DOI QR코드

DOI QR Code

The Effect of Social Function and Telepresence on Intention to Offer Support Through Trust of Metaverse Participants

메타버스의 사회적 기능과 원격실재감이 메타버스 참여 주체의 신뢰를 통해 요청지원 의도에 미치는 영향

  • Received : 2022.03.08
  • Accepted : 2022.04.22
  • Published : 2022.06.30

Abstract

COVID-19 has radically changed the behavior of members of society for exchange. In particular, the strong contagiousness of the virus is increasing networking on online platforms while reducing people's networking in the real world. Recently, the metaverse, which strengthened the presence based on 3D technology, is attracting attention from members of society such as individuals and companies. We present a method to improve metaverse utilization from the perspective of organizations and employees who have introduced metaverse for work. In other words, we check the effect of metaverse social function and telepresence on the employee's intention to offer support by improving the trust of the metaverse participants. We obtained samples through questionnaires targeting employees of organizations that introduced metaverse to their work, and verified the research hypothesis by applying the structural equation model. As a result, social interactivity, reciprocal favor, and telepresence of metaverse partially affected metaverse trust (platform, peer, organization), and metaverse trust increased the intention to offer support. Our study suggests a strategic direction to improve the metaverse utilization and exchange level of employees of organizations who want to use the metaverse for business.

코로나19는 사회 구성원의 행동 방식을 급격하게 변화시키고 있다. 특히 바이러스의 강력한 전염성은 사회 주체의 현실 세계에서의 네트워킹을 축소 시켰으며, 온라인 플랫폼 중심의 네트워킹을 강화하고 있다. 최근 3D 기술기반 현실적 실재감을 강화한 메타버스는 개인, 기업들의 관심을 받고 있다. 본 연구는 업무에 메타버스를 도입한 조직과 조직원의 관점에서 메타버스 활용 향상 방안을 제시한다. 즉, 연구는 메타버스의 사회적 기능과 원격실재감이 메타버스 참여 주체의 신뢰 향상을 통해 사용자의 요청지원 의도에 미치는 영향을 확인한다. 본 연구는 메타버스를 업무에 활용하는 조직에 근무하는 조직원을 대상으로 설문을 통해 표본을 확보하였으며, 구조방정식을 적용하여 연구가설을 검증하였다. 가설검정 결과, 메타버스의 사회적 상호작용성, 상호호혜성, 그리고 원격실재감이 메타버스 신뢰(플랫폼, 동료, 조직)에 부분적으로 영향을 미쳤으며, 메타버스 신뢰가 요청지원 의도를 높이는 것을 확인하였다. 연구의 결과는 메타버스를 업무적으로 활용하고자 하는 조직 및 구성원들의 메타버스 활용 및 교류 수준을 향상하기 위한 전략적 방향을 제시한다.

