• 제목/요약/키워드: video content management

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Implementation of Content-based News Video Retrieval System for Efficient Video Data Management (효율적인 데이터 관리를 위한 내용기반 뉴스 비디오 검색 시스템 구현)

  • Nam, Yun-Seong;Yang, Dong-Il;Bae, Jong-Sik;Choi, Hyung-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.755-758
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    • 2005
  • 뉴스 데이터를 구조적으로 분할하고 의미적으로 분류하여 내용별로 세분화하여 검색하는 방법을 제안한다. 구조적 분할은 공간 밝기 분포와 명암도의 불연속성 그리고 시간적인 관계 등 프레임간의 상관 정보를 이용하여 장면을 분할한다. 의미적 분류는 키 프레임에서 추출된 특징 정보를 사전 지식 정보와 비교하여 뉴스 비디오의 세부 내용을 기사별로 분류한다. 뉴스의 진행이 앵커 프레임을 중심으로 주기적으로 반복된다는 특징을 이용하여 앵커 장면과 비 앵커 장면으로 기사를 분류한다. 비 앵커 장면은 연설장면, 인터뷰장면, 일반 장면으로 세분화하고 기사별로 분류하여 검색하도록 한다. 또한 뉴스 아이콘에 의한 요약 검색 기능 그리고 자막 통합 처리에 의한 자막 검색을 하여 뉴스 비디오를 내용별로 분류하고 인덱싱하여 신속하게 뉴스 비디오를 검색할 수 있도록 설계한다.

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A Instructional Contents Creator using Wavelet for Lossless Image Compression (웨이브렛 기반 무손실 압축 방법을 사용한 동영상 강의 콘텐츠 제작기 구현)

  • Lee, Sang-Yeob;Park, Seong-Won
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.71-81
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    • 2011
  • In order to easily create video tutorials, the algorithm is needed that video camera recording, white board images, video attachments, and document data are combined in real-time. In this study, we implemented the video lecture content creation system using wavelet-based lossless compression to composite multimedia objects in real-time and reproduce the images. Using commercially available PC can be useful when lecturers want to make video institutional contents, it can be operated easily and fastly. Therefore, it can be very efficient system for e-Learning and m-Learning. In addition, the proposed system including multimedia synthesis technology and real-time lossless compression technology can be applied to various fields, different kinds of multimedia creation, remote conferencing, and e-commerce so there are highly significant.

The RELAY Module Design of Multi SNS Channel Auto Streaming Server (다중 SNS 채널 자동 스트리밍 서버의 RELAY 모듈 설계)

  • Ahn, Heuihak;Lee, Daesik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.213-219
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    • 2017
  • Streaming server is that an image produced in real time or a file form of image produced ahead consists of SNS service, and the relay module of streaming server includes output management module that set an output channel more than 2 and control transmission of video content. This thesis intends to suggest how to stream through plural output channel that contains output channel of external streaming server using relay module and do streaming provided to terminal receiving image, and streaming server, streaming system for this. Thus, by extending output channel sending out image to output channel of external streaming server, the scale of streaming server is not limited and the process allotting external streaming server into output channel sending the image becomes simple, so management of output channel becomes efficient even when sending several images.

A Study on the Effects of Caregivers' YouTube Food Content Viewing on their Children's Health Status (주 양육자의 유튜브 음식 콘텐츠 시청이 자녀의 건강 상태에 미치는 영향 연구)

  • Seojeong Yim;Mi Sook Cho;Jieun Oh
    • Journal of the Korean Society of Food Culture
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    • v.38 no.4
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    • pp.217-223
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    • 2023
  • There has been an increase in the viewing of YouTube content among children and adolescents. This, coupled with the popularity of live-streamed video content such as mukbang, where viewers watch the host eat, has raised concerns about media addiction and the indiscriminate imitation of eating behavior. Therefore, there is a need for guidance on the appropriate behavior for viewing YouTube food content to promote healthy eating habits among children. In this study, we aimed to compare the patterns of the main caregivers and their children while viewing media and investigate the impact of viewing YouTube food content on the physical and mental health of the children. The findings suggest that active YouTube food content viewing by the main caregivers may reduce imitative behaviors due to passive media consumption by their children. This study provides valuable insights by comparing and analyzing the YouTube content viewing of the main caregivers and their children. The results can be used as a basis for the development of lifestyle-centered guidelines for children. However, it is important to note that this study was conducted during the coronavirus disease (COVID-19) pandemic when there was a significant increase in the use of media, which is limitation of the study.

A Study on management of interactive contents for digital television cooperated with digital video recorder (디지털 비디오 레코더와 연동한 DTV의 양방향 콘텐츠 관리에 대한 연구)

  • Oh, Jong-Sir
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.309-311
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    • 2006
  • This paper describes a digital video recorder-based approach to realising interactive programmes on digital television. So far, it is very difficult that the most interactive programmes included the vast quantities of the content, whatever it is data or HD-ready broadcasting, are broadcasted on digital television via the set-top box. Furthermore it is not possible to envisage until IPTV was appeared. Even though IPTV makes possible for streaming the interactive services via broadband, it is not easy to receive tremendous contents for interactivity as set-top box at once. In this paper it will suggest an effective solution to resolve the download dilemma for the interactive services on DTV by employing the set-top box fitted with digital video recorder.

