• Title/Summary/Keyword: virtual landscape

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DEVELOPING THE REFORESTRATION SIMULATION SYSTEM USING 3D GIS

  • Jo Myung-Hee;Jo Yun-Won
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.721-724
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    • 2005
  • In this study the spatial distribution characters of forest in forest damaged area were first considered by analyzing spatial data and monitoring forest landscape. Then suitable tree species on each site were selected through the weighted score analysis of GIS analysis methods. Finally, the best forest stand arrangement method could be presented on the 3D based simulation system for the advanced reforestation technology in Korea. For this purpose, the virtual reforestation system was implemented by using the concept of virtual GIS and CBD (Component Based Development) method. By use of this system the change offorest landscape of burnt forest area some years after reforestation practice could be detected and monitored by applying the site index and 3D modeling method.

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Implementation of the virtual reforestation system using spatial data

  • Kim Sung-Jae;Jo Myung-Hee;Kim Joon-Bum;Lee Myung-Bo;Lim Joo-Hoon
    • Proceedings of the KSRS Conference
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    • 2004.10a
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    • pp.77-80
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    • 2004
  • In this study the spatial distribution characters of burnt forest site was first considered by analyzing spatial data and monitoring forest landscape before/after lire to restore the site. Then suitable tree species on each forest site should be selected through the weighted score analysis of GIS analysis methods. Finally. the best forest stand arrangement method could be simulated on the system for the advanced reforestation technology in Korea. For this purpose, the virtual reforestation system was implemented by using the concept of virtual GIS and CBD (Component Based Development) method. By use of this system the change of forest landscape of burnt forest area some years after reforestation practice could be detected and monitored by applying the site index and 3D modeling method.

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A Study on the Reproduction Method of Oriental-painting on 3D Space in Virtual Reality - Based on the case of "Haedol landscape painting" (가상현실 속 3D 공간에서의 동양화 기법 재현방법 연구 - "해돌 산수화"의 사례를 중심으로)

  • Park, Min-Ji;Sung, Jung-Hwan
    • Journal of Korea Game Society
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    • v.19 no.3
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    • pp.33-42
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    • 2019
  • This paper is the result of research on how to represent 'Landscape' of Oriental painting in 3D space within virtual reality. Based on the similarities between the characteristics of Oriental painting and virtual reality put together three features of painting and put them into the digital content. For the expression of painting style, we produced texture, represented spaces and shadows as a content development environment, and the view point with helper storytelling.

GeoMaTree : Geometric and Mathematical Model Based Digital Tree Authoring System

  • Jung, Seowon;Kim, Daeyeoul;Kim, Jinmo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.7
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    • pp.3284-3306
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    • 2018
  • This study proposes a method to develop an authoring system(GeoMaTree) for diverse trees that constitute a virtual landscape. The GeoMaTree system enables the simple, intuitive production of an efficient structure, and supports real-time processing. The core of the proposed system is a procedural modeling based on a mathematical model and an application that supports digital content creation on diverse platforms. The procedural modeling allows users to control the complex pattern of branch propagation through an intuitive process. The application is a multi-resolution 3D model that supports appropriate optimization for a tree structure. The application and a compatible function, with commercial tools for supporting the creation of realistic synthetic images and virtual landscapes, are implemented, and the proposed system is applied to a variety of 3D image content.

The Study for Improvement Method of Landscape Simulation Program (경관시뮬레이션 프로그램 개선방안에 관한 연구)

  • Lee, Dong-Hwa;Kim, Jae-Myeong
    • Journal of KIBIM
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    • v.10 no.4
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    • pp.89-97
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    • 2020
  • The purpose of this study is to identify the problems of the currently used 3D spatial information utilization system to realize a more accurate landscape and to establish a user-oriented environment to improve the utilization plan for future landscape evaluation. As citizens' interest in urban landscapes with strong public characteristics increases and the speed of urban development also increases, more suitable simulation methods for landscape management are required. Nevertheless, there are many cases of inconvenient correction according to development changes along with many errors in various steps for creating landscape simulation. Therefore, in performing landscape deliberation according to development, it is necessary to create more accurate and efficient landscape simulation, and if changes occur after the initial deliberation, a process that can quickly and conveniently correct and supplement data is needed. In addition, it is necessary to create landscape simulation so that the created modeling source can be used by being compatible with other application programs. In this study, a method of constructing a more accurate and efficient simulation at the time of initial deliberation and a method of creating a landscape simulation model for rapid response to a plan that is changed at the time of re-deliberation are described.

Optimal Route Location using Possible Traffic Capacity and Virtual Running and Application at Road Design in the City Centre (도심지 도로설계에서 가능교통량과 가상 주행을 통한 최적노선선정)

  • Choi, Hyun;Song, Suck-Jin;Kang, In-Joon
    • Journal of Korean Society for Geospatial Information Science
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    • v.13 no.4 s.34
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    • pp.39-46
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    • 2005
  • This paper use virtual running after possible traffic capacity application for optimal route location. General road is designed the design after we examine an alternate adequacy investigation and an execution design sufficiently. Various road user's requirement must be reflected from the beginning. But it is difficult to contain the various suitable design criteria because we consider the existing 2-dimension element. First of all, this study chose optimal route, used traffic assignment and 3D simulation. Then selected optimal route through the consistent road construction by analyzing road driving simulation of 3-dimension data and the urban landscape. possible traffic capacity and virtual running will be able to do the urban landscape analysis harmonizing with the environment; equally, it could be objectively solve the problem of a civil appeal.