Keywords

References

  1. Agarwal. V. (2013). Investigating the Convergent Validity of Organizational Trust, Journal of Communication Management, 17(1), 24-39. DOI: 10.1108/13632541311300133.
  2. Berraies, S., Hamza, K. A. and Chtioui, R. (2021). Distributed Leadership and Exploratory and Exploitative Innovations: Mediating Roles of Tacit and Explicit Knowledge Sharing and Organizational Trust, Journal of Knowledge Management, 25(5), 1287-1318. DOI: 10.1108/JKM-04-2020-0311.
  3. Chiu, T. S., Chih, W. H., Ortiz, J. and Wang, C. Y. (2018). The Contradiction of Trust and Uncertainty from the Viewpoint of Swift Guanxi, Internet Research, 28(3), 716-745. DOI: 10.1108/IntR-06-2017-0233.
  4. Choi, Y. and Kown, H. (2019). Effects of Relationship Benefits on Trust, Flow and Customer Loyalty of Social Commerce: Focus of Self-determination, Journal of the Korea Industrial Information Systems Research, 24(3), 39-50. DOI: 10.9723/jksiis.2019.24.3.039.
  5. Chong, A. Y. L., Lacka, E., Boying, L. and Chan, H. K. (2018). The Role of Social Media in Enhancing Guanxi and Perceived Effectiveness of E-commerce Institutional Mechanisms in Online Marketplace, Information & Management, 55(5), 621-632. DOI: 10.1016/j.im.2018.01.003.
  6. Cui, V., Vertinsky, I., Robinson, S. and Branzei, O. (2018). Trust in the Workplace: The Role of Social Interaction Diversity in the Community and in the Workplace, Business & Society, 57(2), 378-412. DOI: 10.1177/0007650315611724
  7. Curado, C. and Vieira, S. (2019). Trust, Knowledge Sharing and Organizational Commitment in SMEs, Personnel Review, 48(6), 1449-1468. DOI: 10.1108/PR-03-2018-0094.
  8. Emergen Research. (2021). Metaverse Market, by Component (Hardware, Software), by Platform (Desktop, Mobile), by Offerings (Virtual Platforms, Asset Marketplaces, and Others) by Technology (Blockchain, VR & AR, Mixed Reality), by Application, by End-use, and by Region Forecast to 2028. Retrieved From: https://www.emergenresearch.com.
  9. Fornell, C. and Larcker, D. F. (1981). Evaluating Structural Equation Models with Unobservable Variables and Measurement Error, Journal of Marketing Research, 18(1), 39-50. DOI: 10.2307/3151312.
  10. Geng, S., Yang, P., Gao, Y., Tan, Y. and Yang, C. (2021). The Effects of Ad Social and Personal Relevance on Consumer Ad Engagement on Social Media: The Moderating Role of Platform Trust, Computers in Human Behavior, 122, 106834. DOI: 10.1016/j.chb.2021.106834.
  11. Gibbs, J. K., Gillies, M. and Pan, X. (2022). A Comparison of the Effects of Haptic and Visual Feedback on Presence in Virtual Reality, International Journal of Human-Computer Studies, 157, 102717. DOI: 10.1016/j.ijhcs.2021.102717.
  12. Gillespie, N. and Dietz, G. (2009). Trust Repair after an Organization-level Failure, Academy of Management Review, 34(1), 127-145. DOI : 10.5465/amr.2009.35713319.
  13. Gonzalez, C., Solanes, J. E., Munoz, A., Gracia, L., Girbes-Juan, V. and Tornero, J. (2021). Advanced Teleoperation and Control System for Industrial Robots Based on Augmented Virtuality and Haptic Feedback, Journal of Manufacturing Systems, 59, 283-298. DOI: 10.1016/j.jmsy.2021.02.013.
  14. Greif-Winzrieth, A., Peukert, C. and Dann, D. (2021, March). What Goes Around, Comes Around: The Effects of 360-degree Experiences on Peer-to-Peer Platform Behavior, In International Conference on Wirtschaftsinformatik (pp. 505-511). Springer, Cham. DOI: 10.1007/978-3-030-86800-0_35.
