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Implementation of the Matching System between User-Centered Ubiquitous Virtual Reality and Real-World for Smart Home Control

스마트 홈 제어를 위한 사용자 중심의 유비쿼터스 가상현실과 실세계 정합시스템 구현

  • Received : 2013.05.09
  • Accepted : 2013.06.30
  • Published : 2013.06.30

Abstract

In this paper, we implemented the matching system between user-centered ubiquitous virtual reality and the real world for smart home control. Implemented system consists of the smart devices that are equipped with the ubiquitous virtual reality, the hardware for a real-world representation, and the matching software. To communication and data control, we designed the TCP/IP communication protocol, and used the WPAN-based 802.15.4 ZigBee module. The main point of proposed the authoring tool-based ubiquitous virtual reality is the user-centered environment that users can place the objects such as smart TV, home appliances similar to embellish their home structure. Some experiments are conducted so as to verify the proposed model, and as a results, the proposed matching system is well performed.

본 논문에서는 스마트 홈 제어를 위한 유비쿼터스 가상현실이 탑재된 스마트 기기와 실세계를 동기화할 수 있는 정합시스템을 구현하였다. 제안하는 시스템은 유비쿼터스 가상현실이 탑재된 스마트기기, 실세계를 표현할 하드웨어 단말기 및 가상현실과 실세계를 정합하는 서버로 구성되며, 각 구성간의 통신은 ZigBee를 이용한 RF 통신과 TCP/IP 통신을 위한 자체 프로토콜을 설계하여 구현하였다. 제안된 유비쿼터스 가상현실의 주요 기능은 사용자 중심의 저작도구 형태로 사용자가 직접 실세계와 동일한 공간을 구성하여 실세계를 제어할 수 있다. 실험결과, 유비쿼터스 가상현실 기반의 스마트 기기와 하드웨어 단말간의 모니터링 확인 및 제어가 설계 규격대로 수행됨을 확인할 수 있었다.

Keywords

References

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