• Title/Summary/Keyword: virtual block

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A Method of Selecting Layered File System Based on Learning Block I/O History for Service-Customized Container (서비스 맞춤형 컨테이너를 위한 블록 입출력 히스토리 학습 기반 컨테이너 레이어 파일 시스템 선정 기법)

  • Yong, Chanho;Na, Sang-Ho;Lee, Pill-Woo;Huh, Eui-Nam
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.10
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    • pp.415-420
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    • 2017
  • Virtualization technique of OS-level is a new paradigm for deploying applications, and is attracting attention as a technology to replace traditional virtualization technique, VM (Virtual Machine). Especially, docker containers are capable of distributing application images faster and more efficient than before by applying layered image structures and union mount point to existing linux container. These characteristics of containers can only be used in layered file systems that support snapshot functionality, so it is required to select appropriate layered file systems according to the characteristics of the containerized application. We examine the characteristics of representative layered file systems and conduct write performance evaluations of each layered file systems according to the operating principles of the layered file system, Allocate-on-Demand and Copy-up. We also suggest the method of determining a appropriate layered file system principle for unknown containerized application by learning block I/O usage history of each layered file system principles in artificial neural network. Finally we validate effectiveness of artificial neural network created from block I/O history of each layered file system principles.

Development of a Bodice BlockforWomen in Their 20s with a Turtle Neck Syndrome Body Shape (거북목 증후군 체형의 20대 여성의 상의 원형패턴 개발)

  • Seo, Yoo Ra;Kim, Hyo Sook
    • Journal of Fashion Business
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    • v.25 no.3
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    • pp.144-158
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    • 2021
  • The purpose of this study is to develop a bodice block suitable for women in their 20s with turtle neck syndrome. The problem of turtle neck syndrome body type was derived through the evaluation of bodice blocks. First, the length of the front bodice was longer and the length of the back bodice was shorter. Second, the front neck point, back neck point, and the shoulder line were not in place. Third, the side neck was pushed up. Fourth, the length of armhole was long and it floated. Fifth, the front hem was attached to the body and the back hem was away from the body. A finally developed pattern was designed by developing four test patterns to solve the problem that appeared in a selected bodice pattern, and a t-test was conducted to determine the difference in the appearance evaluation by virtual clothing between the two patterns, bodice block and the development pattern. According to the result, the fit was not good from the side body because the position of the side neck point was not in a place due to the characteristics of the body shape of turtle neck syndrome, but the problems of the anterior neck position, the position of the back neck point, the shoulder line position, and the armhole shape were improved in the developed pattern.

Thread Block Scheduling for GPGPU based on Fine-Grained Resource Utilization (상세 자원 이용률에 기반한 병렬 가속기용 스레드 블록 스케줄링)

  • Bahn, Hyokyung;Cho, Kyungwoon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.5
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    • pp.49-54
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    • 2022
  • With the recent widespread adoption of general-purpose GPUs (GPGPUs) in cloud systems, maximizing the resource utilization through multitasking in GPGPU has become an important issue. In this article, we show that resource allocation based on the workload classification of computing-bound and memory-bound is not sufficient with respect to resource utilization, and present a new thread block scheduling policy for GPGPU that makes use of fine-grained resource utilizations of each workload. Unlike previous approaches, the proposed policy reduces scheduling overhead by separating profiling and scheduling, and maximizes resource utilizations by co-locating workloads with different bottleneck resources. Through simulations under various virtual machine scenarios, we show that the proposed policy improves the GPGPU throughput by 130.6% on average and up to 161.4%.

Computed Tomographic Simulation of Craniospinal Irradiation (전산화 단층 촬영 장치를 이용한 뇌척수 조사의 치료 계획)

