• Title/Summary/Keyword: virtual computing systems

Search Result 211, Processing Time 0.027 seconds

Design and Implementation of Mobile VNC System for GUI Control and Monitoring of Remote Computer (원격 컴퓨터의 GUI 제어와 모니터링을 위한 Mobile VNC 시스템 설계 및 구현)

  • Chon Hee-ja;Seo Jung-Hee;Park Hung-Bog
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.9 no.5
    • /
    • pp.912-919
    • /
    • 2005
  • The Growth in wireless Internet has made Networking possible at anytime and anywhere. So mobile devices like cellular phone and PDA are now used in various fields. In particular, the mobility of mobile devices has a great advantage in remote control. This paper designed and implemented a Mobile VNC system that transmitted the screen image of a remote computer, control the remote computer GU and monitor all by cellular phone. The proposed system consists of a Mobile Viewer un on the cellular phone, VNC Server m on a number of remote computers and a VNC Monitor. For communication between the VNC Server and the Mobile Viewer the MRFB protocol is used. The screen image transmitted to the Mobile Viewer is encoded in the PNG format supported by SK-VM, the Java execution environment of the Cellular phone. According to implementation results, the image is about $2KB\~8KB$. According to the 65 times transmission test, the average frame per second is 4.93fps in the emulator and a real cellular phone takes 0.8fps. Therefore, the proposed system is more efficient than existing systems.

Efficient Virtual Machine Resource Management for Media Cloud Computing

  • Hassan, Mohammad Mehedi;Song, Biao;Almogren, Ahmad;Hossain, M. Shamim;Alamri, Atif;Alnuem, Mohammed;Monowar, Muhammad Mostafa;Hossain, M. Anwar
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.8 no.5
    • /
    • pp.1567-1587
    • /
    • 2014
  • Virtual Machine (VM) resource management is crucial to satisfy the Quality of Service (QoS) demands of various multimedia services in a media cloud platform. To this end, this paper presents a VM resource allocation model that dynamically and optimally utilizes VM resources to satisfy QoS requirements of media-rich cloud services or applications. It additionally maintains high system utilization by avoiding the over-provisioning of VM resources to services or applications. The objective is to 1) minimize the number of physical machines for cost reduction and energy saving; 2) control the processing delay of media services to improve response time; and 3) achieve load balancing or overall utilization of physical resources. The proposed VM allocation is mapped into the multidimensional bin-packing problem, which is NP-complete. To solve this problem, we have designed a Mixed Integer Linear Programming (MILP) model, as well as heuristics for quantitatively optimizing the VM allocation. The simulation results show that our scheme outperforms the existing VM allocation schemes in a media cloud environment, in terms of cost reduction, response time reduction and QoS guarantee.

A Study on Traffic Volume Prediction for e-Commerce Systems (전자상거래 시스템의 트래픽량 예측에 관한 연구)

  • Kim, Jeong-Su
    • The KIPS Transactions:PartC
    • /
    • v.18C no.1
    • /
    • pp.31-44
    • /
    • 2011
  • The applicability of network-based computing depends on the availability of the underlying network bandwidth. Such a growing gap between the capacity of the backbone network and the end users' needs results in a serious bottleneck of the access network in between. As a result, ISP incurs disadvantages in their business. If this situation is known to ISP in advance, or if ISP is able to predict traffic volume end-to-end link high-load zone, ISP and end users would be able to decrease the gap for ISP service quality. In this paper, simulation tools, such as ACE, ADM, and Flow Analysis, were used to be able to perceive traffic volume prediction and end-to-end link high-load zone. In using these simulation tools, we were able to estimate sequential transaction in real-network for e-Commerce. We also imported virtual network environment estimated network data, and create background traffic. In a virtual network environment like this, we were able to find out simulation results for traffic volume prediction and end-to-end link high-load zone according to the increase in the number of users based on virtual network environment.

QoE Framework for Haptic-based 3D Network Virtual Environment (촉감지원 3D 네트워크 가상환경을 위한 QoE 프레임워크)

  • Kim, Jong-Won;Lee, Seok-Hee;Son, Seok-Ho
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.14 no.7
    • /
    • pp.646-656
    • /
    • 2008
  • In this paper, the prototype of haptic-based NVE (networked virtual environment) QoE (quality of experience) is proposed. The proposed framework plays a role of providing users with realistic feeling by managing the system and network resources efficiently under time-varying networks and heterogeneous systems. Therefore, first IoPH (importance of presence for haptic interaction) is defined to quantitate the sense of real that the users feel now. Then we define the haptic-based NVE components required to satisfy the haptic interaction QoE requirements. Finally, QoE adaptation scheme is suggested, which adapts the haptic-based NVE components to current network and system constraints for better haptic interaction quality.

A Study on the Virtual Remote Input-Output Model for IoT Simulation Learning (IoT 시뮬레이션 학습을 위한 가상 리모트 입출력 모델에 관한 연구)

  • Seo, Hyeon-Ho;Kim, Jae-Woong;Kim, Dong-Hyun;Park, Seong-Hyun
    • Journal of the Korea Convergence Society
    • /
    • v.12 no.10
    • /
    • pp.45-53
    • /
    • 2021
  • In our technology-driven world, various methods for teaching in an educational venue or in a simulated environment have been suggested especially for computer and coding education. In particular, IoT related education has been made possible owing to the industrial developments that have occurred in various fields since the Fourth Industrial Revolution. The proposed model allows various IoT systems to be indirectly built; it provides an inexpensive learning method by applying a simulation system in a 3D environment. The model is implemented on Virtual Remote IO based on the Arduino platform, thereby reducing the cost of building an education system. In addition various education-related content can be provided to learners through such an indirectly developed system. Test code was written to check the consistency of an operation between the real system and the virtual system.

