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A Study on Setting the Minimum and Maximum Distances for Distance Attenuation in MPEG-I Immersive Audio

  • Received : 2022.09.30
  • Accepted : 2022.11.25
  • Published : 2022.12.20

Abstract

In this paper, we introduce the minimum and maximum distance setting methods used in geometric distance attenuation processing, which is one of spatial sound reproduction methods. In general, sound attenuation by distance is inversely proportional to distance, that is 1/r law, but when the relative distance between the user and the audio object is very short or long, exceptional processing might be performed by setting the minimum distance or the maximum distance. While MPEG-I Immersive Audio's RM0 uses fixed values for the minimum and maximum distances, this study proposes effective methods for setting the distances considering the signal gain of an audio object. Proposed methods were verified through simulation of the proposed methods and experiments using RM0 renderer.

Keywords

Acknowledgement

This work was supported by Electronics and Telecommunications Research Institute (ETRI) grant funded by the Korean government. [22ZH1200, The research of the basic media contents technologies]

References

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