• Title/Summary/Keyword: time-synchronization

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A High-Speed Synchronization Method Robust to the Effect of Initial SFO in DRM Systems (DRM 시스템에서 초기 샘플링 주파수 옵셋의 영향에 강인한 고속 동기화 방식)

  • Kwon, Ki-Won;Cho, Yong-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.1A
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    • pp.73-81
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    • 2012
  • In this paper, we propose a high-speed synchronization method for Digital Radio Mondiale (DRM) receivers. In order to satisfy the high-speed synchronization requirement of DRM receivers, the proposed method eliminate the initial sampling frequency synchronization process in conventional synchronization methods. In the proposed method, sampling frequency tracking is performed after integer frequency synchronization and frame synchronization. Different correlation algorithms are applied to detect the first frame of the Orthogonal Frequency Division Multiplexing (OFDM) demodulation symbol with sampling frequency offset (SFO). A frame detection algorithm that is robust to SFO is selected based on the performance analysis and simulation. Simulation results show that the proposed method reduces the time spent for initial sampling frequency synchronization even if SFO is present in the DRM signal. In addition, it is verify that inter-cell differential correlation used between reference cells is roubst to the effect of initial SFO.

Development of Data Synchronization Client based on SyncML (SyncML 기반의 자료 동기화 클라이언트 개발)

  • Jang, Dae-Jin;Park, Kee-Hyun;Ju, Hong-Taek
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.4
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    • pp.357-367
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    • 2005
  • According to the recent advancement of mobile computing technology and the hardware technology, the mobile device has rapidly come into wide use.'rho data in the central management server needs to confirm to that in mobile devices in order for the mobile device users to access the needed data regardless of time and place. This is called Data Synchronization. Currently, major mobile device manufacturing companies provide the data synchronization solutions, but these solutions are not compatible with other mobile devices/other applied services. In order to solve this problem, OMA(Open Mobile Alliance), mainly composed of mobile telecommunication companies, has suggested using the SyncML(Synchronization Markup Language) data synchronization method. This is an attempt to make a public standard. In this paper, the data synchronization client that synchronizes the PIMS (Personal Information Management System) data in mobile devices like PDA is developed, complying with the SyncML standard requirements.

Synchronization Method Design of Redundant Flight Control Computer for UAV (무인기를 위한 이중화 비행제어컴퓨터의 동기화 설계)

  • Lee, Young Seo;Kang, Shin Woo;Lee, Hee Gon;Ahn, Tae-Sik
    • Journal of Advanced Navigation Technology
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    • v.25 no.4
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    • pp.273-279
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    • 2021
  • A flight control computer(FLCC) applied to an unmanned aerial vehicle(UAV) is a safety-critical item, and which is designed in a multiple structure to increase the reliability of operation by securing fault tolerance. These FLCC of multiple structure should be designed so that each independent processing/control components can perform the same operation at the same time. And for this reason, a synchronization algorithm for synchronizing the operation between FLCCs should be included in an operational flight program. In this paper, we propose a software design method for synchronization between dual FLCCs applied to UAVs. The proposed synchronization method is designed to synchronize using only the minimum hardware resources to reduce a failure rate. In addition, the proposed synchronization method is designed to minimized synchronization errors due to a timer operation by designing in consideration of operation characteristics of the hardware timer used for the synchronization.

An Improved Joint Detection of Frame, Integer Frequency Offset, and Spectral Inversion for Digital Radio Mondiale Plus

  • Kim, Seong-Jun;Park, Kyung-Won;Lee, Kyung-Taek;Choi, Hyung-Jin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.2
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    • pp.601-617
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    • 2014
  • In digital radio broadcasting systems, long delays are incurred in service start time when tuning to a particular frequency because several synchronization steps, such as symbol timing synchronization, frame synchronization, and carrier frequency offset and sampling frequency offset compensation are necessary. Therefore, the operation of the synchronization blocks causes delays ranging from several hundred milliseconds to a few seconds until the start of the radio service after frequency tuning. Furthermore, if spectrum inversed signals are transmitted in digital radio broadcasting systems, the receivers are unable to decode them, even though most receivers can demodulate the spectral inversed signals in analog radio broadcasting systems. Accordingly, fast synchronization techniques and a method for spectral inversion detection are required in digital radio broadcasting systems that are to replace the analog radio systems. This paper presents a joint detection method of frame, integer carrier frequency offset, and spectrum inversion for DRM Plus digital broadcasting systems. The proposed scheme can detect the frame and determine whether the signal is normal or spectral inversed without any carrier frequency offset and sampling frequency offset compensation, enabling fast frame synchronization. The proposed method shows outstanding performance in environments where symbol timing offsets and sampling frequency offsets exist.

A Fast Synchronization System of DS Spread Spectrum Communication Using SAW Components (SAW 소자를 이용한 직접확산방식 스펙트럼확산 통신의 고속동기 시스템)

  • 박용서;안재영;안태천;황금찬
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.13 no.5
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    • pp.400-410
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    • 1988
  • In this paper, a fast synchronization system using SAW TDL matched filter and SAW recirculation loop not only for acquisition but also tracking in the direct sequence spread spectrum communication receiver in case of low SNR was designed and its characteristics were investigated. When signal of 16dB SNR was inputed at the receiver, the PN code of the receiver could be synchronized from the extracted signal for synchronization through SAW TDL matched filter and SAM recirculation loop for 30 recirculations. And the average synchronization time of this system was calculated. From the results, we found that this synchronization system could achieve faster synchronization of PN codes in the receiver under the circumstances of low SNR than that of using only matched filter.

