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The Critical Thinking Education for Development of Creativity in Engineering Students: Focusing on Critical Writing about the Film "Bowling for Columbine" (공학도의 창의성 계발을 위한 비판적 사고 교육: 영화 《볼링 포 콜럼바인》에 대한 비판적 글쓰기를 중심으로)

  • Ham, Jong-ho
    • Journal of Engineering Education Research
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    • v.24 no.1
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    • pp.46-52
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    • 2021
  • The purpose of this study is to clarify that critical writing can be a positive stimulus factor for the cultivation of critical thinking through actual cases of writing education targeting engineering students in universities. Critical writing education is a very important way to develop critical thinking necessary for acquiring scientific knowledge, sharing social values, creativity and cultivating new production capacity. Especially, when critical writing education is performed with materials that maintain critical view of social reality such as the movie "Bowling for Columbine", it is characterized by the fact that it is naturally combined with the dimension of engineering ethics faced by engineers from the analysis and judgment of social reality. This is an example of the fact that critical thinking education for engineering students does not necessarily meet their major areas.

An Analysis of Homorganic Cluster Lengthening in Late Old English (후기 고대영어의 동질군 장모음화 분석)

  • Kwon, Young-Kook
    • Journal of English Language & Literature
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    • v.55 no.4
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    • pp.719-744
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    • 2009
  • This paper aims to reexamine Homorganic Cluster Lengthening in Late Old English whereby OE short vowels became lengthened before specific consonant clusters such as /-ld, -nd, -mb, -rd, -rð, -ng, -rz/. As for the motivation for this apparently odd-looking sound change, I propose that it was the result of phonologization of the phonetic lengthening of syllables containing resonants homorganic with a following voiced obstruent. Adopting Luick's (1898) view of "resonant+voiced homorganic obstruent" phonologically as a single coda, I show that Homorganic Cluster Lengthening is in fact a natural sound change that can be explained with the proper postulation of a few quantity-related universal constraints within the framework of the Optimality Theory. The fact that the constraints and their ranking as posited in this paper can also account for Pre-Cluster Shortening points to the validity of my approach in the analysis of other quantity changes in Middle English.

Pareto Ratio and Inequality Level of Knowledge Sharing in Virtual Knowledge Collaboration: Analysis of Behaviors on Wikipedia (지식 공유의 파레토 비율 및 불평등 정도와 가상 지식 협업: 위키피디아 행위 데이터 분석)

  • Park, Hyun-Jung;Shin, Kyung-Shik
    • Journal of Intelligence and Information Systems
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    • v.20 no.3
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    • pp.19-43
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    • 2014
  • The Pareto principle, also known as the 80-20 rule, states that roughly 80% of the effects come from 20% of the causes for many events including natural phenomena. It has been recognized as a golden rule in business with a wide application of such discovery like 20 percent of customers resulting in 80 percent of total sales. On the other hand, the Long Tail theory, pointing out that "the trivial many" produces more value than "the vital few," has gained popularity in recent times with a tremendous reduction of distribution and inventory costs through the development of ICT(Information and Communication Technology). This study started with a view to illuminating how these two primary business paradigms-Pareto principle and Long Tail theory-relates to the success of virtual knowledge collaboration. The importance of virtual knowledge collaboration is soaring in this era of globalization and virtualization transcending geographical and temporal constraints. Many previous studies on knowledge sharing have focused on the factors to affect knowledge sharing, seeking to boost individual knowledge sharing and resolve the social dilemma caused from the fact that rational individuals are likely to rather consume than contribute knowledge. Knowledge collaboration can be defined as the creation of knowledge by not only sharing knowledge, but also by transforming and integrating such knowledge. In this perspective of knowledge collaboration, the relative distribution of knowledge sharing among participants can count as much as the absolute amounts of individual knowledge sharing. In particular, whether the more contribution of the upper 20 percent of participants in knowledge sharing will enhance the efficiency of overall knowledge collaboration is an issue of interest. This study deals with the effect of this sort of knowledge sharing distribution on the efficiency of knowledge collaboration and is extended to reflect the work characteristics. All analyses were conducted based on actual data instead of self-reported questionnaire surveys. More specifically, we analyzed the collaborative behaviors of editors of 2,978 English Wikipedia featured articles, which are the best quality grade of articles in English Wikipedia. We adopted Pareto ratio, the ratio of the number of knowledge contribution of the upper 20 percent of participants to the total number of knowledge contribution made by the total participants of an article group, to examine the effect of Pareto principle. In addition, Gini coefficient, which represents the inequality of income among a group of people, was applied to reveal the effect of inequality of knowledge contribution. Hypotheses were set up based on the assumption that the higher ratio of knowledge contribution by more highly motivated participants will lead to the higher collaboration efficiency, but if the ratio gets too high, the collaboration efficiency will be exacerbated because overall informational diversity is threatened and knowledge contribution of less motivated participants is intimidated. Cox regression models were formulated for each of the focal variables-Pareto ratio and Gini coefficient-with seven control variables such as the number of editors involved in an article, the average time length between successive edits of an article, the number of sections a featured article has, etc. The dependent variable of the Cox models is the time spent from article initiation to promotion to the featured article level, indicating the efficiency of knowledge collaboration. To examine whether the effects of the focal variables vary depending on the characteristics of a group task, we classified 2,978 featured articles into two categories: Academic and Non-academic. Academic articles refer to at least one paper published at an SCI, SSCI, A&HCI, or SCIE journal. We assumed that academic articles are more complex, entail more information processing and problem solving, and thus require more skill variety and expertise. The analysis results indicate the followings; First, Pareto ratio and inequality of knowledge sharing relates in a curvilinear fashion to the collaboration efficiency in an online community, promoting it to an optimal point and undermining it thereafter. Second, the curvilinear effect of Pareto ratio and inequality of knowledge sharing on the collaboration efficiency is more sensitive with a more academic task in an online community.

