• Title/Summary/Keyword: wireless device communication

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Design and Implementation of Multimedia Mobile Learning System using MSMIL (MSMIL을 이용한 멀티미디어 모바일 학습시스템의 설계 및 구현)

  • Lim, Young-Jin;Seo, Jung-Hee;Park, Hung-Bog
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.592-599
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    • 2007
  • The advancement of wireless technology improves the electronic learning by combining with the mobile function, and promotes the expanded transition to the mobile learning. Basically, the mobile learning provides the usefulness in terms of tile and space to provide learners with the access to the educational contents. However, the small display device and limited memory space of mobile device is limiting the access to the learning contents simply to the text-based transmission. This paper designed and implemented the multimedia mobile learning system that reduces the size of parser by define into MSMIL composed only of needed tag to multimedia contents production in the mobile devices by using the SMIL that supports the multimedia object synchronization reduces the data of multimedia learning data and enhances the transmission efficiency by applying the macro method in creating the contents of learning. The results of implementation indicates that it simplifies the designing language, makes the language learning easy, and saves the CPU resources for the parsing by reducing the size of parser.

Smart Office Implementation for Korea m-Government (한국전자정부의 Smart Office 구현)

  • Park, Yongsuk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.68-70
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    • 2014
  • Korean e-goverment has shown its development phase upgrade following the world' e-government evolution. By United Nations, Korea was ranked number one in e-government yet it was not even in top ten for past years. Even now, a number of Korean government organizations such as Ministry of Security and Public Administration and Ministry of Science, ICT and Future Planning have presented and executed various directions and strategies (for example, e-gov 3.0). On the other hand, World Economic Forum put Korea out of top 10 in Networked Readiness Index and hence wireless mobile communication of Korea is a weak point making difficulties for smart office and Bring Your Own Device (BYOD) implementation. This paper details the analysis of leading countries' strategies and policies on m-Government and provides some suggestions for Korean m-government.

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Mobile Proxy Architecture and Its Practice: Mobile Multimedia Collaboration System (모바일 기기를 위한 프록시 구조와 모바일 멀티미디어 협업 시스템 적용예)

  • Oh, Sang-Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.7
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    • pp.123-132
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    • 2009
  • The perforrnance and portability of mobile applications can be greatly increased by adopting proxy modiles which exists between the conventional system and the device. When mobile devices collaborate with the conventional computers, there are problems to address: a battery life problem, limited input and output methods, and intermittent wireless connection. Those issues are magnified in the multimedia collaboration environment since it works in a real-time condition and the size of the message in the system is big in many cases. Additionally, because multimedia collaboration system softwares are too heavy and complex for mobile devices, it is veη hard to integrate them with conventional systems. In this paper, we describe our design and its implementation of a novel approach to map events (i.e. messages) using a proxy for mobile applications. We adopt a proxy to provide a content adaptation (i.e. transcoding) where the message contents are customized. Also, we design a mobile version publish/subscribe system to provide communication service for mobile device in loosely coupled and flexible manner. We present our empirical results which show that our design can be efficiently implemented and integrated with a conventional multimedia collaboration system.

Provisioning Anonymous Communication in Ad Hoc Networks (Ad Hoc 네트워크상에서 익명성을 보장하는 방법에 관한 연구)

  • Kang, Seung-Seok
    • Journal of the Korea Society for Simulation
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    • v.15 no.1
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    • pp.77-85
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    • 2006
  • The cost of downloading content from the Internet may be costly for mobile device users using its 3G connection, because the 3G connection cost to download data from the Internet is a function of the amount of data downloaded. This paper introduces an approach in which mobile devices, called peers, form an ad hoc network and share their downloaded content with others. As an example, spectators may want to collect/share information about players and game records in a stadium. In an art gallery, visitors may want to retrieve some background information about the displayed work from the nearby ad hoc network. In an outdoor class, a teacher may download today's topic files from the Internet, and all students may share the content with minimal or no cost paid. This is possible if mobile device has both a 3G interface and a wireless LAN interface. If the peers want to improve privacy md discourage traffic analysis when sharing content, this paper describes a low-delay anonymous connection between the sending peer and the receiving peer using two additional peers. Simulation results show that the transmission time overhead of the anonymous connection may increase 50% or less as the number of peers increase or the peers are scattered over the larger area.

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Design and Implementation of Digital Contract System on the Mobile Environment : M-XContract (모바일 환경에서 전자 계약 시스템의 설계 및 구현 : M-XContract)

  • Hwang, Ki-Tae;Kim, Nam-Yun
    • The KIPS Transactions:PartC
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    • v.10C no.5
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    • pp.575-584
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    • 2003
  • Due to hardware resource limit and system incompatibility of the mobile device, and low bandwidth of wireless communication, there are a few difficulties in introducing the digital contract system based on wired communication to M-Commerce. To get over the difficulties, this paper defines a digital contract based upon XML and then addresses the design and implementation of M-XContract, a digital contract system for the mobile environment. M-XContract system has been constructed with the digital contract server, M-ESign module which contracts with the customer on the PDA and transfers the contract digitally signed to the server, M-EDecoder module which shows the contract to the customer from the server, and X-Auth which is a contract authoring tool. To evaluate the run-time performance of the M-XContract, we measured the digital signature generation time and transfer time to the server. The evaluation results show that the M-Xcontract is an efficient model for the mobile contract system.

