• Title/Summary/Keyword: video compression.

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System Realization and Video Watermark with Spatial and interframe Information (공간 및 프레임간 정보를 이용한 비디오 워터마크와 시스템 구현에 관한 연구)

  • Kim, Ja-Hwan;Ryu, Kwang-Ryol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.157-160
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    • 2007
  • System realization and video watermarking using spatial and interframe information is presented in this paper. The system is constructed with DSP processor to process compression and watermark algorithm with real time. Video watermark algorithm is used the watermark insertion using the spatial and interframe. As a results, the processing time of D1 image per frame is 32.1msec in DSP.

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Presentation-Oriented Key-Frames Coding Based on Fractals

  • Atzori, Luigi;Giusto, Daniele D.;Murroni, Maurizio
    • ETRI Journal
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    • v.27 no.6
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    • pp.713-724
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    • 2005
  • This paper focuses on the problem of key-frames coding and proposes a new promising approach based on the use of fractals. The summary, made of a set of key-frames selected from a full-length video sequence, is coded by using a 3D fractal scheme. This allows the video presentation tool to expand the video sequence in a "natural" way by using the property of the fractals to reproduce the signal at several resolutions. This feature represents an important novelty of this work with respect to the alternative approaches, which mainly focus on the compression ratio without taking into account the presentation aspect of the video summary. In devising the coding scheme, we have taken care of the computational complexity inherent in fractal coding. Accordingly, the key-frames are first wavelet transformed, and the fractal coding is then applied to each subband to reduce the search range. Experimental results show the effectiveness of the proposed approach.

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2D Adjacency Matrix Generation using DCT for UWV contents

  • Li, Xiaorui;Lee, Euisang;Kang, Dongjin;Kim, Kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.11a
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    • pp.39-42
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    • 2016
  • Since a display device such as TV or signage is getting larger, the types of media is getting changed into wider view one such as UHD, panoramic and jigsaw-like media. Especially, panoramic and jigsaw-like media is realized by stitching video clips, which are captured by different camera or devices. In order to stich those video clips, it is required to find out 2D Adjacency Matrix, which tells spatial relationships among those video clips. Discrete Cosine Transform (DCT), which is used as a compression transform method, can convert the each frame of video source from the spatial domain (2D) into frequency domain. Based on the aforementioned compressed features, 2D adjacency Matrix of images could be found that we can efficiently make the spatial map of the images by using DCT. This paper proposes a new method of generating 2D adjacency matrix by using DCT for producing a panoramic and jigsaw-like media through various individual video clips.

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SPIHT Video Coder Using Perceptual Weight in Wavelet transform (웨이브릿 변환에서 인지적 가중치를 이용한 SPIHT 비디오 부호기)

  • 정용재;강경원;문광석
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.1
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    • pp.15-20
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    • 2002
  • The frame coding inside the screen for a video coder has a big influence on the quality of the whole frame. The standardized video coder uses DCT, however it can give rise to a low image quality due to the blocking effect at low bit rate. This paper proposes a video coding method for an image quality improvement in human visual aspects. With the proposed method, the perceptual weight is coded with SPIHT and VLC by applying it into the frame and the visual noises are eliminated.

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Robust Watermarking for Compressed Video Using Fingerprints and Its Applications

  • Jung, Soo-Yeun;Lee, Dong-Eun;Lee, Seong-Won;Paik, Joon-Ki
    • International Journal of Control, Automation, and Systems
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    • v.6 no.6
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    • pp.794-799
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    • 2008
  • This paper presents a user identification method at H.264 streaming using watermarking with fingerprints. The watermark can efficiently reduce the potential danger of forgery or alteration. Especially a biometric watermark has convenient, economical advantages. The fingerprint watermark can also improve reliability of verification using automated fingerprint identification systems. These algorithms, however, are not robust against common video compression. To overcome this problem, we analyze H.264 compression pattern and extract watermark after restoring damaged watermark using various filters. The proposed algorithm consists of enhancement of a fingerprint image, watermark insertion using discrete wavelet transform and extraction after restoring. The proposed algorithm can achieve robust watermark extraction against H.264 compressed videos.

