• Title/Summary/Keyword: wide angle screen

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Improvement of Smartphone Interface Using AR Marker (AR 마커를 이용한 스마트폰 인터페이스의 개선)

  • Kang, Yun-A;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.361-369
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    • 2011
  • As smartphones came into wide use recently, it has become increasingly popular not only among young people, but middle-aged people as well. Most smartphones use capacitive full touch screen, so touch commands are made by fingers unlike the PDAs in the past that use touch pens. In this case, a significant portion of the smartphone's screen is blocked by the finger so it is impossible to see the screens around the finger touching the screen, and difficulty occurs in precise control used for small buttons such as qwerty keyboard. To solve this problem, this research proposes a method of using simple AR markers to improve the interface of smartphones. Sticker-form marker is attached to fingernails and placed in front of the smartphone camera Then, the camera image of the marker is analyzed to determine the orientation of the marker to perceive as onRelease() or onPress() of the mouse depending on the marker's angle of rotation, and use its position as the position of the mouse cursor. This method can enable click, double-click, drag-and-drop used in PCs as well as touch, slide, long-touch-input in smartphones. Through this research, smartphone inputs can be made more precise and simple, and show the possibility of the application of a new concept of smartphone interface.

39.3 Hyper-reality Head Dome Projector $^{TM}$(HDP) for future displays

  • Okumura, Haruhiko;Sasaki, Takashi;Hotta, Aira;Okada, Naotada
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1331-1334
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    • 2008
  • In this paper, we developed a novel hyperreality display called the Head Dome Projector (HDP). The HDP is a head-mounted display consisting of a dome-shaped screen with a very small radius of 40 cm, a mobile projector with ultra-wide projection lens and LED light sources. The main feature of the HDP is very wide viewing angle of 160 degrees horizontally by 120 degrees vertically comparable to the human visual field of view without head tracking and 360 degrees by 360 degrees with head tracking. According to our subjective evaluation comparing the HDP with a flat-panel display (FPD), the HDP realizes hyperreality 2.5 points higher than that realized by an FPD in the case of ${\pm}5$ level evaluation for HD motion images.

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Design of Driving methods of lower power consumption in Plasma AI(plasma adaptive intensifier) driving method (Plasma AI(plasma adaptive intensifier)구동의 전력 소모 개선을 위한 구동방식 설계)

  • Kim, Jun-Hyeong;O, Sun-Taek;Lee, Dong-Ho
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.844-847
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    • 2003
  • Display devices are becoming increasingly important as an interface between humans and machines in the growing information society. In display devices, PDP (Plasma Display Panel) has many advantages in that it has wide screen, wide viewing angle and is light weight, thin. In PDP driving method, if the brightness of input image is high, applying the fixed sustain pulse to the PDP panel will raise the PDP power consumption and may damages the PDP panel. To overcome these problems, the Plasma AI driving method was introduced by the Matshushita co. in Japan. The Plasma AI driving module calculates the peak value and average value of 1 frame image and adjusts the gradation and sustain pulses for 1 frame sustain. In this paper, the proposed PDP driving module is based on the Plasma AI driving module. The proposed driving module calculates peak value and average value, and the brightness distribution of 1 frame image. Using brightness distribution, the proposed driving module divides 1 frame input image into 15 image patterns. For each image pattern, minimum sustain pulses and sub-frames are used for the brightness of 1 frame image and the sustain weight for 64, 128, 192 gradation is proposed. Therefore, the sustain power consumption can be reduced.

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Multi-screen Content Creation using Rig and Monitoring System (다면 콘텐츠 현장 촬영 시스템)

  • Lee, Sangwoo;Kim, Younghui;Cha, Seunghoon;Kwon, Jaehwan;Koh, Haejeong;Park, Kisu;Song, Isaac;Yoon, Hyungjin;Jang, Kyungyoon
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.5
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    • pp.9-17
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    • 2017
  • Filming using multiple cameras is required for the production of the multi-screen content. It can fill the viewer's field of view (FOV) entirely to provide an increased sense of immersion. In such a filming scenario, it is very important to monitor how images captured by multiple cameras are displayed as a single content or how the content will be displayed in an actual theatre. Most recent studies on creating the content of special format have been focused on their own purposes, such as stereoscopic and panoramic images. There is no research on content creation optimized for theatres that use three screens that are spreading recently. In this paper, we propose a novel content production system with a rig that can control three cameras and monitoring software specialized for multi-screen content. The proposed rig can precisely control the angles between the cameras and capture wide angle of view with three cameras. It works with monitoring software via remote communication. The monitoring software automatically aligned the content in real time, and the alignment of the content is updated according to the angle of camera rig. Futher, the producion efficiency is greatly improved by making the alignment information available for post-production.

Super-PVA (S-PVA) Technology for HDTV Application

  • Kim, Kyeong-Hyeon;Berkeley, Brian;Kim, Sang-Soo;Souk, Jun-Hyung
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.26-29
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    • 2004
  • S-PVA is a new technology which enables screen quality advantages over S-IPS and MVA, including high transmittance, >1000:1 contrast ratio, sub-10ms response time, and wide angle of view with no off-axis image inversion and undetectable gamma distortion. This new technology will be described in detail. This paper also addresses the other remaining performance issues facing LCD-TV, including Samsung's plans for addressing these challenges. For example, until recently, inter-gray response time and associated motion blur were significant issues for achieving LCD-TV images quality. Samsung has invented DCC-II technology to achieve sub-10ms response time, and this achievement is described herein. Other technology advancements, including next-generation color performance and ultra-low black performance and improvement of off axis image quality are also discussed in this paper.

