• Title/Summary/Keyword: three-dimensional visualization

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Fashion Design Expression of Wassily Kandinsky's Paintings -Focus on Music Visualization -

  • Kim, Sung-Soo;Kim, Young-Sam
    • Journal of the Korean Society of Costume
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    • v.66 no.5
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    • pp.16-32
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    • 2016
  • This study examines music visualization characteristics appearing in Giorgio Armani's S/S 2000 Collection and Genny's F/W 2000 Collection, which elicited and reinterpreted the characteristics through an analysis of Kandinsky's paintings. Study results are as follows. First, music visualization characteristics were extracted through an analysis of Kandinsky's works to examine music visualization that appears in contemporary fashion. Further analysis of Kandinsky's works were done in regards to music visualization (Impression, Improvisation, and Composition), and music visualization characteristics were categorized into 'spatial element', 'mobility', and 'overlap'. Second, the analysis of contemporary fashion with a spatial component showed that space was often clothed through color contrasts that highlighted concise and playful effects. Emphasis on line and three-dimensional effects were shown by overlapping lines and costume pleats with exposure expressed by semiotic forms and fabric character4istics. Third, the analysis of clothes that express mobility shows that they commonly express mobility through free color arrangements and a shading of colors with playfulness. The effects of emphasis, uniformity, and exposure were shown through the gloss and transformation of fabric that emphasized fabric characteristics; in addition, the effect of simplicity, three-dimensionality, and uniformity were expressed by adopting the forms of geometric shapes. Fourth, the analysis of clothes that manifest the overlap showed a predominant overlapping of colors and fabric. The esthetic effects of playfulness and exposure were emphasized through colors, shapes, and lines.

Three-Dimensional Visualization of Medical Image using Image Segmentation Algorithm based on Deep Learning (딥 러닝 기반의 영상분할 알고리즘을 이용한 의료영상 3차원 시각화에 관한 연구)

  • Lim, SangHeon;Kim, YoungJae;Kim, Kwang Gi
    • Journal of Korea Multimedia Society
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    • v.23 no.3
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    • pp.468-475
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    • 2020
  • In this paper, we proposed a three-dimensional visualization system for medical images in augmented reality based on deep learning. In the proposed system, the artificial neural network model performed fully automatic segmentation of the region of lung and pulmonary nodule from chest CT images. After applying the three-dimensional volume rendering method to the segmented images, it was visualized in augmented reality devices. As a result of the experiment, when nodules were present in the region of lung, it could be easily distinguished with the naked eye. Also, the location and shape of the lesions were intuitively confirmed. The evaluation was accomplished by comparing automated segmentation results of the test dataset to the manual segmented image. Through the evaluation of the segmentation model, we obtained the region of lung DSC (Dice Similarity Coefficient) of 98.77%, precision of 98.45%, recall of 99.10%. And the region of pulmonary nodule DSC of 91.88%, precision of 93.05%, recall of 90.94%. If this proposed system will be applied in medical fields such as medical practice and medical education, it is expected that it can contribute to custom organ modeling, lesion analysis, and surgical education and training of patients.

Fusion technology in applied geophysics

  • Matsuoka Toshifumi
    • 한국지구물리탐사학회:학술대회논문집
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    • 2003.11a
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    • pp.21-26
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    • 2003
  • The visualization of three dimensional geophysical data is forcing a revolution in the way of working, and allowing the discovery and production of hydrocarbons at much lower costs than previously thought possible. There are many aspects of this revolution that are behind the scenes, such as the database structure, the storage and retrieval of data, and the exchange of data among programs. Also the user had changes where the interpreter (or manager, or processor) actually looks at and somehow interacts with the data. The use of opacity in volume rendering, and how its judicious application can assist in imaging geologic features in three dimensional seismic data. This revolutionary development of new technology is based on the philosophy of synergy of inter-disciplines of the oil industry. Group interaction fostered by large room visualization environments enables the integration of disciplines we strive for, by putting the petrophysicist, geologist, geophysicist, and reservoir engineer in one place, looking at one image together, without jargon or geography separating them. All these tools developed in the oil industry can be applied into the civil engineering industry also such as the prior geological and geophysical survey of the constructions. Many examples will show how three dimensional geophysical technology might make a revolution in the oil business industry now and in future. This change can be considered as a fusion process at data, information, and knowledge levels.

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Establishment of DNN and Decoder models to predict fluid dynamic characteristics of biomimetic three-dimensional wavy wings (DNN과 Decoder 모델 구축을 통한 생체모방 3차원 파형 익형의 유체역학적 특성 예측)

  • Minki Kim;Hyun Sik Yoon;Janghoon Seo;Min Il Kim
    • Journal of the Korean Society of Visualization
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    • v.22 no.1
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    • pp.49-60
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    • 2024
  • The purpose of this study establishes the deep neural network (DNN) and Decoder models to predict the flow and thermal fields of three-dimensional wavy wings as a passive flow control. The wide ranges of the wavy geometric parameters of wave amplitude and wave number are considered for the various the angles of attack and the aspect ratios of a wing. The huge dataset for training and test of the deep learning models are generated using computational fluid dynamics (CFD). The DNN and Decoder models exhibit quantitatively accurate predictions for aerodynamic coefficients and Nusselt numbers, also qualitative pressure, limiting streamlines, and Nusselt number distributions on the surface. Particularly, Decoder model regenerates the important flow features of tiny vortices in the valleys, which makes a delay of the stall. Also, the spiral vortical formation is realized by the Decoder model, which enhances the lift.

