• Title/Summary/Keyword: virtual fit

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The high-rate brittle microplane concrete model: Part I: bounding curves and quasi-static fit to material property data

  • Adley, Mark D.;Frank, Andreas O.;Danielson, Kent T.
    • Computers and Concrete
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    • v.9 no.4
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    • pp.293-310
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    • 2012
  • This paper discusses a new constitutive model called the high-rate brittle microplane (HRBM) model and also presents the details of a new software package called the Virtual Materials Laboratory (VML). The VML software package was developed to address the challenges of fitting complex material models such as the HRBM model to material property test data and to study the behavior of those models under a wide variety of stress- and strain-paths. VML employs Continuous Evolutionary Algorithms (CEA) in conjunction with gradient search methods to create automatic fitting algorithms to determine constitutive model parameters. The VML code is used to fit the new HRBM model to a well-characterized conventional strength concrete called WES5000. Finally, the ability of the new HRBM model to provide high-fidelity simulations of material property experiments is demonstrated by comparing HRBM simulations to laboratory material property data.

Personal-Fit Virtual Try-On iOS Mobile Service using 3D Human body and Clothing model reconstruction (3D 인체 및 의상복원을 사용한 개인체형맞춤 가상착용 iOS 모바일 서비스 설계 및 개발)

  • Yoo, Seungwon;Oh, Sangmin;Ahn, Heejune
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.11a
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    • pp.193-195
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    • 2022
  • 본 논문에서는 3차원 스캔 없이 이미지 입력만을 사용한 개인 체형을 고려한 모바일 가상 착용 시스템의 전체 과정을 설계하고 개발하였다. 이를 위하여 이미지상 인물의 자세와 체형의 추정을 통하여 3차원 인체모델(SMPL)을 추정하는 최근의 방식을 이용하였고, 앞 뒷면 의상 이미지를 2차원 texture 매핑과 평면 triangle mesh로 복원하고 의상 봉제 (sewing) 시뮬레이션을 사용하여 3차원 의상 모델을 생성하는 방법을 새롭게 개발하였다. 또한 이를 활용한 3차원 개인화된 가상 착용 모바일 앱과 서비스를 Flask와 iOS 환경에서 SceneKit을 활용하여 개발하였다. 이를 통하여 단순히 의상의 매칭과 스타일 뿐 아니라 사이즈에 따른 착용 Fit을 구매 전에 확인할 수 있는 전체 서비스를 실현 및 검증하였다.

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A study on women's perceived body size for developing virtual fitting model in e-retailing of apparel (인터넷 의류 판매용 가상피팅모델의 개발을 위한 여성의 신체치수 인지에 관한 연구)

  • 천종숙;박진순
    • Science of Emotion and Sensibility
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    • v.6 no.1
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    • pp.17-26
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    • 2003
  • With rapid expansion in e-retailing of apparel business, the virtual fitting model is used for comparing fit of the selected garments. The researchers experimented women's perceived body size for developing virtual fitting model. 50 women who were 20's in age were participated in the experiment They were graduate students with clothing & textile major. The results of this study showed that the subjects perceived themselves with fuller figure at waist or hips and with shorter figure at waist height than their actual body site. Many subjects believed that their body sizes were close to the average site. Especially, subjects whose abdomen girth of hip girth was much larger than average thought that they have relatively flat abdomen. It was concluded that not only the user's body measurements but also user's perception on their figure type are needed to be considered in the process of developing virtual fitting model for e-retailing of apparel. It was expected that the virtual fitting model of extraordinary size body would not be accepted by the female consumers even though they are extra large or small size person in reality.

