Deformable Object Model for Improving Reality

실감성 향상을 위한 변형 물체 모델

  • 전성원 (경상대 대학원 산업시스템공학과) ;
  • 김영일 (경상대 대학원 산업시스템공학과) ;
  • 허진헌 (경상대 대학원 산업시스템공학과) ;
  • 전차수 (경상대학교 산업시스템공학부) ;
  • 박세형 (한국과학기술원)
  • Published : 2004.10.01

Abstract

Developed in this paper a mass-spring engine to represent and manipulate deformable objects. The deformable object model is a basic technology in the ‘Tangible Space Initiative’. The mass-spring model consists of structural, shear and bending springs. Various forces like external, friction, gravity, spring, and damping forces are considered and collision with planes and spheres are treated. When a sphere collide mass-spring model, mass-spring engine calculates external force to interface mass-spring model. A prototype system is implemented in C on an MS windows machine.

Keywords