• Title/Summary/Keyword: virtual states

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Computational thermal stability and critical temperature buckling of nanosystem

  • Chengda Zhang;Haifeng Hu;Qiang Ma;Ning Wang
    • Advances in nano research
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    • v.14 no.6
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    • pp.575-590
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    • 2023
  • Many of small-scale devices should be designed to tolerate high temperature changes. In the present study, the states of buckling and stability of nano-scale cylindrical shell structure integrated with piezoelectric layer under various thermal and electrical external loadings are scrutinized. In this regard, a multi-layer composite shell reinforced with graphene nano-platelets (GNP) having different patterns of layer configurations is modeled. An outer layer of piezoelectric material receiving external voltage is also attached to the cylindrical shell for the aim of observing the effects of voltage on the thermal buckling condition. The cylindrical shell is mathematically modeled with first-order shear deformation theory (FSDT). Linear elasticity relationship with constant thermal expansion coefficient is used to extract the relationship between stress and strain components. Moreover, minimum virtual work, including the work of the piezoelectric layer, is engaged to derive equations of motion. The derived equations are solved using numerical method to find out the effects of temperature and external voltage on the buckling stability of the shell structure. It is revealed that the boundary condition, external voltage and geometrical parameter of the shell structure have notable effects on the temperature rise required for initiating instability in the cylindrical shell structure.

Analysis of Research Trends in Monitoring Mental and Physical Health of Workers in the Industry 4.0 Environment (Industry 4.0 환경에서의 작업자 정신 및 신체 건강 상태 모니터링 연구 동향 분석)

  • Jungchul Park
    • Journal of the Korean Society of Industry Convergence
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    • v.27 no.3
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    • pp.701-707
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    • 2024
  • Industry 4.0 has brought about significant changes in the roles of workers through the introduction of innovative technologies. In smart factory environments, workers are required to interact seamlessly with robots and automated systems, often utilizing equipment enhanced by Virtual Reality (VR) and Augmented Reality (AR) technologies. This study aims to systematically analyze recent research literature on monitoring the physical and mental states of workers in Industry 4.0 environments. Relevant literature was collected using the Web of Science database, employing a comprehensive keyword search strategy involving terms related to Industry 4.0 and health monitoring. The initial search yielded 1,708 documents, which were refined to 923 journal articles. The analysis was conducted using VOSviewer, a tool for visualizing bibliometric data. The study identified general trends in the publication years, countries of authors, and research fields. Keywords were clustered into four main areas: 'Industry 4.0', 'Internet of Things', 'Machine Learning', and 'Monitoring'. The findings highlight that research on health monitoring of workers in Industry 4.0 is still emerging, with most studies focusing on using wearable devices to monitor mental and physical stress and risks. This study provides a foundational overview of the current state of research on health monitoring in Industry 4.0, emphasizing the need for continued exploration in this critical area to enhance worker well-being and productivity.

Research Trend on Digital Twin Based on Keyword Frequency and Centrality Analysis : Focusing on Germany, the United States, Korea (키워드 빈도 및 중심성 분석에 기반한 디지털 트윈 연구 동향 : 독일·미국·한국을 중심으로)

  • Lee Taekkyeun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.20 no.2
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    • pp.11-25
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    • 2024
  • This study aims to analyze research trends in digital twin focusing on Germany, the US, and Korea. In Elsevier's Scopus, we collected 4,657 papers about digital twin published in from 2019 to 2023. Keyword frequency and centrality analysis were conducted on the abstracts of the collected papers. Through the obtained keyword frequencies, we tried to identify keywords with high frequency of occurrence and through centrality analysis, we tried to identify central research keywords for each country. In each country, 'digital_twin', 'machine_learning', and 'iot' appeared as research keywords with the highest interest. As a result of the centrality analysis, research on digital twin, simulation, cyber physical system, Internet of Things, artificial intelligence, and smart manufacturing was conducted as research with high centrality in each country. The implication for Korea is that research on virtual reality, digital transformation, reinforcement learning, industrial Internet of Things, robotics, and data analysis appears to have been conducted with low centrality, and intensive research in related areas appears to be necessary.

