• 제목/요약/키워드: virtual digital

검색결과 1,467건 처리시간 0.035초

디지털 가상공장의 계층적 구축과 운영에 관한 연구 (Hierarchical Constructions of Digital Virtual Factory and its Management)

  • 김유석;노상도;한상동;신종계
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2005년도 춘계학술대회 논문집
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    • pp.960-964
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    • 2005
  • Digital Virtual Manufacturing is a technology to facilitate effective product developments and agile productions by digital models representing the physical and logical schema and the behavior of real manufacturing systems including products, process, manufacturing resources and plants. A digital virtual factory as a well-designed and integrated environment is essential for successful applications of this technology. In this research, we constructed a sophisticated digital virtual factory of the shipbuilding company's section steel shop by 3-D CAD and virtual manufacturing simulation. This digital virtual factory can be applied for diverse engineering activities in design, manufacturing and control of the real factory.

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데스크톱 가상화에 따른 디지털콘텐츠 통제방안: 가상폴더방식의 구현사례 (Digital Contents Control for Desktop Virtualization: A Case of Virtual Folder Based Implementation)

  • 윤한성
    • 디지털산업정보학회논문지
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    • 제10권4호
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    • pp.1-9
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    • 2014
  • Recently, with the enlargement of cloud computing, virtual desktop infrastructure(VDI) can be an alternative of the existing personal computer based information environment. For the case of partially introduced VDI coexisting with personal computer environment, we suggest a virtual folder based approach to control the overall digital contents within an organization with a case of implementation. Although a centralizing device was used for storage and sharing of organization's digital contents, it was not easy to accomplish centralizing digital contents completely. It is tried to prevent users from utilizing their own storage in their personal computers or virtual machines and to use virtual folder which transfer and store digital contents to and in EDMS. The virtual folder system of this paper looks like a real folder in a personal computer, but it is another virtual device for outer storage devices including EDMS. It can be an alternative and reference of digital contents control for future applications of cloud computing.

Trends and Prospects for the Development of Virtual Reality and Digital Property

  • Kirillova, Elena Anatolyevna;Blinkov, Oleg Evgenyevich;Blinkova, Elena Victorovna;Vrazhnov, Aleksey Sergeevich;Magomedov, Firdousi Bilyamudinovich
    • International Journal of Computer Science & Network Security
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    • 제22권11호
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    • pp.284-290
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    • 2022
  • The study considers trends and prospects for developing virtual (augmented) reality and civil transactions in relation to digital property. In jurisprudence, there is a need to determine the legal status of virtual and augmented reality to regulate legal relations in the digital environment. Legal relations using new digital technologies require the creation of new legislative approaches and rules of their legal regulation. The article dwells on the legal status of virtual (augmented) reality and determines the methods of regulating legal relations in the sphere of digital property. The study utilized methods for collecting single and multiple facts in order to identify the main trends in the civil circulation of digital assets, as well as private law methods. The methods of generalization, concreteness, induction and deduction reveal the legal nature and main features of virtual (augmented) reality and digital property. The paper highlights the specifics of virtual reality and civil transactions in relation to digital assets. The research has concluded that the sale, exchange and other actions with digital objects in virtual reality have distinctive features, while digital property has also unique characteristics since it is involved in civil circulation and legal relations.

조선 형강 디지털 가상공장 구축 및 활용 (Constructions and Applications of Digital Virtual Factory for Section-steel Shop in Shipbuilding Company)

  • 한상동;신종계;김유석;윤태혁;김건연;노상도
    • 한국CDE학회논문집
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    • 제13권1호
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    • pp.27-35
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    • 2008
  • Digital Virtual Manufacturing is a technology facilitating effective product developments and agile productions via digital models representing the physical and logical schema and the behavior of real manufacturing systems. A digital virtual factory as a well-designed and integrated environment is essential for successful applications of this technology. In this research, we construct a sophisticated digital virtual factory for the section steel shop in a Korean shipbuilding company by 3-D CAD and virtual manufacturing simulation. The NIST-AMRF CIM hierarchical model and workflow analysis using IDEF methodology are also applied. This digital virtual factory can be applied for diverse engineering activities in design, manufacturing and control of the real factory, and improvements in quality of engineering and savings in time from design to production in shipbuilding are possible.

Research on the Application of Digital Human Production Based on Photoscan Realistic Head 3D Scanning and Unreal Engine MetaHuman Technology in the Metaverse

  • Pan, Yang;Kim, KiHong;Lee, JuneSok;Sang, YuanZi;Cheon, JiIn
    • International journal of advanced smart convergence
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    • 제11권3호
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    • pp.102-118
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    • 2022
  • With the development of digital content software production technology and the technological progress of related hardware, the social status quo in the post-epidemic era, the popularization and application of 5G networks, the market and consumers' increasing demand for digital content products, artificial intelligence, virtual digital human, virtual Idols, virtual live, self-media content and metaverse-related content industries are all developing rapidly. Virtual idols, virtual digital human, etc. are not only accelerating innovation in production technology. The economic cost, technical difficulty and time requirements of production are also greatly reduced. With the arrival and development of the Metaverse, the author believes that the content industry with virtual digital humans as the core will continue to develop in the direction of refinement, specialization, facilitation and customization. In this article, we will analyze and study the production of virtual digital human based on Photoscan technology and Unreal Engine 5 Metahuman software, and discuss the application status and future development of related content.

