• Title/Summary/Keyword: time system

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정보검색(情報檢索)시스템의 평가(評価)에 관한 연구(硏究) (A study on evaluation of information retrieval system)

  • 박인웅
    • 한국비블리아학회지
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    • 제5권1호
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    • pp.85-105
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    • 1981
  • Information is an essential factor leading the rapid progress which is one of the distinguished characteristics in modem society. As more information is required and as more is supplied by individuals, governmental units, businesses, and educational institutions, the greater will be the requirement for efficient methods of communication. One possibility for improving the information dissemination process is to use computers. The capabilities of such machine are beginning to be used in the process of Information storage, retrieval and dissemination. An important problems, that must be carefully examined is whether one technique for information retrieval is better for worse than another. This paper examines problem of how to evaluate an information retrieval system. One specific approach is a cost accounting model for use in studying how to minimize the cost of operating a mechanized retrieval system. Through the use of cost analysis, the model provides a method for comparative evaluation between systems. The general cost accounting model of the literature retrieval system being designed by this study are given below. 1. The total cost accounting model of the literature retrieval system. The total cost of the literature retrieval system = (the cost per unit of user time X the amount of user time) + ( the cost per unit of system time X the amount of system time) 2. System cost accounting model system cost = (the pre-search system cost per unit of time X time) + (the search system cost per unit of time X time) + (the post search system cost per unit of time X time) 1) Pre-search system cost per unit of time = cost of channel per unit time + cost of central processing unit per unit time + cost of storage per unit time 2) Search system cost per unit of time = comparison cost + document representation cost. 3) Post-search system cost per unit of time. = cost of channel per unit time + cost of central processing unit per unit time + cost of storage per unit time 3. User cost accounting model Total user cost = [pre-search user cost per unit of time X (time + additional time) ] + [search user cost per unit of time X (time + additional time) ] + [post-search user cost per unit of time X (time + additional time) ].

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The Design of Fault Tolerant Dual System and Real Time Fault Detection for Countdown Time Generating System

  • Kim, Jeong-Seok;Han, Yoo-Soo
    • 한국컴퓨터정보학회논문지
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    • 제21권10호
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    • pp.125-133
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    • 2016
  • In this paper, we propose a real-time fault monitoring and dual system design of the countdown time-generating system, which is the main component of the mission control system. The countdown time-generating system produces a countdown signal that is distributed to mission control system devices. The stability of the countdown signal is essential for the main launch-related devices because they perform reserved functions based on the countdown time information received from the countdown time-generating system. Therefore, a reliable and fault-tolerant design is required for the countdown time-generating system. To ensure system reliability, component devices should be redundant and faults should be monitored in real time to manage the device changeover from Active mode to Standby mode upon fault detection. In addition, designing different methods for mode changeover based on fault classification is necessary for appropriate changeover. This study presents a real-time fault monitoring and changeover system, which is based on the dual system design of countdown time-generating devices, as well as experiment on real-time fault monitoring and changeover based on fault inputs.

Analysis of Effects of Time-Delay in an Inverted Pendulum System Using the Controller Area Network

  • Cho, Sung-Min;Hong, Suk-Kyo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1474-1479
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    • 2004
  • In this paper, the design of the network system using the CAN and the analysis of effects of time delay in the system are presented. A conventional implementation technique induces many problems because of the amount and complexity of wiring and maintenance problems. The network system reduces these problems, but it cause another problem; time delay. Time delay in a sampling time does not have much effects on the system, but time delay over the sampling time changes the control frequency and ended up makes the system unstable. It is verified that time delay between each parts has different effects on the entire system. The results from this paper will be a base for studying algorithms to reduce effects of time delay in the system using the CAN.

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상태 공간 확장에 의한 멀티레이트 LQG 제어 (Multirate LQG Control Based on the State Expansion)

  • 이진우;오준호
    • 제어로봇시스템학회논문지
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    • 제5권2호
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    • pp.131-138
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    • 1999
  • In discrete-time controlled system, sampling time is one of the critical parameters for control performance. It is useful to employ different sampling rates into the system considering the feasibility of measuring system or actuating system. The systems with the different sampling rates in their input and output channels are named multirate system. Even though the original continuous-time system is time-invariant, it is realized as time-varying state equation depending on multirate sampling mechanism. By means of the augmentation of the inputs and the outputs over one Period, the time-varying system equation can be constructed into the time-invariant equation. In this paper, an alternative time-invariant model is proposed, the design method and the stability of the LQG (Linear Quadratic Gaussian) control scheme for the realization are presented. The realization is flexible to construct to the sampling rate variations, the closed-loop system is shown to be asymptotically stable even in the inter-sampling intervals and it has smaller computation in on-line control loop than the previous time-invariant realizations.

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다중 공정 계획 환경하의 실시간 계획 반영 시스템에 관한 연구 (A Study on Real-Time Planning System in Multi Progress Planning Environment)

  • 이대형;김용섭;김정훈
    • 대한조선학회논문집
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    • 제45권5호
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    • pp.547-553
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    • 2008
  • Multi Progress Planning System problem in a multi-stage manufacturing system have a complexity and peculiarity different from other kinds of production system. World leading company has invested much cost and effort into a Real-Time Planning System and intelligent manufacturing field to obtain their own competitiveness. Especially Real-Time Planning System for ship production process as a part of intelligence for a shipyard. Real-Time Planning System, simulation based system, or virtual manufacturing system is an approach to achieve a such goal. It is expected that the Real-Time Planning System will contribute to the improvement of the productivity in working process at a shipyard. Also, This Real-Time Planning System will optimize the entire shipbuilding process in a multi progress planning environment for the delivery.

