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이머시브미디어를 3DoF+ 비디오 부호화 표준 동향

Standardization Trend of 3DoF+ Video for Immersive Media

  • 발행 : 2019.12.01

초록

As a primitive immersive video technology, a three degrees of freedom (3DoF) $360^{\circ}$ video can currently render viewport images that are dependent on the rotational movements of the viewer. However, rendering a flat $360^{\circ}$ video, that is supporting head rotations only, may generate visual discomfort especially when objects close to the viewer are rendered. 3DoF+ enables head movements for a seated person adding horizontal, vertical, and depth translations. The 3DoF+ $360^{\circ}$ video is positioned between 3DoF and six degrees of freedom, which can realize the motion parallax with relatively simple virtual reality software in head-mounted displays. This article introduces the standardization trends for the 3DoF+ video in the MPEG-I visual group.

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과제정보

연구 과제번호 : 이머시브전문연구실

연구 과제 주관 기관 : 정보 통신기술진흥센터

참고문헌

  1. "MPEG-I Use Cases for omnidirectional 6DoF, windowed 6DoF, and 6DoF," ISO/IEC JTC1/SC29/WG11, w16768, Apr. 2017.
  2. M. Wien, J. M. Boyce, T. Stockhammer, and W.-H. Peng, "Standardization Status of Immersive Video Coding," IEEE Jour. Emerg. Select. Topics Circuits Syst., vol. 9, no. 1, pp. 5-17, Mar. 2019. https://doi.org/10.1109/JETCAS.2019.2898948
  3. J. Boyce, R. Dore, V. Vadakital, "Working Draft2 of ImmersiveVideo," ISO/IEC JTC1/SC29/WG11, w18576, Jul. 2018.
  4. B. Salahieh, B. Kroon, J. Jung, M. Domanski (Eds.), "Test model 2 for Immersive Video," ISO/IEC JTC1/SC29/WG11, w18577, Jul. 2019.
  5. HM reference software, [Online]. Available at: https://hevc.hhi.fraunhofer.de/svn/svn_HEVCSoftware/
  6. B. Kroon, "Report of the BOG on Immersive Video," ISO/IEC JTC1/SC29/WG11, m49228, Oct. 2019.