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Study on Developing Western Women's 3D Bodice and Jacket of the Late 19th to Early 20th Century - Based on the Pattern Drafting Book of Gordon S. S. - (19세기 말 20세기 초 서양 여성 3D 바디스 및 재킷 개발 - Gordon S. S.의 패턴북을 중심으로 -)

  • Ryu, Kyunghwa;Kim, Yanghee
    • Fashion & Textile Research Journal
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    • v.23 no.6
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    • pp.744-757
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    • 2021
  • This study aims to develop a bodice and a jacket in 3D of the late 19th to early 20th based on the pattern drafting book of Gordon S. S., which contains body measurement method and pattern drafting system. The findings of this research are as follows. First, female tops of the late 19th to early 20th century are categorized as outer, jacket, vest, and bodice. Of these, this study highlights the jacket, which can be divided into 4 types: 4 kinds of basic jacket, 2 kinds of riding jacket, bolero jacket, and newmarket jacket. Second, by referring to Gordon's pattern drafting system and book, a bodice was developed in 3D format based on the adherence to the following steps: analysis of the pattern drafting system, pattern drafting, 3D virtual simulation, 3D virtual fitting analysis, and the pattern correction. A bodice pattern corrected by 3D virtual clothing simulation results was proposed. Last, a basic sleeve and collar pattern for a basic jacket was drafted, which was followed by the correction and transformation of the bodice pattern. The jacket developed shows great fit except for the issues at the armhole line and shoulder, which were caused by the unique shape of the sleeves(big sleeve head) of the time. The study attempted to develop the past costumes in 3D, providing the basis for interdisciplinary research in the field of fashion history field and suggesting a new approach for the virtual restoration of costumes. Future studies should target to 3D virtual simulation in accordance to the 3D avatar pose in the developed virtual costume.

DOA estimation and interpolation beamformering with semicircular array

  • Wang, Yisu;Zhou, Weiwei;Wang, Lidong;Koh, Jin-Hwan
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.249-250
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    • 2006
  • Nowadays adaptive technique allows arrays of any geometry to be used with fast direction-of-arrival (DOA) estimators designed for linear arrays. So the interpolation of data from a given antenna array onto the output of a virtual array is needed before the direction finding technique is applied to the outputs of a uniform linear virtual array (ULVA). In this paper some superresoluntion methods are used to estimate DOA by best-fit transformation matrix T under different nonuniformly spaced array.

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The virtual penetration laboratory: new developments for projectile penetration in concrete

  • Adley, Mark D.;Frank, Andreas O.;Danielson, Kent T.;Akers, Stephen A.;O'Daniel, James L.
    • Computers and Concrete
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    • v.7 no.2
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    • pp.87-102
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    • 2010
  • This paper discusses new capabilities developed for the Virtual Penetration Laboratory (VPL) software package to address the challenges of determining Penetration Resistance (PR) equations for concrete materials. Specifically, the paper introduces a three-invariant concrete constitutive model recently developed by the authors. The Advanced Fundamental Concrete (AFC) model was developed to provide a fast-running predictive model to simulate the behavior of concrete and other high-strength geologic materials. The Continuous Evolutionary Algorithms (CEA) automatic fitting algorithms used to fit the new model are discussed, and then examples are presented to demonstrate the effectiveness of the new AFC model. Finally, the AFC model in conjunction with the VPL software package is used to develop a PR equation for a concrete material.

A simplified CAD/CAM extraoral surgical guide for therapeutic injections

  • Cameron, Andrew;Custodio, Antonio Luis Neto;Bakr, Mahmoud;Reher, Peter
    • Journal of Dental Anesthesia and Pain Medicine
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    • v.21 no.3
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    • pp.253-260
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    • 2021
  • Therapeutic injections into the craniofacial region can be a complex procedure because of the nature of its anatomical structure. This technical note demonstrates a process for creating an extra-oral template to inject therapeutic substances into the temporomandibular joint and the lateral pterygoid muscle. The described process involves merging cone-beam computed tomography data and extra-oral facial scans obtained using a mobile device to establish a correlated data set for virtual planning. Virtual injection points were simulated using existing dental implant planning software to assist clinicians in precisely targeting specific anatomical structures. A template was designed and then 3D printed. The printed template showed adequate surface fit. This innovative process demonstrates a potential new clinical technique. However, further validation and in vivo trials are necessary to assess its full potential.

