• Title/Summary/Keyword: wavelet frame

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Growing Algorithm of Wavelet Neural Network using F-projection (F-투영법을 이용한 웨이블렛 신경망의 성장 알고리즘)

  • 서재용;김용택;조현찬;김용민;전홍태
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.15-168
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    • 2001
  • In this paper, we propose growing algorithm of wavelet neural network. It is growing algorithm that adds hidden nodes using wavelet frame which approximately supports orthogonality in wavelet neural network based on wavelet theory. The result of this processing can be reduced global error and progresses performance efficiency of wavelet neural network. We apply the proposed algorithm to approximation problem and evaluate effectiveness of proposed algorithm.

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Feature tracking algorithm using multi resolution in wavelet transform domain (웨이브릿 변환 영역에서 다중 해상도를 이용한 특징점 추적 알고리즘)

  • Jang, Sung-Kun;Suk, Jung-Youp;Jin, Sang-Hun;Kim, Sung-Un;Yeo, Bo-Yeon
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.447-448
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    • 2006
  • In this paper, we propose tracking algorithm using multi resolution in wavelet transform domain. This algorithm consists of two steps. The first step is feature extraction that is select feature-points using 1-level wavelet transform in ROI (Region of Interest). The other step is feature tracking. Based on multi resolution of wavelet transform, we estimate a displacement between current frame and next frame on the basis of selected feature-points. Experimental results show that the proposed algorithm confirmed a better performance than a centroid tracking and correlation tracking.

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Backward Explicit Congestion Control in Image Transmission on the Internet

  • Kim, Jeong-Ha;Kim, Hyoung-Bae;Lee, Hak-No;Nam, Boo-Hee
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2106-2111
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    • 2003
  • In this paper we discuss an algorithm for a real time transmission of moving color images on the TCP/IP network using wavelet transform and neural network. The image frames received from the camera are two-level wavelet-trans formed in the server, and are transmitted to the client on the network. Then, the client performs the inverse wavelet-transform using only the received pieces of each image frame within the prescribed time limit to display the moving images. When the TCP/IP network is busy, only a fraction of each image frame will be delivered. When the line is free, the whole frame of each image will be transferred to the client. The receiver warns the sender of the condition of traffic congestion in the network by sending a special short frame for this specific purpose. The sender can respond to this information of warning by simply reducing the data rate which is adjusted by a back-propagation neural network. In this way we can send a stream of moving images adaptively adjusting to the network traffic condition.

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The Digital Image Processing Method Using Triple-Density Discrete Wavelet Transformation (3중 밀도 이산 웨이브렛 변환을 이용한 디지털 영상처리 기법)

  • Shin, Jong Hong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.3
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    • pp.133-145
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    • 2012
  • This paper describes the high density discrete wavelet transformation which is one that expands an N point signal to M transform coefficients with M > N. The double-density discrete wavelet transform is one of the high density discrete wavelet transformation. This transformation employs one scaling function and two distinct wavelets, which are designed to be offset from one another by one half. And it is nearly shift-invariant. Similarly, triple-density discrete wavelet transformation is a new set of dyadic wavelet transformation with two generators. The construction provides a higher sampling in both time and frequency. Specifically, the spectrum of the first wavelet is concentrated halfway between the spectrum of the second wavelet and the spectrum of its dilated version. In addition, the second wavelet is translated by half-integers rather than whole-integers in the frame construction. This arrangement leads to high density wavelet transformation. But this new transform is approximately shift-invariant and has intermediate scales. In two dimensions, this transform outperforms the standard and double-density discrete wavelet transformation in terms of multiple directions. Resultingly, the proposed wavelet transformation services good performance in image and video processing fields.

Wavelet based system identification for a nonlinear experimental model

  • Li, Luyu;Qin, Han;Niu, Yun
    • Smart Structures and Systems
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    • v.20 no.4
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    • pp.415-426
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    • 2017
  • Traditional experimental verification for nonlinear system identification often faces the problem of experiment model repeatability. In our research, a steel frame experimental model is developed to imitate the behavior of a single story steel frame under horizontal excitation. Two adjustable rotational dampers are used to simulate the plastic hinge effect of the damaged beam-column joint. This model is suggested as a benchmark model for nonlinear dynamics study. Since the nonlinear form provided by the damper is unknown, a Morlet wavelet based method is introduced to identify the mathematical model of this structure under different damping cases. After the model identification, earthquake excitation tests are carried out to verify the generality of the identified model. The results show the extensive applicability and effectiveness of the identification method.

