• 제목/요약/키워드: visual design field

검색결과 359건 처리시간 0.027초

스마트 교육 지원을 위한 VR 체험학습 사례 연구 (Case study of VR experience studying for smart education support)

  • 김문석
    • 디지털산업정보학회논문지
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    • 제10권2호
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    • pp.131-141
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    • 2014
  • UX design e-learning systems in order to establish the reasonable structured modules that are based on interdisciplinary research. E-learning by focusing on technology-related education, information technology and psychology, business administration, etc. has been studied in the field. However, an important part of smart education, one of the students in the field of self-directed research is lacking UX design. UX Design the User Interface and Visual Identity is central to the success of the content of the important research areas in modern smart society. This case study is for smart education digital textbooks considered the characteristics of the study. Presented by the Ministry of Education on the basis of the standard of digital textbook content of the e-learning features, including multi-disciplinary analysis of UX design requires a structured model is proposed. Research data on the smart education and virtual education in UX design being used as the basis for studies forward.

디자인 경영전략 관점에서 디자인 아이덴티티를 통한 기업이미지에 대한 사용자의 시각적 경험 연구 -통신서비스기업 KT의 디자인경영 사례를 중심으로- (A Study on the Visual Experience of Users about Corporate Image and Design Identity from the Perspective of Design Management Strategy - Focus on Design Management Case of KT Communication Service Corporation -)

  • 허진주;고혜영;강이환
    • 한국멀티미디어학회논문지
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    • 제19권5호
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    • pp.957-969
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    • 2016
  • The corporate image is one of the key elements improving competitiveness of the business, and is conveyed to the public through a design management strategy and its activities with design identity. Therefore, it is important to enhance the corporate image through systematic design management. Recently, in the field of communication services, as a technical gap between corporations has been narrowed, and the importance of design has been magnified, more and more corporations have adopted the design management. It is, however, not easy to build and convey the corporate image to the public systematically, because not only do the corporations run a communication service, the corporations face various business areas and targets. In this study, we analyzed the relationship between the intended image of the corporate and users' visual experiences based on the surveys on the case of KT, which pioneered design management and has made outstanding design results. According to the result, KT's strategic image concepts have positive effects on users' visual experience in each subarea of its design identity. In conclusion, it is necessary to narrow the gap between users' experiences and images that a corporate intends to convey through continuous research on users' experiences and improvement in a design management system.

STUDY ON THE VISUAL COGNITIVE CHARACTERISTICS BY THE FIXATION POINT ANALYSIS USING THE EYE MARK RECORDER

  • Yamanoto, Satoshi;Yamaoka, Toshiki;Matsunobe, Takuo
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2001년도 춘계학술대회 논문집
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    • pp.20-25
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    • 2001
  • In recent years, the concern about a user center design in increasing, and it's needed to task a user's visual cognitive characteristics for information presentation. Then this study aims to grasp user's cognitive characteristics about the information presentation by analyzing the fixation points. In the experiment, actually subject operated a copy machine. Recorded the fixation point movement of the operation panel by the eye mark recorder. Analysis examined the screen interface of the operation panel from the field of a fixation point trace. The top down type fixation oder by experience or the context became clear as a result. Furthermore, the difference of the fixation order by skill level was also examined. In this study, it was assumed that to grasp the visual cognitive characteristics becomes the key of efficient information.

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PSO 알고리즘과 VBA를 이용한 Waveguide tee Junction의 최적설계 인터페이스 개발 (Development of Optimal Design User Interface for Waveguide tee Junction using PSO Algorithm and VBA)

  • 박현수;변진규;이달호;이향범
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2009년도 정보통신설비 학술대회
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    • pp.36-39
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    • 2009
  • We developed an optimal design interface based on VBA(Visual Basic Application) that takes advantage of API(Application Program Interface) function of commonly used EM analysis software. The developed interface is adopted for an optimal design of a septum in a waveguide tee junction using PSO(Particle Swarm Optimization) algorithm. The objective function of the optimal design is defined by $S_{11}$-parameter of the waveguide tee junction Design variables are established as position of the septum, that are changed to satisfy the design goal Using the developed design interface and PSO algorithm, the objective function converged to the smallest value, showing the validity of the proposed method. The design interface was developed using Microsoft Excel software, enabling easy control of design parameters for user. Also, various analysis parameters can be set in the Excel interface, including waveguide input mode and frequency. After completion of the design, field solutions at user-specified positrons can be extracted to the output files in complex number form.