Localization of captions in MPEG compression images based on I frame (I 프레임에 기반한 MPEG 압축영상에서의 자막 탐지)

  • 유태웅
    • Journal of the Korea Computer Industry Society
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    • v.2 no.11
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    • pp.1465-1476
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    • 2001
  • For the applications like video indexing, text understanding, and automatic captions localization system, real-time localization of captions is an essential task. This paper presents a algorithm for localization of captions in MPEG compression images based on I frame. In this algorithm, caption text regions are segmented from background images using their distinguishing texture characteristics and chrominance information. Unlike previously published algorithms which fully decompress the video sequence before extracting the text regions, this algorithm locates candidate caption text region directly in the DCT compressed domain.

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Efficient motion estimation and compensation methods for scalable video coding using 3D wavelet transform (3차원 웨이블릿 기반의 스케일러블 비디오 부호화를 위한 효과적인 움직임 예측 및 보상 방법)

  • 김종호;이준재;정제창
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.433-436
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    • 2003
  • In this paper, the efficient motion estimation and compensation method for 3 dimensional wavelet transform is proposed. Recently, since the compression performance and scalable functionality are provided by wavelet transform, many researches have been carried out for applying to the video compression. For the temporal filtering, motion estimation and compensation techniques are used, but the unconnected pixels, which are produced by motion compensation result into the degradation of coding performance and quality of the picture. For the efficient motion compensated temporal filtering by reducing the number of these unconnected pixels, we propose the variable block size motion estimation and compensation method. Also we propose a method that determines the block size using rate-distortion optimization technique according to the local characteristics of the frame. The simulation results show the improved performances than the MPEG-4 scalable coding methods and the 3 dimensional wavelet coding methods using fixed block size motion estimation and compensation.

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Design and Implementation of A Dual CPU Based Embedded Web Camera Streaming Server (Dual CPU 기반 임베디드 웹 카메라 스트리밍 서버의 설계 및 구현)

  • 홍진기;문종려;백승걸;정선태
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.417-420
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    • 2003
  • Most Embedded Web Camera Server products currently deployed on the market adopt JPEG for compression of video data continuously acquired from the cameras. However, JPEG does not efficiently compress the continuous video stream, and is not appropriate for the Internet where the transmission bandwidth is not guaranteed. In our previous work, we presented the result of designing and implementing an embedded web camera streaming server using MPEG4 codec. But the server in our previous work did not show good performance since one CPU had to both compress and process the network transmission. In this paper, we present our efforts to improve our previous result by using dual CPUs, where DSP is employed for data compression and StrongARM is used for network processing. Better performance has been observed, but it is found that still more time is needed to optimize the performance.

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Advanced Block Matching Algorithm for Motion Estimation and Motion Compensation

  • Cho, Hyo-Moon;Cho, Sang-Bock
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.23-25
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    • 2007
  • The partial distortion elimination (PDE) scheme is used to decrease the sum of absolute difference (SAD) computational complexity, since the SAD calculation has been taken much potion of the video compression. In motion estimation (ME) based on PDE, it is ideal that the initial value of SAD in summing performance has large value. The traditional scan order methods have many operation time and high operational complexity because these adopted the division or multiplication. In this paper, we introduce the new scan order and search order by using only adder. We define the average value which is called to rough average value (RAVR). Which is to reduce the computational complexity and increase the operational speed and then we can obtain the improvement of SAD performance. And also this RAVR is used to decide the search order sequence, since the difference RAVR between the current block and candidate block is small then this candidate block has high probability to suitable candidate. Thus, our proposed algorithm combines above two main concepts and suffers the improving SAD performance and the easy hardware implementation methods.

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Non-Iterative Threshold based Recovery Algorithm (NITRA) for Compressively Sensed Images and Videos

  • Poovathy, J. Florence Gnana;Radha, S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.10
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    • pp.4160-4176
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    • 2015
  • Data compression like image and video compression has come a long way since the introduction of Compressive Sensing (CS) which compresses sparse signals such as images, videos etc. to very few samples i.e. M < N measurements. At the receiver end, a robust and efficient recovery algorithm estimates the original image or video. Many prominent algorithms solve least squares problem (LSP) iteratively in order to reconstruct the signal hence consuming more processing time. In this paper non-iterative threshold based recovery algorithm (NITRA) is proposed for the recovery of images and videos without solving LSP, claiming reduced complexity and better reconstruction quality. The elapsed time for images and videos using NITRA is in ㎲ range which is 100 times less than other existing algorithms. The peak signal to noise ratio (PSNR) is above 30 dB, structural similarity (SSIM) and structural content (SC) are of 99%.