• Title/Summary/Keyword: u-Fitness

Search Result 70, Processing Time 0.026 seconds

Performance Evaluation of Automatic Exercise Weight and Repetition Measuring Device Add-on for Existing Fitness Machines (기존 운동기기 부착용 운동중량/횟수 자동측정기기의 성능평가)

  • Kim, Jung Gi;Lee, Yongkoo
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.41 no.4
    • /
    • pp.329-332
    • /
    • 2017
  • In this study, a performance evaluation was carried out to develop a new add-on device with an algorithm for automatically measuring the exercise weight and repetitions when using an existing fitness machine. The developed device was designed to be simply attached to an exercise machine to measure the exercise weight and repetitions. The measured data are transferred to a smartphone using Bluetooth. As result, it is possible to detect the weights and repetitions from three users with different exercise habits with little error. The system can measure the user's motion and transfer the data to various devices capable of utilizing the workout data, giving it the advantage of being applicable to personalized health care and rehabilitation therapy.

The Differences and Activation of Physical Activity Therapy Program in Urban-Rural Region Before and After COVID-19 - Focused on Gimcheon, Jeongeup, and Pyeongtaek - (코로나19 전후 도농지역 신체활동 치유 프로그램의 차이와 활성화 방안 연구 - 김천, 정읍, 평택 중심으로 -)

  • Park, Sang-Kyun;Tomita, Sigeru;Oh, Yoon-Ji;Kim, Dae-Sik;Lee, Wang-Lok
    • Journal of Korean Society of Rural Planning
    • /
    • v.27 no.4
    • /
    • pp.25-32
    • /
    • 2021
  • This study was to analyze the Physical Activity Therapy Programs (PATPs) in U rban-rural region before and after COVID-19 in order to suggest a way of activating program. The subjects were the 43 PATPs performed in 4 Community Health Centers of Gimcheon, Jeongeup, and Pyeongtaek. The basic data was collected by official documents, expenditure budget, the homepage of the centers, national information disclosure portal, telephone interview, and e-mail with the person in charge of the programs. All the data were classified to the administrative districts, the health-related fitness variables, and the life cycles. The American College Sports Medicine Guidelines were used to evaluate the PATPs. As a results, the number of the PATPs was too small compared to the population of the regions. Also, the PATPs were not considered to the characteristics of participants such as Life-Cycle and regional facilities so on. The organization and management of the PATPs were principally deficient in improving health-related fitness variables. In 2020 as the period of COVID-19 pandemic, the number of programs and participants with face-to-face PATPs was significantlry decreased compared to 2019, while that was increased with non-face-to-face PATPs. In conclusion, PATPs should be increased and operated in accordance with scientific exercise prescription guidelines. Also, the programs should be considered with the proportion and characteristics of Life-Cycle population. Further, the various with non-face-to-face PATPs should be developed and screened with based on scientific data for post-corona virus pandemic. Further, non-face-to-face PATPs programs should include a kind of practical way to promote the individual physical activity.

A Simultaneous Real-Time Heart Rate Monitoring System for Multiple Users (다수 이용자를 위한 동시적 실시간 심박수 모니터링 시스템)

  • Ha, Sangho
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.4 no.8
    • /
    • pp.253-258
    • /
    • 2015
  • From the point of view of u-healthcare, heart rate is so useful for both illness for taking care of patients and wellness for improving the level of health and wellbeing. It is because heart rate is a significant clinical variable for all kinds of diseases as well as an indicator of the intensity of exercise. Recently, a number of various wearable heart rate monitors have been released to check people's status in the body by monitoring their heart rates. In addition, a number of smartphone applications have been released to conveniently monitor the status of exercise by using heart rate monitors. However, all of these applications are limited to a personal usage. In this paper, we will design a system to simultaneously monitor heart rates coming from multiple users in a real-time, and develop an Android application to apply the system. The application mainly features a simultaneous monitoring of heart rates coming from multiple users, allowing to be effectively applied to fitness centers.

Development of Wireless ECG Clothing for Dogs with Improved Signal Detection (신호 감지성이 향상된 반려견용 무선 심전도 측정 의복 개발)

  • Kim, Soyoung;Lee, Okkyung;Kwon, Eunsun;Lee, Yejin;Min, Seungnam;Lee, Heeran
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.46 no.5
    • /
    • pp.760-771
    • /
    • 2022
  • This study sought to develop clothing for a companion animal that can provide stable ECG measurements. A pattern for the smart clothing of a companion dog was manufactured using the replica method to select a location and method that best suited the stable measurement of ECG and improved the clothing's fitness. The smart clothing was developed as the following three types: strap type, top type, and combined top and vest type with a detachable wireless ECG monitor. The detection abilities of these were observed using the PQRST rate taken after ECG measurements while the three companion dogs were tested while resting and moving. The results revealed that apart from using an electrode, applying a gel pad is the most effective way to achieve stable ECG measurements, and the central chest region is more reliable than the left armpit for providing steady readings. The combined top and vest type showed the highest average ECG PQRST detection number, meaning that the ECG signal measurement was steady. These results may contribute to the measurement of ECG in smartwear for U-Healthcare to measure other biometric data of a companion dog.

