• Title/Summary/Keyword: visual model

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Applications of Morphing on Facial Model Reconstruction and Surgical Simulation

  • Lee, Tong-Yee;Sun, Yung-Nein;Weng, Tzu-Lun;Lin, Yung-Ching
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.103.2-110
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    • 1999
  • Facial model reconstruction and surgical simulation are essential parts in the computer-aided surgical system. Plastic surgeons use it to design appropriate repair plans and procedures before actual surgery is operated. In this work, the exploration of 3-D metamorphosis to them presents new results in these two parts.

Infrared Visual Inertial Odometry via Gaussian Mixture Model Approximation of Thermal Image Histogram (열화상 이미지 히스토그램의 가우시안 혼합 모델 근사를 통한 열화상-관성 센서 오도메트리)

  • Jaeho Shin;Myung-Hwan Jeon;Ayoung Kim
    • The Journal of Korea Robotics Society
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    • v.18 no.3
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    • pp.260-270
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    • 2023
  • We introduce a novel Visual Inertial Odometry (VIO) algorithm designed to improve the performance of thermal-inertial odometry. Thermal infrared image, though advantageous for feature extraction in low-light conditions, typically suffers from a high noise level and significant information loss during the 8-bit conversion. Our algorithm overcomes these limitations by approximating a 14-bit raw pixel histogram into a Gaussian mixture model. The conversion method effectively emphasizes image regions where texture for visual tracking is abundant while reduces unnecessary background information. We incorporate the robust learning-based feature extraction and matching methods, SuperPoint and SuperGlue, and zero velocity detection module to further reduce the uncertainty of visual odometry. Tested across various datasets, the proposed algorithm shows improved performance compared to other state-of-the-art VIO algorithms, paving the way for robust thermal-inertial odometry.

A Study on the Realization of Virtual Simulation Face Based on Artificial Intelligence

  • Zheng-Dong Hou;Ki-Hong Kim;Gao-He Zhang;Peng-Hui Li
    • Journal of information and communication convergence engineering
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    • v.21 no.2
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    • pp.152-158
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    • 2023
  • In recent years, as computer-generated imagery has been applied to more industries, realistic facial animation is one of the important research topics. The current solution for realistic facial animation is to create realistic rendered 3D characters, but the 3D characters created by traditional methods are always different from the actual characters and require high cost in terms of staff and time. Deepfake technology can achieve the effect of realistic faces and replicate facial animation. The facial details and animations are automatically done by the computer after the AI model is trained, and the AI model can be reused, thus reducing the human and time costs of realistic face animation. In addition, this study summarizes the way human face information is captured and proposes a new workflow for video to image conversion and demonstrates that the new work scheme can obtain higher quality images and exchange effects by evaluating the quality of No Reference Image Quality Assessment.

Analysis of learning effects using audio-visual manual of SWAT (SWAT의 시청각 매뉴얼을 통한 학습 효과 분석)

  • Lee, Ju-Yeong;Kim, Tea-Ho;Ryu, Ji-Chul;Kang, Hyun-Woo;Kum, Dong-Hyuk;Woo, Won-Hee;Jang, Chun-Hwa;Choi, Jong-Dae;Lim, Kyoung-Jae
    • Korean Journal of Agricultural Science
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    • v.38 no.4
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    • pp.731-737
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    • 2011
  • In the modern society, GIS-based decision support system has been used in evaluating environmental issues and changes due to spatial and temporal analysis capabilities of the GIS. However without proper manual of these systems, its desired goals could not be achieved. In this study, audio-visual SWAT tutorial system was developed to evaluate its effectives in learning the SWAT model. Learning effects was analyzed after in-class demonstration and survey. The survey was conducted for $3^{rd}$ grade students with/without audio-visual materials using 30 questionnaires, composed of 3 items for trend of respondent, 5 items for effects of audio-visual materials, and 12 items for effects of with/without manual in learning the model. For group without audio-visual manual, 2.98 out of 5 was obtained and 4.05 out of 5 was obtained for group with audio-visual manual, indicating higher content delivery with audio-visual learning effects. As shown in this study, the audio-visual learning material should be developed and used in various computer-based modeling system.

Analysis of Visual Distortion and Suggestion of Design Criteria at Curve Sections (곡선부 시각왜곡현상 분석 및 설계기법 제시)

  • Ha, Tae-Jun;Jeong, Jun-Hwa;Lee, Jeong-Hwan;Lee, Suk-Ki
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.29 no.6D
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    • pp.663-673
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    • 2009
  • Driver's perceived curve radius is different from actual curve radius at curve sections. This is called visual distortion. It has effect on operation speed according to driver's perception and finally bad effect on safety at curve sections. At present, however, there is no research on quantitatively analysis of visual distortion and no criteria for curve section design considering the visual distortion. Therefore, this study focus on finding degree of visual distortion and suggesting design criteria by visual distortion analysis. The process of this study is as below; First, a calculaiton model of perceived curve radius was developed by survey using computer simulation. In this model, a dependent variable is perceived curve radius and an independent variable is geometric factors. Second, degree of visual distortion was calculated from ratio of perceived curve radius to actual curve radius. Finally, design criteria were suggested through influencing factor analysis of visual distortion at curve sections.

