• 제목/요약/키워드: visual understanding

검색결과 743건 처리시간 0.022초

An Analysis on the Range of Singular Fusion of Augmented Reality Devices

  • Lee, Hanul;Park, Minyoung;Lee, Hyeontaek;Choi, Hee-Jin
    • Current Optics and Photonics
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    • 제4권6호
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    • pp.540-544
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    • 2020
  • Current two-dimensional (2D) augmented reality (AR) devices present virtual image and information to a fixed focal plane, regardless of the various locations of ambient objects of interest around the observer. This limitation can lead to a visual discomfort caused by misalignments between the view of the ambient object of interest and the visual representation on the AR device due to a failing of the singular fusion. Since the misalignment becomes more severe as the depth difference gets greater, it can hamper visual understanding of the scene, interfering with task performance of the viewer. Thus, we analyzed the range of singular fusion (RSF) of AR images within which viewers can perceive the shape of an object presented on two different depth planes without difficulty due to the failure of singular fusion. It is expected that our analysis can inspire the development of advanced AR systems with low visual discomfort.

Intelligentization of Landscape Bamboo Buildings Based on Visual Data Transmission and 5G Communication

  • ke Yu Kai
    • International Journal of Advanced Culture Technology
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    • 제11권1호
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    • pp.389-394
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    • 2023
  • Based on intelligent visual information and 5G, this paper studies the intelligent visual communication of landscape bamboo buildings, and provides a new method of intelligent perception and interactive computing for the real world, which can represent, model, Perception and cognition; through the integration of virtual and real, the situational understanding of the human-machine-material fusion environment and the interaction with nature. The 5G network can well meet the combination of high-bandwidth uplink transmission and low-latency downlink control. At the same time, 5G-based AR intelligent inspection, remote operation and maintenance guidance, and machine vision inspection. Taking the bamboo building as an example, through field inspections to analyze tourism Bamboo buildings before and after development, and the intelligentization of bamboo buildings based on 5G and visual modeling.

Exploring Visualization Process of Expert Teachers: a Case of the Simple Visual Task

  • HEO, Gyun
    • Educational Technology International
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    • 제7권1호
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    • pp.21-37
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    • 2006
  • This paper focuses on finding out visualization process by means of VTA(Visual Task Analysis) of expert teachers' simple task. Findings indicate teachers have coding schema of performing visual task as such; (a) the analyzing by reading and some activities in the task text, (b) conceptualizing or understanding in his/her own way, (c) the explaining of the action or product, (d) the searching by thinking or finding, (e) the decision of visualizing of the task. Expert teachers tried to visualize in the form of abstract graph, and to omit the object which was not directly related to the topic at the pilot study. VAT based on ground theory and protocol analysis was developed and performed. This case study suggests that an additional study for searching a guide and method might be beneficial for conducting a visual task analysis.

패션 사이버 교육(敎育)을 위한 아바타 제작(製作)및 활용(活用) - 체형(體型)에 따른 디자인요소(要素)의 착시효과(錯視效果)를 중심(中心)으로 - (Avatar Application for Fashion Cyber Education - Focused on Optical Illusion of Design Elements according to Body Shapes -)

  • 임현정;박혜원
    • 패션비즈니스
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    • 제9권4호
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    • pp.1-15
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    • 2005
  • Interesting education which utilizes cyber visual and audio multimedia effects, we regard it as a very effective education but those programs are not prepared yet. So, the purpose of this research is to provide a new direction for cyber fashion education with the use of avatars as the multimedia factor to increase student's interest and understanding. First, we investigated the present situation of fashion cyber education and the present avatar usage situation online, and also we searched literature and the internet to investigate the general theory of design. Second, we used Adobe photoshop 7.0 to make avatars, then, we used Macromedia Flash MX to design the avatar on our web site, and to make it look more realistic. According to the research results, cyber fashion education is usually used as marketing in certain areas, and for middle school, and high school students it is mainly used as text and lecture videos. When searching for fashion sites that use avatars, we found that most fashion shopping malls use them. Because avatars can give visual effects and also increase interest and fun, they can increase concentration and understanding and can be effective in fashion cyber education.

L-System을 이용한 HMD기반 인터렉티브 실감형 미디어 알고리즘 구축 (Construction of HMD-based Interactive Realistic Media Algorithm Using L-System)

  • 임상국
    • 한국멀티미디어학회논문지
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    • 제23권1호
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    • pp.58-66
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    • 2020
  • 5G-based HMD technology grew rapidly in the context of the environment change of convergence technology media and mobile networks in the fourth industrial era. It has also grown into a core technology that transforms our digital visual system. However, there is no research or system that can understand and verify radical visual system changes. Therefore, it is necessary to have an engineering understanding and verification of the diffusion of HMD media imaging devices. Beyond the distinction between virtual and real, research is urgently needed on the new three-dimensional interface of the 21st century through viewer participation. For this reason, research on the algorithm structure of interactive video media using L-System is an essential process and will be a guide to understanding the virtual reality interactive environment.

Analysis of Visual Perception of Cinemagraph Images: Focusing on Q Methodology

  • Kim, Young Il
    • Journal of Multimedia Information System
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    • 제6권4호
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    • pp.251-258
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    • 2019
  • In the image methodology, cinemagraphs are needed to find out how to think through the empirical studies of the audiences in actual empirical theory. Therefore, this study analyzes what cinemagraph images represent and what groups are inclined to see them. The analytical study aims to reveal the grouping categorized as a preference survey according to the subjectivity study by Q methodology. Research reveals how images should be read and how disparities tend to differ from or agree with those in understanding images. Therefore, four types categorized into Q analysis through 1: 1 interview using a sample group and using samples showed that human interpretation and cinemagraph images were represented in understanding cinemagraphs.

