• Title/Summary/Keyword: user interface design tool

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LabVIEW-based Remote Laboratory Experiments for a Multi-mode Single-leg Converter

  • Bayhan, Sertac
    • Journal of Power Electronics
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    • v.14 no.5
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    • pp.1069-1078
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    • 2014
  • This study presents the design and implementation of a web-based remote laboratory for a multi-mode single-leg power converter, which is a topic in advanced power electronics course. The proposed laboratory includes an experimental test rig with a multi-mode single-leg power converter and its driver circuits, a measurement board, a control platform, and a LabVIEW-based user interface program that is operated in the server computer. Given that the proposed web-based remote laboratory is based on client/server architecture, the experimental test rig can be controlled by a client computer with Internet connection and a standard web browser. Although the multi-mode single-leg power converter can work at four different modes (main boost, buck-boost, boost-boost, and battery boost modes), only the buck-boost mode is used in the experiment because of page limit. Users can choose the control structure, control parameters, and reference values, as well as obtain graphical results from the user interface software. Consequently, the feedbacks received from students who conducted remote laboratory studies indicate that the proposed laboratory is a useful tool for both remote and traditional education.

VLBI NETWORK SIMULATOR: AN INTEGRATED SIMULATION TOOL FOR RADIO ASTRONOMERS

  • Zhao, Zhen;An, Tao;Lao, Baoqiang
    • Journal of The Korean Astronomical Society
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    • v.52 no.5
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    • pp.207-216
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    • 2019
  • In this paper we introduce a software package, the Very long baseline interferometry Network SIMulator (VNSIM), which provides an integrated platform assisting radio astronomers to design Very Long Baseline Interferometry (VLBI) experiments and evaluate the network performance, with a user-friendly interface. Though VNSIM is primarily motivated by the East Asia VLBI Network, it can also be used for other VLBI networks and generic interferometers. The software package not only integrates the functionality of plotting (u, v) coverage, scheduling the observation, and displaying the dirty and CLEAN images, but also adds new features including sensitivity calculations for a given VLBI network. VNSIM provides flexible interactions on both command line and graphical user interface and offers friendly support for log reports and database management. Multi-processing acceleration is also supported, enabling users to handle large survey data. To facilitate future developments and updates, all simulation functions are encapsulated in separate Python modules, allowing independent invoking and testing. In order to verify the performance of VNSIM, we performed simulations and compared the results with other simulation tools, showing good agreement.

Improving the axial compression capacity prediction of elliptical CFST columns using a hybrid ANN-IP model

  • Tran, Viet-Linh;Jang, Yun;Kim, Seung-Eock
    • Steel and Composite Structures
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    • v.39 no.3
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    • pp.319-335
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    • 2021
  • This study proposes a new and highly-accurate artificial intelligence model, namely ANN-IP, which combines an interior-point (IP) algorithm and artificial neural network (ANN), to improve the axial compression capacity prediction of elliptical concrete-filled steel tubular (CFST) columns. For this purpose, 145 tests of elliptical CFST columns extracted from the literature are used to develop the ANN-IP model. In this regard, axial compression capacity is considered as a function of the column length, the major axis diameter, the minor axis diameter, the thickness of the steel tube, the yield strength of the steel tube, and the compressive strength of concrete. The performance of the ANN-IP model is compared with the ANN-LM model, which uses the robust Levenberg-Marquardt (LM) algorithm to train the ANN model. The comparative results show that the ANN-IP model obtains more magnificent precision (R2 = 0.983, RMSE = 59.963 kN, a20 - index = 0.979) than the ANN-LM model (R2 = 0.938, RMSE = 116.634 kN, a20 - index = 0.890). Finally, a new Graphical User Interface (GUI) tool is developed to use the ANN-IP model for the practical design. In conclusion, this study reveals that the proposed ANN-IP model can properly predict the axial compression capacity of elliptical CFST columns and eliminate the need for conducting costly experiments to some extent.

Development of OPAC and theories on online subject access (OPAC의 발전과정과 주제접근방법론)

  • 최달현
    • Journal of Korean Library and Information Science Society
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    • v.20
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    • pp.155-186
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    • 1993
  • This study aims at defining the concept of OPAC, tracing of research trends and development of it, and clarifying various methods of subject access and patterns of bibliographic searching in OPAC as well as strategies for improving to implement online catalogs. Although OPAC is so far the most user-friendly bibliographic searching method, there are still a lot of issues including online subject access in particular. Therefore a more effective and useful method for computer end-users have to be developed, for instance, improvement of an indexing system, a n.0, pplication of the classification system as a searching tool, a new design and construction of standardized thesaurus, betterment of user interface, introducing of expert system into bibliographic searching, establishment of subject authority file. Those would raise the success-rate of users seeking bibliographic information in the library catalogs. Korean libraries are in very early stage of OPAC implementation so that every efforts and concerns to improve strategies and techniques for subject access to OPAC have been strongly asked.

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Component-based Requirements Analysis for the GPS Applications (GPS 애플리케이션에 대한 컴포넌트 기반의 요구사항 분석)

  • Lee, Sang Young;Lee, Yoon Hyeon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.177-188
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    • 2012
  • GIS provides the various analyzing and displaying using diverse spatial data have supported the powerful functionality and friendly user-interface. But, early GIS software is developed as package tool, it have many difficulties with reducing the cost of developing GPS application and satisfying the various user requirements. At present, the developed GPS applications across multiple domains, despite the common features are built separately for each domain in terms of software engineering development followed out waste of time and money expenditure. However, common features between GPS applications, if deployed as a component assembly and reuse components in terms of enabling the two kinds of component-based development can bring out the beneficial results. In this paper, we described the Analysis and design of GPS ApplicationsS based on Component. Each GPS component is composed of many objects accomplish the atomic service processing and cooperate with each other. And, GPS components meets the qualifications of thc low cost of developing GPS application because of the reusability and re-composition.

