• Title/Summary/Keyword: video compression.

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Voice Change Due to Paratracheal Air Cysts

  • Rhee, Youn Ju;Han, Sung Joon;Chong, Yoo Young;Cho, Hyun Jin;Kang, Shin Kwang;Lee, Choong-Sik;Kang, Min-Woong
    • Journal of Chest Surgery
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    • v.49 no.4
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    • pp.313-316
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    • 2016
  • Paratracheal air cysts are a rare entity in which cystic formation occurs adjacent to the trachea. Most patients with paratracheal air cysts are asymptomatic, and the cysts are detected incidentally on chest radiograph or computed tomography (CT) scan. Most symptomatic patients complain of pulmonary symptoms or repeated respiratory infection. Rarely, the air cysts can lead to paralysis of the recurrent laryngeal nerve as a result of direct compression. We report a case of a 59-year-old male patient who presented with voice change, and the cause was identified as paratracheal air cysts on a chest CT scan. Surgical resection via video-assisted mediastinoscopy was performed, and the voice recovered immediately after the operation.

A Study of Fast 4K/8K JPEG 2000 Compression for Ultra High Definition Resolution (초고화질 해상도용 4K/8K JPEG 2000 고속 압축 처리를 위한 연구)

  • Baek, Bongjin;Ryu, Joonho;Kim, Cheong Ghil;Lee, SangWoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.11a
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    • pp.77-80
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    • 2014
  • 멀티미디어 기술의 보급 확산 및 급속한 발전으로 새로운 영상 압축 기술인 HEVC(High Efficiency Video Coding) 고화질 영상 압축 표준을 탄생시켰으며, 사용자 또한 대형 화면에 대한 선호도가 높아지고 있다. 그 결과 기존의 HD급 영상보다 4배 이상, 16배까지 선명한 초고화질 UHD(Ultra High Definition) 영상 서비스가 차세대 방송기술로 새롭게 주목받고 있다. 또한 JPEG 2000 압축도 기존 처리된 $4096{\times}4096$ 픽셀 이미지를 넘어 초고화질 해상도 이미지(8K : $7680{\times}4320$ 혹은 $8192{\times}4320$ 픽셀)를 처리 지원을 하고 있다. 따라서 초고화질 이미지의 획득 및 저장을 위해서는 고속의 처리 기술이 필요하다. 이에 본 논문은 초고화질 해상도 이미지의 고속 처리를 위한 병렬처리 기술에 대해 단계적 연구를 실행하며, 이를 위하여 1차적으로. JPEG 2000의 처리 과정을 살펴보고 전처리 단계인 색공간 변환 알고리즘 적용을 위하여 사용자 정의의 쓰레드 기반 고속처리를 수행하였다. 실험 결과 기존의 처리보다 사용자 정의 기반 쓰레드 고속처리가 초고화질 해상도 이미지(UHD 8K : $7680{\times}4320$)를 기준으로 최대 15배의 성능 향상의 결과를 보여주었다.

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A design of CAVLC(Context-Adaptive Variable Length Coding) for H.264 (H.264 CAVLC(Context-Adaptive Variable Length Coding)설계)

  • Lee, Yong-Ju;Suh, Ki-Bum
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.108-111
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    • 2008
  • In this paper, we propose an advanced hardware architecture for the CAVLC entropy encoder engine for real time Full HD video compression. Since there are 384 data coefficients which are sum of 376 AC coefficient and 8 DC coefficient per one macroblock, 384 coefficient have to be processed per one macroblock in worst case for real time processing. We propose an novel architecture which includes parallel architecture and pipeline processing, and reduction "0" in AC/DC coefficient table. To verify the proposed architecture, we develop the reference C for CAVLC and verified the designed circuit with the test vector from reference C code.

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Adaptive Interleaved Motion Vector Coding using Motion Characteristics (움직임 특성을 이용한 적응적 교차 움직임 벡터 부-복호화)

  • Won, Kwang-Hyun;Yang, Jung-Youp;Park, Dae-Yun;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.372-383
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    • 2011
  • This paper proposes an improved design of an interleaved motion vector coding scheme with flexibility in predictive motion vector component by exploiting motion characteristics. It can use component-wise adaptive motion vector predictor based on the utility of spatial and temporal motion field without any signaling bit for indicating decoder of the selected predictive motion vector component. Experiment with test video data shows about 1.99% (max 8.71%) bit rate reduction compared to the conventional H.264/AVC method.

