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시점 추적 기반 Foveated Rendering을 지원하는 360 VR Tiled Video Player 구현

Implementation of 360 VR Tiled Video Player with Eye Tacking based Foveated Rendering

  • Kim, Hyun Wook (Dept. of Electronic Eng., Graduate School, Kwangwoon University) ;
  • Yang, Sung Hyun (Dept. of Electronic Eng., Graduate School, Kwangwoon University)
  • 투고 : 2018.03.08
  • 심사 : 2018.06.11
  • 발행 : 2018.07.31

초록

In these days, various technologies to provide a service of high quality of 360 VR media contents is being studied and developed. However, rendering high-quality of media images is very difficult with the limited resources of HMD (Head Mount Display). In this paper, we designed and implemented a 360 VR Player for high quality 360 tiled video image render to HMD. Furthermore, we developed multi-resolution-based Foveated Rendering technology. By conducting several experiments, We have confirmed that it improved the performance of video rendering far more than existing tiled video rendering technology.

키워드

참고문헌

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피인용 문헌

  1. 방송 케이블 망 기반 고품질 360 VR 분할 영상 엣지 스트리밍에 관한 연구 vol.10, pp.12, 2018, https://doi.org/10.15207/jkcs.2019.10.12.043