• Title/Summary/Keyword: virtual computing systems

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Research on UAV access deployment algorithm based on improved virtual force model

  • Zhang, Shuchang;Wu, Duanpo;Jiang, Lurong;Jin, Xinyu;Cen, Shuwei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.8
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    • pp.2606-2626
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    • 2022
  • In this paper, a unmanned aerial vehicle (UAV) access deployment algorithm is proposed, which is based on an improved virtual force model to solve the poor coverage quality of UAVs caused by limited number of UAVs and random mobility of users in the deployment process of UAV base station. First, the UAV-adapted Harris Hawks optimization (U-AHHO) algorithm is proposed to maximize the coverage of users in a given hotspot. Then, a virtual force improvement model based on user perception (UP-VFIM) is constructed to sense the mobile trend of mobile users. Finally, a UAV motion algorithm based on multi-virtual force sharing (U-MVFS) is proposed to improve the ability of UAVs to perceive the moving trend of user equipments (UEs). The UAV independently controls its movement and provides follow-up services for mobile UEs in the hotspot by computing the virtual force it receives over a specific period. Simulation results show that compared with the greedy-grid algorithm with different spacing, the average service rate of UEs of the U-AHHO algorithm is increased by 2.6% to 35.3% on average. Compared with the baseline scheme, using UP-VFIM and U-MVFS algorithms at the same time increases the average of 34.5% to 67.9% and 9.82% to 43.62% under different UE numbers and moving speeds, respectively.

A Framework of Intelligent Middleware for DNA Sequence Analysis in Cloud Computing Environment (DNA 서열 분석을 위한 클라우드 컴퓨팅 기반 지능형 미들웨어 설계)

  • Oh, Junseok;Lee, Yoonjae;Lee, Bong Gyou
    • Journal of Internet Computing and Services
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    • v.15 no.1
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    • pp.29-43
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    • 2014
  • The development of NGS technologies, such as scientific workflows, has reduced the time required for decoding DNA sequences. Although the automated technologies change the genome sequence analysis environment, limited computing resources still pose problems for the analysis. Most scientific workflow systems are pre-built platforms and are highly complex because a lot of the functions are implemented into one system platform. It is also difficult to apply components of pre-built systems to a new system in the cloud environment. Cloud computing technologies can be applied to the systems to reduce analysis time and enable simultaneous analysis of massive DNA sequence data. Web service techniques are also introduced for improving the interoperability between DNA sequence analysis systems. The workflow-based middleware, which supports Web services, DBMS, and cloud computing, is proposed in this paper for expecting to reduceanalysis time and aiding lightweight virtual instances. It uses DBMS for managing the pipeline status and supporting the creation of lightweight virtual instances in the cloud environment. Also, the RESTful Web services with simple URI and XML contents are applied for improving the interoperability. The performance test of the system needs to be conducted by comparing results other developed DNA analysis services at the stabilization stage.

Simulation of a CIM Workflow System Using Parallel Virtual Machine (PVM)

  • Chang-Ouk Kim
    • Journal of the Korea Society for Simulation
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    • v.5 no.2
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    • pp.13-24
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    • 1996
  • Workflow is an ordered sequence of interdependent component data activities each of which can be executed on an integrated information system by accessing a remote information system. In our previous research [4], we proposed a distributed CIM Workflow system which consists of a workflow execution model called DAF-Net and an agent-based information systems called AIMIS. Given a component data activity, there needs an interaction protocol among agents which allocates the component data activity to a relevant information systems exist. The objective of this research is to propose and test two protocols: ARR(Asynchronous Request and Response)protocol and NCL(Negotiation with Case based Learning) protocol. To test the effectiveness of the protocols, we applied the PVM(Parallel Virtual Machine) software to simulate the distributed CIM Workflow system. PVM provides a distributed computing environment in which users can run different software processes in different computers while allowing communication among the processes.

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VM Scheduling for Efficient Dynamically Migrated Virtual Machines (VMS-EDMVM) in Cloud Computing Environment

  • Supreeth, S.;Patil, Kirankumari
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.6
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    • pp.1892-1912
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    • 2022
  • With the massive demand and growth of cloud computing, virtualization plays an important role in providing services to end-users efficiently. However, with the increase in services over Cloud Computing, it is becoming more challenging to manage and run multiple Virtual Machines (VMs) in Cloud Computing because of excessive power consumption. It is thus important to overcome these challenges by adopting an efficient technique to manage and monitor the status of VMs in a cloud environment. Reduction of power/energy consumption can be done by managing VMs more effectively in the datacenters of the cloud environment by switching between the active and inactive states of a VM. As a result, energy consumption reduces carbon emissions, leading to green cloud computing. The proposed Efficient Dynamic VM Scheduling approach minimizes Service Level Agreement (SLA) violations and manages VM migration by lowering the energy consumption effectively along with the balanced load. In the proposed work, VM Scheduling for Efficient Dynamically Migrated VM (VMS-EDMVM) approach first detects the over-utilized host using the Modified Weighted Linear Regression (MWLR) algorithm and along with the dynamic utilization model for an underutilized host. Maximum Power Reduction and Reduced Time (MPRRT) approach has been developed for the VM selection followed by a two-phase Best-Fit CPU, BW (BFCB) VM Scheduling mechanism which is simulated in CloudSim based on the adaptive utilization threshold base. The proposed work achieved a Power consumption of 108.45 kWh, and the total SLA violation was 0.1%. The VM migration count was reduced to 2,202 times, revealing better performance as compared to other methods mentioned in this paper.

