• Title/Summary/Keyword: use for learning

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Large Multimodal Model for Context-aware Construction Safety Monitoring

  • Taegeon Kim;Seokhwan Kim;Minkyu Koo;Minwoo Jeong;Hongjo Kim
    • International conference on construction engineering and project management
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    • 2024.07a
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    • pp.415-422
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    • 2024
  • Recent advances in construction automation have led to increased use of deep learning-based computer vision technology for construction monitoring. However, monitoring systems based on supervised learning struggle with recognizing complex risk factors in construction environments, highlighting the need for adaptable solutions. Large multimodal models, pretrained on extensive image-text datasets, present a promising solution with their capability to recognize diverse objects and extract semantic information. This paper proposes a methodology that generates training data for multimodal models, including safety-centric descriptions using GPT-4V, and fine-tunes the LLaVA model using the LoRA method. Experimental results from seven construction site hazard scenarios show that the fine-tuned model accurately assesses safety status in images. These findings underscore the proposed approach's effectiveness in enhancing construction site safety monitoring and illustrate the potential of large multimodal models to tackle domain-specific challenges.

A Literature Review of Mobile Activities in Teaching and Learning Science: With Regard to Support for Learners' Agency (과학 교수학습 모바일 활동에 대한 국내 문헌 분석 -학습자 주체성 지원에 관하여-)

  • Kim, Hyojoon;Song, Jinwoong
    • Journal of The Korean Association For Science Education
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    • v.40 no.5
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    • pp.451-462
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    • 2020
  • According to the online learning environment, learning activities using mobile technology have emerged as a major concern. The features of mobile technology show potential supporting the emergence of learners' agencies in science education. In this study, 22 research literature on mobile activities in science teaching and learning published in Korea from 2011 to April 2020 were selected. First, the framework of Suarez et al. (2018) was revised and the types of mobile activities were categorized and investigated. Second, the emergence of agencies was examined in the context of science teaching and learning. And also, the relevance of mobile activity types ('Access to content', 'Data collection', 'Peer-to-peer communication', 'Contextual support') to support learners' agency dimension ('goals', 'content', 'action', 'strategy', 'reflection', 'monitoring') was analyzed. The first analysis show that science teaching and learning through mobile activities are changing from traditional to student-centered. Through these activities, students become more involved in learning and get the opportunity to become agents of learning. As a result of the second analysis, it has been confirmed that the emergence of learners' agencies has been supported and strengthened through mobile activities. Whereas, it needs to look upon the relationship between learners' agency and mobile activities in the overall context of science class. This consideration led to implications for the use of mobile technology in future science education and the transition to student-centered education.

Study of the Application of Economics Class Using PBL Mongolian University (몽골 대학에서 PBL을 이용한 경제학 수업의 실제적 적용에 관한 연구)

  • Bayarmaa, Natsagdorj;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.11
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    • pp.738-743
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    • 2018
  • This paper applied to the economics subject using PBL(Problem-Based Learning) for improving students many skills in Mongolian University that 21st century demands. For the first time at Mongolian University, the PBL problem was developed for the use of PBL and applied to the class and confirmed its effectiveness. The study subjects were 60 freshman students in D university who took 'Economics'. We applied 5 problems for 16 weeks. Students wrote and submitted a reflective journal when they finished the every activity. In addition, they completed a class evaluation form after the PBL program ended. The study showed that they experienced various effects such as understanding of learning contents, understanding of cooperative learning, practical experience, creative problem solving ability, presentation skill, communication ability, self- directed learning ability, self - confidence. In the PBL learning activities, the learning environment was not well prepared yet, so some difficulties were encountered. Mongolian students perceived it as a new and effective way to develop their expertise as a future leader in the 21st century. The main goal of Mongolian university is to produce leaders with professional talent with creative problem solving ability and active learning direction.

Smartphone Use Patterns of Smartphone-dependent Children

  • Park, Jeong Hye
    • Child Health Nursing Research
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    • v.26 no.1
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    • pp.47-54
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    • 2020
  • Purpose: The purpose of this study was to identify the smartphone use patterns of smartphone-dependent children. Methods: The study design was a cross-sectional descriptive study. The data were derived from the 2017 survey on smartphone over-dependence conducted by the Ministry of Science and ICT and the National Information Society Agency. The study sample was 595 elementary school students identified as being smartphone-dependent. The data were analyzed by frequency, percentage, mean, standard deviation, the independent t-test, the x2 test, the Pearson correlation coefficient, and multiple regression analysis. Results: The frequency of smartphone use was the factor strongly associated with more severe smartphone dependence in participants. Games were the most commonly used application type among participants, regardless of their degree of dependence. More severe smartphone dependence was associated with greater use of applications such as learning and television/video. Conclusion: As smartphone dependence becomes more severe, children tend to use their smartphones more frequently and to use applications that involve solitary play for the purposes of entertainment and pleasure. The findings suggest that the parents should attentively monitor their children's smartphone use patterns and provide consistent discipline in a way that ensures appropriate smartphone use.

