DOI QR코드

DOI QR Code

Development of Education Program for Physical Computing using Arduino N-screen Communication Boards

아두이노 N-스크린 통신보드를 활용한 피지컬 컴퓨팅 교육 프로그램

  • Hur, Kyeong (Department of Computer Education, Gyeong-In National University of Education) ;
  • Lee, Ju-Yeol (Department of Computer Education, Gyeong-In National University of Education) ;
  • Lee, Hye-Min (Department of Computer Education, Gyeong-In National University of Education) ;
  • Lee, Hae-Sang (Department of Computer Education, Gyeong-In National University of Education)
  • 허경 (경인교육대학교 컴퓨터교육과) ;
  • 이주열 (경인교육대학교 컴퓨터교육과) ;
  • 이혜민 (경인교육대학교 컴퓨터교육과) ;
  • 이해상 (경인교육대학교 컴퓨터교육과)
  • Received : 2015.09.30
  • Accepted : 2015.10.30
  • Published : 2015.12.01

Abstract

In this paper, we have selected physical computing as the focused learning elements with the PBL-based programming instruction method. Students experienced physical computing by using Arduino. Development of robot using Arduino can create an effective educational environment and also provide solutions for lack of environmental conditions, such as time or spatial factor restrictions and excessive expense issues; these are major obstacles to developing robot programming education. Finally, we analyzed the effects on growth of student's logical thinking and problem solving abilities by demonstrating the Arduino application courseware to the field of education.

본 논문은 PBL 기반 프로그래밍 교육방법에 기초하여 피지컬 컴퓨팅 내용을 중심 학습 요소로 선정하였다. 본 논문에서는 아두이노를 활용한 피지컬 컴퓨팅 내용을 개발하고 로봇 프로그래밍 교육 발전에 걸림돌로 작용하는 과도한 비용 문제나 시간적, 공간적 제약과 같은 환경적 여건의 부족 문제를 해소하기 위한, 아두이노 교육 프로그램을 제안한다. 그리고 실험 수업을 통해 교육 현장에 적용함으로써 논리적 사고력과 문제해결력에 미치는 영향을 검증하였다.

Keywords

References

  1. Department for Education of United Kingdom, Harmful ICT curriculum set to be dropped to make way for rigorous computer science [Internet]. Available: https://www.gov.uk/government/news/harmful-ict-curriculum-set-tobe-dropped-to-make-way-for-rigorous-computer-science/.
  2. J. A. Stankovic, I. S. Lee, A. Mok, and Raj Rajkumar, "Opportunities and obligations for physical computing systems," Institute of Electrical and Electronics Engineers, computer vol. 38, issue 11, pp. 23-31, Nov., 2005.
  3. G. W. Recktenwald, "Using Arduino as a platform for programming, design and measurement in a freshman engineering course," in Proceeding of the 118th American Society of Engineering Education(ASEE) Annual Conference & Exposition, Vancouver: BC, 2011.
  4. Department for Education of United Kingdom, National Curriculum in England: computing program of study [Internet]. Available: https://www.gov.uk/government/publications/national-curriculum-in-england-computingprogrammes-of-study/.
  5. J. Blum, Exploring Arduino: Tools and Techniques for Engineering Wizardry, Hoboken, NJ: Wiley, 2013.
  6. J. Boxall, Arduino Workshop: A Hands on Introduction with 65 Projects, San Francisco, CA: No Starch Press, 2013.
  7. A. Nguyen, New computing curriculum 'still does not meet IT industry needs', Sep. 20, 2013 [Online]. Available:http://www.computerworlduk.com/news/careers/new-computing-curriculum-still-does-not-meet-itindustry-needs-3469834/.
  8. W. Y. Shin, "Performance evaluation of parallel opportunistic multihop routing," Journal of Information and Communication Convergence Engineering, vol. 12, no. 3, pp. 135-139, Sep., 2014. https://doi.org/10.6109/jicce.2014.12.3.135