• Title/Summary/Keyword: video compression.

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Control of IEEE1394 digital home appliances using AV/C Command Set

  • Kim, Il-Jung;Park, Jong-An
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.98.2-98
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    • 2001
  • It is necessary to have enough transmission capacity for advanced internet techniques and various digital home appliances networking. Home appliances interface IEEE1394 technique has much wealthy transmission skill. IEEE1394 is using home appliances through various information form image and voice change data real time print out. In this paper, AVC CTS technology and IEEE1394 technology are introduced. Digital Video Camera includes compression format using DV. System composition control is consisted of protocols like IEC-61883 and AV/C command set standard.

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ROI Video Compression Based on Spatiotemporal Saliency Map (중요도 지도에 기반한 관심 영역 비디오 압축)

  • Kim, Hansang;Kim, Chang-Su
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.11a
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    • pp.254-255
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    • 2014
  • 본 논문에서는 중요도 지도에 기반한 관심 영역 동영상 압축 방법에 대해 고찰한다. 동영상 압축은 손실 프로세스이기 때문에 관심 영역에서의 정보 손실 최소화가 필요하며, 이를 위해 중요도 감지 과정에서 추출되는 중요도 지도의 신뢰도가 중요하다. 따라서 다양한 다른 기법의 중요도 지도 적용 결과를 비교함으로써 중요도 지도 추출 알고리즘의 요건에 대해 추론하고, 추출된 중요도 지도를 이용하여 적절하게 동영상을 부호화하는 방법에 대해 제안한다. 마지막으로 실험결과를 통해 보완되어야 할 부분을 제시한다.

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Technology of Stereoscopic Video Compression Using MPEG-2 (MPEG-2를 이용한 입체영상 신호압축 기술)

  • Kim, Do-Nyeon;Lee, Myeong-Ho
    • Electronics and Telecommunications Trends
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    • v.11 no.3 s.41
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    • pp.15-19
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    • 1996
  • 입체 영상은 입체 영화, 영상 회의, 비디오 게임, 멀티미디어를 이용한 프레젠테이션, 수술, 가상현실, 가상여행, 가상쇼핑 등에 이용될 수 있다. 그러나, 이러한 분야에 이용되기 이전에 기술적으로 해결되어야 할 부분들이 있다. 즉, 디스플레이 장치의 개발이 필요하고, 대용량의 데이터를 쉽게 조작하고 저장하며, 전송하기 위하여 효율적으로 입체영상신호를 디지털 압축할 수 있어야 한다. 본 고에서는 입체 영상의 원리 및 촬영과 디스플레이 방식에 대하여 비교하였으며, MPEG-2 표준화 기관에서 진행중인 입체영상 신호압축 기술에 대하여 서술하였다.

V3C: V-PCC Encoder improvement for empty partition

  • Tianyu Dong;Qiong Jia;Euee S. Jang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.11a
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    • pp.47-50
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    • 2022
  • In this paper, we proposed a method for Video-based point cloud compression reference software TMC2 encoder with an option for empty partitions in point cloud encoding. This encoder option allows tile initialization and process for an empty partition. The proposed method provides the TMC2 encoder the robustness to process dynamic point clouds.

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Digital Video Watermarking Based on SPIHT Coding Using Motion Vector Analysis (움직임 벡터 정보를 이용한 SPIHT 부호화 기반의 디지털 비디오 워터마킹)

  • Kwon, Seong-Geun;Hwang, Eui-Chang;Lee, Mi-Hee;Jeong, Tai-Il;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.10 no.11
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    • pp.1427-1438
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    • 2007
  • Video watermarking technologies are classified into types of four kinds. The first type is to embed the watermark into a raw video signal and to code the watermarked video signal. Most of video watermarking technologies fall into the category of this type. The second type is to apply watermarking to the coding process, such as block DCT and quantization. The third is to directly embed the watermark into the compressed bitstream itself. Generally, it is referred as labelling rather than watermarking. Finally, the fourth is to embed the water mark into MPEG motion vector. This type has the difficulty in real-time process because of the high complexity and has the blocking effects because of DCT-based on coder. In this paper, we proposed the digital video watermarking that embed the watermark in SPIHT video code for I-frame using motion vector analysis. This method can remove the blocking effect occurred at the DCT-based on coder and obtain video data that has progressive transmission property. The proposed method is to select the region for the watermark embedding in I frame using motion vector estimated from the previous P or B frame. And then, it is to perform DWT and embed the watermark based on HVS into the wavelet coefficients in the same subband of DWT as the motion vector direction. Finally, the watermarked video bitstream is obtained by the SPIHT coder. The experimental results verified that the proposed method has the invisibility from the objective and subjective image quality and the robustness against the various SPIHT compression and MPEG re-code.

