• Title/Summary/Keyword: time-triggered

Search Result 323, Processing Time 0.028 seconds

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
    • /
    • v.1 no.1
    • /
    • pp.12-22
    • /
    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

High Level Object Oriented Real-Time Simulation Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • Jeong, Chan-Joo;Na, Sang-Donh
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.6
    • /
    • pp.856-862
    • /
    • 2002
  • The object-oriented(00) distributed real-time(RT) programming movement started in1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO)programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.

Implementation of TTP Network System for Distributed Real-time Control Systems (분산 실시간 제어 시스템을 위한 TTP 네트워크 시스템의 구현)

  • Kim, Man-Ho;Son, Byeong-Jeom;Lee, Kyung-Chang;Lee, Suk
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.13 no.6
    • /
    • pp.596-602
    • /
    • 2007
  • Recently, many ECUs(Electronic Control Units) have been used to enhance the vehicle safety, which leads to a distributed real-time control system. The distributed real-time control system requires to reduce the network delay for dependable real-time performance. There are two different paradigms by which a network protocol operates: event-triggered and time-triggered. This paper focuses on implementation of a time-triggered protocol. i.e. TTP/C(Time-Triggered Protocol/class C). This paper presents a design method of TTP control network and performance evaluation of distributed real-time control system using TTP protocol.

A Framework and Synchronization Mechanism for Real-time Multimedia Streaming Services based on the Time-triggered Message-triggered Object (실시간 멀티미디어 스트리밍 서비스를 위한 Time-triggered Message-triggered Object 기반의 프레임워크 및 동기화 메커니즘)

  • Jo, Eun-Hwan;Kim, Moon-Hae
    • The KIPS Transactions:PartC
    • /
    • v.13C no.6 s.109
    • /
    • pp.669-676
    • /
    • 2006
  • In this paper, we present a new framework and stream synchronization mechanism to effectively support developing real-time multimedia streaming services by using a real-time object model named TMO (Time-triggered Message-triggered Object). The purpose of the framework is twofold. Firstly, the framework helps developers to design complex distributed real-time multimedia streaming services. Secondly, it supports timely streaming facilities. In order to achieve these goals, our framework is consist of Multimedia Streaming TMO, MMStreaming TMO Support Library and TMO Support Middleware. The time-triggered spontaneous feature of the MMStream TMO and a global-time based synchronization scheme is used as a regulator against the irregular deliveries and processing of media units caused by QoS non-guaranteed systems and communication channels. In conclusion, timely service capability of our framework is expected to contributed to overall enhancement of the real-time multimedia streaming.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.29 no.1C
    • /
    • pp.157-165
    • /
    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

Deadline Handling in Real-Time Distributed Object Oriented Programming of TMO

  • Kim, Hee-Chul;Na, Sang-Dong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.6
    • /
    • pp.863-872
    • /
    • 2002
  • Real-time(RT) object-oriented(00) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established 00 programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

The Implementation of Vital Sign Information Parsing Module using TMO(Time Triggered and Message Triggered Method) (TMO를 이용한 생체정보 수신모듈 구현)

  • Cho, Eui-Joo;Kim, Chun-Suk;Kim, Gwang-Gun
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.3 no.4
    • /
    • pp.247-253
    • /
    • 2008
  • The TMO may contain two types of methods, time-triggered methods(also called the spontaneous methods of SpMs) which are clearly separated from the conventional service methods (SvMs). The SpM executions are triggered upon design time whereas the SvM executions are triggered by service request message from clients. In this paper, we describes the application environment as the patient monitor telemedicine system with TMO structure. Vital sign information web viewer systems is also the standard protocol for medical image and transfer. In order to embrace new technologies as telemedicine service, it is important to develope the standard protocol between different systems in the hospital, as well as the communication with external hospital systems.

  • PDF

Object Oriented Real Time Distributed Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • Kim, Gwang-Jun;Ra, Sang-Dong;Bae, Chul-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.27 no.10A
    • /
    • pp.990-999
    • /
    • 2002
  • The object-oriented(OO) distributed real-time(RT) programming movement started in 1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.

Worst-case Delay Analysis of Time-Triggered 802.15.4 for Wireless Industrial Environments

  • Kim, Hyun-Hee;Lee, Kyung-Chang
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.20 no.3
    • /
    • pp.205-212
    • /
    • 2017
  • This paper focuses on worst-case delay analysis of the time-triggered IEEE 802.15.4 protocol to satisfy the industrial quality-of-service (QoS) performance. The IEEE 802.15.4 protocol is considered to be unsuitable for industrial networks because its medium access control method is contention-based CSMA/CA, which exhibits unstable performance with an unbounded delay distribution under heavy traffic. To avoid these limitations, this paper presents a time-triggered version of the nonbeacon-enabled network of IEEE 802.15.4 that relies on a time division multiplexing access (TDMA) method implemented in the application layer without any modification of specification. The timing analysis of this time-triggered IEEE 802.15.4 was executed, and the worst-case transmission delay was calculated. Based on this analysis, the time-triggered IEEE 802.15.4 is a promising alternative for wireless industrial networking.

Implementation of a Time Triggered Communication Protocol

  • Kim, Jae-Woo;Kim, Kee-Woong;Kim, Tae-Yol;Lim, Hong-Joon;Ryu, Sye-Hyung;Lee, Suk
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2001.10a
    • /
    • pp.57.6-57
    • /
    • 2001
  • Jitter occurring during data communication creates difficulties in integrating a system. Such problems arise from using an event triggered communication protocol such as CAN(Controller Area Network) because it cannot be determined when a specific message will be transmitted. In order to avoid this problem, several time triggered communication protocols have been developed orare under development. Those protocols include TTP(TTTech) and TTCAN(BOSCH). But a time triggered communication protocol needs more hardware than an event triggered protocol and has more complicated software algorithm because data and time information goes through the existing data line ...

  • PDF