A study on Cloud Security based on Network Virtualization (네트워크 가상화 기반 클라우드 보안 구성에 관한 연구)

  • Sang-Beom Hong;Sung-Cheol Kim;Mi-Hwa Lee
    • Convergence Security Journal
    • /
    • v.23 no.5
    • /
    • pp.21-27
    • /
    • 2023
  • In the cloud computing environment, servers and applications can be set up within minutes, and recovery in case of fail ures has also become easier. Particularly, using virtual servers in the cloud is not only convenient but also cost-effective compared to the traditional approach of setting up physical servers just for temporary services. However, most of the und erlying networks and security systems that serve as the foundation for such servers and applications are primarily hardwa re-based, posing challenges when it comes to implementing cloud virtualization. Even within the cloud, there is a growing need for virtualization-based security and protection measures for elements like networks and security infrastructure. This paper discusses research on enhancing the security of cloud networks using network virtualization technology. I configured a secure network by leveraging virtualization technology, creating virtual servers and networks to provide various security benefits. Link virtualization and router virtualization were implemented to enhance security, utilizing the capabilities of virt ualization technology. The application of virtual firewall functionality to the configured network allowed for the isolation of the network. It is expected that based on these results, there will be a contribution towards overcoming security vulnerabil ities in the virtualized environment and proposing a management strategy for establishing a secure network.

State of Information Technology and Its Application in Agricultural Meteorology (농업기상활용 정보기술 현황)

  • Byong-Lyol Lee;Dong-Il Lee
    • Korean Journal of Agricultural and Forest Meteorology
    • /
    • v.6 no.2
    • /
    • pp.118-126
    • /
    • 2004
  • Grid is a new Information Technology (IT) concept of "super Internet" for high-performance computing: worldwide collections of high-end resources such as supercomputers, storage, advanced instruments and immerse environments. The Grid is expected to bring together geographically and organizationally dispersed computational resources, such as CPUs, storage systems, communication systems, real-time data sources and instruments, and human collaborators. The term "the Grid" was coined in the mid1990s to denote a proposed distributed computing infrastructure for advanced science and engineering. The term computational Grids refers to infrastructures aimed at allowing users to access and/or aggregate potentially large numbers of powerful and sophisticated resources. More formally, Grids are defined as infrastructure allowing flexible, secure, and coordinated resource sharing among dynamic collections of individuals, institutions and resources referred to as virtual Organizations. GRID is an emerging IT as a kind of next generation Internet technology which will fit very well with agrometeorological services in the future. I believe that it would contribute to the resource sharing in agrometeorology by providing super computing power, virtual storage, and efficient data exchanges, especially for developing countries that are suffering from the lack of resources for their agmet services at national level. Thus, the establishment of CAgM-GRID based on existing RADMINSII is proposed as a part of FWIS of WMO.part of FWIS of WMO.

Effective Recommendation Algorithms for Higher Quality Prediction in Collaborative Filtering (협동적 필터링에서 고품질 예측을 위한 효과적인 추천 알고리즘)

  • Kim, Taek-Hun;Park, Seok-In;Yang, Sung-Bong
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.16 no.11
    • /
    • pp.1116-1120
    • /
    • 2010
  • In this paper we present two refined neighbor selection algorithms for recommender systems and also show how the attributes of the items can be used for higher prediction quality. The refined neighbor selection algorithms adopt the transitivity-based neighbor selection method using virtual neighbors and alternate neighbors, respectively. The experimental results show that the recommender systems with the proposed algorithms outperform other systems and they can overcome the large scale dataset problem as well as the first rater problem without deteriorating prediction quality.

Deadline Constrained Adaptive Multilevel Scheduling System in Cloud Environment

  • Komarasamy, Dinesh;Muthuswamy, Vijayalakshmi
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.9 no.4
    • /
    • pp.1302-1320
    • /
    • 2015
  • In cloud, everything can be provided as a service wherein a large number of users submit their jobs and wait for their services. hus, scheduling plays major role for providing the resources efficiently to the submitted jobs. The brainwave of the proposed ork is to improve user satisfaction, to balance the load efficiently and to bolster the resource utilization. Hence, this paper roposes an Adaptive Multilevel Scheduling System (AMSS) which will process the jobs in a multileveled fashion. The first level ontains Preprocessing Jobs with Multi-Criteria (PJMC) which will preprocess the jobs to elevate the user satisfaction and to itigate the jobs violation. In the second level, a Deadline Based Dynamic Priority Scheduler (DBDPS) is proposed which will ynamically prioritize the jobs for evading starvation. At the third level, Contest Mapping Jobs with Virtual Machine (CMJVM) is roposed that will map the job to suitable Virtual Machine (VM). In the last level, VM Scheduler is introduced in the two-tier VM rchitecture that will efficiently schedule the jobs and increase the resource utilization. These contributions will mitigate job iolations, avoid starvation, increase throughput and maximize resource utilization. Experimental results show that the performance f AMSS is better than other algorithms.

A Virtual Microscope System for Educational Applications (교육 분야 응용을 위한 가상 현미경 시스템)

  • Cho, Seung-Ho;Beynon, Mike;Saltz, Joel
    • The KIPS Transactions:PartD
    • /
    • v.10D no.1
    • /
    • pp.117-124
    • /
    • 2003
  • The system implemented in this paper partitions and stores specimen data captured by a light microscope on distributed or parallel systems. Users ran observe images on computers as we use a physical microscope. Based on the client-server computing model, the system consists of client, coordinator, and data manager. Three components communicate messages. For retrieving images, we implemented the client program with necessary functions for educational applications such at image mark and text annotation, and defined the communication protocol. We performed the experiment for introducing a tape storage which stores a large volume of data. The experiment results showed performance improvement by data partitioning and indexing technique.