• Title/Summary/Keyword: traffic model

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Study on the Behavior and Damage of Pedestrian at Car Body Impact (차체 충돌에 있어서의 보행자의 거동 및 손상에 관한 연구)

  • Cho, Jae-Ung;Han, Moon-Sik
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.20 no.2
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    • pp.157-161
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    • 2011
  • The study for traffic safety improvement is so necessary to minimize the wound of pedestrian at car impact as to prevent pedestrian from this accident. This study aims at analyzing the behavior affected by impact on which car body hits pedestrian. Load and damage of pedestrian are also investigated. This model is the small car body as frame structure. The pedestrian is modeled with dummy by CATIA as Korean standard body style. The ear impacts the side of pedestrian with the speed from 30 to 90km/h. Behavior and damage of pedestrian at impact are analyzed by ANSYS. In case of 30km/h, The maximum pressure of dummy becomes the maximum value of 100MPa after the elapsed time of 0.1second and then seems to remain at 105MPa constantly. In case of 60km/h, its pressure becomes the maximum value of 110MPa at the elapsed time of 0.05second and decreases at 90MPa until the elapsed time of 0.1second. This value fluctuates after the elapsed time of 0.1second. In case of 90km/h, its maximum pressure becomes the maximum value of 155MPa at the elapsed time of 0.07second and fluctuates after the elapsed time of 0.07second until O.3second. This value seems to remain at 100MPa constantly after 0.3second until 0.5second. But this pressure increases suddenly just after 0.5second. Maximum deformations of dummy increase linearly according to elapsed time at hitting velocities of 30, 60 and 90km/h.

Design and Evaluation of a Fault-Tolerant Distributed Location Management Method in Mobile Environments (이동 환경에서 결함 포용 분산 위치 관리 방법의 설계 및 평가)

  • Bae, Ihn-Han;Oh, Sun-Jin
    • Journal of Internet Computing and Services
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    • v.1 no.1
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    • pp.35-46
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    • 2000
  • One of the main chalenges in personal communication services (PCS) is to locate many mobile terminals that may move frequently from place to place. Such a system operation is called location management. Many network signaling traffic, and database queries are required to achieve such a task. Several strategies have been proposed to improve the efficiency of location management. These strategies use location register databases to store the current location on mobile terminals, and are vulnerable to failure of the location registers. In this paper, we propose a fault-tolerant pointer forwarding with distributed home location register (FT-RFDHLR) to tolerate the failure of location registers. The performance of the proposed method is evaluated by an analytical model, and is compared with thew pointer forwarding with the single home location register (PFSHLR), the pointer forwarding with distributed home location register (PFDHLR), Biaz's bypass forwarding strategy (BFS) and two-path forwarding strategy (TPFS).

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A Study on the Design of Switch for High Speed Internet Communication Network (고속 인터넷 통신망을 위한 스위치 설계에 관한 연구)

  • 조삼호
    • Journal of Internet Computing and Services
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    • v.3 no.3
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    • pp.87-93
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    • 2002
  • A complex network and a parallel computer are made up of interconnected switching units. The role of a switching unit is to set up a connection between an input port and an output port, according to the routing information. We proposed our switching network with a remodeled architecture is a newly modified Banyan network with eight input and output ports. We have analysed the maximum throughput of the revised switch. Our analyses have shown that under the uniform random traffic load, the FIFO discipline is limited to 70%, The switching system consists of an input control unit, a switch unit and an output control unit. Therefore the result of the analyses shows that the results of the networking simulation with the new switch are feasible and if we adopt the new architecture of the revised model of the Banyan switch, the hardware complexity can be reduced. The FIFO discipline has increased by about 11% when we compare the switching system with the input buffer system. We have designed and verified the switching system in VHDL using Max+plusII. We also designed our test environment including micro computers, the base station, and the proposed architecture. We proposed a new architecture of the Banyan switch for BISDN networks and parallel computers.