절적(截積) 해법의 시각화 (A Visualization of the Solution of Truncated Series)

  • 이경언
    • 한국수학사학회지
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    • 제28권4호
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    • pp.167-179
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    • 2015
  • We study the solution of truncated series of Lee Sang-hyeog with the aspect of visualization. Lee Sang-hyeog solved a problem of truncated series by 4 ways: Shen Kuo' series method, splitting method, difference sequence method, and Ban Chu Cha method. As the structure and solution of truncated series in tertiary number is already clarified with algebraic symbols in some previous research, we express and explain it by visual representation. The explanation and proof of algebraic symbols about truncated series is clear in mathematical aspects; however, it has a lot of difficulties in the aspects of understanding. In other words, it is more effective in the educational situations to provide algebraic symbols after the intuitive understanding of structure and solution of truncated series with visual representation.

Understanding the Mapping Principle of One Syllable One Character as a Predictor of Word Reading Development in Chinese

  • Lin, Dan;Shiu, Ling-Po;Liu, Yingyi
    • Child Studies in Asia-Pacific Contexts
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    • 제6권2호
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    • pp.73-85
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    • 2016
  • Speech-print mapping awareness is defined as the awareness of the principles underpinning how speech sound is matched to print symbols. Chinese is unique in that it follows the one syllable one character mapping principle. The present study examined the predictive power of speech-print mapping awareness in young children's word reading. Seventy-four Hong Kong children from the first and second kindergarten years were tested with phonological awareness, visual skills, syllable-level mapping awareness, and Chinese reading ability at Time 1. Chinese reading abilities were tested again 1 year later. It was found that syllable-level mapping awareness predicted Chinese word reading abilities 12 months later. Further, it seemed that the link of syllable mapping to Chinese reading is particularly significant for beginning readers. The findings suggest that understanding the language-specific speech-print mapping principle is critical for reading acquisition at the early stage of reading development.

고등학교에서 시각적 사고에 기반한 인포그래픽 활용 물리 수업의 효과 (The Effect of Physics Instruction Using Infographics Based on Visual Thinking in High School)

  • 노상미;손정우
    • 한국과학교육학회지
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    • 제35권3호
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    • pp.477-485
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    • 2015
  • 본 연구는 특성화 고등학교 학생들을 대상으로 물리 교과서에 제시된 인포그래픽 자료들을 활용하여 시각적 사고에 기반한 인포그래픽 활용 수업을 실시하고, 그 효과를 알아보고자 하였다. 이를 위해 각 60명의 학생들을 실험집단과 통제집단으로 나누고, 실험집단에 '인포그래픽 개념형성, 인포그래픽 이해활동, 인포그래픽 구성활동'으로 구성된 25차시의 수업을 실시하였고, 통제집단에는 일반적인 강의식 수업을 진행하였다. 그 결과는 다음과 같다. 첫째, 학생들이 구성한 인포그래픽의 특징은 '단순 배치'에서 '단순 재구성', '일러스트형'에서 '비교분석형'으로 표현 방식이 변화되었는데, 이는 구성 횟수 증가에 따른 학생들의 시각적 사고의 활성화에 의한 것이다. 둘째, 인포그래픽 활용 수업으로 인해 시각적 사고는 이해도, 가시도, 유용성, 소통성 영역에서 유의미하게 향상되었다. 셋째, 인포그래픽 활용 수업 후 실험집단의 성취도 평균 점수가 유의미하게 향상되었다. 넷째, 과학적 태도 검사에서는 '과학자의 평범성, 과학적 탐구의 태도, 과학적 태도의 수용' 영역에서 유의미한 향상이 있었다. 이상과 같은 연구 결과로부터, 인포그래픽 활용 수업은 학생들의 시각적 사고력 향상을 통해 과학 개념 이해, 의사소통력이 높아져 학업성취도와 과학적 태도에 긍정적인 영향을 미친다는 것을 알 수 있었다.

학령기 아동의 시력 건강 행위 이행의 예측 요인 (Predicting and Understanding School-Age Children's Visual Health Behavior)

  • 신희선
    • Child Health Nursing Research
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    • 제9권3호
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    • pp.294-300
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    • 2003
  • Purpose: The purpose of the study was to investigate the status of visual health behavior of school-age children and to identify the predicting variables of the school-age children's visual health behavior. Method: The subject was 764 children in grades 4 to 6, enrolled in 2 elementary schools located in urban area. The data were analyzed using t-test, ANOVA, correlation analysis, and stepwise multiple regression. Result: The findings were as follows: 1. The mean of the score of the visual health behavior of school-age children was 41.59(SD=7.22) and there was a significant difference according to grade. 2. There were significant correlations between visual health behavior and self-efficacy for visual health behavior (r=.51, p=.000), motivation for visual health(r=.45, p=.000), perceived benefits(r= .34, p=.000), self-concept(r=.32, p=.000), knowledge of visual health(r=.30, p=.000), health perception for vision(r=.16, p=.000), health locus of control(r=.11, p=.002), and perceived barriers(r=.-.12, p=.000). 3. Self-efficacy for visual health behaviors, knowledge of visual health, motivation for visual health, self-concept, health perception for vision, and perceived benefits were identified as predictor variables of the visual health behavior of the school-age children from the stepwise multiple regression analysis. The total percent of variance accounted by these 6 variables were 36.9%. Conclusion: From the result, it is suggested that the development of comprehensive visual health education program including the component of self-efficacy, health motivation and self-concept to promote the visual health of school-age children.

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