Story Value Analysis of Sharing between Mutual Media with the Cases Oriented in Films and Games (매체 상호간 공유 가능한 Story Value 분석 - 영화와 게임의 사례를 중심으로 -)

  • Lee, Ja-Hye;Kim, Mi-Jin
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.72-80
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    • 2008
  • The movie and game are on the center of entertainment industry. The OSMU(One Source Multi Use) method of two media is the most conspicuous in sharing stories. Particularly, the storytelling of a game emphasizes a harmonization between the elements that can be used for a game on narrative point of view(the traditional plot like novel, film and etc.) and the elements reflecting the interactivity, the characteristic of a game. In the gaming made with a film and filming made with a game, the main element of successful storytelling is the story value. In this paper, we describe through the case analysis of the gaming made with a film and filing made with a game in three aspects based on hero's journey steps of Joseph Campbell and $Gr\acute{e}mas's$ actant model theory, which they are the story event, the type and relation of characters, and the complication type between the characters. we, consequently, believe that the compatible storytelling between two media (film and game) and the setting way of characters could be made with the successful diversification in OSMU.

Phylogenetic Analysis of Dendropanax morbifera Using Nuclear Ribosomal DNA Internal Transcribed Spacer (ITS) Region Sequences (Internal transcribed spacer (ITS) region의 염기서열 분석에 의한 보길도산 황칠나무의 분자 계통학적 연구)

  • Shin, Yong Kook
    • Journal of Life Science
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    • v.26 no.11
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    • pp.1341-1344
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    • 2016
  • Dendropanax morbifera is an endemic tree species of Korea, it is restricted to the southern parts of Korea. The internal transcribed spacer (ITS) region of nuclear ribosomal DNA (nrDNA) for Dendropanax morbifera grown at Bogil-do, Korea was determined. We investigated the sequence-based phylogenetic relationships of plants related and clarified its taxonomical position. The determined sequences consisted of 689 residues. ITS1 was 222 bp long while ITS2 was 233 bp long. The 5.8S rDNA was 160 bp long. The ITS region sequences of the Dendropanax species included in this study were obtained from GenBank. Oreopanax polycephalus was used as the outgroup. A pairwise alignment was calculated using the Clustal X program. A phylogenetic tree was constructed by the neighbor-joining method using the Tree view program. Sequence similarities among species including D. morbifera Bogil-do isolate showed the range 92.6 to 99.7% in sequence-based phylogenetic analysis using total 615 base pairs of ITS1, 5.8S rDNA and ITS2. D. morbifera Bogil-do isolate exhibited the highest degree of relatedness to D. chevalieri, sharing 99.7% ITS region similarity. D. morbifera Bogil-do isolate also showed to D. trifidus, sharing 99.4% ITS region similarity.

The Impact of Technostress on Social Interaction Overload in Social Network Service (SNS 사회적 상호작용 과부하에 따른 테크노스트레스)

  • Lee, Sea-Bom;Moon, Jae-Young
    • The Journal of the Korea Contents Association
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    • v.17 no.12
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    • pp.25-33
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    • 2017
  • An increase of the interaction speed can lead to the problem of over-relations. Due to psychological and temporal burdens caused by the excessive relationship, users feel fatigue and users are avoiding using SNS. SNS fatigue and SNS anxiety is regarded as SNS stress related to the side effects caused by the SNS use. This study is to approach negative view which is SNS stress and find out causes of stress from the over-relation of interaction. This study used total of 261 samples from Facebook users. As a results, all hypothesis are accepted using SEM(Structural Equation Model). Information sharing and communication have positive effect on social interaction overload and it causes technostress. The results of this study show that SNS characteristics occurs technostress. This study is significant in that it examines that the features of SNS have negative results.