Virtual Topology Reconfiguration Algorithm for Implementing the WDM-based Cluster (WDM-기반의 클러스터 구현을 위한 가상 토폴로지 재구성 알고리즘)

  • Park Byoung-Seob
    • The Journal of the Korea Contents Association
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    • v.6 no.9
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    • pp.9-18
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    • 2006
  • We completed a new cluster system based on WDM by proposing a virtual topology reconfiguration schemes. The key idea of the proposed scheme is to construct a set with the longest chains of requests of connecting nodes which need to be assigned a wavelength. All the sets have no common factor, that is, there is no duplicated link among the requests of connecting. After making the set satisfying this condition, we could assign a wavelength to per corresponding set. We could reconfigure a virtual topology with this scheme collectively. we compared our scheme to existing approaches by the OWns simulation tool. As the results, we gained improved performances, reducing 10% of blocking rate and improving 30% of ADM utilization in terms of the blocking probability and the ADM utilization.

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Learning of Emergent Behaviors in Collective Virtual Robots using ANN and Genetic Algorithm

  • Cho, Kyung-Dal
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.3
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    • pp.327-336
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    • 2004
  • In distributed autonomous mobile robot system, each robot (predator or prey) must behave by itself according to its states and environments, and if necessary, must cooperate with other robots in order to carry out a given task. Therefore it is essential that each robot have both learning and evolution ability to adapt to dynamic environment. This paper proposes a pursuing system utilizing the artificial life concept where virtual robots emulate social behaviors of animals and insects and realize their group behaviors. Each robot contains sensors to perceive other robots in several directions and decides its behavior based on the information obtained by the sensors. In this paper, a neural network is used for behavior decision controller. The input of the neural network is decided by the existence of other robots and the distance to the other robots. The output determines the directions in which the robot moves. The connection weight values of this neural network are encoded as genes, and the fitness individuals are determined using a genetic algorithm. Here, the fitness values imply how much group behaviors fit adequately to the goal and can express group behaviors. The validity of the system is verified through simulation. Besides, in this paper, we could have observed the robots' emergent behaviors during simulation.

The effect of the improperly scanned scan body images on the accuracy of virtual implant positioning in computer-aided design software

  • Park, Se-Won;Choi, Yong-Do;Lee, Du-Hyeong
    • The Journal of Advanced Prosthodontics
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    • v.12 no.3
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    • pp.107-113
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    • 2020
  • PURPOSE. The aim of this study was to examine the importance of the defect-free scanning of a scan body by assessing the accuracy of virtual implant positioning in computer-aided design (CAD) software when the scan body image is improperly scanned. MATERIALS AND METHODS. A scan body was digitized in a dentiform model using an intraoral scanner, and scanned images with differing levels of image deficiency were generated: 5%, 10%, and 15% deficiency in the flat or rounded area. Using a best-fit image matching algorithm on each of the deficient scan body images, corresponding virtual implants were created. The accuracy of the implant position was evaluated by comparing the linear and angular discrepancies between the actual and virtual positions of the implant. Kruskal-Wallis tests and Mann-Whitney U tests with Bonferroni correction were used to determine the statistical differences among the seven scanned image deficiency groups (α=.05). RESULTS. In general, the linear and angular discrepancies of the implant position in the software increased as the deficiency of the scan body images increased. A 15% scan body image deficiency generated larger discrepancies than deficiency of 5% and 10%. The difference of scan defect position, flat or rounded area, did not affect the accuracy of virtual implant orientation at 5% and 10% deficiency level, but did affect the accuracy at 15% deficiency level. CONCLUSION. Deficiencies in the scanned images of a scan body can decrease the accuracy of the implant positioning in CAD software when the defect is large, thus leading to the incorrect fabrication of implant prostheses.