  • Lee CI;Kim HN;Oh TY;Hwang DS;Park NS;Kye CS;Kim YS
    • The Journal of Korean Society for Radiation Therapy
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    • v.11 no.1
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    • pp.53-59
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    • 1999
  • The aim of this study is to improve the accuracy of field placement and junction between adjacent fields and block shielding through the use of a computed tomography(CT) simulator and virtual simulation. The information was acquired by assessment of Alderson Rando phantom image using CT simulator (I.Q. Xtra - Picker), determination of each field by virtual fluoroscopy of voxel IQ workstation AcQsim and colored critical structures that were obtained by contouring in virtual simulation. And also using a coronal, sagittal and axial view can determine the field and adjacent field gap correctly without calculation during the procedure. With the treatment planning by using the Helax TMS 4.0, the dose in the junction among the adjacent fields and the spinal cord and cribriform plate of the critical structure was evaluated by the dose volume histogram. The pilot image of coronal and sagittal view took about 2minutes and 26minutes to get 100 images. Image translation to the virtual simulation workstation took about 6minutes. Contouring a critical structure such as cribriform plate, spinal cord using a virtual fluoroscopy were eligible to determine a correct field and shielding. The process took about 20 minutes. As the result of the Helax planning, the dose distribution in adjacent field junction was ideal, and the dose level shows almost 100 percentage in the dose volume histogram of the spinal cord and cribriform plate CT simulation can get a correct therapy area due to enhancement of critical structures such as spinal cord and cribriform plate. In addition, using a Spiral CT scanner can be saved a lot of time to plan a simulation therefore this function can reduce difficulties to keep the patient position without any movements to the patient, physician and radiotherapy technician.

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Performance Evaluation of Embedded Garbage Collectors in CVM Environment (CVM 환경에서 임베디드 가비지 컬렉터의 성능 평가)

  • Cha, Chang-Il;Kim, Sang-Wook;Chang, Ji-Woong
    • The KIPS Transactions:PartA
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    • v.14A no.3 s.107
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    • pp.173-184
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    • 2007
  • Garbage collection in the Java virtual machine is a core function that relieves application programmers of difficulties related to memory management. In this paper, we evaluate and analyze the performance of GenGC and GenRGC, garbage collectors for embedded Java virtual machines. For performance evaluation, we employ CVM, a real embedded Java virtual machine developed by Sun Microsystems, Inc., as a platform and also use a widely-used SpecJVM98 as a set of benchmark programs. To compare the performance of GenGC and GenRGC, we first evaluate the time of garbage collection and the delay time caused by garbage collection. Second, for more detailed performance analysis of GenRGC, we evaluate the time of garbage collection and the delay time caused by garbage collection while changing the sizes of a block and a frame. Third, we analyze the size of storage space required for performing GenRGC, and show GenRGC to be suitable for embedded environment with a limited mont of memory. Since CVM is the most representative one of embedded Java virtual machines, this performance study is quite meaningful in that we can predict the performance of garbage collectors in real application environments more accurately.

Effect of Education about Blockchain Technology on Trust, Security, and Technology Acceptance Model of Virtual Assets (블록체인 기술에 대한 교육이 가상자산에 대한 신뢰, 보안성 및 기술수용모형에 미치는 영향)

  • Oh, SoYun;Han, KwangHee
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.675-683
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    • 2022
  • Blockchain, which is the basis of virtual assets such as cryptocurrency, is receiving great attention as one of the cornerstone technologies of the 4th industrial revolution. Blockchain is a technology that can fundamentally change our lives not only in finance, but also in politics, logistics, and culture. However, it shows lower-than-expected usability because it is complicated to learn and is continuously being developed. In this study, we tried to investigate whether the Technology Acceptance Model(TAM) of virtual assets can be changed through education on the underlying technology, blockchain. A video-based online experiment was conducted with a total of 103 participants and examined how the type of training(positive, negative) and measurement timing(before, after) affect perceived usefulness, perceived ease of use, acceptance, which are TAM variables, and trust and security, which are related to blockchain characteristics. As a result of the experiment, interactions were found in all dependent variables according to the type of education and measurement timing. Specifically, groups that received negative education had no difference in all variables before and after, but it was found that groups that received positive education showed an increase afterwards. Through this, it can be seen that the effect of education based on the anchoring effect is also shown in the intention to use virtual assets using block chain technology, suggesting that the intention to use blockchain related technology can be increased through positive education.

An operational issues analysis of ICT-based on-board train control system (ICT기반 차상제어시스템 개발에 따른 운영 이슈 사항 분석)

  • Kim, Young-Hoon;Choi, Won-Suk
    • Proceedings of the KSR Conference
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    • 2011.05a
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    • pp.1043-1048
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    • 2011
  • In the case of a low density branch line, these areas are operating at a loss. So much money is used for infrastructure maintenance cost. To solve the problem, our institute have a project to develop the Information & Communication Technology based train operation system. In a similar research in the Europe, The UK's Transport Research Laboratory experienced analysis of operational issue for developing ERTMS from Level II to Level III. In this paper, we study about railway operational issues before development of ICT based train operation system. An analysis target of operational issues are railway business process & data, drivability and moving or virtual block system.