Mapless Navigation Based on DQN Considering Moving Obstacles, and Training Time Reduction Algorithm (이동 장애물을 고려한 DQN 기반의 Mapless Navigation 및 학습 시간 단축 알고리즘)

  • Yoon, Beomjin;Yoo, Seungryeol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.3
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    • pp.377-383
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    • 2021
  • Recently, in accordance with the 4th industrial revolution, The use of autonomous mobile robots for flexible logistics transfer is increasing in factories, the warehouses and the service areas, etc. In large factories, many manual work is required to use Simultaneous Localization and Mapping(SLAM), so the need for the improved mobile robot autonomous driving is emerging. Accordingly, in this paper, an algorithm for mapless navigation that travels in an optimal path avoiding fixed or moving obstacles is proposed. For mapless navigation, the robot is trained to avoid fixed or moving obstacles through Deep Q Network (DQN) and accuracy 90% and 93% are obtained for two types of obstacle avoidance, respectively. In addition, DQN requires a lot of learning time to meet the required performance before use. To shorten this, the target size change algorithm is proposed and confirmed the reduced learning time and performance of obstacle avoidance through simulation.

Can AI-generated EUV images be used for determining DEMs of solar corona?

  • Park, Eunsu;Lee, Jin-Yi;Moon, Yong-Jae;Lee, Kyoung-Sun;Lee, Harim;Cho, Il-Hyun;Lim, Daye
    • The Bulletin of The Korean Astronomical Society
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    • v.46 no.1
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    • pp.60.2-60.2
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    • 2021
  • In this study, we determinate the differential emission measure(DEM) of solar corona using three SDO/AIA EUV channel images and three AI-generated ones. To generate the AI-generated images, we apply a deep learning model based on multi-layer perceptrons by assuming that all pixels in solar EUV images are independent of one another. For the input data, we use three SDO/AIA EUV channels (171, 193, and 211). For the target data, we use other three SDO/AIA EUV channels (94, 131, and 335). We train the model using 358 pairs of SDO/AIA EUV images at every 00:00 UT in 2011. We use SDO/AIA pixels within 1.2 solar radii to consider not only the solar disk but also above the limb. We apply our model to several brightening patches and loops in SDO/AIA images for the determination of DEMs. Our main results from this study are as follows. First, our model successfully generates three solar EUV channel images using the other three channel images. Second, the noises in the AI-generated EUV channel images are greatly reduced compared to the original target ones. Third, the estimated DEMs using three SDO/AIA images and three AI-generated ones are similar to those using three SDO/AIA images and three stacked (50 frames) ones. These results imply that our deep learning model is able to analyze temperature response functions of SDO/AIA channel images, showing a sufficient possibility that AI-generated data can be used for multi-wavelength studies of various scientific fields. SDO: Solar Dynamics Observatory AIA: Atmospheric Imaging Assembly EUV: Extreme Ultra Violet DEM: Diffrential Emission Measure

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A Study on the Use of Calculatios in Elementary School Mathematics (초등학교 수학교육에 있어서 계산기 활용에 관한 고찰)

  • 남승인;김옥경
    • Journal of Educational Research in Mathematics
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    • v.8 no.1
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    • pp.251-568
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    • 1998
  • It is the purpose of this study that is to examine the practice and awareness on the use of calculator and to find the method to utilize the calculator as the tool in elementary school mathematics. Recently, it is recommendes strongly to use technical tools such as calculator and computer for the quiltative development on mathematics education. But we prohibite the usage of calculator and do not have the policy to use the calculator in our country because we have little understanding about it. The following direction for educational development is focused not on the repeat learning through the written computation, but on the ability for students to choose an operator and to perform the task with their own objects and strategies. By using the calculator, We can do the followings : 1)to help the mathematical concept develop, 2)to expand the computational ability from written computation to both mental computation and computational estimation, 3)to use the practical value in the problem situation, 4)to reinforce the problem solving, 5)to obtain the interest and the confedence on mathematics. Therefore, we must endevor actively for the broad usage of calculator in the mathematics class.