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The Study for Securing of Reliability of Landscape View Evaluation by Simulation Work - The simulation angle of view to the standardization of - (조망경관 평가를 위한 경관 시뮬레이션의 신뢰도 제고 연구 -시뮬레이션 화각 표준화를 중심으로-)

  • Park, Byeong Gy
    • KIEAE Journal
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    • v.13 no.1
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    • pp.109-123
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    • 2013
  • The study is to probe a technical alternative to enhance the reliability and accuracy of the results of various landscape simulations. This study to present technical criteria that are necessary in each stage of target site analysis, picture taking, and computer synthesis and, through these to present supplementary plans to enhance the reliability and accuracy of landscape simulations. In order to derive more practical and empirical results in terms of the reliability of the results of landscape simulations, examples that actually passed landscape review were selected. With regard to study process, an analysis was made first to analyze the landscape report data of designs that passed the review to analyze their characteristics, to be followed by an integrated analysis of problems that were revealed in various landscape simulations. Important factors that affect directly the work of landscape simulations such as the specification of camera lenses that were used in picture taking, distance, and angle. Design the work was carried out using Auto CAD, 3DS Max, and Photoshop program in the same way as in actual design. For verification of their accuracy and reliability, the results were entrusted to experts who have implemented similar jobs. To seduce differences from those too landscape simulations that conduct trial experiment of the virtual space that are to be created in the future with accurate numerical values.

3D RECONSTRUCTION OF LANDSCAPE FEATURES USING LiDAR DATAAND DIGITAL AERIAL PHOTOGRAPH FOR 3D BASED VISIBILITY ANALYSIS

  • Song, Chul-Chul;Lee, Woo-Kyun;Jeong, Hoe-Seong;Lee, Kwan-Kyu
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.548-551
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    • 2007
  • Among components of digital topographic maps used officially in Korea, only contours have 3D values except buildings and trees that are demanded in landscape planning. This study presented a series of processes for 3Dreconstructing landscape features such as terrain, buildings and standing trees using LiDAR (Light Detection And Ranging) data and aerial digital photo graphs. The 3D reconstructing processes contain 1) building terrain model, 2) delineating outline of landscape features, 3) extracting height values, and 4) shaping and coloring landscape features using aerial photograph and 3-D virtual data base. LiDAR data and aerial photograph was taken in November 2006 for $50km^{2}$ area in Sorak National Park located in eastern part of Korea. The average scanning density of LiDAR pulse was 1.32 points per square meter, and the aerial photograph with RGB bands has $0.35m{\times}0.35m$ spatial resolution. Using reconstructed 3D landscape features, visibility with the growing trees with time and at different viewpoints was analyzed. Visible area from viewpoint could be effectively estimated considering 3D information of landscape features. This process could be applied for landscape planning like building scale with the consideration of surrounding landscape features.

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Developing Landscape Analysis Method for Forest Fire Damaged Area Restoration Using Virtual GIS (Virtual GIS를 이용한 산불피해지 복구 경관분석기법 개발)

  • Jo, Myung-Hee;Lee, Myung-Bo;Kim, Joon-Bum;Lim, Ju-Hun;Kim, Sung-Jae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.7 no.1
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    • pp.75-83
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    • 2004
  • In Korea the number of forest fire occurrence and its damaged area have increased drastically and the plans for afforestation such as sound erosion control restoration and forestation have performed to restore for forest fire damaged area. In this study fire resistant forest was developed by selecting fire resistance tree species and applying GIS analysis, considering the characteristic of forest fire and location environment in forest fire damaged area along the east coast. Moreover, it showed the possibility of how spatial information technology such as virtual GIS could be applied during restoring forest fire damaged area and approaching landscape ecology researches. Especially the fire resistant forest was established by using GIS analysis against large scaled forest fires then the best forest arrangement was performed through this fire resistant forest species and 3D modeling in study area. In addition, the forest landscape was established through site index on passing years and then 3D topography and tracking simulation, which is very similar to real world, were constructed by using virtual GIS.

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A Study on the Invention of Synthetic Visual Analysis Model for Joseon Royal Tombs (조선 왕릉의 경관관리를 위한 통합적 시각구조분석모델 모색방안)

  • Hong, Youn-Soon;Lee, Ai-Ran;Paek, Chong-Chul
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.33 no.2
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    • pp.49-57
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    • 2015
  • The purpose of this study is to provide the visual landscape modelling on Josun royal tombs and surrounding. The visual landscape of traditional heritage is illustrated by the main view points of analysis. This analysis examines limited view points and cannot reflect a reality of environments. Nowadays various equipments and methodologies are developed for the visual landscape research. This study used new tools for analysis which are Sketch up (3D simulation) and mini helicopter (UAV). With those tools, this research examines not only view points of the analysis but also axis views and disincentive environments as a complex analysis. First of all, the research examined 3D modelling for the virtual simulation and drew coordinates and routes for the UAV operating. Secondly, UAV followed this routes and took linear and continuous views that are real scenes. As a result, it drew 3D simulation could illustrate and control the changing of environments such as the forest density and seasonal variations. Thus, comparing both of them shows efficiently landscape analysis. Thirdly, the study compared virtual and real landscape. Using this 3D modelling, this paper able to elaborate heritage environment and surrounding which omitted by view point analysis. Although this study has limitation practice and exercise on the field, the results and suggestions contribute to the various historic heritage managements and conservations. Moreover, it helps to explain the complex and dimensional landscape analysis.