이벤트 주도형 소셜 미디어: 특유문화 생성을 위한 군중 컴퓨팅 시스템 개발
Event-Driven Social Media: Crowd Computing System Development for Idioculture Generation
- 임성택 (연세대학교 HCI Lab) ;
- 차상윤 (연세대학교 HCI Lab) ;
- 박차라 (연세대학교 HCI Lab) ;
- 문지현 ;
-
이인성
(연세대학교 HCI Lab) ;
-
김진우
(연세대학교 HCI Lab)
- Lim, Seong-Taek ;
- Cha, Sang-Yun ;
- Park, Cha-La ;
- Moon, Jee-Hyun (New York University, Interactive Telecommunications Program) ;
-
Lee, In-Seong
;
-
Kim, Jin-Woo
- 발행 : 2009.02.09
초록
This study focuses on event-driven social media (EDSM), which supports the production of unique cultural items of small groups by satisfying the conflicting desires of distinctiveness and assimilation that small groups possess. EDSM is a system which promotes the production of idioculture through small group interaction by using an actual event in which people participate in small groups. By setting up an EDSM system in a university festival in which 10,000 to 15,000 people gather in small groups, idioculture production was tested for approximately eight hours and a half. Interaction records gathered from the test, as well as focus group interview data garnered soon after were used to analyze usage patterns of EDSM, types of idiocultures produced, and resulting factors of user experience. Through this, considerations upon designing future EDSM were proposed.