI convergence education methods using the metaverse platform. The Korean Association Of Computer Education, 27(2), 183-185.
- Joo, H. H. (2024). A Case Study on the Use of Generative AI for Small Group Activities With the focus on creative cultural and artistic activities based on intertextuality. Theology and praxis, 89, 687-713.
- Korea Foundation for the Advancement of Science and Creativity (2020). AI Education with KERIS for Elementary School Teachers 1: Understanding AI Principles and AI Education. Korea Education & Research Information Service.
- Han, B. R. (2023). A Case Study on STEAM Science Jumping Project Elementary Students' Learning Using Generative AI. Journal of Convergence Science, Technology, and Society, 2(1), 27-34.
- Han, S. K., Ryu, M. Y., & Kim, T. R. (2021). AI Education for AI Thinking. Seoul: Seongandang Publishing.
- Heo, M. S., Bae, Y. J., Seok, H. J., & Lee, J. M. (2021). Trends in Domestic AI Utilization Education Research. Journal of Information Education, 25(6), 973-985.
- Barr, A., Feigenbaum, E. (1981). The handbook of artificial intelligence. vol.1, Los Altos.CA: MorganKaufmann.
- Brown, J. S. (2001). Learning in the digital age. The Internet and the university: Forum(pp. 71-72).
- Chowdhary, K. R. (2020). Introducing artificial intelligence. in: Fundamentals of artificial intelligence. New Delhi: Springer.
- Downes, S. (2012). Connectivism and connective knowledge. Huffington Post.
- Robinson, K. (2011). Out of our minds: Learning to be creative. John Wiley & Sons.
- Tapscott, D. (2009). Grown up digital: How the net generation is changing your world. McGraw-Hill.