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Synchronization Method of Coupling Coefficient of Linear and Nonlinear in SC-CNN(State-Controlled Cellular Neural Network) (SC-CNN(State-Controlled Cellular Neural Network)에서 선형과 비선형 결합 계수에 의한 동기화 기법)

  • Bae, Young-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.1
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    • pp.91-96
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    • 2012
  • Recently, the research of security and its related problems has been received great interested. The research for hper-chaos systems and its synchronization are actively processing as one of method to apply to secure and cryptography communication. In this paper, we propose the synchronization method by coupling coefficient of linear and nonlinear in order to accomplish the synchronization of hyper-chaos system that organized by SC-CNN(State-Controlled Cellular Neural Network). We also verify and confirm the result of synchronization between entire transmitter and receiver, and each subsystem in transmitter and receiver through the phase portrait and difference of time-series by the computer simulation.

A Study on RTP-based Lip Synchronization Control for Very Low Delay in Video Communication (초저지연 비디오 통신을 위한 RTP 기반 립싱크 제어 기술에 관한 연구)

  • Kim, Byoung-Yong;Lee, Dong-Jin;Kwon, Jae-Cheol;Sim, Dong-Gyu
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.1039-1051
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    • 2007
  • In this paper, a new lip synchronization control method is proposed to achieve very low delay in the video communication. The lip control is so much vital in video communication as delay reduction. In a general way, to control the lip synchronization, both the playtime and capture time calculated from RTP time stamp are used. RTP timestamp is created by stream sender and sent to the receiver along the stream. It is extracted from the received packet by stream receiver to calculate playtime and capture time. In this paper, we propose the method of searching most adjacent corresponding frame of the audio signal, which is assumed to be played with uniform speed. Encoding buffer of stream sender is removed to reduce the buffering delay. Besides, decoder buffer of receiver, which is used to correct the cracked packet, is resulted to process only 3 frames. These mechanisms enable us to achieve ultra low delay less than 100 ms, which is essential to video communication. Through simulations, the proposed method shows below the 100 ms delay and controlled the lip synchronization between audio and video.

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Implementation And Performance Evaluation of a Synchronization System based on the multi-queue on Mobile Environments (모바일 환경에서 다중 큐 기반의 동기화 시스템 구현 및 성능 비교)

  • Kim, Hong-Ki;Kim, Dong-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.1
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    • pp.141-146
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    • 2011
  • The GIS service has to provide latest spatio-temporal data for the effective service. The two-way synchronization scheme collects updated spatio-temporal data in the field and synchronizes with a server by using the wireless network. However, since the two-way synchronization scheme processes sequentially synchronizing work of clients, it has the problem that the synchronization of multiple clients takes long time. In this paper, we propose the concurrent synchronizations scheme based on the multi-queue in order to reduce the waiting time of multiple clients. We also build both schemes and evaulate the performance test. The results show that the proposed scheme reduce the waiting time by 31%.

A feedback Scheme for Synchronization in a Distributed Multimedia (분산 멀티미디어 프리젠테이션 시스템에서 동기화를 위한 피드백 기법)

  • Choi, Sook-Young
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.47-56
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    • 2002
  • In the distributed multimedia document system, media objects distributed over a computer network are retrieved from their sources and presented to users according to specified temporal relations. For effective presentation, synchronization has to be supported. Furthermore, since the presentation in the distributed environment is influenced by the network bandwidth and delay, they should be considered for synchronization. This paper proposes a distributed multimedia presentation system that performs presentation effectively in the distributed environment. And it also suggests a method to supports synchronization, in which, network situation and resources are monitored when media objects are transferred from servers to a client. Then a feedback message for the change of them is sent to the server so that the server might adjust the data sending rate to control synchronization. To monitor the situation of network, we use two methods together. One is to manage the level of the buffer by setting thresholds on a buffer and the other is to check the difference between the sending time of a packet from the server and the arrival time of the packet to the client.

Teaching Process Synchronization with the Bank Account Problem (은행계좌 문제를 사용한 프로세스 동기화 교육)

  • Yang, Hee-Jae
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.12
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    • pp.359-368
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    • 2014
  • Process synchronization is one of the most difficult subject for students learning the Operating System courses. It is due to the fact that concurrent process environment, where many events occur at the same time, is difficult to understand for ordinary human who thinks only one thing at a time. Classical synchronization examples like the Bounded buffer problem or the Dining philosopher problem fail to hook attention and interest from lower grade students who just begin to study the Operating System courses in college because these examples are either too technical or too unrealistic. In this paper we propose another synchronization example named the Bank account problem as an alternative to the classical ones. Bank account problem is proved to succeed getting high interest and understanding from the student as it is easy and realistic, and almost every student has the experience using bank account in real life. Various synchronization subjects including controlling the execution sequence of each process, incorrect result due to the race conditions, use of semaphores, deadlock, and monitor are considered to apply them to the Bank account problem.