• Title/Summary/Keyword: u-Learning Environment

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Design and Implementation of u-Learning Hub Site based on Learning Activity Oriented Components (학습활동 중심의 컴포넌트 기반 u-러닝 허브 사이트 설계 및 구현)

  • Park, Chan;Seong, Dong-Ook;Jang, Young-Hee;Lee, Hye-Jin;Yoo, Jae-Soo;Yoo, Kwan-Hee
    • The Journal of the Korea Contents Association
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    • v.9 no.1
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    • pp.446-454
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    • 2009
  • In this paper, we propose u-learning hub site systems which are designed and implemented based on learning activities oriented components. The proposed systems are composed of component which can process the functionalities for coming into action of learning activities through various devices. Specially, each component is broken into class units by which learning activities of users can be performed on various devices. When users try to connect u-learning system in hub site, the system explores devices of users and connection program and then selects components that are fit to the activities and combines them in realtime. Through the methodology of u-learning hub site, the system proposed in this paper provides u-learning environment so that users can use the learning activity services taking no influence on time, place, devices and programs under the consistent system. That is different to traditional e-learning system which cannot support various devices of users directly.

The Component based U-Learning System using Item Response Theory (문항반응이론을 이용한 컴포넌트 기반의 U-러닝 시스템)

  • Jeong, Hwa-Young
    • Journal of Internet Computing and Services
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    • v.8 no.6
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    • pp.127-133
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    • 2007
  • The u-learning environment has been developed through a number of iterations, and has now been formally evaluated, through analysis of student learning results and the use of quantitative and qualitative measures, Generally, for advance learning effect and analysis of student learning results, the most learning system be use to the item analysis method. But, nowadays, it has using the IRT(Item Response Theory) instead of the item analysis method, The IRT adopts explicit models for the probability of each possible response to a test. Therefore, I proposed the lightweight component based u-learning system using the IRT. Applied device of u-learning is PDA which is in Windows mobile 5.0 environments.

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Will U-learning Replace Any private Lesson\ulcorner (사교육문제 해소를 위한 U-learning대안에 관한 고찰)

  • Kim, Jae-Won
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2003.11a
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    • pp.227-237
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    • 2003
  • U-learning stresses the ubiquitous networking environment where different sizes of U-devices, let alone the dominant PCs, comprise a background infrastructure to enhance knowledge and performance. This paper suggests a U-learning system that will provide an alternative for the hectic private lessons, particularly English training among grade-school students. Several points are suggested of the U-system to be a cost-effective alternative. Besides the corresponding advancement of U-networking, the production of a profitable business model harnessing the emerging technology is most urgent. The Government authorities should recognize the potential U-social system solutions, and take an initiative to develop them. The latest technology seems to throw a light to the upcoming social systems applied in various fields of social needs.

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Design and Application of the u-SM Teaching and Learning Model for an Efficient Ubiquitous Learning (효율적인 유비쿼터스 학습을 위한 u-SM 교수학습모형 설계 및 적용)

  • Kim, Sang-Hong;Joo, Kil-Hong
    • Journal of The Korean Association of Information Education
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    • v.12 no.2
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    • pp.235-244
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    • 2008
  • According to develop the computer and communication technology, recently educational environment is growing to ubiquitous learning with direction which select the studying content, studying time and a studying order oneself. In order to raise effect of studying in the ubiquitous learning(u-Learning), the help or advice of the specialist is necessary earnestly. Accordingly, if it will combine the scaffolding and the mentoring in the u-Learning, a studying effect will be maximize. This paper design the u-SM(Scaffolding and Mentoring) teaching and learning model which applies the scaffolding and e-mentoring. In addition, it embodies and applies the designed u-SM model. Then it examines it affects in studying achievements and attitudes of students and verifies the application possibility of the u-SM teaching and learning.

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A Study on UMPC's Role in u-Learning (U-러닝에서 UMPC의 역할에 대한 연구)

  • Yi, Mun-Ho;Kim, Mi-Ryang
    • Journal of Internet Computing and Services
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    • v.9 no.6
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    • pp.127-139
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    • 2008
  • The value of up-to-date Mobile PC such as UMPC (Ultra Mobile Personal Computer) is recognized greatly in learning environment that busywork such as characteristic of transfer easy and real time communication possibility etc. and conversation with a colleague student, free sending of studying data and public ownership etc. is required. Wish to recognize whether is acting relevant role in u - unfold learning that inflect UMPC in integration research model, and UMPC is u searching for relevant element at studying activity unfolding process u - integration Inquiry-Based Learning that present in Korean education & research information service (KERIS) at fifth-year student science time In primary school in this research. This research result could take charge role of UMPCs' studying-activity though there is persistent feedback with teacher among studying-activity although UMPC's role is utilized on constituent that can be related with studying-activity in learning process.

