• Title/Summary/Keyword: wireless mobile device

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An Integrated Evaporation Intenna used sputtering technology for Wireless Microsystems

  • Park, Book-Sung;Jung, In-Sung;Kwon, Sung-Hun;Lee, Seon-Gu;Lee, Jee-Myun;Son, Sung-Il;Kim, Eun-Tae;Kim, Chul-Ju
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2008.11a
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    • pp.158-158
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    • 2008
  • In general, a wireless communication device has employed a whip antenna or a stubby antenna. Recently, wireless communication device is increasingly employing an embedded antenna, Intenna, for the sake of miniaturization. Further, it may employ both external and embedded antennas. Examples of the embedded antenna include a multi-band monopole antenna, which radiates uniformly in all directions when viewed from above, and a planar inverted F antenna (PIFA), which is a variation of the monopole antenna. However, since the conventional antenna is mounted in a finished state on the mobile communication terminal, there is a limitation of space required for providing the antenna. According to the present study, there is provided an Intenna that is deposited on a front or back case of the mobile communication terminal by a sputtering method. Accordingly, it is possible to overcome a limitation of space required for providing the Intenna and to improve the performance of the Intenna formed on the front or back case of the mobile communication terminal.

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Yellow-Light TCP: Energy-Saving Protocol for Mobile Data Transmission (Yellow-Light TCP: 모바일 데이터 전송을 위한 에너지 절감형 프로토콜)

  • Choi, Won-Jun;Ramneek, Ramneek;Seok, Woo-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.3
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    • pp.478-490
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    • 2015
  • Abundant data has been generated over the internet as the arrival of information age. To share the information, Wired, wireless network are required to transmit the data. Especially, In the wireless network which is using mobile device based on battery, energy consumption is growing due to uploading, downloading the abundant data on mobile device. In order to solve the problem, This paper addresses the protocol of the modified TCP congestion control that is being used for the most network protocol to save energy.

Development of Mobile Java Browser for Wireless Internet (무선인터넷용 Mobile Java Browser(MJB) 개발)

  • 진민식;정민수
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.276-287
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    • 2003
  • Wireless Internet has to offer various types of services as much as wired network does in the scope of Internet business. The browser for simple data service using SMS in the early wireless internet cannot serve various multimedia contents. In this paper, We design and implement a Java browser that runs Java program, by adding JVM(Java Virtual Machine) into the web browser for mobile terminals. The Java browser for mobile terminals dynamically loads various Java program you want. This browser makes it possible to be multipurpose mobile terminals for E-Commerce, E-Wallet, Game Device.

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Design and implementation of low-power tracking device based on IEEE 802.11 (IEEE 802.11 기반 저전력 위치 추적 장치의 설계 및 구현)

  • Son, Sanghyun;Kim, Taewook;Baek, Yunju
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.466-474
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    • 2014
  • According to wireless network technology and mobile processors performance were improved, the small wireless mobile device such as smart phones has been widely utilized. The mobile devices can be used GPS information, thereby the services based on location information was increased. GPS was impossible to provide location information in indoor and signal shading environment, and the tracking systems based on short distance wireless communication are required infrastructure. The IEEE 802.11 based tracking system is possible estimation using APs, however the tracking device is exhausted battery power seriously. In this paper, we propose IEEE 802.11 based low-power tracking system. We reduced power consumption from channel scanning and network connection. For performance evaluation, we designed and implemented the tracking tag device, and measured power consumption of the device. As the simulation result, we confirmed that the power consumption was reduced 46% compare to the standard execution.

Design of the 1.5kVA Class Wireless Power Transfer Device for Battery Charging of Integrated Power Control System in MSAP (군 이동기지국시스템(MSAP) 통합전원제어장치 배터리 충전용 1.5kVA급 무선전력전송기기의 설계)

  • Kim, Jin-Sung;Kim, Byung-Jun;Park, Hyeon-Jeong;Seo, Min-Sung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.3
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    • pp.413-420
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    • 2020
  • The Tactical Information and Communication Network system provides real-time multimedia services such as voice and data by utilizing the Mobile Subscriber Access Point. At this time, an external transmission path is constructed through the Low Capacity Trunk Radio and the High Capacity Trunk Radio system. The communication devices of each wireless transmission system are mounted on a tactical vehicle and a secondary battery is used to prevent a power interruption when the supply power to the tactical vehicle is transferred to the integrated power control device. In this paper, the basic design of the Wireless Power Transfer device for charging the battery of the integrated power control system of the mobile base station system using the Loading Distribution Method and checking the number of primary windings and the core material selection by the air gap through the Finite Elements Method.