Object Recognition and Target Tracking Using Motion Synchronization between Virtual and Real Robots (가상로봇과 실제로봇 사이의 운동 동기화를 통한 물체 인식 및 목표물 추적방안)

  • Ahn, Hyeo Gyeong;Kang, Hyeon Jun;Kim, Jin Beom;Jung, Ji Won;Ok, Seo Won;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.20-29
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    • 2017
  • Motion synchronization between developed real and virtual robots for object recognition and target tracking is introduced. ASUS's XTION PRO Live is implemented as a sensor and configured to recognize walls and obstacles, and perceive objects. In order to create virtual reality, Unity 3D is adopted to be associated with the real robot, and the virtual object is controlled by using an input device. A Bluetooth serial communication module is used for wireless communication between the PC and the real robot. The motion information of a virtual object controlled by the user is sent to the robot. Then, the robot moves in the same way as the virtual object according to the motion information. Through motion synchronization, two scenarios, which map the real space and current object information with virtual objects and space, were demonstrated, yielding good agreement between the two spaces.

Design of RFID Packaging for Construction Materials (건축자재용 RFID 패키징 설계)

  • Shin, Jae-Hui;Hwang, Suk-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.923-931
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    • 2013
  • RFID (Radio Frequency Identification), which is a kind of the electronic tag, is a wireless access device using the radio frequency for recognizing the ID information. It has a variety of application such as the bus card, gate access card, distribution industry, and management of construction materials. The performance and size of RFID depend on the penetrability, recognition ratio, memory size, multi tag recognition, external pollution dust, and exterior impact, and RFID requires the packaging to protect itself considered above factors. Recently, RFID is diversely employed to effectively manage construction materials and the RFID packaging, which is robust to the external impact, is required to attach RFID on construction materials. In this paper, we propose the construction material RFID packaging designed to be robust for the external impact and to be practicable for change of the broken RFID. For the change of RFID, we separate the cast and body of the packaging. Also, we present the detail drawing for the proposed construction material RFID packaging and implement the performance evaluation of the packaging manufactured using 3D printer.

Development of an Android-based App for Total Station Surveying and Visualization using Smartphone and Google Earth (스마트폰과 Google Earth를 이용한 TS 측량 및 가시화 안드로이드 앱 개발)

  • Park, Jinwoo;Lee, Seongkyu;Suh, Yongcheol
    • Korean Journal of Remote Sensing
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    • v.29 no.2
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    • pp.253-261
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    • 2013
  • Current surveying and spatial information technology incorporates information and communication technology and is user friendly. However, it is not convenient to use in the field because a connection to a computer, such as a laptop, tablet PC, or desktop PC, is needed to obtain the survey results and the coordinates of the surveyed points. To solve this problem, we developed an app that can display surveyed data on a map and the current survey results through a connection between a total station and smartphone using a Bluetooth wireless communication device. The app allows users to perform field work simultaneously with office work in the field, because it consists of Bluetooth, closed traverse survey, current status survey, and coordinate conversion modules. The proposed app should increase user convenience and the operational capability of the total station in the field.

USN-based Water Treatment Plant Facilities Data Management Techniques and Reliability (USN 기반 수직형 정수처리시설 데이터 최적관리 및 신뢰성 검증연구)

  • Jang, Sang-Bok;Shin, Gang-Wook;Hong, Sung-Taek;Lee, An-Kyu;Park, Hye-Mi;Chun, Myung-Geun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.11
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    • pp.2736-2744
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    • 2013
  • In this paper, we present a Smart Water Treatment Plant using Zigbee USN devices and a real-time monitoring system in K-water Flow Meter Calibration Center Building. For verification, the data of vertical type WTP such as flow rate, pressure, water level and water temperature are obtained by the Zigbee USN devices, operating in 2.45 GHz band, and be wirelessly surveilled by the real-time monitoring system. The received data from the sensor is transmitted to the data processing device, and then the processed data can be monitored on a smart phone. Consequently, the pilot plant based on the low-cost and high-efficiency USN has been developed with the performance analysis for the communication network and remote monitoring system on mobile devices.

Smart Poster Authentication Scheme based on Authentication URL (인증 URL 기반의 스마트 포스터 인증기법)

  • Lee, Jae-Cheol;Park, Chang-Seop
    • Convergence Security Journal
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    • v.14 no.7
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    • pp.91-99
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    • 2014
  • NFC(Near Field Communication) is a wireless data exchange technology in 13.56MHz frequency band between devices. The NFC Forum defines the NDEF(NFC Data Exchange Format) exchanging data format between NFC devices and NFC Tags, the NFC RTD(Record Type Definition) defining the record types in the NDEF messages, the Smart Poster RTD in order to replace current paper posters and the Signature RTD to ensure the authenticity and integrity for NDEF records. But the previous smart poster authentication scheme have the weaknesses of using the PKI(Public Key Infrastructure) with certificates to verify the public key for the smart poster authentication and requiring the additional storage capacity of NFC tags for the authentication path. Therefore in this paper we propose a smart poster authentication scheme and implementation based on the authentication URL, a digital signature and a public key without the PKI and certificates for the smart poster authentication.