• 제목/요약/키워드: ubiquitous Korea

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MBASE를 적용한 유비쿼터스 컴퓨팅 시스템 개발 방법론 (A MBASE-based Development Method for Ubiquitous Computing Systems)

  • 김상수;이동현;인호
    • 시스템엔지니어링학술지
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    • 제1권2호
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    • pp.5-11
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    • 2005
  • Ubiquitous computing is an emerging technic for various areas such as public, private (individual), military, industrial, medical sectors. The applications of ubiquitous computing are expected to be prevailed from home to office. Unfortunately, it is not effective to apply existing system/software development methodologies into this emerging ubiquitous computing applications. In this paper, MBASE (Model-Based system Architecting and Software Engineering) is applied as a development method of ubiquitous computing applications. The advantage of MBASE is to identify mismatches of product, process, property, and success models and resolve them in developing the ubiquitous computing applications. A SmartView, a ubiquitous computing application, is presented as a case study o f MBASE.

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Preferences and CSFs of Ubiquitous Services

  • Oh, Jay-In;Jeon, Eun-Hee;Lee, Jong-Seung
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 2005년도 춘계학술대회 발표 논문집
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    • pp.204-212
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    • 2005
  • Recently, the area of ubiquitous computing has gained a great attention both in academics and in industry. However previous research on this area attempts the categorization in part of context and the critical success factors (CSFs) and services ubiquitous computing unsuccesfully. The purpose of this paper is to propose a framework on ubiquitous computing, including its context, roadmap, CSFs, and services.

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A CMOS Analog Front End for a WPAN Zero-IF Receiver

  • Moon, Yeon-Kug;Seo, Hae-Moon;Park, Yong-Kuk;Won, Kwang-Ho;Lim, Seung-Ok;Kang, Jeong-Hoon;Park, Young-Choong;Yoon, Myung-Hyun;Yoo, June-Jae;Kim, Seong-Dong
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.769-772
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    • 2005
  • This paper describes a low-voltage and low-power channel selection analog front end with continuous-time low pass filters and highly linear programmable-gain amplifier(PGA). The filters were realized as balanced Gm-C biquadratic filters to achieve a low current consumption. High linearity and a constant wide bandwidth are achieved by using a new transconductance(Gm) cell. The PGA has a voltage gain varying from 0 to 65dB, while maintaining a constant bandwidth. A filter tuning circuit that requires an accurate time base but no external components is presented. With a 1-Vrms differential input and output, the filter achieves -85dB THD and a 78dB signal-to-noise ratio. Both the filter and PGA were implemented in a 0.18um 1P6M n-well CMOS process. They consume 3.2mW from a 1.8V power supply and occupy an area of $0.19mm^2$.

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유비쿼터스 서비스 모델 분류 (The Classification of Ubiquitous Service Model)

  • 이창묵;권오영;손영성
    • 대한임베디드공학회논문지
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    • 제5권3호
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    • pp.144-151
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    • 2010
  • Ubiquitous computing which is providing various convenient services to user will prevail in future. To realize ubiquitous service, analyzing technical and information factors for service implementation is necessary. This paper defines ubiquitous service model to satisfy user demands and we analyze technical and information factors in order to realize services. Based on the factors, we extracts and classifies common compositions of ubiquitous services to suggest guidelines of service design.

도시공간과 유비쿼터스 기술의 융합에 관한 연구 (A Study on convergence of Metro city space and Ubiquitous technology)

  • 최창선;황찬규;김정욱
    • 한국산학기술학회논문지
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    • 제10권5호
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    • pp.1065-1073
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    • 2009
  • 유비쿼터스 도시는 도시건설산업과 유비쿼터스 정보기술의 융합에 의해 이루어진다. 도시건설산업은 도시의 물리적 공간을 건설하는 분야로 점점 공용화, 통합화, 융합화 될 것이다. 지하시설물은 공동구를 활용하여 공용화하고, 지상시설물은 통합화가 가능한 시설들부터 통합화한 후 센서통신망이 발전하면 융합화시켜 지능화시킨다. 정보기술은 전산화를 지나 정보화를 이루었고, 유비쿼터스 정보화로 발전되고 있다. 이 논문은 유비쿼터스도시의 건설등에 관한 법률이 시행됨에 따라 도시공간과 유비쿼터스 기술의 융합화 방향을 설정하기 위한 논문이다.