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Bi-Histogram Equalization based on Differential Compression Method for Preserving the Trend of Natural Mean Brightness (자연스러운 영상의 평균 밝기 유지를 위한 차별적 압축 방법 기반의 분할 히스토그램 평활화)

  • Lee, Jae-Won;Hong, Sung-Hoon
    • Journal of Broadcast Engineering
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    • v.19 no.4
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    • pp.453-467
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    • 2014
  • A typical histogram equalization contrast enhancement effect for improving the image quality is excellent. However, because it appears that excessive changes of the brightness values, The average brightness of the image is changing in units of frames of applications such as a TV video is unsuitable. In order to solve these drawbacks, a modified method of histogram equalization on various studies have been made. But the result images of existing methods sometimes shown visual degradations such as over-enhancement and false contouring. In this paper, we propose improved contrast enhancement method through bi-histogram equalization using target mean brightness based on differential compression method. The proposed method is based on the average brightness value by dividing the histogram, the histogram for each zone, according to the frequency differential of compression. And equalize the modified histogram based on target mean brightness. This allows to suppress deterioration of picture quality, and changes in the average brightness of each frame of video, while maintaining and improving the contrast. Experimental results show that the proposed method compared to the conventional method, the average brightness of each frame from a movie well maintained, and no degradation of the image quality showed a good effect to improve the contrast.

SHVC-based Texture Map Coding for Scalable Dynamic Mesh Compression (스케일러블 동적 메쉬 압축을 위한 SHVC 기반 텍스처 맵 부호화 방법)

  • Naseong Kwon;Joohyung Byeon;Hansol Choi;Donggyu Sim
    • Journal of Broadcast Engineering
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    • v.28 no.3
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    • pp.314-328
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    • 2023
  • In this paper, we propose a texture map compression method based on the hierarchical coding method of SHVC to support the scalability function of dynamic mesh compression. The proposed method effectively eliminates the redundancy of multiple-resolution texture maps by downsampling a high-resolution texture map to generate multiple-resolution texture maps and encoding them with SHVC. The dynamic mesh decoder supports the scalability of mesh data by decoding a texture map having an appropriate resolution according to receiver performance and network environment. To evaluate the performance of the proposed method, the proposed method is applied to V-DMC (Video-based Dynamic Mesh Coding) reference software, TMMv1.0, and the performance of the scalable encoder/decoder proposed in this paper and TMMv1.0-based simulcast method is compared. As a result of experiments, the proposed method effectively improves in performance the average of -7.7% and -5.7% in terms of point cloud-based BD-rate (Luma PSNR) in AI and LD conditions compared to the simulcast method, confirming that it is possible to effectively support the texture map scalability of dynamic mesh data through the proposed method.

Fast Mode Decision Algorithm for Scalable Video Coding (SVC) Using Directional Information of Neighboring Layer (스케일러블 비디오 코딩에서 방향성 정보를 이용한 모드 결정 고속화 기법)

  • Jung, Hyun-Ki;Hong, Kwang-Soo;Kim, Byung-Gyu;Kim, Chang-Ki;Yoo, Jeong-Ju
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.108-121
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    • 2012
  • As Scalable Video Coding (SVC) is a video compression standard extended from H.264/AVC, it is a way to provide scalability in terms of temporal, spatial and quality. Although the compression efficiency of SVC is increased due to the scalability in many aspect, it is essential to reduce the complexity in order to efficiently use because the complexity is relatively increased. To reduce the complexity of SVC in the paper, we propose fast mode decision algorithm to reduce the complexity of encoding process using direction information of B-picture by efficiently performing inter-layer prediction. The proposed algorithm is a fast mode decision algorithm that makes different from detection mode number of forward and backward, bi-direction in the way using best mode of base-layer up-sampled after simply SKIP mode detection using the direction information of best mode of base-layer up-sampled. The experimental results show that the proposed algorithm approach can achieve the maximum computational time saving about 53% with almost no loss of rate distortion (RD) performance in the enhancement layer.

Motion Vector Estimation using an Adaptive Threshold (적응형 임계값을 이용한 움직임 벡터 예측 방법)

  • Kim, Jin-Wook;Park, Tae-Geun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.6 s.312
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    • pp.57-64
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    • 2006
  • Motion estimation plays an important role for the compression of video signals. The proposed method utilizes an adaptive threshold and characteristics of a distribution of SAD (sum of absolute difference). Generally, the more complex the SAD distribution is, the larger SAD value tends to be. This proposed algorithm tries to reduce the search points in a simple distribution but increase them in a complex distribution to avoid local minima. A macro block is divided into 9 areas. One of them chosen using spatio-temporal correlation is called the primary area and the others are called the secondary area that will be searched to avoid local minima. The proposed algorithm decides if just one area (the primary area or the secondary area) will be enough to be searched or both areas should be searched, using adaptive threshold. Compared with famous motion estimation algorithms, the simulation result shows that the searching points per macro block and MSE decreases about 16.4% and 32.83 respectively on the average.

Standard Technology for Digital Cable Stereoscopic 3DTV Broadcasting (디지털 케이블 양얀식 3DTV 방송 표준 기술)

  • You, Woong-Shik;Lee, Bong-Ho;Jung, Joon-Young;Yun, Kug-Jin;Choi, Dong-Joon;Cheong, Won-Sik;Hur, Nam-Ho;Kwon, Oh-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9B
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    • pp.1126-1142
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    • 2011
  • This paper addresses the stereoscopic 3D broadcasting technology that delivers the 3DTV contents through the digital cable networks. In order to convey the 3D contents via DCA TV network, specifications of 3D video format, compression, multiplexing, signalling and transport are to be developed. Since 3D has some constraints unlike 2D, it is required to be well designed by considering the capacity of the additional view and the backward/forward compatibility. This paper goes with the latest trends of 3D standard, requirements and service scenarios and then covers the 3D format, compression, multiplexing and signaling, service information and transport/reception technologies.