An Energy-efficient MAC Protocol in Cognitive Radio Environment (Cognitive Radio 환경을 고려한 에너지 효율적인 MAC 프로토콜)

  • Kim, Byung-Boo;Rhee, Seung-Hyong
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.7 no.2
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    • pp.81-91
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    • 2008
  • In mobile wireless communications, there is a new approach that uses the lacking spectrum efficiently. A cognitive radio is a device that can changes its transmitter parameters based on interaction with the environment in which it operates. At present, the wireless communication standard for wireless device contains power-saving modes or energy efficient mechanisms which cuts off the power of transmitter and receiver for power-saving. However, in cognitive radio environment, every device has the Quiet Period for searching channel and existing energy-saving method is not appropriate to be adjust to cognitive radio environment. In this paper, we propose an energy-efficient MAC protocol of mobile device in cognitive radio environment and prove the improvement of proposed method.

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Development of 3D Application For Mobile Phone Based on J2ME

  • Lee, Song-Won;Kim, Il-Myung;Hong, Sung-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.455-458
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    • 2006
  • John Carmack who invented the 3D games let us know about the great 3D world and because of the MIDP 2.0(Mobile Information Device Profilers entering, it is not a fame to achieve playing 3D games with a mobile device. The data offered by iResearch market consultation show that the figure of mobile game players all around the world will take a steady increase from 290 million in 2005 to 1030 million in 2008, and the market income will mount up from $10,200 million to $52.000 million.3D games will be a current, the most famous kind of mobile games. In this paper I design 3D application based on J2ME (Java 2 Micro Edition) and implement a freely removable 3D object which happened in a 3D scene by receiving the keyboard response of mobile device with WTK (Wireless Too.Kit) simulator.

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Power-Efficient Broadcasting Scheme for Mobile VOD System (모바일 VOD 시스템의 전력효율을 감안한 브로드캐스팅 기법)

  • Choi, Young;Choi, Hwang-Kyu
    • Journal of Korea Multimedia Society
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    • v.10 no.5
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    • pp.612-622
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    • 2007
  • As compared with wired network environment, mobile VOD service in wireless network environment is difficult to guarantee the quality of VOD service due to the limitation of the system resources. Moreover, the wireless network has small bandwidth resources and short access range so that has limitations for providing the service to a large number of mobile clients. The limited battery capacity of a mobile device becomes an obstacle to mobile clients for enjoying VOD service for a long time. Therefore, these drawbacks should be considered in developing mobile VOD applications. This paper proposes a new technique for improving QoS of mobile VOD service by jointly use of broadcasting technique, which can provide VOD service to a large number of mobile clients simultaneously, and bursty communication technique, which can reduce the power consumption of a mobile device. With having these two techniques, streaming data are divided into segments, each of which is grouped into a particular packet and then transmitted at a time in the busty communication manner. In the performance evaluation, the power consumption on WNIC of a mobile device can be reduced by over 80%, and the initial service delay can be reduced in proportion to the number of channels compared with the existing staggered broadcasting technique.

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JXTA Based P2P Services for Mobile Devices

  • Park, Hae-Woo;Jung, Hun;Seo, Yeung-Su;Yu, Chun-Gun;Lee, Jun-Hyuk;Kang, Byung-Wook
    • 한국정보컨버전스학회:학술대회논문집
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    • 2008.06a
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    • pp.195-198
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    • 2008
  • The JXTA was made in order to solve the problem of being generated with the computer platform suggested with the P2P(Peer-to-peer) method in the distributed computing. JXTA makes a communication between the various network and the devices is connected to a network which possible. It was designed to the client having the minimum computing ability could attend in the peer-to-peer network. However, for smoothly applying JXTA in the wireless environment, there is a limit with the limited resource of the Mobile Device. By using the Relay of the JXTA based for the Mobile Device, this paper implemented the P2P service which is flexibly effective in the wireless network environment.

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A Study on Interactive Device Authentication Mechanism in Wireless Home (무선 홈네트워크 환경에서 양방향 기기 인증에 관한 연구)

  • Oh Sei-Woong
    • The Journal of the Korea Contents Association
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    • v.6 no.5
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    • pp.9-13
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    • 2006
  • Due to the miniaturization and the network supporting functions of home appliances, there is growing need for mobile environment home network system which provides flexibility, mobility and convenience to users. In this environment, a interactive authentication between mobile devices is important but the related works have no enough convenience to users. This paper proposes a interactive device authentication mechanism using Home Robot and also shows its design and implementation.

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