Compression Efficiency Evaluation for Virtual Reality Videos by Projection Scheme

  • Kim, Byeong Chul;Rhee, Chae Eun
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.2
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    • pp.102-108
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    • 2017
  • Videos for 360-degree virtual reality (VR) systems have a large amount of data because they are made with several different videos from multiple cameras. To store the VR data in limited space or to transmit it through a channel with limited bandwidth, the data need to be compressed at a high ratio. This paper focuses on the compression efficiency of VR videos for good visual quality. Generally, 360-degree VR videos should be projected into the planer format to cope with modern video coding standards. Among various projection schemes, three typical schemes (equirectangular, line-cubic, and cross-cubic) are selected and compared in terms of compression efficiency and quality using various videos.

Energy-aware Multi-dimensional Resource Allocation Algorithm in Cloud Data Center

  • Nie, Jiawei;Luo, Juan;Yin, Luxiu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.9
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    • pp.4320-4333
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    • 2017
  • Energy-efficient virtual resource allocation algorithm has become a hot research topic in cloud computing. However, most of the existing allocation schemes cannot ensure each type of resource be fully utilized. To solve the problem, this paper proposes a virtual machine (VM) allocation algorithm on the basis of multi-dimensional resource, considering the diversity of user's requests. First, we analyze the usage of each dimension resource of physical machines (PMs) and build a D-dimensional resource state model. Second, we introduce an energy-resource state metric (PAR) and then propose an energy-aware multi-dimensional resource allocation algorithm called MRBEA to allocate resources according to the resource state and energy consumption of PMs. Third, we validate the effectiveness of the proposed algorithm by real-world datasets. Experimental results show that MRBEA has a better performance in terms of energy consumption, SLA violations and the number of VM migrations.

A Java Group Communication System supporting Extended Virtual Synchrony (Extended Virtual Synchrony를 지원하는 자바 그룹통신 시스템)

  • 문남두;이명준
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.1
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    • pp.37-48
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    • 2004
  • Important Java network application services have been rapidly increased along with the growth of the Internet. So, it is desirable for such applications to serve transparently, continuously and safely even if the network is temporally partitioned or certain hosts running those services are crashed down. To satisfy such requirements, many group communication systems have been developed. However, existing Java-based group communication systems do not support both the extended virtual synchrony and various types of message delivery such as FIFO, causal, total and safe delivery service. In this paper, we present the design and implementation of a Java group communication system, named JACE, supporting various types of message delivery between group members and the extended virtual synchrony model. The JACE system consists of a number of protocol modules which can be stacked on top of each other in a variety of ways. In addition, using the JACE system, we have developed an experimental UDDI registry for discovering and publishing information about Web services.

Extensible Evaluation and Analysis System for Virtual Training using Experiential Knowledge of Expert (전문가 경험지식을 활용하는 확장성 있는 가상훈련 평가 분석 시스템)

  • Lee, Keunjoo;Woo, Jaehoon;Kim, Hyungshin
    • KIISE Transactions on Computing Practices
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    • v.24 no.3
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    • pp.122-128
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    • 2018
  • In recent years, virtual training has attracted a lot of attention because it is as effective as traditional in-person training and provides more cost-effective and safer learning environment. However, the existing virtual training systems rely on the evaluator's qualitative judgement when evaluating and analyzing trainees' performance. Additionally, evaluation and analysis functions are only available on certain systems so those functions need to be developed for each system. In this paper, we propose an extensible evaluation and analysis system for virtual training using experiential knowledge collected from experts for providing effective evaluation and analysis. Specifically, we provide a method of applying Open API so that the proposed system works with different types of virtual training system. In addition, the experiential knowledge is constructed in advance for the evaluation and analysis so that the efficiency of the evaluation with the comparison target is increased. This experiential knowledge can be quantitatively compared to trainees' performance according to the proposed evaluation and analysis procedures.

Implementation and Performance Evaluation of Migration Agent for Seamless Virtual Environment System in Grid Computing Network (그리드 컴퓨팅 네트워크에서 Seamless 가상 환경 시스템 구축을 위한 마이그레이션 에이전트 구현 및 성능 평가)

  • Won, Dong Hyun;An, Dong-Un
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.11
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    • pp.269-274
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    • 2018
  • MMORPG is a role-playing game that tens of thousands of people access it online at the same time. Users connect to the server through the game client and play with their own characters. If the user moves to a management area of another server beyond the area managed by the server, the user information must be transmitted to the server to be moved. In an actual game, the user is required to synchronize the established and the transferred information. In this paper, we propose a migration agent server in the virtual systems. We implement a seamless virtual server using the grid method to experiment with seamless server architecture for virtual systems. We propose a method to minimize the delay and equalize the load when the user moves to another server region in the virtual environment. Migration Agent acts as a cache server to reduce response time, the response time was reduced by 50% in the case of 70,000 people.

The Development of a Toolkit for Constructing Virtual Instruments to Augment User Interactions in Virtual Environments (가상환경에서 사용자 인터랙션을 지원하는 가상계기 설계 도구의 개발에 관한 연구)

  • Cho, Yong-Joo;Park, Kyoung-Shin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.4
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    • pp.670-677
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    • 2007
  • Virtual instruments are the mobile software designed to help users navigate, measure hidden environmental properties, or support various user interactions in a virtual environment. Over the past few years, we have developed several virtual instruments for educational virtual environments. However, the process of constructing virtual instruments is often difficult and time consuming because it requires the developers to understand not only the virtual reality systems but also mobile computing platforms. In this paper, we Int identify a few requirements for the development of virtual instruments. Then, we introduce the VIST (Virtual Instrument Scripting Toolkit), specifically designed for reducing the effort of designing virtual instruments. Finally, we will illustrate some applications of using VIST and then discuss the future research directions.