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An Implementation of YK2 Cipher System for Electronic Commerce Security (전자상거래 보안을 위한 YK2 암호시스템의 구현)

  • 서장원
    • The Journal of Society for e-Business Studies
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    • v.6 no.1
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    • pp.17-33
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    • 2001
  • EC(Electronic Commerce) which is done on the virtual space through Internet has strong point like independence from time and space. On the contrary, it also has weak point like security problem because anybody can access easily to the system due to open network attribute of Internet, Therefore, we need the solutions that protect the EC security problem for safe and useful EC activity. One of these solutions is the implementation of strong cipher system. YK2(Young Ku King) cipher system proposed in this paper is good solution for the EC security and it overcome the limit of current block cipher system using 128 bits key length for input, output, encryption key and 32 rounds. Moreover, it is designed for the increase of time complexity by adapting more complex design for key scheduling algorithm regarded as one of important element effected to encryption.

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A Study on the Load Balancing Algorithm using Unit Sub-block for Distributed Volume Rendering (분산 볼륨 렌더링에서 단위 서브-블록을 이용한 로드 밸런싱 알고리즘에 대한 연구)

  • Kim, Dae-Hyun;Kim, Tai-Yun
    • Journal of the Korea Computer Graphics Society
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    • v.1 no.2
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    • pp.213-225
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    • 1995
  • 3 차원 볼륨 데이터를 시각화(visualization)하기 위해서는 많은 계산 량과 메모리 량을 필요로 한다. 단일컴퓨터에서 순차 알고리즘을 이용하여 데이터를 시각화하고 분석하는 것은 실시간 응용 프로그램에는 부적합하다. 기존의 병렬 볼륨 렌더링에서의 데이터 분할 방법은 대부분 정적 로드 밸런싱(static load balancing)에 기반하고 있다. 동적 로드 밸런싱에 기반한 기존의 방법들은 불륨 데이터의 정규성(regularity)을 이용할 수 없다는 단점이 있다. 본 연구에서는 3 차원 볼륨 데이터에 대하여 로컬 태스크 큐(local task queue) 기법에 기반한 새로운 로드밸런싱 알고리즘을 제안한다. 제안한 방법은 계산에 참여할 노드(node)들을 PVM(parallel virtual machine)의 동적 프로세스 그룹(dynamic process group: DPG)을 이용하여 정적으로 그룹화(grouping)한다. 각각의 DPG들은 로컬 태스크 큐를 기반으로 단위 서브-블록에 대하여 동적 로드 밸런싱을 수행한다. 최적화된 레이 캐스팅 알고리즘들을 분산 환경에 새롭게 적용함으로써 로드 밸런싱으로 생길 수 있는 오버 헤드를 최소화하였다.

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A Study on the Pre-Classification of Handwritten Hangeul Characters Using Partial Separation and Recognition of Initial Consonants (초성자소분리 인식에 의한 필기 한글문자의 대분류에 관한 연구)

  • 안석출;김명기
    • Journal of the Korean Graphic Arts Communication Society
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    • v.6 no.1
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    • pp.41-57
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    • 1988
  • Recently, it Is required to develop OCR(Optical Character Reader) along with the progress of the information processing system for Hangeul. Characters have to be recognized clearly so that OCR can be applied, Structure analysis method and lump method are used for the recognition of characters, and OCR is now available for the recognition of printed characters and handwritten alphanumeric characters having simple structure by them However, It is known that there should be much more study on the development of handwritten Hangout's OCR. This paper proposed a new method for the handwritten Hangout character recognition. The units of Initial consonant of Hangout are separated and then recognized from the utilization of the position- Information of Hangeul's units from the normalized patterns using the regression line theory. It is carried out for the extraction of the block which exists in the virtual Initial consonant region from the normalized input patterns and the calculation on maximum value (${\beta}$) of likelihood after comparing the features of separated subpattern with the initial consonant dictionary.

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