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Evelopment of a Practical Mechanistic-Empirical design Procedure for Flexible Pavements (역학적이론과 경험에 근거한 실용적 연성포장 설계법 개발)

  • Park, Dong-Yeob;Kim, Hyung-Bae;Buch, Neeraj;Suh, Young-Chan
    • International Journal of Highway Engineering
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    • v.4 no.3 s.13
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    • pp.1-13
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    • 2002
  • Design methods for new flexible pavements and overlays are in the transition from empirical to mechanistic approach, and many state highway agencies trend to move toward the adoption and use of mechanistic-empirical (M-E) design in new constructions and rehabilitations of flexible pavements. Hence, the Michigan Department of Transportation (MDOT) decided to develop a M-E flexible pavement design procedure, in which major pavement distresses such as fatigue cracking and rutting are employed as indicators of the serviceability of a flexible pavement. The main concept of the developed design procedure is that a designed pavement that is supposed to carry a certain number of traffic must satisfy designated thresholds of rut depths and fatigue lives during a service period. For the M-E design procedure, transfer functions were developed to predict rut-depths and fatigue lives. These functions related the pavement responses to pavement performance. For validation, three current new flexible pavement design cases were obtained from the MDOT. In these cases, asphalt concrete (AC) layer thicknesses determined by the suggested M-E procedure compare favorably with those determined by the current MDOT design practice that is based on AASHTO design guide. This finding implies that the suggested Michigan M-E flexible pavement design procedure can provide a good opportunity to improve the current design practice.

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Cluster analysis for highway speed according to patterns and effects (고속도로 구간별 통행속도의 패턴과 영향에 따른 군집분석)

  • Kim, Byungsoo;An, Soyoung;Son, Jungmin;Park, Hyemi
    • The Korean Journal of Applied Statistics
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    • v.29 no.5
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    • pp.949-960
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    • 2016
  • This paper uses all sections of highway data (VDS) for two years (Jan. 2014-Dec. 2015), with 15 minute units. The first purpose of this study is to find clusters with similar patterns that appear repeatedly with time variables of month, week and hour. The cluster analysis results indicate a variety of patterns of average traffic speeds by time variables depending on the clusters; subsequently, these can be utilized to model for the forecast of the speed at a specific time. The second purpose is to do cluster analysis for grouping sections by effect nets that are closely related to each other. For the similarity measure we use cross-correlation functions calculated after pre-whitening the speed of each section. The cluster analysis gets 19 clusters, and sections within a cluster are geographically close. These results are expected to help to forecast a real-time speed.

Development of Cognition Character Model for Road Safety Facilities on Vertical Alignment Sections (종단선형구간에서의 도로안전시설물 인지특성 모형개발)

  • Lee, Soo-Beom;Kim, Jang-Wook;Kwon, Hyuk-Min
    • Journal of Korean Society of Transportation
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    • v.23 no.3 s.81
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    • pp.73-84
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    • 2005
  • Highway design criteria are considering roadway safety and smooth driving maneuver. However, a certain highway alignment within design criteria often leads drivers to undesirable situation due to the differences between the original intention of design criteria and the unintended result of drivers' cognition. The differences between them often result in traffic accidents. In order to reduce accident process, highway safety facilities are installed on those roadway sections. However, the relationship between highway environments and human factors has not been deeply studied in Korea. In this study. vertical roadway sections are constructed with 3-D graphical tools. This vertical roadway sections are simulated on a driving simulator in order to identify the differences of drivers' cognition on different roadway environments. Based upon the collected data from the driving simulator, canonical correlation analysis and canonical discriminant analysis of quantification theory II have been performed in order to figure out impacting factors on the degree of roadway safety. Also, based upon quantification theory I. the relationship between roadway safety facilities and the degree of safety has been analyzed.

An Improved LOS Analysis Method for Pedestrian Walkways Using Pedestrian Space (보행 점유공간을 이용한 보행자도로 서비스수준 분석방법론 개선 연구)

  • JUN, Sung Uk;SON, Yonug Tae
    • Journal of Korean Society of Transportation
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    • v.34 no.2
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    • pp.168-179
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    • 2016
  • This study describes an improved model for estimating pedestrian LOS (Level of Service) by utilizing the space occupied by pedestrians. The method introduced the concept of conflict along the bi-directional pedestrian flow which enables calculating conflict area and average travel time in walking. Especially, the method incorporates the idea of generalized density concept which can consider effective walking area and pedestrian flow rates that might vary during the analysis period. After establishing methodology, adjustments of pedestrian LOS criteria in term of walking space occupied by pedestrians were performed. As a result, walking-occupied space at capacity level is 0.68 and corresponding pedestrian flow rate was calculated as 80 persons/min/m, while different pedestrian-occupied spaces were ordered to classify LOS at the points where the gradient changes. Furthermore, the statistical verification of service levels has shown that there is significant difference among all LOS categories at 5% significance level.