Evaluation of Flow Experience by using Psychophysiological Visual Feedbacks

  • Kim, Jung Yong;Min, Seung Nam;Park, Yong Duck
    • Journal of the Ergonomics Society of Korea
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    • v.32 no.6
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    • pp.481-487
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    • 2013
  • Objective: The present study aims to evaluate the visual reactions of users when they are playing games of different flow levels, and to explore the visual variables that can sensitively reflect the different flow levels. Background: The flow is defined as a psychological state where interface users feel their actions in a virtual setting identical to those in real environment. To measure the flow states of users, the questionnaire-based FSS(Flow State Scale) has mostly been used. However, this method is a qualitative test that has limits in terms of the accuracy of users' flow experiences. Therefore, more accurate methods to measure users' flow experiences are required. Method: Ten subjects participated in the experiment, where the independent variables were three games with different flow levels(puzzle games, dot drawing and coloring) and the time frame(the first and last 10 seconds in game playing), whereas the dependent variables included the pupil size and the frequency and duration of eye blinking. This study was a within-subject design. Each participant performed three types of games with different flow levels 3 times for each for 10 minutes, and their visual reactions to each game were measured. Results: The higher the flow cause the bigger pupil size(p<0.01) and the lower eye blinking frequency(p<0.1), indicating that different types of games lead to different flow levels. The pupil size during the last 10 seconds when the flow level was higher was bigger by 2.1% compared with that during the first 10 seconds in game playing(p<0.1), and the eye blinking frequency decreased by 12%(p<0.01). Conclusion: It was found out that the pupil size and the frequency and duration of eye blinking were psychophysiological indices for evaluating users' flow experiences, which could quantify the flow states users go through. The psychophysiological variables capable of measuring diverse aspects of the flow need diversifying to be applicable to precise measurement of the flow. Application: These studies are warranted for both quantitative analysis of flow levels and qualitative improvement of cyber leisure in line with development of healthy games.

Accuracy Analysis of Cadastral Control Points Surveying using VRS case by Jinju city parts (가상기지국을 활용한 지적기준점 관측 정확도 분석 -진주시 일원을 중심으로-)

  • Choi, Hyun;Kim, Kyu Cheol
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.4
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    • pp.413-422
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    • 2012
  • After development of GPS in the 1960's, the United States released SA(Selective Availability) in 2000 and then the GPS has become commercialized to the present. The result of repeatedly developed GPS observation, the GPS real-time observation methods is RTK which basically always needs two base stations and has a fault of the accuracy decreasing as the distance between a mobile station and a receiver is increasing. Because of these weakness, VRS method has come out. VRS(Virtual Reference Station) generates the imaginary point near mobile station from several observatory datum of GPS, sets the accurate location of mobile station, thus shows high reliability and mobility. Now, the cadastral datum point is used with azimuth, repetition, and graphical traversing method for traverse network. The result of measurement indicates many problems because of different accomplishment interval given point, restrictions on the length of the conductor, many errors on the observations. So, this study did comparative analysis of the cadastral datum points through VRS method by Continuously Operating Reference Station. Through the above comparative analysis, The comparative result between surveyed result with repetition method through total station observed Cadastral Control Points and surveyed result with VRS-RTK has shown that average error of x-axis is -0.08m, average error of y-axis, +0.07m and average distance error is +0.11m.

A Study on the Aesthetics of death in Alexander McQueen's works (알렉산더 맥퀸(Alexander McQueen) 작품에 나타난 죽음의 미학)

  • Wang, Xin-yu;Kim, Hyun-joo
    • Journal of Digital Convergence
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    • v.18 no.5
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    • pp.455-463
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    • 2020
  • This researcher has sorted out the development process of death aesthetics contained in human art through advanced research. This research is a follow-up study of related research, which studies the aesthetic meaning of death in Alexander McQueen's fashion works. This study first classifies the aesthetic characteristics of death, and then analyzes and sorts out the aesthetics of death in Alexander McQueen's clothing works based on this. The results of this study are as follows: first, the aesthetic manifestations of death are divided into three categories: reproducibility, symbolic and religious. Among them, the representation of reproducibility includes the representation of real objects and the representation of virtual objects, and the symbolic performance includes two types of external performance and internal performance. Second, in Alexander McQueen's works, the reproducibility of death was mainly reflected by virtual stage scenes and costumes. Thirdly, the symbolic death is not only reflected in the skeletons and blood etc. directly related to the death of the body, but also in the various emotions and psychological states caused by the death. Fourth, the religious nature of death was represented in Alexander McQueen's works through such representative things as crosses and religious stories.

