Development of the cutting simulation system with decomposition Algorithm.

분해 모델링 기법을 이용한 절삭 시뮬레이션 시스템 개발

  • 김용현 (건국대 대학원 기계설계학과) ;
  • 고성림 (건국대 기계항공공학부)
  • Published : 2004.10.01

Abstract

This paper develops an octree-based algorithm for machining simulation. Most commercial machining simulators are based on the Z map model, which has several limitations in terms of achieving a high level of precision in five-axis machining simulation. Octree representation being a three-dimensional (3D) decomposition method, an octree-based algorithm is expected to be able to overcome such limitations. With the octree model, storage requirement is reduced. Moreover, recursive subdivision is processed in the boundaries, which reduces useless computations. The supersampling method is the most common form of antialiasing and is typically used with polygon mesh rendering in computer graphics. The supersampling technique is being used to advance the efficiency of the octree algorithm..

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