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전문대학 시각디자인과의 캡스톤디자인을 통한 직무교육에 관한 연구 (A Study on Competency Education through Capstone Design in the Junior College for the Visual Design Major)

  • 송지영;김선화
    • 한국콘텐츠학회논문지
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    • 제16권6호
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    • pp.183-192
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    • 2016
  • 본 연구는 국가직무표준(National Competency Standards, NCS)에서 제시한 시각디자인 직무를 적용한 캡스톤디자인 운영사례를 통해 시각디자인 전공 분야 학생들의 시각디자인 실무능력 변화와 캡스톤디자인의 활용 가능성을 살펴보는 것을 목적으로 하였다. 이를 위해 동의과학대학교 시각디자인전공의 '커뮤니케이션 디자인 프로젝트' 교과목을 수강하는 2학년 학생과 담당교수, 그리고 산업체가 협업하여 '연예인 로버트 할리의 캐릭터디자인' 과제를 중심으로 연구를 진행하였다. 이 과정에서 학생들은 '커뮤니케이션 디자인 프로젝트'에서 배운 전공 이론과 실기를 '연예인 로버트 할리의 캐릭터디자인' 개발에 직접 적용해 보고 그 결과물을 공모전에 지원하게 된다. 수집된 학생 설문 분석, 산업체 평가, 공모전 수상 등의 자료를 분석한 결과, 캡스톤디자인에 참여한 시각디자인 전공 학생들은 NCS에서 제시한 지식, 기술, 태도의 관점에서 시각디자인 직무에 대한 이해도가 높아졌으며 과제를 수행하는 과정에서 문제해결기술과 실무능력이 고취되었음을 보여주었다. 따라서 본 연구에서의 캡스톤디자인 교육설계가 현장실무중심 시각디자인 교육과정 개발에 유용한 기초자료가 될 수 있을 것으로 여겨진다.

남성적 응시에 의해 구조화되는 패션사진의 시각적 재현체제에 기반 한 여성의 재현 (Representation of women in visual representation system of fashion photography structuralized by male gaze)

  • 이영희;임은혁
    • 복식문화연구
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    • 제23권6호
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    • pp.1038-1050
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    • 2015
  • This study is a theoretical research to investigate a methodological framework for analyzing the representation of women in fashion photography. For this study, this article attempts to develop a conceptual framework of the visual representation system through Lacan's gaze theory, and analyze the representational aspects of women configured by gendered characteristics in the visual representation system. Structuralizing the visual representation system based on that theory, the gaze, the image/screen, and the subject of representation in the Lacan's triangle diagram are replaced by the camera as the signifier of gaze, the representational image, and the seeing subject respectively. In the visual representation system, the camera creates a male-oriented visual field and structures a relationship of gendered power between male gaze as the seeing subject and female eye as an object to be seen. Looking into the representational aspects of women in this visual representation system structuralized by male gaze, women are represented in a way that reflects male desire through masquerade to comply with the patriarchal gaze, or differences that emphasizes the uniqueness and autonomy of women released from a patriarchal discourse. This study would be significant in that it provides theoretical basis for an analytic approach to the representation of women in fashion photography which we accept as a fixed one through the ideology of naturalization.