A Study on Technology Trend of VR Experience Contents (VR 체험 콘텐츠 기술 동향에 관한 연구)

  • Choi, Kyoung-Ho
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.8
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    • pp.513-523
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    • 2020
  • This study has derived the patents of the technology that have been filed and registered so far to investigate the trends of virtual reality(VR) experience contents technology, and analyzed them focusing on core patent technologies. The patents of Korea, USA, Japan, Europe and PCT, which were released until June 2020, were targeted, and patent search was conducted using WISDOMAIN search DB. The keywords for patent search were related to experience technology using VR, and a total of 1,013 data were obtained after creating a search formula by combining the derived keywords. Among them, a total of 65 data were extracted from the result of selecting valid patents, and a political analysis was conducted on them. Looking at the overall application trend, most of Korean patent applications accounted for, and noise patents are system-related devices to implement VR technology. The United States and Europe are focused on developing augmented reality(AR) technology, the study found. The technology of VR experience has increased rapidly since 2017, and the technology growth stage is the period from the beginning to the growth stage. As a result of examining the valid patents related to VR experience, technology was searched in various fields such as rural tour, exhibition, education, and performance, and patents for contents writing and general virtual experience related technology were also searched. If we predict the possibility of development of VR industry in the future, it is necessary to respond to preemption of intellectual property rights by proceeding technology development and patent application for more diverse fields.

A Study on Scattering Center Extraction Using Full Polarimetric Data (다중편파 데이터를 이용한 표적 산란점 추출에 대한 연구)

  • Jeong, Seong-Jae;Lee, Seung-Jae;Kim, Kyung-Tae
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.5
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    • pp.463-470
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    • 2016
  • In this paper, we introduce a method of scattering centers extraction using the polarimetric data. VIRAF software based on the PO (Physical Optics) and PTD(Physical Theory of Diffraction) were used to calculate the surface scattering and the edge or wedge scattering, respectively. In addition, by using the unitary transformation, 4-channel data based on the linear polarization basis were converted to 2-channel data based on the left/vertical-circular polarization basis, leading to data compression coherently. The scattering mechanism was analyzed in terms of the polarization states and different look angles by using the scattering center of a target extracted by the 2D RELAX algorithm.

Performance Analysis of a Dynamic Priority Control Scheme for Delay-Sensitive Traffic (음성 트래픽을 위한 동적우선권제어방식의 성능분석)

  • 김도규;김용규;조석팔
    • The Journal of the Acoustical Society of Korea
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    • v.19 no.8
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    • pp.3-11
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    • 2000
  • This paper considers the performance of a dynamic priority control function (DPCF) of a threshold-based Bernoulli priority jump (TBPJ) scheme. Loss-sensitive and delay-sensitive traffics are applied to a system with a TBPJ scheme that is a general state-dependent Bernoulli scheduling scheme. Loss-sensitive and delay-sensitive traffics represent sound and data, respectively. Under the TBPJ scheme, the first packet of the loss-sensitive traffic buffer goes into the delay-sensitive traffic buffer with Bernoulli probability p according to system states which represent the buffer thresholds and the number of packets waiting for scheduling. Performance analysis shows that TBPJ scheme obtains large performance build-up for the delay-sensitive traffic without performance degradation for the loss-sensitive traffic. TBPJ scheme shows also better performance than that of HOL scheme.

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A Study on the V2G Application using the Battery of Electric Vehicles under Smart Grid Environment (스마트그리드 환경에서 전기자동차 배터리를 이용한 V2G의 활용방안에 관한 연구)

  • Choi, Jin-Young;Park, Eun-Sung
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.63 no.1
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    • pp.40-45
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    • 2014
  • This study examines the system and process of battery stored energy in vehicles and suggest the effective area for the use of V2G(vehicle-to-grid) from Jeju Smart Grid Demonstration Project. V2G means technology of electric power transmission from the battery of electric-drive vehicles to state grid. As for the increasing of effectiveness for demand-side control, V2G is a very good alternative. In the U.S., the utilization of electric vehicles is under 40% on average. In this case, we can use he battery of electric vehicle as role of frequency regulation or generator of demand-side resource. V2G, which is the element of Smart Transportation, consists of electric vehicle battery, BMS(battery management system), OBC(on-board charger), charging infrastructure, NOC(network operating center) and TOC(total operation center). V2G application has been tested for frequency regulation to secure the economical efficiency in the United States. In this case, the battery cycle life is not verified its disadvantage. On the other hand, Demand Response is required by low c-rate of battery in electric vehicle and It can be small impact on the battery cycle life. This paper concludes business area of demand response is more useful than frequency regulation in V2G application of electric vehicles in Korea. This provides the opportunity to create a new business for power grid administrator with VPP(virtual power plant).