유비쿼터스 환경의 교실 공간 계획에 관한 기초적 연구 (A Fundamental Study on the Planning of Classroom Space in the Ubiquitous Environments)

  • 조현호;이재훈
    • 교육시설
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    • 제14권4호
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    • pp.4-13
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    • 2007
  • In 21st century, mankind greets an era of ubiquitous computing where physical and virtual space are merged through the innovation of digital and IT(Information Technology), meanwhile ubiquitous computing and network paradigm suggest a new direction which our future educational system should head for. A society where people, computers, and objects can be connected with each other anytime and anywhere, that is, a society of ubiquitous computing where everything in our living space are interconnected by a immense network system may bring a variety of changes into our educational environment in schools. In this study I analysed the forecast of school educational orientation and ubiquitous educational environment and facilities in developed countries, and on the basis of the result, I performed a fundamental work for formation of a ubiquitous classroom environment which is feasible in Korea. In the section of conclusion, I present a model of ubiquitous classroom as a scenario based on ubiquitous computing technology applicable to future classroom environment.

유비쿼터스 서비스의 역기능 분석 및 방지를 위한 제언 (A Proposal on Analyzing and Preventing Adverse Effects of Ubiquitous Services)

  • 강민철;곽수환;김창수
    • 한국정보시스템학회지:정보시스템연구
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    • 제19권4호
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    • pp.87-109
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    • 2010
  • The ubiquitous computing & technology is to make passive IT machinery as the smart-object to solve the problems of information management. These ubiquitous devices can be a concierge of humans lives. In addition, the ubiquitous computing & technology added with Pro-Active processing technology is the intellectual automatic process capacity that probably enhance quality of human's life. Although the social influencing power of ubiquitous computing technology is so critical, research on the social impact of ubiquitous has been studied insufficiently. And, we also need the countermeasures to protect the societies from the side effect of the ubiquitous computing technology. The purpose of this research is to minimize the loss which comes from the new ubiquitous society, by presenting the technological and systematic alternatives and by researching the various side effects. This research suggests the proper alternatives by reviewing and by researching the adverse effects of the ubiquitous computing technology.

유비쿼터스 서비스 모델의 성과 평가 모형 개발에 관한 연구 : u-Health 서비스의 투자 타당성을 중심으로 (Development of Investment Evaluation Model for Ubiquitous Health Service)

  • 남세일;김민관;이차영;한창희
    • Journal of Information Technology Applications and Management
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    • 제15권1호
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    • pp.183-202
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    • 2008
  • The introduction of a ubiquitous environment has realized commercial ubiquitous services in various industrial fields and government area. The central and/or local governments are demanding an appropriate investment evaluation model for ubiquitous service. Thus, this study develops and suggests an evaluation model for ubiquitous service by reflecting its characteristic of promoting public good, as well as its broad ripple effect on people. The investment evaluation model for ubiquitous service suggested by this study is based on Cost Benefit Analysis Method. Especially, the 'Benefit' is analyzed in two aspects; 'Economic Benefit', which shows the benefit that ubiquitous service providers to the overall local economy, and; 'Financial Benefit', which shows the profit of individual investors participating in the introduction of ubiquitous service. The investment evaluation model for ubiquitous service suggested by this study can be used by the central and/or local government during their evaluation for investment before introducing a ubiquitous service. Also, when introducing a ubiquitous service in public field, the model can be used to support the decision making of private businesses for investment. Finally, it can be used to promote and inform the expected benefits of introducing a ubiquitous service to local residents.

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The Roadmap of u-Services

  • Oh, Jay-In;Jeon, Eun-Hee;Lee, Jong-Seung
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2005년도 6th 2005 International Conference on Computers, Communications and System
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    • pp.375-383
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    • 2005
  • Recently, the area of ubiquitous computing has gained a great attention both in academics and in industry. However, previous research on this area attempts the categorization in part of context and the critical success factors (CSFs) and services of ubiquitous computing unsuccessfully. The purpose of this paper is to propose a framework on ubiquitous computing, including its context, roadmap, CSFs, and services.

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