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A Study on the Heterogeneity in Multi-player VR Games : focused on

멀티플레이어 가상현실 게임에 나타난 비균질성 연구 : <더 플레이룸 VR>을 중심으로

  • Park, Eun-Kyung (Dept. of Content Convergence in Ewha Womans University) ;
  • Nam, Yang-Hee (Dept. of Content Convergence in Ewha Womans University)
  • 박은경 (이화여자대학교 융합콘텐츠학과) ;
  • 남양희 (이화여자대학교 융합콘텐츠학과)
  • Received : 2016.10.12
  • Accepted : 2016.12.13
  • Published : 2016.12.20

Abstract

The purpose of this paper is to identify the significance of heterogeneity in multi-player VR games. Heterogeneity is a concept of multi-player mode that a game uses the immersive VR and non-immersive system at the same time. As immersive VR device has become more commercial, multi-player VR games try to use heterogeneity strategically. is the best example to explain a new phenomenon, so this paper analyses by using a revised and reinforced MDA framework. As a result, we can find heterogeneity concept not only in the separation of player's interface, but also in the division of play patterns and experiences within a game itself.

본 논문은 멀티플레이어 VR 게임에 나타난 플레이어 참여방식의 비균질성에 주목하여, 그 함의를 규명하는 데에 목적을 둔다. 비균질성이란 멀티플레이어에게 몰입형 VR과 비몰입형 VR을 혼재하여 제공하는 방식을 지칭하는 개념이다. 최근 HMD와 같은 몰입형 VR 장치의 상용화에 따라, <더 플레이룸 VR>처럼 비균질 멀티플레이 방식을 채택한 게임이 점차 대두되기 시작했다. 이에 따라, 본고는 비균질 멀티플레이에 맞춰 수정 및 개선한 MDA 프레임워크를 통해 <더 플레이룸 VR>을 분석하였다. 그 결과, 비균질 멀티플레이는 인터페이스에서의 분리에서 그치지 않고, 플레이 양상과 경험 자체까지 상이하게 만듦을 확인할 수 있었다.

Keywords

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