A Study of the British Armed Forces Policy Utilizing Female Personnel during the War on Terror (테러와의 전쟁 시기 영국군의 여성인력 활용정책 연구)

  • Cho, Sang Keun;Kim, In Chan;Hong, Myung Sook;Yu, Sun Young;Chun, So Min;Park, Sang Hyuk
    • The Journal of the Convergence on Culture Technology
    • /
    • v.8 no.2
    • /
    • pp.203-208
    • /
    • 2022
  • The U.K. during the war on terrorism, the number of military serviceable resources decreased and the volunteer recruitment rate decreased due to the decline in the birth rate, but faced a situation in which complex security threats from IS and Russia gradually increased. As one of the measures to overcome these challenges, the British military promoted a policy to break down existing social conservatism and assign female personnel to close combat positions. The British military formed a consensus within the military through discovery of female military use cases, longitudinal studies, and combat experiments, and then conducted strategic communication to form a social consensus and collect public opinions. In addition, to improve the reliability of the policy, established a combat fitness evaluation system that any combatant who performs close combat should pass. In Korea, amid accelerating competition for hegemony between the U.S. and China, security threats are increasing due to a decrease in military serviceable resources caused by population cliffs. Therefore, the case of the British military will give us considerable implications while also helping to provide the direction necessary for establishing future women's workforce policies.

An Exploratory Study on Smart Wearable and Game Service Design for U-Silver Generation: U-Hospital Solution for the Induction of Interest to Carry Out Personalized Exercise Prescription (U-실버세대를 위한 스마트 웨어러블 및 연동 게임의 서비스 디자인 방안 탐색: 개인 맞춤형 운동처방 실행을 위한 흥미 유도 목적의 U-Hospital 솔루션)

  • Park, Su Youn;Lee, Joo Hyeon
    • Science of Emotion and Sensibility
    • /
    • v.22 no.1
    • /
    • pp.23-34
    • /
    • 2019
  • The U-Healthcare era has evolved with the development of the Internet of things (IoT) in the early stages of being connected as a society. Already, many changes such as increased well-being and the extension of human life are becoming evident across cultures. Korea entered the growing group of aging societies in 2017, and its silver industry is expected to grow rapidly by adopting the IoT of a super-connected society. In particular, the senior shift phenomenon has resulted in increased interest in the promotion of the health and well-being of the emergent silver generation which, unlike the existing silver generation, is highly active and wields great economic power. This study conducted in-depth interviews to investigate the characteristics of the new silver generation, and to develop the design for a wearable serious game that intends to boost the interest of the elderly in exercise and fitness activities according to their personalized physical training regimes as prescribed by the U-Hospital service. The usage scenario of this wearable serious game for the 'U-silver generation' is derived from social necessity. Medical professionals can utilize this technology to conduct health examinations and to monitor the rehabilitation of senior patients. The elderly can also use this tool to request checkups or to interface with their healthcare providers. The wearable serious game is further aimed at mitigating concerns about the deterioration of the physical functions of the silver generation by applying personalized exercise prescriptions. The present investigation revealed that it is necessary to merge the on / off line community activities to meet the silver generation's daily needs for connection and friendship. Further, the sustainability of the serious game must be enhanced through the inculcation of a sense of accomplishment as a player rises through the levels of the game. The proposed wearable serious game is designed specifically for the silver generation that is inexperienced in using digital devices: simple game rules are applied to a familiar interface grounded on the gourmet travels preferred by the target players to increase usability.

Implementation on the Uroflowmetry System and Usefulness Estimation of the Uroflow Parameters (요류검사 시스템의 구현과 요류파라미터의 유용성 평가)

  • Han, B.H.;Jeong, D.U.;Kim, U.Y.;Bae, J.W.;Shon, J.M.;Kim, J.H.;Park, J.M.;Chung, M.K.;Jeon, G.R.
    • Proceedings of the IEEK Conference
    • /
    • 2002.06e
    • /
    • pp.293-296
    • /
    • 2002
  • In this study, the object is a development on uroflowmetry system to detect a voiding symptom conveniently in home or hospital. The hardware was composed of mechanism and system circuit part, the software was divided into firmware and PC program part. The following experiment was performed to evaluate an ability of classification and fitness. First, the following parameters was calculated in each flow curve pattern. The parameters are MFR, AFR, VOL, VT, FT, and TMF. A significant difference among parameters was examined through a statistical analysis for extracted parameters between normal and abnormal group. In the next work, the following experimentation was performed to classify the voiding symptom. Analysis of congregate rate was examined to find out classification possibility about each symptom of BPH, voiding difficulty, detrusor failure and hyperreflexia, unstable bladder. The uroflow data with the above symptom was divided into normal and abnormal group using fuzzy classifier. and that was performed appending the other group again. Fuzzy classification result using MFR and AFR was superior by 89.6 % more than grouping evaluation including VOL.

