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A Study on the Quests of 'Warlords of Draenor' in the Game, World of Warcraft

World of Warcraft '드레노어의 전쟁군주' 퀘스트 연구

  • Lee, Jae Hong (Major in Creative Writing, school of Creative Arts, Soongsil University)
  • Received : 2016.07.11
  • Accepted : 2016.08.18
  • Published : 2016.08.20

Abstract

This study analyzed a total of 1,025 quests in the 'Warlords of Draenor' which is the fifth expansion set to the massively multiplayer online role-playing game (MMORPG) World of Warcraft, by dividing them into violent and nonviolent quests. There was a total of 515 nonviolent quests which can be categorized into 46 types and a total of 510 violent quests that can be categorized into 7 types. The balance between violent and nonviolent quests shows that the game makers limited the number of adverse factors that can cause the players to be excessively absorbed in the game while successfully incorporating factors that can have positive effect on game players.

본 연구는 의 다섯 번째 확장팩인 "Warlords of Draenor"의 총 1,025개의 퀘스트를 폭력성과 비폭력성으로 나눠 분석해 보았다. 논자가 선별한 비폭력적인 퀘스트는 총 515개가 추출되었으며, 46가지 유형으로 나타났다. 반면에 폭력적인 퀘스트는 510개가 추출되었으며, 7가지 유형으로 나타났다. 수치상으로 보았을 때, 가 폭력성과 비폭력성의 밸런싱을 비슷하게 맞추고 있다는 것은 플레이어들이 자칫 재미성에 몰입될 수 있는 역기능요소를 제어하고, 순기능요소를 적절하게 배합하기 위해 노력한 흔적이라고 생각된다.

Keywords

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