• 제목/요약/키워드: the internet

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온라인 거래에서 프라이버시 염려의 선행요인과 프라이버시 염려, 신뢰간의 관계에 관한 연구 (Antecedents to Internet Privacy Concern and Their Effect on Perceived Trust for the Internet Transaction)

  • 최혁라;신정신
    • 한국정보시스템학회지:정보시스템연구
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    • 제16권3호
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    • pp.21-44
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    • 2007
  • Internet privacy is named as one of the major barriers to the expansion and further development of e-commerce. This study is to identify the antecedents to Internet privacy concerns, to investigate the relationship of the antecedents and the perceived trust and to validate Internet privacy's effect on the perceived trust. A conceptual model which identifies Internet literacy and perceived vulnerability as antecedents to Internet privacy concern is proposed and tested based on the sample of 276 Internet users. Empirical findings show that Internet literacy affect Internet privacy concern negatively while perceived vulnerability affect positively. Also perceived vulnerability's effect on and privacy concern's effect on perceived trust has both directional negative support. Implications and further research agenda are provided with the limitation of the study.

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중학생의 인터넷 사용행태와 인터넷 중독증과의 관계 (A Study on the relationship between the patterns of internet utilization and the internet addiction)

  • 안영준;김자옥;문경래
    • 한국전자통신학회논문지
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    • 제8권7호
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    • pp.1083-1091
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    • 2013
  • 인터넷 의존도가 높아지면서 인터넷 중독증 문제가 사회적인 문제로 대두 되었으나 인터넷 중독증에 대한 임상 연구는 부족한 상태이다. 본 연구에서는 인터넷 사용 행태와 인터넷 중독증을 파악하여 임상연구와 교육중재 및 집단상담 프로그램의 기초 자료를 제공하고자 한다. 인터넷 사용 행태와 인터넷 중독의 관계를 확인하는 서술적 조사 연구로 광주광역시 2개의 중학교의 1,984명을 대상으로 자가 기입식의 구조화된 설문지를 이용하여 자료를 수집하였다. 대상자의 인터넷 중독증은 전체 대상자의 11.8% 이였으며. 일반적 특성에 따른 인터넷 중독증은 성별, 종교에서 통계적으로 유의 하였고, 인터넷 사용 행태와 인터넷 중독증과의 관계에서는 인터넷 사용량 시간, 사용 시간대, 사용 장소, 성인 사이트 이용 행태, 사용 목적에서 통계적으로 유의하였다. 인터넷 중독성의 경중에 따라 의료진에게 정신과적인 상담과 약물 치료를 받거나 인터넷 바로 알고 유용하게 이용하기, 즐거운 활동과 꿈 찾기, 과거와 미래의 인생 곡선과 자신의 현재 욕구를 찾아 긍정적인 부분을 강화하면서 변화된 자신의 모습을 찾아보는 프로그램을 통해서 본인 스스로 인터넷 사용을 줄이고 싶은 동기를 내재화 시켜 인터넷 게임 지향적인 활동을 억제 할 수 있도록 가정, 학교, 사회에서 지속적인 관심과 효과적인 교육 프로그램을 수행해야 할 것으로 판단된다.

여성의 정보화촉진을 위한 인터넷 사용행동 연구 (Digital divide among women: Focusing on the effects of socio-economic variables on Internet use)

  • 이성림;박명희;서정희
    • 대한가정학회지
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    • 제42권2호
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    • pp.177-193
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    • 2004
  • Using data from the 2001 Computer and Internet Use Survey by the National Statistical Office, this study investigated digital divide among women aged between 20 and 55. Following were the major findings. first, two-thirds of women did not use Internet even though many of these had Internet access at home. Second, those who did not have Internet access at home, those with a lower level of educational attainment, those with blue color or service occupations, and those with higher age were less likely to use Internet than their counterparts in these socio-economic variables. Third, expanding Internet infrastructure would not improve Internet use of the Elderly. Forth, the majority of those who did not use Internet did not recognize the Internet itself. Based on the result the policy implications for digital divide were suggested.

