• Title/Summary/Keyword: world view

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A Proposal of Building an LVC for the ROK Military based on the HLA (Focused on the System View and Technical Standard View) (HLA 기반 한국군 LVC 구축방안 제안 (시스템 관점 및 기술표준 관점을 중심으로))

  • Lee, Chong-Ho
    • Journal of the Korea Society for Simulation
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    • v.26 no.1
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    • pp.1-11
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    • 2017
  • During the past several years the ROK military has made an effort to build LVC synthetic battlefield that reflects the real world environment. In spite of its efforts, little has been accomplished. The disappointing achievement is mainly due to the lack of operational requirements and concepts, and policies or systematic approaches on the architecture and technology. Furthermore, there is insufficient understanding on the basic concepts and principles, and conflicting interests between organizations. In this study, I propose to construct an LVC based on the HLA that focuses on the system view and technical standard view, rather than the operational view. The proposed approach employs the information centric integration, focuses on an architecture convergence efforts based on the HLA/RTI, emphasizes the HLA compliance test and federation test, adapts to DSEEP, DMAO, and FEAT, and finally invents and implements an LVC Compliance Test System.

An effective indoor video surveillance system based on wide baseline cameras (Wide baseline 카메라 기반의 효과적인 실내공간 감시시스템)

  • Kim, Woong-Chang;Kim, Seung-Kyun;Choi, Kang-A;Jung, June-Young;Ko, Sung-Jea
    • Journal of IKEEE
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    • v.14 no.4
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    • pp.317-323
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    • 2010
  • The video surveillance system is adopted in many places due to its efficiency and constancy in monitoring a specific area over a long period of time. However, many surveillance systems composed of a single static camera often produce unsatisfactory results due to their lack of field of view. In this paper, we present a video surveillance system based on wide baseline stereo cameras to overcome the limitation. We adopt the codebook algorithm and mathematical morphology to robustly model the foreground pixels of the moving object in the scene and calculate the trajectory of the moving object via 3D reconstruction. The experimental results show that the proposed system detects a moving object and generates a top view trajectory successfully to track the location of the object in the world coordinates.

From Thinking to Action: The Moderating Effect of Perspective Taking on Embodied Cognition

  • Min, Dongwon;Kang, Hyunmo
    • Asia Marketing Journal
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    • v.15 no.2
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    • pp.117-132
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    • 2013
  • Recent developments in embodied cognition suggest that people process environmental information by using their bodily state and mental simulation. The focus of embodiment theory is that cognitive processing is based on the interaction among the body, the mind, and the world. Based on embodied theories of cognition, the authors predict that when the representation of marathon running is activated, bodily feedback such as tiredness and thirst will occur because mental simulation of marathon running contains sensorimotor representation of marathon running. As a result, it is predicted that participants primed with marathon runner will have more desire to have products that enable thirsty-quenching. Specifically, this research proposes that consumers' tendency to adopt the perspective of others influences embodied cognition, since perspective taking leads people to assimilate their own self-judgments and behaviors toward the cognitive representations of others. An experiment reveals that both perceptual and cognitive perspective taking tendencies moderate how participants respond to the contextual cues. The effect of perspective taking is moderated by whether participants are prompted to adopt a first-person view or a third-person view. In detail, among the high perspective takers, those in the marathon-first-person condition drink more the mineral water than those in the marathon-third-person condition, who in turn drink more the mineral water than those in the control condition. Among the low perceptual perspective takers, however, there are no significant differences in the amount of mineral water intake. This research delivers important insights for advertising messages. When being exposed to an advertisement, high perspective taking consumers may be more engaged in the advertised message than low perspective taking consumers, which in turn high (vs. low) perspective taking consumers' tendency to respond behaviorally consistent with the message may be higher. Based on the findings of this research, if the message induces the high perspective taking consumers to have a first- (vs. third-) person view, this effect may be stronger. Moreover, if the advertising message contains behaviors, such as using the target product, inducing consumers to mimic the behaviors seems to bring more behavioral responses which marketers intend.

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A Study on Korean Science Teachers' Points of View on Nature of Science (과학교사들의 과학의 본성에 관한 관점 조사)

  • Cho, Jung-Il;Ju, Dong-Ki
    • Journal of The Korean Association For Science Education
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    • v.16 no.2
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    • pp.200-209
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    • 1996
  • Recent literature in science education has emphasized nature of science in science teaching. The theme has been considered to be an important element for scientific literacy.The purpose of this study was to identify Korean science teachers' points of view on topics related to nature of science, such as definition of science, characteristics of scientific hypotheses, scientific theories and scientific laws, and their construction, scientists, and scientific methods. The relevant 13 items were selected from Views on Science-Technology-Society (VOSTS) by the authors for this study. Most teachers perceived science as an exploratory process or problem solving. Some perceived science as an application of knowledge to make this world a better place to live in. Teachers viewed scientific activities as scholastic and individualistic instead of pragmatic or collective. They did not hold clear understandings of the idea that scientific knowledge is subject to change. As identified in previous studies, teachers thought that scientific ideas develop from hypothesis to theories, and finally to scientific laws. They did not show sound understanding of inventiveness of scientific hypotheses and theories, nor discovery of scientific laws. In summary, teachers' major points of view reflected 'realism'. It suggested that they needed to understand nature of science in the ways which it has been described in recent literature of science education, in order to teach science with personal and social contexts.