  15. Hashim, K. F. and Tan, F. B. (2015). The Mediating Role of Trust and Commitment on Members' Continuous Knowledge Sharing Intention: A Commitment-trust Theory Perspective. International Journal of Information Management, 35(2), 145-151. DOI: 10.1016/j.ijinfomgt.2014.11.001.
  16. Jang, Y. and Park, E. (2019). An Adoption Model for Virtual Reality Games: The Roles of Presence and Enjoyment, Telematics and Informatics, 42, 101239. DOI: 10.1016/j.tele.2019.101239.
  17. Kim, D. and Ko, Y. J. (2019). The Impact of Virtual Reality (VR) Technology on Sport Spectators' Flow Experience and Satisfaction, Computers in human behavior, 93, 346-356. DOI: 10.1016/j.chb.2018.12.040.
  18. Kim, M. J., Lee, C. K. and Preis, M. W. (2020). The Impact of Innovation and Gratification on Authentic Experience, Subjective Well-being, and Behavioral Intention in Tourism Virtual Reality: The Moderating Role of Technology Readiness, Telematics and Informatics, 49, 101349. DOI: 10.1016/j.tele.2020.101349.
  19. Kim. Y. (2021. 11. 16.), Video Conferencing, Now Metaverse... Zoom.MS.Cisco.Hancom, Service Craze, ZDNet Korea, Retrieved From https://zdnet.co.kr
  20. Koranteng, F. N., Wiafe, I., Katsriku, F. A. and Apau, R. (2020). Understanding Trust on Social Networking Sites among Tertiary Students: An Empirical Study in Ghana. Applied Computing and Informatics. Advanced online publication, DOI: 10.1016/j.aci.2019.07.003.
  21. Kwon, H. and Han, N. (2018). A Study on the Influence of Servant Leadership on Change-Oriented Behaviors and Job Exhaustion with Trust toward Supervisor as a Mediator: Moderating Effects of Organizational Support, Journal of the Korea Industrial Information Systems Research, 23(3), 143-159. DOI: 10.9723/jksiis.2018.23.3.143.
  22. Lee. J. (2006). The Effects of Social Support on Psychological Well-bing and Altruism, Korean Journal of Social and Personality Psychology, 20(1), 55-75.
  23. Lee, J., Kim, J. and Choi, J. Y. (2019). The Adoption of Virtual Reality Devices: The Technology Acceptance Model Integrating Enjoyment, Social Interaction, and Strength of the Social Ties. Telematics and Informatics, 39, 37-48. DOI: 10.1016/j.tele.2018.12.006.
  24. Liang, T. P., Ho, Y. T., Li, Y. W. and Turban, E. (2011). What Drives Social Commerce: The Role of Social Support and Relationship Quality, International Journal of Electronic Commerce, 16(2), 69-90. DOI: 10.2753/JEC1086-4415160204.
  25. Lin, J., Luo, Z., Cheng, X. and Li, L. (2019). Understanding the Interplay of Social Commerce Affordances and Swift Guanxi: An Empirical Study, Information & Management, 56(2), 213-224. DOI: 10.1016/j.im.2018.05.009.
  26. Lin, T. C., Hsu, J. S. C., Cheng, H. L. and Chiu, C. M. (2015). Exploring the Relationship between Receiving and Offering Online Social Support: A Dual Social Support Model, Information & Management, 52(3), 371-383. DOI: 10.1016/j.im.2015.01.003.
  27. Lu, B., Wang, Z. and Zhang, S. (2021). Platform-based Mechanisms, Institutional Trust, and Continuous Use Intention: The Moderating Role of Perceived Effectiveness of Sharing Economy Institutional Mechanisms, Information & Management, 58(7), 103504. DOI: 10.1016/j.im.2021.103504.
  28. Mayer, R. C., Davis, J. H. and Schoorman, F. D. (1995). An Integrative Model of Organizational Trust, Academy of Management Review, 20(3), 709-734. DOI : 10.5465/amr.1995.9508080335.
  29. Ming, J., Jianqiu, Z., Bilal, M., Akram, U. and Fan, M. (2021). How Social Presence Influences Impulse Buying Behavior in Live Streaming Commerce? The Role of SOR Theory, International Journal of Web Information Systems, 17(4), 300-320. DOI: 10.1108/IJWIS-02-2021-0012.