  • PDF

Physical activity convergence contents for health care of the elderly (융합형 노인건강관리 신체활동 콘텐츠)

  • Kang, Sunyoung;Kang, Seungae
    • Convergence Security Journal
    • /
    • v.15 no.7
    • /
    • pp.63-68
    • /
    • 2015
  • In rapid aging society, the disease prevention and management for healthy life of the elderly is very important. Regular physical activity is known to be a useful intervention for the physical and mental health of the elderly. In this study, we explore the convergence contents using IT technology as the intervention for encouraging the regular physical activity in the elderly. There are u-Healthcare and serious game as the convergence of health care and IT technology, and the serious game which is added special purpose such as education, training, and treatment to the fun-one of the game element- can be suitable to provide a variety of contents that leads to physical activity in the elderly. The contents inducing physical activities are "Puffer(ATARI, USA)", "WiiFit(Nintendo, JAPAN)", "Age Invaders(MXR Lab, SINGAPORE)", "Xbox $360^{\circ}$+kinect(Microsoft, USA)", "Tangible bicycle game(Donsin Univ., KOREA)", and "3D Gateball game(Soongsil Univ., KOREA)", and these contents can help health care of the elderly. By increasing physical activity through the use of these contents, it will be able to promote physical fitness and body function required in daily life, disease prevention, and maintain health in the elderly.

유전자 알고리즘을 활용한 데이터 불균형 해소 기법의 조합적 활용

  • Jang, Yeong-Sik;Kim, Jong-U;Heo, Jun
    • Proceedings of the Korea Inteligent Information System Society Conference
    • /
    • 2007.05a
    • /
    • pp.309-320
    • /
    • 2007
  • The data imbalance problem which can be uncounted in data mining classification problems typically means that there are more or less instances in a class than those in other classes. It causes low prediction accuracy of the minority class because classifiers tend to assign instances to major classes and ignore the minor class to reduce overall misclassification rate. In order to solve the data imbalance problem, there has been proposed a number of techniques based on resampling with replacement, adjusting decision thresholds, and adjusting the cost of the different classes. In this paper, we study the feasibility of the combination usage of the techniques previously proposed to deal with the data imbalance problem, and suggest a combination method using genetic algorithm to find the optimal combination ratio of the techniques. To improve the prediction accuracy of a minority class, we determine the combination ratio based on the F-value of the minority class as the fitness function of genetic algorithm. To compare the performance with those of single techniques and the matrix-style combination of random percentage, we performed experiments using four public datasets which has been generally used to compare the performance of methods for the data imbalance problem. From the results of experiments, we can find the usefulness of the proposed method.

  • PDF

Sports Look Expressed in 20th Century Fashion (20세기 패션에 나타난 스포츠푹에 관한 연구)

  • 하지수
    • Journal of the Korean Society of Costume
    • /
    • v.50 no.2
    • /
    • pp.15-28
    • /
    • 2000
  • This paper focuses on the sports look expressed in 20th century fashion. It is Age of Sport just as rock'n roll became dominant cultural form of the 1960's and 1970's . In the 1990's the sportsware is fashion. Designers gazing into the future are inspired by the details and functionality of clothing for snow boarding , skiing , motorbike racing and fitness. No doubt fashion in 2000 will also be full of references to it. Since the late 1960's the sportswear that was originally a term for clothing worn for various sports activities in the 1890's has changed and is now considered as fashion for day as well as evening. This has occurred primarily in the U.S. due to the adoption of less formal lifestyles by Americans. while the sportwear is the term which stemmed from the need for functionality in sports, sports look is the style inspired by the formative elements, that is, the details, the shilhouette, and the colors of the sportswear. New technologies for sports, the powerful influence of youthful culture, and the celebritizations of the sports stars made the sports look much hipper and more popular. It can be categoried into three aesthetic values, I. e., the functional sports look,, purism and no useless ornament, the street sports look with fun, androgynous and unisex mode and the mix and match of different texture and colors, and the futuristic sports look with new high tech fabrics and avant-garde style.

  • PDF