A model of a relative evaluation of the transfer distance between two modes (환승센터의 두 수단간 환승거리의 상대적 적정성 평가)

  • Cha, Dong-Deuk;O, Jae-Hak;Park, Wan-Yong;Park, Seon-Bok
    • Journal of Korean Society of Transportation
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    • v.27 no.1
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    • pp.35-42
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    • 2009
  • One of the problems we face up at the time of planning or improving a transportation transfer facility is which modes and how close we have to put together. The goal here is to keep the connecting transportation mode as close as possible to the prime transit mode, so people travel a minimum transfer path, a distance from one mode to another. Too much a physical separation between modes will limit, even with an intensive improvement of the component links, the level of service of a transfer path as a whole. This study defined a transfer path as the whole stretch of the distance from an arrival point of one mode to the departure point of the connecting mode. The transfer path was divided into three typical segments as side walk, stairways, and indoor corridors. Preference surveys were made for each of these segments, resulting in relative resistance. The sum of individual segments weighted with the relative resistance will make a transfer resistance of the path, which in turn constitutes a transfer utility function together with the overall satisfaction score obtained by the interview survey. The transfer utility function has been utilized to evaluate the transfer distance between modes.

Mechanistic Analysis of Pavement Damage and Performance Prediction Based on Finite Element Modeling with Viscoelasticity and Fracture of Mixtures

  • Rahmani, Mohammad;Kim, Yong-Rak;Park, Yong Boo;Jung, Jong Suk
    • Land and Housing Review
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    • v.11 no.2
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    • pp.95-104
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    • 2020
  • This study aims to explore a purely mechanistic pavement analysis approach where viscoelasticity and fracture of asphalt mixtures are considered to accurately predict deformation and damage behavior of flexible pavements. To do so, the viscoelastic and fracture properties of designated pavement materials are obtained through experiments and a fully mechanistic damage analysis is carried out using a finite element method (FEM). While modeling crack development can be done in various ways, this study uses the cohesive zone approach, which is a well-known fracture mechanics approach to efficiently model crack initiation and propagation. Different pavement configurations and traffic loads are considered based on three main functional classes of roads suggested by FHWA i.e., arterial, collector and local. For each road type, three different material combinations for asphalt concrete (AC) and base layers are considered to study damage behavior of pavement. A concept of the approach is presented and a case study where three different material combinations for AC and base layers are considered is exemplified to investigate progressive damage behavior of pavements when mixture properties and layer configurations were altered. Overall, it can be concluded that mechanistic pavement modeling attempted in this study could differentiate the performance of pavement sections due to varying design inputs. The promising results, although limited yet to be considered a fully practical method, infer that a few mixture tests can be integrated with the finite element modeling of the mixture tests and subsequent structural modeling of pavements to better design mixtures and pavements in a purely mechanistic manner.

Development of A News Event Reenactment System (사건재연 시스템 개발)

  • 윤여천;변혜원;전성규;박창섭
    • Journal of Broadcast Engineering
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    • v.7 no.1
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    • pp.21-27
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    • 2002
  • This paper presents a mews event reenactment system (NERS), which generates virtual character animations in a quick and convenient manner. Thus, NERS can be used to produce computer graphics(CG) scenes of news events that are hard to photograph, such as fire, traffic accident, cases of murder, and so on. By using plenty of captured motion data and CG model data this system produces an appropriate animation of virtual characters straightforwardly without any motion capturing device and actors in the authoring stage. NERS is designed to be capable of making virtual characters move along user-defined paths, stitching motions smoothly and modifyingthe positions and of the articulations of a virtual character in a specific frame. Therefore a virtual character can be controlled precisely so as to interact with the virtual environments and other characters. NERS provides both an interactive and script-based (MEL: Maya Embedded Language) interface so that user can this system in a convenient way. This system has been implemented as a plug-in of commercial CG tool, Maya (Alias/wavefront), in order to make use of its advanced functions