Fast Block Motion Estimation Using the Characteristics of the Motion in Search Region (탐색 영역에서의 움직임 특성을 이용한 고속 블록 움직임 추정)

  • 최정현;박대규;정태연;이경환;이법기;김덕규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.1B
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    • pp.167-174
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    • 2000
  • The three-step search(TSS) algorithm, a simple and gradual motion estimation algorithm, has been widely used in some low bit-rate video compression. We propose a new fast block motion estimation algorithm using the characteristics of motion in search region. Most of motion vectors exist in the center region of search area, so the notion in that region is examined more closely than TSS in this paper. Also in a search step, motion vector is estimated in the local area which is not overlapped with the search area in previous step, considering the all possible direction of motion. Therefore, we get the better motion estimation and reduce computational time in compared with the conventional methods.

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A hardware design of Rate control algorithm for H.264 (H.264 율제어 알고리듬의 하드웨어 설계)

  • Suh, Ki-Bum
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.175-181
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    • 2010
  • In this paper, we propose a novel hardware architecture for Rate control module for real time full HD video compression. In the proposed architecture, QP is updated by using the rate control algorithm to every the macroblock line(120MB for Full HD, 20MB for CIF image). Since there are many complex arithmetic and floating point arithmetic in rate control algorithm of JM for H.264, it is impossible to process the rate control algorithm using the integer arithmetic CPU core. So we adopted floating point arithmetic unit in our architecture, and implemented the rate control algorithm using the floating unit. With this implemented hardware, the implemented hardware is verified to be operated in real time.

A Design for Data Transmission Algorithm of Multimedia Data with Best Effort Environment (Best Effort 환경에 적절한 멀티미디어 데이터 전송 알고리즘 설계)

  • 허덕행
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.4
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    • pp.155-162
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    • 1999
  • Various applications of video conferencing are required real-time transmission in order to offer service of best effort in internet. Because the bandwidth of internet changes dynamically, appropriated QoS could not be guaranteed To resolve the problem. available bandwidth between sender and receiver is measured. And according to measured bandwidth, the transmission of multimedia data is controlled In this paper, we propose algorithm of efficient transmission for best QoS in internet According to a present status of network, we measure available bandwidth using feedback RTCP information and change a compression rate to reduce a producing CODEC data. And according to the priority that is measured by packet loss for received RTCP information, we abandon frames indicated as lower weight in transmission buffer of sender.

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Interframe Coding for 3-D Medical Images Using an Adaptive Mode Selection Technique in Wavelet Transform Domain (웨이블릿 변환 영역에서의 적응적 모드 선택 기법을 이용한 3차원 의료 영상을 위한 interframe 부호화)

  • 조현덕;나종범
    • Journal of Biomedical Engineering Research
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    • v.20 no.3
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    • pp.265-274
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    • 1999
  • In this paper, we propose a novel interframe coding algorithm especially appropriate for 3-D medical images. The proposed algorithm is based on a video coding algorithm using motion estimation/ compensation and transform coding. In the algorithm, warping is adopted lor motion compensation (MC). Then, by using adaptive mode selection, a motion compensated residual image and original image are mixed up in the wavelet transform domain for improvement in coding performance. The mixed image is then compressed by the zerotree coding method. We prove that the adaptive mode selection technique in the wavelet transform domain is very useful lor 3-D medical image coding. Simulation results show that the proposed scheme provides good performance regardless of inter-slice distance and is prospective for 3-D medical image compression.

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Performance Study of Multicore Digital Signal Processor Architectures (멀티코어 디지털 신호처리 프로세서의 성능 연구)

  • Lee, Jongbok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.171-177
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    • 2013
  • Due to the demand for high speed 3D graphic rendering, video file format conversion, compression, encryption and decryption technologies, the importance of digital signal processor system is growing rapidly. In order to satisfy the real-time constraints, high performance digital signal processor is required. Therefore, as in general purpose computer systems, digital signal processor should be designed as multicore architecture as well. Using UTDSP benchmarks as input, the trace-driven simulation has been performed and analyzed for the 2 to 16-core digital signal processor architectures with the cores from simple RISC to in-order and out-of-order superscalar processors for the various window sizes, extensively.

Complexity of Distributed Source Coding using LDPCA Codes (LDPCA 부호를 이용한 실용적 분산 소스 부호화의 복호복잡도)

  • Jang, Min;Kang, Jin-Whan;Kim, Sang-Hyo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.4C
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    • pp.329-336
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    • 2010
  • Distributed source coding (DSC) system moves computational burden from encoder to decoder, so it takes higher decoding complexity. This paper explores the problem of reducing the decoding complexity of practical Slepian-Wolf coding using low-density parity check accumulate (LDPCA) codes. It is shown that the convergence of mean magnitude (CMM) stopping criteria for LDPC codes help reduce the 85% of decoding complexity under the 2% of compression rate loss, and marginal initial rate request reduces complexity below complexity minimum bound. Moreover, inter-rate stopping criterion, modified for rate-adaptable characteristic, is proposed for LDPCA codes, and it makes decoder perform less iterative decoding than normal stopping criterion does when channel characteristic is unknown.