Photorealistic Ray-traced Visualization Process of an Aspherical Fresnel Mirror with Low Distortion

  • Hien Nguyen;Hieu Tran Doan Trung;Van Truong Vu;Hocheol Lee
    • Current Optics and Photonics
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    • v.8 no.5
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    • pp.493-501
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    • 2024
  • This study proposes an effective visualization method for image distortion in high-resolution, machinable Fresnel mirrors, which offer significant advantages over traditional convex mirrors by being thinner and lighter. While commercial optical design programs are excellent at optimizing aberrations, they have some limitations in visualizing images from complex optical configurations. Therefore, NXTM CAD software is employed to achieve photorealistic ray-traced visualization with high-fidelity image rendering due to its flexible two-dimensional and three-dimensional modeling environments. In comparative simulations with various mirror profiles, we identified an aspherical Fresnel mirror with a conic constant of k = -3 that can reduce distortion to 1.79%, according to Zemax OpticStudio® calculations. Finally, the NXTM software successfully validated the distortion image of our machinable aspherical Fresnel mirror design. Subsequent practical experiments validated the consistency between the predicted distortion and the actual visualization results. We anticipate that this specialized visualization technique holds the potential to radically transform the interactive design of optical systems that incorporate aspherical Fresnel mirrors.

The Effects of Cooperative Learning on Children's Understanding of Geometry (협동학습활동이 유아 기하 학습에 미치는 영향)

  • Kwon, Young-Re;Lee, Kyung-Jin;Shin, Ok-Ja
    • Korean Journal of Child Studies
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    • v.32 no.2
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    • pp.71-85
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    • 2011
  • This study was carried out in order to better understand how cooperative learning effects the geometric understanding of young children. The geometry tasks used in the study included the geometric relationship between two dimensional shapes and three dimensional shapes, coordination, symmetry and transformation visualization and spacial reasoning. The subjects were composed of children aged five years and were taken from two kindergartens in a relatively new city close to Seoul. The experimental group of children the comparative learning in geometry. The comparative group of children were enrolled in a kindergarten that uses an the intergrated curriculum. The results indicated that cooperative learning impacted positively on the children's understanding of geometry. The specific results are as follows : The scores that the experimental acquired were higher in terms of p < .001 level. than the scores of the comparative group studying the geometric relationships between two dimensional shapes and three dimensional shapes, coordination, symmetry and transformation visualization & spacial reasoning.

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Study on the Stokes' Flow within a Three-Dimensional Cavity Considering Surface Characteristics (액체의 표면 특성을 고려한 3차원 캐버티 내부의 스톡스 유동 특성 연구)

  • Heo, Hyo-Weon;Jung, Won-Hyuk;Suh, Yong-Kweon
    • 한국전산유체공학회:학술대회논문집
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    • 2011.05a
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    • pp.382-386
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    • 2011
  • In this study, a CFD code is developed to perform simulation of the surface and internal flow of a three-dimensional rectangular cavity driven by an external gas flow. Investigated in this study are surface characteristic such as surface tension, surface dilational viscosity(or surface elasticity), and surface viscosity. Visualization of the surface of water is performed to compare with the numerical results obtained with the developed in-house code. We have found that the surface flow is very sensitive to the surface tension and other configurations. The surface flow velocity obtained from the numerical solution is lower than the experimental result.

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On Visualization Simulation for Generation of Three Dimensional Sea State (3차원 해상상태 생성을 위한 가시화 시뮬레이션)

  • Sohn, Kyoung-Ho;Bae, Jun-Young;Kim, Yong-Min
    • Journal of Navigation and Port Research
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    • v.26 no.4
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    • pp.449-453
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    • 2002
  • Recently a ship manoeuvring simulator has been developed by Korea Maritime University. We are desiring to apply the movement of wave to the visual scene of sea state in the simulator. This paper discussed the calculation method and visualization simulation of three dimensional sea state using OpenGL API, and the possibility to apply calculation result to the simulator.

3D Visualization for Extremely Dark Scenes Using Merging Reconstruction and Maximum Likelihood Estimation

  • Lee, Jaehoon;Cho, Myungjin;Lee, Min-Chul
    • Journal of information and communication convergence engineering
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    • v.19 no.2
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    • pp.102-107
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    • 2021
  • In this paper, we propose a new three-dimensional (3D) photon-counting integral imaging reconstruction method using a merging reconstruction process and maximum likelihood estimation (MLE). The conventional 3D photon-counting reconstruction method extracts photons from elemental images using a Poisson random process and estimates the scene using statistical methods such as MLE. However, it can reduce the photon levels because of an average overlapping calculation. Thus, it may not visualize 3D objects in severely low light environments. In addition, it may not generate high-quality reconstructed 3D images when the number of elemental images is insufficient. To solve these problems, we propose a new 3D photon-counting merging reconstruction method using MLE. It can visualize 3D objects without photon-level loss through a proposed overlapping calculation during the reconstruction process. We confirmed the image quality of our proposed method by performing optical experiments.