ILOCAT: an Interactive GUI Toolkit to Acquire 3D Positions for Indoor Location Based Services (ILOCAT: 실내 위치 기반 서비스를 위한 3차원 위치 획득 인터랙티브 GUI Toolkit)

  • Kim, Seokhwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.866-872
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    • 2020
  • Indoor location-based services provide a service based on the distance between an object and a person. Recently, indoor location-based services are often implemented using inexpensive depth sensors such as Kinect. The depth sensor provides a function to measure the position of a person, but the position of an object must be acquired manually using a tool. To acquire a 3D position of an object, it requires 3D interaction, which is difficult to a general user. GUI(Graphical User Interface) is relatively easy to a general user but it is hard to gather a 3D position. This study proposes the Interactive LOcation Context Authoring Toolkit(ILOCAT), which enables a general user to easily acquire a 3D position of an object in real space using GUI. This paper describes the interaction design and implementation of ILOCAT.

Design and Implementation of Platform Providing Adaptive Contents based on IBB Companion Screen Service (IBB 기반 적응적 컴패니언 스크린 컨텐츠 제공 플랫폼 설계 및 구현)

  • Moon, JaeWon;Lim, Tae-Beom;Kum, SeungWoo;Nam, YoonSeok;Lee, Sangwon
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.95-106
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    • 2017
  • Interest in companion screen services and high-definition television broadcasting services are rising along with the advanced of digital broadcasting communication technology. Not only providing good-quality broadcasting services in the main screen, but also creating added values of companion services in the secondary screen are important. In this paper we suggest a platform and a related authoring tool generating adaptive companion screen services according to user contexts. The Platform providing adaptive companion screen services based on user environment is designed and implemented for real service market. Proposed platform organizes a higher quality content service considering both user contexts and demands of service providers in real time, and the related authoring tool enables a novice user interface designer and service director to make adaptive user interfaces quickly and easily. We developed and simulated this platform in accordance with Korean UHD IBB standard which provides interactive service applications.

Automatic C Source Code Generation Technique for DirectShow Programming (DirectShow 프로그래밍을 위한 C 소스 코드 자동 생성 기법)

  • 동지연;박선화;엄성용
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.1
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    • pp.114-124
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    • 2004
  • In this paper, we present an automatic C source code generation system for DirectShow based multimedia application programming. In this system, C source code is automatically synthesized from the filter connection graph edited with GraphEdit, a utility tool provided with DirectShow SDK package from Microsoft. In traditional DirectShow programming environments, program design and brief testing steps are usually done with GraphEdit tool just by inserting filters and connecting them properly, while actual implementation of the program should be done separately. The filter connection graph information from GraphEdit is used just as a reference in such the implementation step. Therefore, our system which automatically generates C source code directly from the filter connection graph of GraphEdit seems very useful and many programmers can develop DirectShow based multimedia application programs more effectively and quickly using our system. In addition, our system supports more various media stream control functions for the generated application programs than the existing system such as Wizard which supports limited and fixed number of media control functions only. This feature allows more flexibility in the user interface of the generated source program and makes our system more practical for DirectShow based programming.

A way to improve the efficiency of Adobe design work using the generative AI Firefly program (생성형 AI 파이어플라이(Firefly) 프로그램을 활용한 어도비(Adobe) 디자인 작업 효율성 증진 방안)

  • Suk Kyung Yang;Seung In Kim
    • Industry Promotion Research
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    • v.9 no.4
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    • pp.237-246
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    • 2024
  • The purpose of this study is to explore ways to improve the efficiency of design work using Adobe Firefly, a generative AI program. To this end, we conducted an online survey and in-depth interviews with Firefly experts using a mixed research methodology that combines quantitative data analysis and qualitative research. Studies have shown that Firefly's image editing, text-to-image conversion, vector graphics conversion, and icon creation capabilities significantly improve user productivity and satisfaction. Additionally, the intuitive user interface and integration with the Adobe Creative workflow were found to contribute to increased efficiency. Based on this, this study proposes strategies such as active use of Firefly functions, integration with work flow, utilization of collaboration tools, and user education and experience enhancement. This is expected to increase the overall efficiency and productivity of the design team.

Usability Evaluation of Informative Home Appliances OSD based on Conjoint Analysis (컨조인트 분석을 이용한 정보 가전 OSD의 사용성 평가)

  • 박정순
    • The Journal of the Korea Contents Association
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    • v.2 no.2
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    • pp.53-63
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    • 2002
  • As the microelectronics technology is developed, new types d smart intelligent produce are being emerged. OSD user interface is one of the critical factor in this kind of product, especially brown goods and information devices, as it is responsible for input and output function. OSD is being treated as accompaniment to hardware in spite of its importance, and therefore is developed from only simple and separate usability testing based on performance measurement. This study propose a usability evaluation method of OSD based on subjective preference to support existing usability testing. The purpose of this analysis is to make dear what is important factor and how its preference level is from the user's viewpoint. The various attributes of OSD are clarified from user's questionaire and interview, and orthogonal array is generated with specifed factor levels. The prototypes are generated from rapid prototyping tool and tested in natural simulation environment. The preference data which collected in this usability testing is analyzed with conjoint analysis module. This usability evaluation is not the final stage in user interface design process but the early famed and circulated stage.

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