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Multi-View Image Parking Assistant System (멀티뷰 영상 주차 보조 시스템)

  • Lee, Min-Goo;Park, Yong-Kuk;Jung, Kyung-Kwon;Yoo, Jun-Jae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.646-649
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    • 2011
  • This paper presents the prototype for parking assistant system of multi-camera viewing. Proposed system provides the driver with three direction of the scenes surrounding vehicle. Depending on the handle rotation, the proposed system displays views from multiple wide-angle CCD cameras on the laptop screen to reduce blind spots, support smooth parallel or garage parking, and support comfortable and safe driving. The performance of roposed system is validated by vehicle experiments.

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A study on the Improvement of the luminous efficiency with new sustaining electrode structurs in ac-PDPs (새로운 유지전극 구조에 의한 ac-PDP 에서의 효율 개선에 관한 연구)

  • Lee, Jae-Young;Shin, Joong-Hong;Park, Chung-Hoo;Cho, Jung-Soo
    • Proceedings of the KIEE Conference
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    • 2000.07c
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    • pp.1818-1820
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    • 2000
  • Due to recent technology advances, needs for flat panel displays, plasma display panels(PDPs) whose advantages are simple structure, high resolution, wide viewing angle is increasingly expected to be the first flat panel of large screen, walt hanging TVs. But the luminance and luminous efficiency of color PDP is net up to the level of a CRT. So, New electrode shape which is different from the conventional electrode has to propose to improve the luminance and luminous efficiency. In this paper, we suggested new shaped electrodes. In new shaped electrode, the discharge current was reduced compared with conventional type by reducing the unnecessary diffusion loss near the barrier rib. However, the luminance was nearly the same as conventional type. So, the luminous efficiency improved about 35%.

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A Study for Change of Audio Data according to Rotation Degree of VR Video (VR 영상의 회전각도에 따른 오디오 데이터 변화에 관한 연구)

  • Ko, Eun-Ji;Yang, Ji-Hee;Kim, Young-Ae;Park, Goo-Man;Kim, Seong-Kweon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.6
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    • pp.1135-1142
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    • 2017
  • In this paper, we propose an algorithm that can automatically mix the screen and sound by tracking the change of the sound data according to the screen change so that the real sound can be implemented in the personal broadcasting service. Since the personal broadcasting service is often broadcasted lively, it should be convenient to have a real-time mixing. Through experiments, it was confirmed that the sound pressure changes in a wide range in the high frequency band related to the clarity for understanding according to the rotation angle change of the screen. Regression analysis of the sound pressure changes at 2kHz, 4kHz, and 8kHz, The attenuation change of sound pressure was observed at the slope of -1.17, the slope of -2.0, and the slope of -2.44 for each frequency. Therefore, these experiment results can be applied to the VR service. This study is expected to be useful data in the implementation of personal broadcasting service.

Subjective Video Quality Evaluation and User Satisfaction according to Screen Size and Content Type : Comparison of UHD and UWV (화면크기와 콘텐츠유형에 따른 주관적 영상품질 평가와 이용자 만족도: UHD와 UWV 비교 분석)

  • Cho, EunSun;Lee, Jin-Myong;Rha, Jong-Youn;Park, Sunny;Koo, Hye-Gyoung;Cho, YongJu;Seo, Jung-Il
    • Journal of Digital Convergence
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    • v.16 no.12
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    • pp.283-292
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    • 2018
  • UHD (Ultra High Definition) broadcasting technology, and UWV (Ultra Wide Vision) which is the high quality panoramic video of wide view angle based on UHD, were commercialized in Korea for the first time in the world, and those are representative realistic video technologies that maximize the user's sense of presence. By comparing the user's subjective reaction of UHD and UWV, the purpose of this study is to systematically establish the user's subjective video quality evaluation. For this purpose, a large screen projection experiment is designed by setting the screen size (4k x 2k, 8k x 2k) and content types (sports, landscape, concert) as variables to measure the user's subjective video quality evaluation and satisfaction. As a result of the study, the users' evaluation of UWV was higher than UHD in all items of subjective video quality, and satisfaction. Moreover, the results showed the significant differences depending on the video contents. Based on the results of the research, the study proposed the points necessary for the development and commercialization of UWV panoramic technology, and suggestions for the future research.

Generation of Spatial Adjacency Map and Contents File Format for Ultra Wide Viewing Service (울트라 와이드 뷰잉 서비스를 위한 공간 유사도 맵 생성 및 울트라 와이드 뷰잉 콘텐츠 저장 방법)

  • Lee, Euisang;Kang, Dongjin;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.473-483
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    • 2017
  • Since the advent of 3D and UHD contents, demand for high-quality panoramic images has been increasing. The UWV(Ultra-Wide Viewing) service uses a wider viewing angle than conventional panoramas to provide a lively experience for users and enhance their understanding of the event. In this paper, we propose a spatial adjacency map generation method and an UWV file storage format technology to provide UWV service. The spatial adjacency map measures the similarity between images and generate the position information of the images based on similarity. And the stitching time of the image can be shortened through the generated position information. Through the spatial adjacency map, we generate the large screen content quickly. The UWV file format which is based on ISOBMFF process spatial adjacency map and videos and support random access. In this paper, we design the UWV player to verify the spatial adjacency map and UWV file format and show the result of experiments.