A Physics-Based Modelling of Multiphase Fluid Phenomena

물리적 모델에 기반한 다상 유체 현상 애니메이션

  • 송오영 (그래픽스 및 미디어 연구실, 서울대학교) ;
  • 신현철 (그래픽스 및 미디어 연구실, 서울대학교) ;
  • 고형석 (그래픽스 및 미디어 연구실, 서울대학교)
  • Published : 2004.12.01

Abstract

This paper presents a physically based technique for simulating complex multiphase fluids. This work is motivated by the "stable fluids" method developed by Stam to handle gaseous fluids. We extend this technique to water, which calls for the development of methods for modeling multiphase fluids and suppressing dissipation. We construct a multiphase fluid formulation by combining the Navier-Stokes equations with the level set method. By adopting constrained interpolation profile (CIP)-based advection, we reduce the numerical dissipation and diffusion significantly. We further reduce the dissipation by converting potential1y dissipative cel1s into droplets or bubbles that undergo Lagrangian motion. Due to the multiphase formulation, the proposed method properly simulates the interaction of water with surrounding air, instead of simulating water in a void space. Moreover, the introduction of the non-dissipative technique means that, in contrast to previous methods, the simulated water does not unnecessarily lose mass and its motion is not damped to an unphysical extent. Experiments showed that the proposed method is stable and runs fast. It is demonstrated that two-dimensional simulation runs in real-time.

Keywords