DOI QR코드

DOI QR Code

Civil Law Issues of Augmented Reality Game Company's Responsibility for Game Users and Game Servicing Area Parties

증강현실 게임 회사 측의 게임 이용자와 게임 서비스 지역 사회에 대한 민사 책임 연구

  • Kim, Yunsoo (Graduate School of Sookmyung Women's University)
  • 김연수 (숙명여자대학교 일반대학원 법학과 대학원)
  • Received : 2018.01.11
  • Accepted : 2018.02.20
  • Published : 2018.02.20

Abstract

Legal issues whether augmented reality(AR) game service companies are responsible for damages that their game users cause to the community and residents are occurring these days. These kind of damages affect not only game users but also third parties who do not play the AR game. This paper explores the recent cases and analyze the type of legal issues such as trespass, nuisance and unjust enrichment. To determine the necessity of regulating the AR game company, constitutional balancing test, causation, specificity and persistence of the damage and other various standards should be applied.

증강현실(AR) 게임 유행과 함께, 게임 유저들이 게임 중 지역 사회에 각종 피해를 발생키고, 이에 대해 게임 회사 책임을 묻는 새로운 유형의 민사 분쟁이 발생하고 있다. 이 같은 분쟁은 게임을 하지 않는 제3자들에게도 피해를 끼친 점에서 기존 게임 상 분쟁과 다르다. 본 글은 해외 분쟁 사례들을 살펴보고, 무단침입, 생활방해, 부당이득과 같은 피해 유형, 관련 국내외법과 판례들을 분석한다. 정리 결과, AR 게임 피해 사실만으로는 게임 회사에 법적 규제나 손해배상을 가하기 힘들다. 사전적 규제는 헌법상 과잉금지 원칙 위반 여부, 사후적 규제는 기존 법상의 방해 유형, 게임과 피해 사이 인과 관계, 피해의 구체성과 지속성 등을 검토해 결정해야 한다.

Keywords

References

  1. Dong-Hun Jeong, "Dictionary of Virtual Reality Definition", pp. 107-122, Book21, 2017.
  2. Stephen Cawood and Mark Fiala, "Augmented Reality A Practical Guide", pp. 1-2, The Pragmatic Bookshelf, 2008.
  3. Dong-Hun Jeong, "Dictionary of Virtual Reality Definition", pp. 107-122, Book21, 2017.
  4. Robert Scoble . Shel Israel, "The Fourth Transformation: How Augmented Reality & Artificial Intelligence Will Change Everything", p. 83, Acorn, 2017.
  5. Jeffrey N. Rosenthal, Property Owners Continue to Say 'No' to Pokemon GO
  6. Robert Scoble . Shel Israel, "The Fourth Transformation: How Augmented Reality & Artificial Intelligence Will Change Everything", p. 82, Acorn, 2017.
  7. The Free Dictionary by Farlex,
  8. Jeffrey MARDER, Individually and on Behalf of All Others Similarly Situated, Plaintiff(s), v. NIANTIC, INC., The Pokemon Company, and Nintendo Co. Ltd., Defendants., 2016 WL 4073537 (N.D.Cal.)
  9. Chris Burns, Niantic's Pokemon GO Easter surprise: Virtual Trespassing Lawsuits!
  10. In re POKEMON GO NUISANCE LITIGATION., 2016 WL 8651243 (N.D.Cal.)
  11. Jeffrey Marder, Individually and on Behalf of All Others Similarly Situated, Plaintiff(s), v. NIANTIC, INC., The Pokemon Company, and Nintendo Co. Ltd., United States District Court, N.D. California., Defendants. July, 2016, 2016 WL 4073537 (N.D.Cal.).
  12. Eriq Gardner, Will a Class Action Over 'Pokemon Go' Redefine What It Means to "Trespass" ?
  13. Cara Bayles, 'Pokemon Go' Maker Escapes Trespass Class Action, For Now
  14. News and Articles on Science and Technology, Dutch freeze court action against Pokemon Go makers
  15. Mediapen, Pokemon Go Injures Individuals
  16. Newsis, Death caused by playing Pokemon Go while driving
  17. Ryan W. Miller, Teens used Pokemon Go app to lure robbery victims
  18. David Kravets, Pokemon Go Fest's blunders result in class-action lawsuit
  19. Stephany Nunneley, Pokemon Go Fest attendees file class-action against Niantic, company postpones Safari Zone events in Europe
  20. Jonathan NORTON, individually, and on behalf of all others similarly situated, Plaintiff, v. NIANTIC, INC., a Delaware corporation, Defendant., 2017 WL 3206374 (Ill.Cir.Ct.)
  21. Anne Hobson, Regulators should think twice before cracking down on 'augmented reality'
  22. Alex Ruppenthal, New 'Pokémon Go' Bill Rejected by Illinois Lawmakers
  23. Candy Lab Inc. v. Milwaukee Cty., 266 F. Supp. 3d 1139 (E.D. Wis, 2017)
  24. Jordan Zakarin, The 'Pokémon Go' AR Lawsuit in Milwaukee is Getting Nastier
  25. Junho Kim, "Civil Law Lecture", p. 496, Beop Moon Sa, 2014.
  26. Supreme Court of Korea, Decision of 15 June 2007, 2004Da37904, 37911.
  27. Supreme Court of Korea, Decision of 13 November 13 2014, 2012Da108108.
  28. Chang-Su Yang . Yeong-Jun Kwon, "Changes and remedies of rights", pp. 440-441, Park Young Sa, 2011.
  29. Jaeho Roh, "Civil Law Instruction", p. 454, Munsung, 2013.
  30. Jaeho Roh, "Civil Law Instruction", pp. 458-470, Munsung, 2013.
  31. Yunsoo Kim, "Legal Issues and Regulatory Research on the Usage of Information and Technology Implemented in Augmented Reality Game", Law & Technology, Vol. 12, No. 5, p. 67, 2016.
  32. Seung-Heum Hwang . Gyeong-Bong Ahn, "Current Status and Tasks of Game Legislation", p. 61, Park Young Sa, 2009.