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부재 일람표 도면 인식을 활용한 증강현실 배근모델 자동 생성

Automated Bar Placing Model Generation for Augmented Reality Using Recognition of Reinforced Concrete Details

  • Park, U-Yeol (Department of Architectural Engineering, Andong National University) ;
  • An, Sung-Hoon (Department of Architectural Engineering, Daegu University)
  • 투고 : 2019.11.04
  • 심사 : 2020.06.09
  • 발행 : 2020.06.20

초록

본 연구는 철근 배근과 관련된 증강현실을 구현할 수 있도록 2D 도면에서 배근 정보를 자동으로 추출하여 3D 배근 모델을 생성하는 방법론을 제시하였다. 사용자가 쉽게 도면정보를 획득할 수 있도록 휴대용 단말기에 내장된 카메라를 이용하여 도면을 촬영한 후 화상 인식(Image Recogni-tion)과 문자 인식(OCR; Optical Character Recognition) 도구를 활용하여 배근 정보를 추출하는 방법을 제시하였다. 또한, 게임 엔진을 활용하여 도면에서 추출된 정보를 입력받아 자동으로 3D 부재를 모델링하고 이를 실제 이미지와 중첩해서 배근 모델을 검토할 수 있는 증강현실 앱을 구현하였다. 기존에 개발된 프로그래밍 도구를 활용하여 제시한 방법론에 적용할 수 있도록 세부 내용을 기술하였으며, 건설현장에서 전형적인 부재를 대상으로 철근 배근 증강현실 모델을 구현한 결과를 검토하였다. 제시된 증강현실 배근 모델 자동 생성 방법론은 배근 교육이나 시공검토에 활용될 수 있을 것으로 기대된다.

This study suggests a methodology for automatically extracting placing information from 2D reinforced concrete details drawings and generating a 3D reinforcement placing model to develop a mobile augmented reality for bar placing work. To make it easier for users to acquire placing information, it is suggested that users takes pictures of structural drawings using a camera built into a mobile device and extract placing information using vision recognition and the OCR(Optical Character Registration) tool. In addition, an augmented reality app is implemented using the game engine to allow users to automatically generate 3D reinforcement placing model and review the 3D models by superimposing them with real images. Details are described for application to the proposed methodology using the previously developed programming tools, and the results of implementing reinforcement augmented reality models for typical members at construction sites are reviewed. It is expected that the methodology presented as a result of application can be used for learning bar placing work or construction review.

키워드

참고문헌

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