Appropriate Synchronization Time Allocation for Distributed Heterogeneous Parallel Computing Systems

  • Nidaw, Biruk Yirga;Oh, Myeong-Hoon;Kim, Young Woo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권11호
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    • pp.5446-5463
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    • 2019
  • Parallel computing system components should be harmonized, and this harmonization is kept existent using synchronization time. Synchronization time affects the system in two ways. First, if we have too little synchronization time, some tasks face the problem of harmonization, as they need appropriate time to update and synchronize with the system. Second, if we allocate a large amount of time, stall system created. Random allocation of synchronization time for parallel systems slows down not only the booting time of the system but also the execution time of each application involved in the system. This paper presents a simulator used to test and allocate appropriate synchronization time for distributed and parallel heterogeneous systems. The simulator creates the parallel and heterogeneous system to be evaluated, and lets the user vary the synchronization time to optimize the booting time. NS3-cGEM5 simulator in this paper is formed by HLA-RTI federation integration of the two independent architecture and network simulators - NS3 and cGEM5. Therefore, nodes created on these simulators need synchronizations for harmonized system performance. We tested and allocated the appropriate synchronization time for our sample parallel system composed of one x86 server and three ARM clients.

Discrete Representation Method of Nonlinear Time-Delay System in Control

  • Park, Ji-Hyang;Chong, Kil-To
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.327-332
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    • 2003
  • A new discretization method for nonlinear system with time-delay is proposed. It is based on the well-known Taylor series expansion and the zero-order hold (ZOH) assumption. We know that a discretization of linear system can be obtained with the ZOH assumption and within the sampling interval. A similar line of thinking is available in nonlinear case. The mathematical structure of the new discretization method is explored and under the structure, the sampled-data representation of nonlinear system including time-delay is computed. Provided that the discrete form of the single input nonlinear system with time-delay is derived, this result is easily extended to nonlinear system with multi-input time-delay. For simplicity two inputs are considered in this study. It is enough to generalize that of multiple inputs. Finally, the time-discretization of non-affine nonlinear system with time-delay is investigated for apply all nonlinear system

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Implementation of a network-based Real-Time Embedded Linux platform

  • Choi, Byoung-Wook;Shin, Eun-Cheol;Lee, Ho-Gil
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1840-1845
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    • 2005
  • The SoC and digital technology development recently enabled the emergence of information devices and control devices because the SoC present many advantages such as lower power consumption, greater reliability, and lower cost. It is required to use an embedded operating system for building control systems. So far, the Real-Time operating system is widely used to implement a Real-Time system since it meets developer's requirements. However, Real-Time operating systems reveal a lack of standards, expensive development, and license costs. Embedded Linux is able to overcome these disadvantages. In this paper, the implementation of control system platform using Real-Time Embedded Linux is described. As a control system platform, we use XScale of a Soc and build Real-Time control platform using RTAI and Real-Time device driver. Finally, we address the feasibility study of the Real-Time Embedded Linux as a Real-Time operating system for mobile robots.

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리얼타임 임베디드 웹서버 시스템 (Real Time Embedded Web Server System)

  • 윤종일;김은연;곽군평
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2002년도 추계종합학술대회
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    • pp.770-774
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    • 2002
  • 최근 multimedia와 network 분야의 발달로 embedded system에서도 multimedia 정보를 처리하거나 network를 접속하는 기능들이 포함되고 있다. 따라서 system이 더욱 복잡해지고 기존의 방법과는 다른 새로운 접근 방법이 필요하게 되었다 일반 computer system에서 쓰이는 것과는 달리 대부분의 embedded system은 real-time이라는 특성을 만족시켜야 했기 때문에 나오게 된 것이 바로 real-time system이다. 본 논문에서는 real-time embedded web-server system을 구현하기 위해 strong-arm board에 Linux로 web-server를 구축하고 kernel을 재구성하였다.

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Synchronization System for Time of Mission and Flight Computers over UAV Network

  • Lee, Won-Seok;Jang, Jun-Yong;Song, Hyoung-Kyu
    • Journal of Positioning, Navigation, and Timing
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    • 제10권4호
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    • pp.387-393
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    • 2021
  • This paper proposes a system to synchronize the time of computers over an unmanned aerial vehicle (UAV) network. With the proposed system, the UAVs can perform missions that require precise relative time. Also, data collected by UAVs can be fused precisely with synchronized time. In the system, to synchronize the time of all computers over the UAV network, two-step synchronization is performed. In the first step, the mission computers of the UAVs are synchronized through the server of the system. After the first step, the mission computers measure time offset between the time of the mission computers and the flight computers. The offset values are delivered to the server. In the second step, virtual time is determined by the server from the collected time offset. The measured offset is compensated by moving the synchronized time of mission computers to the reasonable virtual time. Since only the time of mission computers are controlled, any flight computers that use micro air vehicle link (MAVLink) protocol can be synchronized in the proposed system.