Visual Performances of the Corrected Navarro Accommodation-Dependent Finite Model Eye (안구의 굴절능 조절을 고려한 수정된 Navarro 정밀모형안의 시성능 분석)

  • Choi, Ka-Ul;Song, Seok-Ho;Kim, Sang-Gee
    • Korean Journal of Optics and Photonics
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    • v.18 no.5
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    • pp.337-344
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    • 2007
  • In recent years, there has been rapid progress in different areas of vision science, such as refractive surgical procedures, contact lenses and spectacles, and near vision. This progress requires a highly accurate modeling of optical performance of the human eyes in different accommodation states. A new novel model-eye was designed using the Navarro accommodation-dependent finite model eye. For each of the vergence distances, ocular wavefront error, accommodative response, and visual acuity were calculated. Using the new model eye ocular wavefront error, accommodation dative response, and visual acuity are calculated for six vergence stimuli, -0.17D, 1D, 2D, 3D, 4D and -5D. Also, $3^{rd}\;and\;4^{th}$ order aberrations, modulation transfer function, and visual acuity of the accommodation-dependent model eye were analyzed. These results are well-matched to anatomical, biometric, and optical realities. Our corrected accommodation-dependent model-eye may provide a more accurate way to evaluate optical transfer functions and optical performances of the human eye.

Content Adaptive Watermarkding Using a Stochastic Visual Model Based on Multiwavelet Transform

  • Kwon, Ki-Ryong;Kang, Kyun-Ho;Kwon, Seong-Geun;Moon, Kwang-Seok;Lee, Joon-Jae
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1511-1514
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    • 2002
  • This paper presents content adaptive image watermark embedding using stochastic visual model based on multiwavelet transform. To embedding watermark, the original image is decomposed into 4 levels using a discrete multiwavelet transform, then a watermark is embedded into the JND(just noticeable differences) of the image each subband. The perceptual model is applied with a stochastic approach fer watermark embedding. This is based on the computation of a NVF(noise visibility function) that have local image properties. The perceptual model with content adaptive watermarking algorithm embed at the texture and edge region for more strongly embedded watermark by the JND. This method uses stationary Generalized Gaussian model characteristic because watermark has noise properties. The experiment results of simulation of the proposed watermark embedding method using stochastic visual model based on multiwavelet transform techniques was found to be excellent invisibility and robustness.

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New Computer Retina Model Reflecting the Mechanism of Amacrine Cell (무축삭세포의 기전을 반영한 새로운 계산론적 망막 모델)

  • 김명남;조진호
    • Journal of Biomedical Engineering Research
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    • v.22 no.4
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    • pp.331-338
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    • 2001
  • In this paper, we have proposed a new computer retina model reflecting the mechanism of transient amacrine cell on the basis of a conventional computer retina model to understand mechanism of visual information processing. The conventional computer retina model contained most of mechanism for other retina models and it was verified with the physiological data. However, we found that a conventional computer retina model doesn't have the mechanism of amacrine cell that was likely to respond to moving stimulus. In proposed model, therefore, a conventional computer model that considered from photoreceptors to bipolar cells and a new computer model that considered for transient amacrine cell and ganglion cell was combined. As we compared the physiological data with the results of computer simulation of transient amacrine cell about fixed stimulus and moving stimulus, we confirmed that the proposed new computer retina model was normally operated.

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Petri-Nets Modeling and Performance Evaluation of Optical-components Manufacturing System (광 부품 조립 시스템의 모델링과 성능평가)

  • 김영호;김지한;정승권;배종일;이만형
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.04a
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    • pp.491-495
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    • 2002
  • In the paper, a Visual factory model for a optical-components manufacturing process is built. The optical-components manufacturing process is composed of 3 operation processes; optical sub assembly process, package assembly process, and fiber assembly process. Each process is managed not a batch mode, which is one of most popular manufacturing styles to produce a great deal of industrial output, but though a modular cell. In the processes, a modular cell has to be processed independently of the other cells. Optimization for the composition of assembly cell in the optical-components system is made by the Visual factory model.

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Modeling of Optical-components Manufacturing System Using Petri-Net (페트리 네트를 이용한 광부품 조립 시스템의 모델링)

  • 김영호;차동국;정승권;배종일;이만형
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.636-639
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    • 2002
  • In the paper, a Visual factory model for a optical-components manufacturing process is built. The optical-components manufacturing process is composed of 3 operation processes; optical sub assembly process, package assembly process, and fiber assembly process. Each process is managed not a batch mode, which is one of most popular manufacturing styles to produce a great deal of industrial output, but though a modular cell. In the processes, a modular cell has to be processed independently of the other cells. Optimization for the composition of assembly cell in the optical-components system is made by the Visual factory model.

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