Two-stage variable block-size multiresolution motion estiation in the wavelet transform domain (웨이브렛 변환영역에서의 2단계 가변 블록 다해상도 움직임 추정)

  • 김성만;이규원;정학진;박규태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.7
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    • pp.1487-1504
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    • 1997
  • In this paper, the two-stage variable block-size multiresolution motion algorithm is proposed for an interframe coding scheme in the wavelet decomposition. An optimal bit allocagion between motion vectors and the prediction error in sense of minimizing the total bit rate is obtained by the proposed algorithm. The proposed algorithm consists of two stages for motion estimatation and only the first stage can be separated and run on its own. The first stage of the algorithm introduces a new method to give the lower bit rate of the displaced frame difference as well as a smooth motion field. In the second stage of the algorithm, the technique is introduced to have more accurate motion vectors in detailed areas, and to decrease the number of motion vectors in uniform areas. The algorithm aims at minimizin gthe total bit rate which is sum of the motion vectors and the displaced frame difference. The optimal bit allocation between motion vectors and displaced frame difference is accomplished by reducing the number of motion vectors in uniform areas and it is based on a botom-up construction of a quadtree. An entropy criterion aims at the control of merge operation. Simulation resuls show that the algorithm lends itself to the wavelet based image sequence coding and outperforms the conventional scheme by up to the maximum 0.28 bpp.

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A Study on Multiresolution Motion Estimation on the Wavelet Transform Domain (웨이블렛 변환 영역에서 다중 해상도 움직임 추정에 관한 연구)

  • 이진환;김소연;노용만
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.11b
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    • pp.21-25
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    • 1999
  • Wavelet transform decomposes a video frame into a set of subframes with different resolutions corresponding to different frequency bands. The block size of highest layer subframe is too small to estimate correct motion. To decrease this aperture problem in the approximation frame, multiresolution motion estimation (MRME) using hierarchical block matching is presented in this paper. In the multiresolution motion estimation approach, motion vectors in the subframes are estimated by the motion vectors in the approximation frame and are refined at each subframe. It reduces computational time in motion estimation. It is shown that our MRME approach has a superior performance than traditional MRME approaches.

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SPIHT Video Coder Using Perceptual Weight in Wavelet transform (웨이브릿 변환에서 인지적 가중치를 이용한 SPIHT 비디오 부호기)

  • 정용재;강경원;문광석
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.1
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    • pp.15-20
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    • 2002
  • The frame coding inside the screen for a video coder has a big influence on the quality of the whole frame. The standardized video coder uses DCT, however it can give rise to a low image quality due to the blocking effect at low bit rate. This paper proposes a video coding method for an image quality improvement in human visual aspects. With the proposed method, the perceptual weight is coded with SPIHT and VLC by applying it into the frame and the visual noises are eliminated.

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Application of Directional Wavelet to Ocean Wave Image Analysis (방향 웨이브렛을 적용한 해양파 이미지 분석)

  • Kwon S. H.;Lee H. S.;Park J. S.;Ha M. K.
    • Proceedings of the KSME Conference
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    • 2002.08a
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    • pp.377-380
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    • 2002
  • This paper presents the results of a study investigating methods of interpretation of wave directionality based on wavelet transforms. Two-dimensional discrete wavelet was used for the analysis. The proposed scheme utilizes a single frame of ocean waves to detect their directionality. This fact is striking considering the fact that traditional methods require long time histories of ocean wave elevation measured at various locations. The developed schemes were applied to the data generated from numerical simulations and video images to test the efficiency of the proposed scheme in detecting the directionality of ocean waves.

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Packetizing Scheme for Reliable Transmission of Wavelet Video Stream (신뢰성있는 웨이블릿 비디오 전송을 위한 패킷화 기법)

  • Lee, Joo-Kyong;Kang, Jin-Mi;Kim, Chung-Kil;Chung, Ki-Dong
    • The KIPS Transactions:PartB
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    • v.10B no.5
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    • pp.553-560
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    • 2003
  • Since Wavelet Transform decomposes a video frame into subbands with various frequencies and resolutions, the reconstructed video qualify at a receiver fluctuates according to the location of transmission errors within frames. This deteriorates the whole visual duality of the video. Specifically, for a wavelet based video which exploits the motion estimation prediction scheme, the transmission errors of a subband not only have a bad effect on other subbands within a same frame but also propagates to the subsequent frames. In this paper, we propose BDP(Block Based Dispersive Packetization) scheme, for a wavelet based video stream, which maintains constant video quality despite packet location that a transmission error occurs. To evaluate the performance of the proposed scheme, we use MRME(Multi-Resolution Motion Estimation) scheme to compress a video in Inter coding mode and Gilbert´s error model to generate the error patterns in wireless network environment. The simulation results show that BDP is more efficient than BP (Block based Packetization) or DP (Dispersive Packetization) in both PSNR and visual quality.