간호대학생의 디지털 리터러시, 가상현실에 대한 인식 및 가상현실을 적용한 간호 교육 요구도 (The digital literacy, awareness, and educational needs of virtual reality among nursing students)

  • 김혜원
    • 한국간호교육학회지
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    • 제29권1호
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    • pp.17-26
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    • 2023
  • Purpose: This study's aim was to investigate digital literacy, awareness of virtual reality, and educational needs of virtual reality-based nursing education among nursing students. Methods: Structured self-reported questionnaires were used to measure the nursing students' digital literacy, awareness, and educational needs of virtual reality. This study was conducted on 162 nursing students in Seoul between December 13 and December 24, 2021. The data were analyzed using descriptive statistics, t-test, and one-way ANOVA with SPSS/WIN 24.0. Results: The mean scores on digital literacy, awareness, and educational needs of virtual reality were 4.38±0.42, 4.71±0.64, and 4.08±0.61, respectively. Concerning the educational needs of the subjects, the need for safety education was the highest, followed by the need for oxygenation education, elimination education, and activity and exercise education. Significant relationships were found between digital literacy and the awareness of virtual reality (r=.34, p<.001), between digital literacy and the educational needs of virtual reality (r=.17, p=.028), and between awareness and the educational needs of virtual reality (r=.51, p<.001). Conclusion: This study suggests that it is necessary to develop a virtual reality-based nursing educational program that reflects the educational needs of nursing students.

분류 및 코딩시스템을 이용한 디지털 가상공장 객체의 효율적 관리 (The Efficient Management of Digital Virtual Factory Objects Using Classification and Coding System)

  • 김유석;강형석;노상도
    • 한국CDE학회논문집
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    • 제12권5호
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    • pp.382-394
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    • 2007
  • Nowadays, manufacturing industries undergo constantly growing pressures for global competitions, and they must shorten time and cost in product development and production to response varied customers' requirements. Digital virtual manufacturing is a technology that can facilitate effective product development and agile production by using digital models representing the physical and logical schema and the behavior of real manufacturing systems including products, processes, manufacturing resources and plants. For successful applications of this technology, a digital virtual factory as a well-designed and integrated environment is essential. In this paper, we developed a new classification and coding system for effective managements of digital virtual factory objects, and implement a supporting application to verify and apply it. Furthermore, a digital virtual factory layout management system based on the classification and coding system has developed using XML, Visual Basic.NET and FactoryCAD. By some case studies for automotive general assembly shops of a Korean automotive company, efficient management of factory objects and reduction of time and cost in digital virtual factory constructions are possible.

자동차 가상생산 기술적용(VI) : 디지털 가상공장을 이용한 조립공장 자재배치 및 검토 (Virtual Manufacturing for an Automotive Company(VI) : Material Addressing and Analysis using Digital Virtual Factory for General Assembly Shop)

  • 이강걸;강형석;노상도
    • 산업공학
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    • 제21권1호
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    • pp.131-140
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    • 2008
  • To shorten product development time and cost, integrated information managements of product, manufacturing process and resource are essential. In the area of material addressing, process engineers should make their decisions in the manner of collaborative engineering in order to reduce the manufacturing preparation time and cost in the product development and production. A digital virtual factory which is an united digital model of entire factory could be very useful for these areas. In this paper, the digital virtual factory is constructed and used for material addressing and analysis of an automotive general assembly shop. We developed the material addressing system for automotive general assembly shops using digital virtual factory models and nesting algorithms, and applied it to realistic problems of a Korean automotive company as an convenient and effective way of material addressing.

Research on Technology Production in Chinese Virtual Character Industry

  • Pan, Yang;Kim, KiHong;Yan, JiHui
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권4호
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    • pp.64-79
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    • 2022
  • The concept of Virtual Character has been developed for a long time with people's demand for cultural and entertainment products such as games, animations, and movies. In recent years, with the rapid development of concepts and industries such as social media, self-media, web3.0, artificial intelligence, virtual reality, and Metaverse, Virtual Character has also expanded new derivative concepts such as Virtual Idol, Virtual YouTuber, and Virtual Digital Human. With the development of technology, people's life is gradually moving towards digitalization and virtualization. At the same time, under the global environment of the new crown epidemic, human social activities are rapidly developing in the direction of network society and online society. From the perspective of digital media content, this paper studies the production technology of Virtual Character related products in the Chinese market, and analyzes the future development direction and possibility of the Virtual Character industry in combination with new media development directions and technical production methods. Consider and provide reference for the development of combined applications of digital media content industry, Virtual Character and Metaverse industry.

메디컬 디지털 트윈 기반 동적 가상 인체 획득 시스템 (Medical Digital Twin-Based Dynamic Virtual Body Capture System)

  • Kim, Daehwan;Kim, Yongwan;Lee, Kisuk
    • 한국정보통신학회논문지
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    • 제24권10호
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    • pp.1398-1401
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    • 2020
  • We present the concept of a Medical Digital Twin (MDT) that can predict and analyze medical diseases using computer simulations and introduce a dynamic virtual body capture system to create it. The MDT is a technology that creates a 3D digital virtual human body by reflecting individual medical and biometric information. The virtual human body is composed of a static virtual human body that reflects an individual's internal and external information and a dynamic virtual human body that reflects his motion. Especially we describe an early version of the dynamic virtual body capture system that enables continuous simulation of musculoskeletal diseases.