유.무선 인터넷 설문조사의 비교연구 (A comparative study on the mobile vs. stationary internet as a survey tool)

  • 김제은;김진우
    • 경영과학
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    • 제20권1호
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    • pp.37-49
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    • 2003
  • There is an increasing need to use mobile Internet as a research tool as wireless technology has been developing rapidly. However, little research has been conducted to confirm methodological validity of mobile Internet survey. This study examines the possibility of using mobile Internet as a survey tool by comparing survey results of mobile and stationary Internet surveys with the same questionnaire. The results were analyzed from both economic and theoretical perspectives. Both mobile and stationary Internet survey sites were implemented with supports from domestic mobile and stationary Internet portals and telecommunication companies. The results show that there exist several differences between two survey methods. First, many respondents who use mobile Internet gave up at the early stage. However, once people continued to respond, they answered the questions to the end. Second, means and standard deviations of mobile internet respondents were higher than that of stationary Internet. Third, the results of two survey methods were significantly different by comparing construct validity that includes both discriminant validity and convergent validity. Finally, this paper ends with implications and limitations of using mobile Internet as a survey tool.

청소년의 인터넷중독과 사회적 지지 및 심리적 영향요인 (Internet Addiction, Social Support and Psychological Factors in Adolescents)

  • 정혜경;김경희
    • Child Health Nursing Research
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    • 제10권4호
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    • pp.406-412
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    • 2004
  • Purpose: This study was done to identify the level of Internet addiction among adolescents, and to examine factors affecting Internet addiction in adolescents. Method: The participants in were 475 high school students. Data were analyzed using multiple regression analysis to examine the factors affecting Internet addiction in adolescents. Result: The overall Internet addiction scale score was 63.83(±20.48). The differences of Internet addiction according to student characteristics were found to be significant for sex and grade. The level of Internet addiction was positively related to the level of impulsiveness and depression. The level of Internet addiction was negatively related to the level of social support. Factors such as impulsiveness and social support were examined as significant factors predicting Internet addiction in adolescents. Conclusion: Based upon these findings, factors affecting Internet addiction in adolescents include impulsiveness and social support. The findings provide further justification for interventions targeting key factors that influence Internet addiction in adolescents in addition to providing adolescents with necessary communication, negotiation and other life skills.

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중학교 청소년의 인터넷 중독 관련 교육 요구 (Educational Needs for Internet Addiction in Middle School Students of Korea)

  • 오원옥
    • Child Health Nursing Research
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    • 제10권1호
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    • pp.48-58
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    • 2004
  • Purpose: Internet addiction is a newly recognized problem in the adolescents. The purpose of this study was to identify and analyze the educational needs for Internet addiction in middle school students of Korea. Method: The subjects of this study were 450 middle school students. The data were collected from open and structured questionnaire about the educational needs for Internet addiction. Result: As a result of content analysis of educational needs for Internet addiction, 9 domains and 19 themes were categorized from 542 statements. 9 Domains are : Definition, Etiology, Status, Process, Diagnosis, Influence, Coping and Prevention of Internet Addiction and General Information of Internet Use. These results were revealed that middle school students had comprehensive education needs for Internet Addiction. Also, there were the difference of need contents and frequency between school boy and girl students. Most of students had high educational needs for Internet addiction based on school health care program. Conclusion: It would be necessary to develop on Internet addiction prevention program for adolescents concerning these findings. In the future, there should be study to identify the psychological characteristics of adolescent associated with Internet addiction.

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What is meaning of internet game to the University students?

  • Kim, Jung-Ae
    • International Journal of Internet, Broadcasting and Communication
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    • 제8권2호
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    • pp.75-80
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    • 2016
  • Objectives : The objective of this study is to examine the experiences of Internet game experience targeting to University students in Korea. Research topics was "What is meaning of internet game to the University students?" Methods : Classical phenomenology underpinned this study. Seven qualitative studies of University students were conducted between 20 and 23 years old. Semi-structured interviews were conducted. Interviews were audio recorded and transcribed verbatim. Phenomenological thematic analysis of data was undertaken. Results : The findings pivot around three interconnected themes :[Expectations for the emotional needs], [Spend time in the cyberspace], [Relieve stress throughout the game], [Instead of satisfaction from virtual reality], [Internet gaming repeat and desires]. The basic need for getting into internet game was [satisfaction from virtual reality was identified]. While internet games was eliminated stress, [Expectations for the emotional needs] and [Spend time in the cyberspace] were the catalyst that makes them repeatedly getting into Internet the game. Based on the result, I suggest that Internet gaming should be recognized as a tool to relieve stress for college students, But it is not satisfied with the reality in virtual space. Therefore, the strategy must be to recognize reality accompanying. And Using a lot of time in cyberspace make them cause of internet game addiction. Therefore, it requires a systematic strategy for the Internet using time limits. Also the emotional needs met were motivated to repeat an Internet game. So another way to meet the emotional needs to college students should be sought.