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Study of u-PBL Support System Core Value and Design Strategy based on Field Experience Learning (현장체험에 터한 u-PBL 교수지원시스템의 핵심가치 및 설계전략 연구)

  • Kim, Du-Guy;Park, Su-Hong
    • Journal of Fisheries and Marine Sciences Education
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    • v.24 no.2
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    • pp.180-202
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    • 2012
  • The purpose of this study was to extract an u-PBL support system core value and design strategy based upon field experience learning. To accomplish this the study, first of all, analyzed the core values, design strategy which was selected after needs analysis and literature review of theories and cases regarding the PBL, e-PBL, blended-PBL, Field experience learning based on ubiquitous environment, and learning model based on ubiquitous technology. This study identified the three core values as; systemic support for instructional activity, just in time support for instructional activity and support for interaction facilitation. As further research areas, it might be useful to develop u-PBL instructional support system based upon the model designed from this study. Also, research concerning the verification of the model based upon implementation of the program case might be necessary.

A Design of Smartphone Meta-Data for SCORM Application in Ubiquitous Environment (유비쿼터스 환경에서의 SCORM 활용을 위한 스마트폰 메타데이터 설계)

  • Byun, Jeong-Woo;Han, Jin-Soo;Jeong, Hwa-Young
    • Journal of Advanced Navigation Technology
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    • v.13 no.6
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    • pp.854-860
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    • 2009
  • Ubiquitous is a new computing environment with IT technology and information communication, and appling various equipments likes PDA and application parts. Recently, user's using environment is changing to smart phone and is expanded learning tools to learner without educational environment. Thus, in this paper, we designed SCORM based meta-data to use smart phone. For this purpose, we made U-learning server and smart phone process server that is to handling with existence LMS and SCORM. To apply smart phones characteristics that have different ones each other, meta-data was able to have some resource information as like CPU, screen size and memory. The meta-data adapter could be process the characteristics.

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Design of U-School Framework Based on User-Centric Scenario (사용자 중심 시나리오에 따른 U-스풀 프레임워크 설계)

  • Hong, Myoung-Woo;Cho, Dae-Jae
    • The Journal of the Korea Contents Association
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    • v.7 no.12
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    • pp.283-291
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    • 2007
  • In the age of ubiquitous computing, computer systems will be seamlessly integrated into our everyday life, providing services and information to us in an anywhere, anytime fashion. This ubiquitous computing can be used for developing a ubiquitous learning (U-learning). In this paper, we present a framework for U-school in which ubiquitous computing technologies are applied to advance the existing ERSS (Korea's Educational Resources Sharing System). Our framework applies mobile, sensor, and context-aware technologies to the existing ERSS. This framework presents a user-centric learning environment, using user-centric scenario. The U-school with context-aware services therefore can lead to the just-in-time learning or learner-led learning based on dynamic contexts acquired from learners, teachers and computing entities.

A Survey Study of IT Vocational Education Contents Development in Ubiquitous Learing for Persons with Hearing Impairments (u-Learning 기반 IT 직업교육과정 개발을 위한 청각장애인의 욕구조사)

  • Rhee, Kun Min;Kim, Dong Ok;Lee, Shin Young
    • 재활복지
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    • v.15 no.4
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    • pp.351-375
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    • 2011
  • The purpose of this study is to research the actual condition of on-line and off-line computer education in order to create more opportunities for the possibility of effective learning and u-Learning - based IT vocational education development of persons with hearing impairments. To carry out this study, we had a preliminary education of this study for a sign language interpreters who had working in a association of the deaf in Daegu, and had conducted a survey study participating for 100 persons with hearing impairments living in Daegu-Kyungbook Region. The results of this study were as follows: First, during on-line and offline education environment for persons with hearing impairments, factors such as teaching methods and contents, screen organization, learning effects, offering lecture material and subtitle, subtitle and sign language video of position and size, offering computer instructor who have a sign language interpreter with IT mentoring, on-line educational user environment setting must be considered factors for u-Learning - based IT vocational education development. Second, 74% of the subjects showed their interest in taking a course, after u-Learning contents are developed for persons with hearing impairments. Third, the subjects preferred IT device was a tablet PCs and IT certification related courses as their IT vocational education curriculum. Also, to link between professional training and job opportunity, subjects will need a IT vocational education courses such as computer intermediate and advanced levels.

ICT Utilized Learning in Korean Primary and Secondary Schools (힌국 초.중등학교 정보통신기술활용 교육 현황)

  • Nam, Sang-Zo;Lee, Nam-Suk;Cho, Eun-Soon
    • The Journal of the Korea Contents Association
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    • v.7 no.9
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    • pp.220-230
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    • 2007
  • Recently, u-learning passing over ICT learning and e-learning becomes influential in Korean primary and secondary schools. U-learning is to be proliferated in accordance with the development of ubiquitous environment. In this paper, we introduced the situation and implications of the model cases of ICT learning, e-learning and u-learning designated by the Korean Ministry of Education and Human Resources Development.