  30. Morelot, S., Garrigou, A., Dedieu, J. and N'Kaoua, B. (2021). Virtual Reality for Fire Safety Training: Influence of Immersion and Sense of Presence on Conceptual and Procedural Acquisition, Computers & Education, 166, 104145. DOI: 10.1016/j.compedu.2021.104145.
  31. Mystakidis, S. (2022). Metaverse, Encyclopedia, 2(1), 486-497. DOI: 10.3390/encyclopedia2010031.
  32. Nunnally, J. C. (1978). Psychometric Theory (2nd ed.), New York: McGraw-Hill.
  33. Oh, J. (2021). A Study on Factors Affecting the Intention to Use the Metaverse by Applying the Extended Technology Acceptance Model(ETAM): Focused on the Virtual World Metaverse, Journal of the Korea Contents Association, 21(10), 204-216. DOI: 10.5392/JKCA.2021.21.10.204.
  34. Ou, C. X., Pavlou, P. A. and Davison, R. M. (2014). Swift Guanxi in Online Marketplaces: The Role of Computer-mediated Communication Technologies, MIS Quarterly, 38(1), 209-230. https://doi.org/10.25300/MISQ/2014/38.1.10
  35. Park. S. and Byun. J. (2015). The Effects of Sustainable Management Activity on Corporate and Product Evaluation, Korean Management Science Review, 32(3), 119-130. DOI: 10.7737/KMSR.2015.32.3.119.
  36. Podsakoff, P. M., MacKenzie, S. B., Lee, J. Y. and Podsakoff, N. P. (2003). Common Method Biases in Behavioral Research: A Critical Review of the Literature and Recommended Remedies, Journal of Applied Psychology, 88(5), 879-903. DOI : 10.1037/0021-9010.88.5.879.
  37. Sharma, S. K. and Sharma, M. (2019). Examining the Role of Trust and Quality Dimensions in the Actual Usage of Mobile Banking Services: An Empirical Investigation, International Journal of Information Management, 44, 65-75. DOI: 10.1016/j.ijinfomgt.2018.09.013.
  38. Sheridan, T. B. (1992). Musings on Telepresence and Virtual Presence. Presence Teleoperators Virtual Environ, 1(1), 120-125. https://doi.org/10.1162/pres.1992.1.1.120
  39. Smart, J., Casscio, J. and Paffendorf, J. (2007). Metaverse Roadmap Overview: Pathways to the 3D Web, Retrieved https://www.metaverseroadmap.org.
  40. Tseng, F. C., Huang, T. L., Pham, T. T. L., Cheng, T. C. E. and Teng, C. I. (2022). How Does Media Richness Foster Online Gamer Loyalty?, International Journal of Information Management, 62, 102439. DOI: 10.1016/j.ijinfomgt.2021.102439.
  41. Vargo, D., Zhu, L., Benwell, B. and Yan, Z. (2021). Digital Technology Use during COVID 19 Pandemic: A Rapid Review, Human Behavior and Emerging Technologies, 3(1), 13-24. DOI: 10.1002/hbe2.242.
  42. Wang, G. and Hu, W. (2021). Peer Relationships and College Students' Cooperative Tendencies: Roles of Interpersonal Trust and Social Value Orientation, Frontiers in Psychology, 12, 656412. DOI : 10.3389/fpsyg.2021.656412.
  43. Wang, X., Wang, Y., Lin, X. and Abdullat, A. (2021). The Dual Concept of Consumer Value in Social Media Brand Community: A Trust Transfer Perspective, International Journal of Information Management, 59, 102319. DOI: 10.1016/j.ijinfomgt.2021.102319.
  44. Yang, X. (2021). Exchanging Social Support in Social Commerce: The Role of Peer Relations, Computers in Human Behavior, 124, 106911. DOI: 10.1016/j.chb.2021.106911.
  45. Ye, S., Lei, S. I., Shen, H. and Xiao, H. (2020). Social Presence, Telepresence and Customers' Intention to Purchase Online Peer-to-peer Accommodation: A Mediating Model, Journal of Hospitality and Tourism Management, 42, 119-129. DOI: 10.1016/j.jhtm.2019.11.008.
  46. Zhang, M., Xu, P. and Ye, Y. (2022). Trust in Social Media Brands and Perceived Media Values: A Survey Study in China. Computers in Human Behavior, 127, 107024. DOI: 10.1016/j.chb.2021.107024.