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Animal Welfare in Different Human Cultures, Traditions and Religious Faiths

  • Szucs, E.;Geers, R.;Jezierski, T.;Sossidou, E.N.;Broom, D.M.
    • Asian-Australasian Journal of Animal Sciences
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    • v.25 no.11
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    • pp.1499-1506
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    • 2012
  • Animal welfare has become a growing concern affecting acceptability of agricultural systems in many countries around the world. An earlier Judeo-Christian interpretation of the Bible (1982) that dominion over animals meant that any degree of exploitation was acceptable has changed for most people to mean that each person has responsibility for animal welfare. This view was evident in some ancient Greek writings and has parallels in Islamic teaching. A minority view of Christians, which is a widespread view of Jains, Buddhists and many Hindus, is that animals should not be used by humans as food or for other purposes. The commonest philosophical positions now, concerning how animals should be treated, are a blend of deontological and utilitarian approaches. Most people think that extremes of poor welfare in animals are unacceptable and that those who keep animals should strive for good welfare. Hence animal welfare science, which allows the evaluation of welfare, has developed rapidly.

The Concepts of the Landscape : An Interpretation of related Chinese Characters (경'과 관련 술어의 개념에 관한 고찰 : 관련된 한자어의 해석을 중 심으로)

  • 황기원
    • Journal of the Korean Institute of Landscape Architecture
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    • v.22 no.4
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    • pp.23-36
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    • 1995
  • This study aims at scrutinizing the etymological meanings and literal usages of the term Gyung perse so as to clarify the traditional concepts formualted in the northeastern Asian countries. Related classical dictionaries and literatures in Korea and China were consulted intensively. Strictly speaking, the compound word gyung-gwan(景觀) composed of gyung(景:seen objects) and gwan(觀:seeing) in terms of word formation is not the synonym of the English term Landscpe. The Chinese character Gyung(景) composed of the character il(日:the Sun) and the character gyung(京:royal palace or capital city) originally indicated a brilliant and beautiful view of the capital city seen in a clear and bright daylight. Thereafter this ideographic letter had been used to indicate an unusual view which is aesthetically and can be used as a typical landscape schema or a model. Due to intrinsic nature of this kind of view, the meanings of gyung had been extended connotativelly as well as denotativelly: the meaning worthy of note in terms of landscape studies ar l) visible object which places some physical and psychological distance from the observer; 2)the scene or the backdrop of a theater, 3)a defined vista. With these in mind, meanings and usages of related terms as Kwung(光:light or bright), Pung(風:wind or fresh). Chi(致:fine), Mul(物:object or world), Gae (槪:general), Seung(勝:outstanding or surpassing), Saek(色:color or colorful), which had produced diversified and delicate connotations through compounding with the etymon Gyung, were reviewed.

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A Study on the Creation of Augmented Reality Map (증강현실 지도제작에 대한연구)

  • Kim, Tae-Eun
    • Journal of Convergence for Information Technology
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    • v.8 no.6
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    • pp.335-341
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    • 2018
  • This paper is a study on map contents to be embedded in a new type of mobile device that combines 2D information and 3D information by combining 2D information with augmented reality technology. We also describe the planning and production of a 3D map application called 'NSU AR Map' using Unity3D engine to help understand this paper. 'NSU AR Map' is a map application that enables accurate identification of user's location and real-world view through 360 View. Based on the experience gained during the process of 3D map application, this paper will present how 3D technologies and augmented reality technologies are applied to new map applications and how they can be developed in the future.

Camera-Module for Mobile-Phone View Point from Module Assembly Maker

  • Muraishi, Hiroaki
    • Proceedings of the International Microelectronics And Packaging Society Conference
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    • 2006.10a
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    • pp.37-45
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    • 2006
  • The mobile-phone which Camera was put on was released at the end of 2000 and dramatically puts up the deployment ratio because not only simple Camera but also a function that the photograph which I took is dispatched was added. It is the force that demand in this year presses 600,000,000 sale of a mobile-phone is estimated to be 960,000,000 of them in 2006, and to be able to include two errands with a support model after 3G. A person of entry to a camera-module appear much. In addition, the various kinds of products open markedly which a product comes to be known widely in the world, and the application range has opened widely, and considered QCDT come to be key issues for answer to market demand. By manufacturing industry, there is peculiar culture to each industry, camera-module is the composition the various industries. The construction of true Supply-chain becomes unavoidable to make a good product. I describe the point that the situation of each supply-chain and the direction for the future by the view point of module assembly maker.

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Some issues on monumentality in park design -two case of 4.19 memorial park of SNU and Soecho sculpture park- (공원설계에서 기념성의 문제 -서울대 4.19 기념공원과 서초조각공원의 예-)

  • 유병림
    • Journal of the Korean Institute of Landscape Architecture
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    • v.23 no.4
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    • pp.40-49
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    • 1996
  • The judgement of how good a memorial park is designed in terms of representing symbolic meanings through moonument depends on whether it decisively reflects peoples' common value and affection to specific event or place of the park. It is in fact, not easy to define the kind of value and affections peoples have in mind for the park. It is likely that most park design concepts are primarily based on designer' subjective view of the world by which the public is expected to understand, accept, and eventually share the common symbolic meanings of the park. AS memorial park design as the works of art might be appreciated not only in view of artistic performance of designer but in terms of its social meaning of the newly defined space. Two cases of park designs by author include issues on conceptual alternatives, experience of memorial space, symbolic use of materials, and perspectives on the direction of contemporary park design. It is noteworthy that authentic approaches should be challenged for a new way in which symbolic meanings could be given in rather contradictory style.

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Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.2
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.