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IP Studio Infrastructure intended for Modern Production and TV broadcasting Facilities

  • Mfitumukiza, Joseph;Mariappan, Vinayagam;Lee, Minwoo;Lee, Seungyoun;Lee, Junghoon;Lee, Juyoung;Lim, Yunsik;Cha, Jaesang
    • International journal of advanced smart convergence
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    • v.5 no.3
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    • pp.61-65
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    • 2016
  • In the TV broadcasting, movie production and business the transportation of video between creators (programmers, studios) and distributors (broadcast and cable networks, cable and satellites companies) is still a mix of File Transfer Protocol (FTP), physical delivery, and expensive multicast satellite. Cloud-based file sync-and-share providers like Dropbox and box are playing an increasing role, but the industry's unique demands for speed and multicasting have fueled the growth of IP Video transport. This paper gives a solid grasp of the major elements of IP video technology, including content preparation, system architecture alternatives and network performance management.

Comparing Learning Outcome of e-Learning with Face-to-Face Lecture of a Food Processing Technology Course in Korean Agricultural High School

  • PARK, Sung Youl;LEE, Hyeon-ah
    • Educational Technology International
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    • v.8 no.2
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    • pp.53-71
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    • 2007
  • This study identified the effectiveness of e-learning by comparing learning outcome in conventional face-to-face lecture with the selected e-learning methods. Two e-learning contents (animation based and video based) were developed based on the rapid prototyping model and loaded onto the learning management system (LMS), which is http://www.enaged.co.kr. Fifty-four Korean agricultural high school students were randomly assigned into three groups (face-to-face lecture, animation based e-learning, and video based e-learning group). The students of the e-learning group logged on the LMS in school computer lab and completed each e-learning. All students were required to take a pretest and posttest before and after learning under the direction of the subject teacher. A one-way analysis of covariance was administered to verify whether there was any difference between face-to-face lecture and e-learning in terms of students' learning outcomes after controlling the covariate variable, pretest score. According to the results, no differences between animation based and video based e-learning as well as between face-to-face learning and e-learning were identified. Findings suggest that the use of well designed e-learning could be worthy even in agricultural education, which stresses hands-on experience and lab activities if e-learning was used appropriately in combination with conventional learning. Further research is also suggested, focusing on a preference of e-learning content type and its relationship with learning outcome.

Education On Demand System Based on e-Learning Standards (e-Learning 표준에 기반한 주문형 교육 시스템)

  • Hong, Gun Ho;Song, Ha Yoon
    • The Journal of Korean Association of Computer Education
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    • v.6 no.3
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    • pp.99-108
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    • 2003
  • This paper indicates limitations of the existing VOD(Video on Demand)-based on-line education systems and presents the design and implementation of Education on Demand (EOD) system as an alternative. EOD system is based on meta information expressed in XML and component technology. Overall system consists of authoring tool. contents server, learning policy system and contents viewer. which are utilized throughout the learning contents life-cycle. EOD system enables automated contents management using meta information exchange methodology that is conformant to the SCORM meta data presentation scheme. In addition, integrated management of interaction and feedback information along with the learning policy system provides customized learning guide for each individual learner. With the development of EOD system, this paper discusses about advanced on-line education system which surpasses existing content-providing-only systems.

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A Interoperable Digital Content Protection System Based on DMP (DMP 기반의 상호운용 가능한 디지털 콘텐츠 보호 시스템)

  • Hao, Ri-Ming;Choi, Bong-Kyu;Yoon, Hwa-Mok;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.626-629
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    • 2007
  • The digital content was supplied quickly with advancement of video compressive technique and the network. Simultaneously illegal copy and diffuse via Internet, it was caused to necessitate the intellectual property right protection of the digital content. With this background, Various standardization groups and content provision enterprises developed the solution for a digital content protection. But the problem which lack interoperability is appeared, cause of independent development among other equipment. To find solution about this, MPEG(Moving Picture Experts Group) has progressed standardization against IPMP (Intellectual Property Management and Protection) techniques which are possible interoperability. In spite of it, with reason why insufficient function, DMP(Digital Media Project) standard was presented with the alternative against this. In this paper, we analyze MPEG IPMP standards and DMP ToolPack concepts to compare between them, and through these, designed and implemented digital content protection system which possible interoperability.

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A Study on the Utilization of Projection Mapping in Personal Media (Personal Media에서 Projection Mapping 활용성 연구)

  • SHI, YU;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.377-383
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    • 2020
  • This paper studies the current development of personal media and the development of project mapping technology. The speed of social life is speeding up, and information dissemination tends to be fragmented. With the rapid development of mobile technology in recent years, personal media has gradually attracted the attention of people. And now image production and video editing become more and more simple in mobile devices, which provide a basis for the active personal media. The emergence of video content with high creative which is producing by projection mapping. And also providing an attractive new content for the general public. With the popularity of home projector, and the development of mobile terminal projection mapping production application. In the future, it will be possible to use projection mapping to produce personal media contents on the basis of mobile media platform.