아동의 인터넷 경험과 읽기 능력에 관한 연구 (The Interrelatedness of Children's Internet Experiences and Reading Abilities)

  • 권민균
    • 아동학회지
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    • 제25권1호
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    • pp.31-46
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    • 2004
  • This study of 322 elementary school children examined the interrelatedness of internet preference, frequencies of internet activities, usage of children's popular internet sites, knowledge of internet sites, and children's reading abilities. Usage of children's popular internet sites and knowledge of internet sites are interrelated with decoding and comprehension. Age, knowledge of internet sites, and sex predicted children's reading abilities. The extent of exposure to various internet activities differentiated children's reading comprehension. Results show that processes of reading text information and multimedia materials through the internet involve not only the skills of reading traditional printed texts but also new reading strategies.

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인터넷 쇼핑 흥미도, 인터넷 쇼핑몰 특성, 감정적 요인이 인터넷 쇼핑몰에서 패션 제품 충동구매행동에 미치는 영향 (Effects of Internet Shopping Interest, Shopping Mall Attribute, and Emotions on Impulse Buying Behavior for Fashion Products in Internet Shopping Mall)

  • 박은주;고샛별
    • 한국의류학회지
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    • 제32권1호
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    • pp.1-11
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    • 2008
  • The purpose of this study was to investigate the effects of Internet shopping interests on the casual relationships among Internet shopping mall attributes, emotions, and impulse buying behavior. Data were obtained from 414 internet shoppers who had bought fashion products in internet shopping mall. The result showed that the highly interested Internet shoppers, when perceived the product attributes of Internet shopping mall, were more likely to feel positive emotions, and then were more likely to buy fashion products impulsively in Internet shopping. The less perceived the convenience of checkout & trust in Internet, the more negative emotions they had. However, the less interested Internet shoppers were more likely to buy impulsively fashion products with positive emotions when they perceived various product assortments, and were negatively influenced by the high speed of loading and promotions of Internet shopping mall. The findings provide implications of impulse buying behavior in Internet shopping malls for fashion products.

인터넷 접근과 활용에서의 디지털 격차 (Digital Divide in Internet Access and Internet Usage in Korea)

  • 주용완;김유정;조찬형
    • 한국산학기술학회논문지
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    • 제12권12호
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    • pp.5601-5613
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    • 2011
  • 본 연구에서는 사회경제적 특성에 따라 인터넷 접근, 인터넷 이용 정도 및 인터넷 서비스 이용 상의 디지털 격차가 어떻게 달라지는가를 체계적으로 규명하고자 하였다. 이를 위해 본 연구에서는 한국인터넷진흥원의 인터넷이용자실태조사 데이터를 이용하여 사회경제적 특성에 따른 인터넷 접근과 인터넷 이용(양적 이용 정도, 인터넷 서비스 이용)의 디지털 격차를 로지스틱 회귀분석방법으로 검증하였다. 분석결과, 인터넷 접속(가정에서의 인터넷 접속, 초고속 인터넷 접속)과 인터넷 이용정도(적극적 이용, 정기적 이용, 비정기적 이용)는 연령, 성별, 교육수준, 고용상태, 소득수준, 인터넷 접속 유형 등에 따라 디지털 격차가 존재하는 것으로 나타났다. 인터넷 서비스 이용(정보 활용, 커뮤니케이션 및 커뮤니티, 전자상거래, 인터넷 뱅킹)의 경우 고학력자 및 고소득층이며, 학생이고 젊은 연령층일수록 인터넷 서비스를 많이 활용하는 것으로 나타나 사회경제적 특성에 따른 인터넷 서비스 활용 격차가 존재하는 것으로 검증되었다.