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An Influence of Appropriation on Intrinsic and Extrinsic Motivation with Ease of Use in Using Information Technology : Focus on Blog Users (정보기술 사용에서의 전유가 내재적/외재적 동기 및 사용용이성에 미치는 영향 : 블로그 사용자들을 중심으로)

  • Lee, Woong-Kyu
    • Journal of the Korean Operations Research and Management Science Society
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    • v.33 no.1
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    • pp.131-148
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    • 2008
  • Today, it is not difficult to use information technology (IT), especially, Internet based ones. Many people can not only access IT without learning how to use it but also find and develop new techniques and usages which couldn't be expected by system engineers or designers. This is owing to social interactions among users as well as advancement of IT. Theoretically, such social interactions in using IT can be well explained by adaptive structuration theory (AST) which has been considered as one of trying to capture the change of using IT due to social interactions between users and system. This study is to analyze the relationship between social interactions and motivation in using IT which can determine attitude and intention of using IT. For this purpose we provide a research model, in which two AST related variables, faithfulness of appropriation and consensus on appropriation, are independent variables and three beliefs for using IT, usefulness, ease of use and playfulness, are dependent ones. Additionally, for reflection of changing uses, usefulness is formed as second order factor by two first order factors-usefulness of self-expression and communication. An empirical test of our model for blog users which is analyzed by Partial Least Square method shows supporting most of hypotheses except one, consensus-ease of use.

Analysis of Teaching and Learning Process in Physical Computing Class for Elementary Gifted Students in Science (코딩블록을 활용한 초등 과학영재 대상 피지컬 컴퓨팅수업의 교수·학습 과정 분석)

  • Kim, Jiye;Jhun, Youngseok
    • Journal of The Korean Association of Information Education
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    • v.22 no.6
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    • pp.613-628
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    • 2018
  • The purpose of this study is to analyze the teaching and learning process of physical computing using coding block for elementary gifted students in science. In order to obtain implications for teaching physical computing, we set the learning objectives from the Computer and Information Literacy Evaluation Standards developed by the International Association for the Evaluation of Educational Achievement(IEA) and developed a teaching and learning program for physical computing through collaboration between science education and computer education experts according to learning objectives. The developed program was related to the use of the coding block MODI(TM) and 32 classes of physical computing instruction were conducted for 15 students of the 4th to 6th grade who belong to an education institute for the gifted in science affiliated to the University. In the physical computing class, the teaching and learning process was analyzed by collecting data such as classroom videos, class observation logs, teacher and student questionnaires, and interviews. Based on the results of the study, the implications of the teaching and learning process of physical computing using the coded blocks in the school education field were suggested. And we also explored the strategy of expanding the computational thinking through the activities of coding instruction to realize creative ideas.

A Neurofuzzy Algorithm-Based Advanced Bilateral Controller for Telerobot Systems

  • Cha, Dong-hyuk;Cho, Hyung-Suck
    • Transactions on Control, Automation and Systems Engineering
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    • v.4 no.1
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    • pp.100-107
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    • 2002
  • The advanced bilateral control algorithm, which can enlarge a reflected force by combining force reflection and compliance control, greatly enhances workability in teleoperation. In this scheme the maximum boundaries of a compliance controller and a force reflection gain guaranteeing stability and good task performance greatly depend upon characteristics of a slave arm, a master arm, and an environment. These characteristics, however, are generally unknown in teleoperation. It is, therefore, very difficult to determine such maximum boundary of the gain. The paper presented a novel method for design of an advanced bilateral controller. The factors affecting task performance and stability in the advanced bilateral controller were analyzed and a design guideline was presented. The neurofuzzy compliance model (NFCM)-based bilateral control proposed herein is an algorithm designed to automatically determine the suitable compliance for a given task or environment. The NFCM, composed of a fuzzy logic controller (FLC) and a rule-learning mechanism, is used as a compliance controller. The FLC generates compliant motions according to contact forces. The rule-learning mechanism, which is based upon the reinforcement learning algorithm, trains the rule-base of the FLC until the given task is done successfully. Since the scheme allows the use of large force reflection gain, it can assure good task performance. Moreover, the scheme does not require any priori knowledge on a slave arm dynamics, a slave arm controller and an environment, and thus, it can be easily applied to the control of any telerobot systems. Through a series of experiments effectiveness of the proposed algorithm has been verified.