3D scanner 와 VisualLISP을 이용한 3차원 모델링에 관한 연구 (A Study on 3D modeling using a 3D scanner and VisualLISP)

  • 김세민;이승수;김민주;장성규;전언찬
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.410-413
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    • 2001
  • This paper is to model a 3D-shape product applying mathematically the data acquired from a 3D scanner and using an Automatic Design Program. The research studied in the reverse engineering up to now has been developed continuously and surprisingly. However, forming 3D-shape solid models in CAE and CAM, based on the research, the study leaves much to be desired. Especially, analyses and studies reverse-designing automatically using measured data after manufacturing. Consequently, we are going to acquire geometric data using an 3D scanner in this study with which we will open a new field of reverse engineering by a program whic hcan design a 3D-shape solid model in a CAD-based program automatically.

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청천공 조건에서 조광제어 시스템 적용시 조도변화에 대한 시각적 만족도 분석 (The Influence of Illuminance Variation by a Daylight Dimming Control System on Visual Comfort Under Clear Sky Conditions)

  • 김수영
    • 설비공학논문집
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    • 제22권8호
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    • pp.553-561
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    • 2010
  • This study examines the influence of light variation on visual responses in a small office space where a daylight dimming control system is applied. Field measurements and survey were performed in a full-scale mocked-up small office space under clear sky day conditions. Maximum fluctuation range for desktop was 133.5 lx and it just happened once for entire monitoring period. For the majority of time, the fluctuation range did not exceed 50 lx, which did not cause visual discomfort to subjects. The daylight dimming control system successfully kept required illuminance levels for an office environment when desktop illuminance by daylight ranged up to 300 lx. The most serious contributor to the sensation of glare was direct daylight through window. The dimming of electric light was not a significant contributor to visual discomfort for the subjects under clear sky day conditions. Visual comfort was significantly influenced by the sensation of glare, feeling for visual stimulation and distraction, and required illuminance level.

증강현실 환경하에서 RFID/NFC 기반의 탠저블 인터페이스를 활용한 디지털 콘텐츠 상호작용 (Digital Content Interactions Using RFID/NFC-based Tangible Interfaces in Augmented Reality Environments)

  • 서동우;이재열;김재성
    • 한국CDE학회논문집
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    • 제20권2호
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    • pp.159-170
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    • 2015
  • Radio-Frequency Identification (RFID) or Near Field Communication (NFC) technology has many advantages over other visual interfaces since it does not require line-of-sight alignment, can identify multiple tags simultaneously, and does not destroy the integrity of original objects. In addition, smart devices such as smartphone and smartpad have NFC/RFID readers which can provide mobile and natural interactions with digital and physical contents. Augmented reality has an excellent visual interaction capability with digital contents in a real environment by embedding digital contents into the physical world. In this paper, we propose a new approach to digital content interactions using RFID/NFC-based tangible interfaces in augmented reality environments that utilize invisible interfaces in addition to marker-based visual interfaces. By combining the advantages of invisible and visual interfaces, more intuitive interactions with digital contents can be provided, which can remove the difficulty of using typical AR paddles that are widely used in AR interactions. In particular, a semantic AR ontology is defined to provide more convenient interactions. Through the semantic ontology-based inferencing, physical querying and filtering are effectively supported. We will show the effectiveness and advantage of the proposed approach by demonstrating implementation results.

BACnet MS/TP 필드제어기 프로토타입 및 MS/TP 네트워크 감시 장치의 설계 및 구현 (Design and Implementation of BACnet MS/TP Field Controller Prototype and MS/TP Network Monitoring System)

  • 박태진;홍승호
    • 전기학회논문지
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    • 제56권4호
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    • pp.799-808
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    • 2007
  • BACnet is an international standard communication protocol especially designed for building automation and control systems. BACnet uses the Master-Slave/Token-Passing (MS/TP) protocol as one of its field-level networks. A BACnet MS/TP field controller prototype and MS/TP network monitoring system are developed in this study. This report introduces the design and implementation methodology of a BACnet MS/TP field controller hardware, firmware and protocol stack. This report also presents the implementation methodology of BACnet MS/TP network monitoring system using VTS (Visual Test Shell). The methodologies introduced in this report will facilitate the develop and implementation of the BACnet-based control systems in building automation area.