Design of Intra Prediction Circuit for H.264 Decoder Sharing Common Operations Unit (공통연산부를 공유하는 H.264 디코더용 인트라 예측 회로 설계)

  • Shim, Jae-Oh;Lee, Seon-Young;Cho, Kyeong-Soon
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.9
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    • pp.103-109
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    • 2008
  • This paper presents the architecture and design of intra prediction circuit for H.264 decoder. There are a total of 17 operational modes in the intra prediction of H.264- nine modes for a luma $4\times4$ block, four modes for a luma $16\times16$ block and four modes for a chroma $8\times8$ block. We extracted common operations included in all prediction modes and defined the common operations unit to perform those operations. The proposed circuit architecture sharing this unit in all prediction modes is systematic from the design point of view and efficient in terms of circuit size.

Collaboration Among Design Fields With a Focus on the Fashion Industry (패션산업을 중심으로 한 디자인 영역간의 콜레보레이션)

  • Jeong, Hoon-Sil;Kim, Young-In
    • Journal of the Korean Society of Costume
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    • v.58 no.6
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    • pp.110-123
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    • 2008
  • The objectives of this study are to define the fundamental notions of collaboration in design field. The results of this study are summarized as follows: Firstly, collaboration means a cooperative work which are cooperatively done by collabarator and collaboratee on the equal status within a certain period of time, based on core ability of each of them. This cooperative work is presented with a visual image based on the identity of participants, and it creates an added value. Collaboration is different from convergence and hybrid in the methodological aspects and from brand alliance and strategic alliance in the aspects of the subject of project. Secondly, collaboration has been developing through step of using the specific ability, step of sharing each core abilities, and step of fusing their identities, in a view of the sphere of cooperative work and the intimate relations in reciprocity. Thirdly, according to strategic purpose, collaboration can be classified into value ascending collaboration, image changing collaboration, business-field extension collaboration, and event collaboration. Fourthly, production methods of collaboration consist of limited edition method, premium line method, common line method, producing a collaborative product, and so on. Fifthly, differentiation effect, image upgrade effect, production of higher value-added products, sale increase, diversification of business, sharing the targets, and promotion effect are achievable through collaboration. Sixthly, to make progress in collaboration successfully, the compatibility of combination between collaborator and collaboratee, the superiority of collaboratee, definitude of collaboration, the fit method of collaboration, the novelty of collatoration, possibility of issuing of collaboration, and perfection of collabo-product must be the points which deserve our attention.

An Efficient Resource Allocation Scheme For An Integrated Satellite/Terrestrial Networks (위성/지상 겸용 망 내 간섭을 고려한 최적 자원 할당 방식)

  • Park, Unhee;Kim, Hee Wook;Oh, Dae-Sub;Jang, Dae-Ik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.2
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    • pp.298-306
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    • 2015
  • In this paper, we propose an efficient resource allocation scheme for the integrated satellite/terrestrial networks. The proposed scheme is a frequency sharing technique to mitigate the inter-component interferences which can be generated between a satellite beam and terrestrial cells that are operated in the same frequency. The proposed dynamic resource allocation scheme can mitigate the total inter-component interference by optimizing the total transmission power and it can expect a result of which can lead to an increase in capacity. In such a system, the interference situation can be affected by the distributed traffic demands or up/down link communications environments. In this point of view, we evaluate the performance of the total consumed power, the amount of inter-component interference with respect to different traffic distributions and interference environments between the satellite beam and terrestrial systems.

Information Forager's Approach to Folksonomy (정보채집으로의 접근 - 폭소노미 이해를 위한 개념적 틀 연구 -)

  • Park, Hee-Jin
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.22 no.3
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    • pp.189-206
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    • 2011
  • This paper proposes a conceptual framework to explore the ways in which people work with in accessing, sharing, and navigating Web resources. In order to provide a better frame of a user's interaction with a folksonomy, an information foraging approach was adapted that denotes adaptive information seeking behaviors of users within human information interaction. A conceptual framework that consists of three different components from users' points of view was proposed: tagging, navigation, and knowledge sharing. This understanding will help us to motivate possible future directions of research in folksonomy and lay the groundwork for empirical research which focuses on qualitative analysis of a folksonomic and users' tagging behaviors.